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Created February 11, 2016 03:23
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Date: 02/10/16
Time: 22:21:26:
--------------------------------------------------------------
[ 0.016] Unbound/Unknown : Filesystem initialized, cache enabled
Build 284
Windows 8 64-bit (build 9200)
[ 0.225] Unbound/Unknown : Error: PhysX: Invalid Cuda context!
Steam initialized
Num displays: 2
Direct3D 9 initialized: NVIDIA GeForce GTX 980 Ti (10.18.13.6175)
Sound Device: Speakers (Realtek High Definition Audio) stereo
Record Device: Microphone (Logitech G430 Gaming Headset)
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23575b44_1452383787/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23961b33_1452390559/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m812f004_1455112901/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m706d242_1454708112/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2006ee52_1445169966/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/md873977_1434364152/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m20d1707e_1454617964/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m24e71966_1455066292/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2507a6c9_1455160305/
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
[Elixer (Client)] Loading Utility Scripts v.1.80
[Elixer (Client)] Using Utility Scripts v.1.80
NS2+ Main Menu mods loaded. Build 325.
Main Menu Initialized at Version: 284
Steam Id: 61803748
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23575b44_1452383787/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23961b33_1452390559/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m812f004_1455112901/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m706d242_1454708112/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2006ee52_1445169966/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/md873977_1434364152/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m20d1707e_1454617964/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m24e71966_1455066292/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2507a6c9_1455160305/
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
[Elixer (Client)] Loading Utility Scripts v.1.80
[Elixer (Client)] Using Utility Scripts v.1.80
NS2+ Main Menu mods loaded. Build 325.
Main Menu Initialized at Version: 284
Steam Id: 61803748
Server tickrate 30, client sendrate 20, bandwidth limit per player 51200
Connected to Steam servers
Downloading mods
Connecting to server 127.0.0.1:27015
VAC Enabled
Client connecting (127.0.0.1:51915)
Finished downloading and installing mods
Mounting mod 'Cr4zyAV - YellowRed Minimal + Bite Aid' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23575b44_1452383787/
Mounting mod 'Accurate Range Cr4zyAV' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23961b33_1452390559/
Mounting mod 'NS2+' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m812f004_1455112901/
Mounting mod 'Shine Administration' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m706d242_1454708112/
Mounting mod 'YetAnotherCr4zyXhair' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2006ee52_1445169966/
Mounting mod '[Level] NS2_Mineral' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/md873977_1434364152/
Mounting mod 'ns2_discovery' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m20d1707e_1454617964/
Mounting mod 'ns2_Centrifuge' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m24e71966_1455066292/
Mounting mod 'ns2_trinity' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2507a6c9_1455160305/
Loading Shine config...
Loading extensions...
- Extension 'ban' loaded.
- Extension 'basecommands' loaded.
- Extension 'mapvote' loaded.
- Extension 'motd' loaded.
- Extension 'unstuck' loaded.
- Extension 'usermanagement' loaded.
- Extension 'votesurrender' loaded.
Completed loading Shine extensions.
Loading Shine users...
[22:22:19]Shine started up successfully.
[22:22:19]Loading config://ServerConfig.json
[22:22:19]Loading config://ReservedSlotsConfig.json
[22:22:19]Loading config://ServerAdmin.json
[22:22:19]Loading config://BannedPlayers.json
[22:22:19]Loading config://MapCycle.json
[22:22:19]Hashed 1 game_setup.xml files for consistency
[22:22:19]Hashed 1044 *.lua files for consistency
[22:22:19]Hashed 43 *.hlsl files for consistency
[22:22:20]Hashed 36 *.shader files for consistency
[22:22:20]Hashed 23 *.screenfx files for consistency
[22:22:20]Hashed 150 *.surface_shader files for consistency
[22:22:20]Hashed 1 *.fxh files for consistency
[22:22:20]Hashed 5 *.render_setup files for consistency
[22:22:20]Hashed 2 *.shader_template files for consistency
[22:22:20]Hashed 35 *.level files for consistency
[22:22:20]Hashed 6219 *.dds files for consistency
[22:22:20]Hashed 965 *.cinematic files for consistency
[22:22:20]Hashed 2317 *.material files for consistency
[22:22:20]Hashed 4037 *.model files for consistency
[22:22:21]Hashed 103 *.animation_graph files for consistency
[22:22:21]Hashed 202 *.polygons files for consistency
[22:22:21]Hashed 5 *.fev files for consistency
[22:22:21]Hashed 16 *.hmp files for consistency
[22:22:21]Skipped 425 ui/*.dds files for consistency
[22:22:21]Skipped 138 *_view*.dds files for consistency
[22:22:21]Skipped 60 *_view*.material files for consistency
[22:22:21]Skipped 148 *_view*.model files for consistency
[22:22:21]Skipped 21 models/marine/hands/* files for consistency
[22:22:21]Skipped 1 sound/*_client.fev files for consistency
[22:22:21]Skipped 1 shaders/DarkVision.hlsl files for consistency
[22:22:21]Skipped 1 shaders/DarkVision.screenfx files for consistency
[22:22:21]Skipped 1 shaders/DarkVision.shader files for consistency
[22:22:21]Skipped 1 models/marine/male/flashlight.dds files for consistency
[22:22:21]Hashed 3 lua/entry/*.entry files for consistency
[22:22:21]Consistency checking took 2 seconds
[22:22:21]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=20,000, maxmcode=35,000
[22:22:21][Elixer (Server)] Loading Utility Scripts v.1.80
[22:22:21][Elixer (Server)] Using Utility Scripts v.1.80
[22:22:21]Loading config://NS2PlusServerConfig.json
[22:22:21]------[NS2+ Server Settings]------
[22:22:21]Blocked client options: drawviewmodel
[22:22:21]Display team avg. skill: Disabled
[22:22:21]Display player skill pregame: Disabled
[22:22:21]Display end game stats automatically on round end: Enabled
[22:22:21]End game team stats scoreboard: Enabled
[22:22:21]Save end round stats to file: Disabled
[22:22:21]Mod updater: Enabled
[22:22:21] - Check every: 15 min.
[22:22:21] - Reminder interval: 5 min.
[22:22:21]----------------------------------
[ 54.702] Worker 07 : Loading 'maps/ns2_trinity.level'
[ 56.681] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #1: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-1468 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=12, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 1
index = 1
powerPoint = PowerPoint-1468 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=12, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-2817 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-2817 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-2817 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-2817 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-2817 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-2817 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-2817 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = ""
values = {__editorData= { }, angles=cdata, animation="fast", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 3482
k = 3482
entityData = {GroupName="", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="fast", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
[ 56.684] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #2: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-3262 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 2
index = 2
powerPoint = PowerPoint-3262 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-502 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-502 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-502 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-502 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-502 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-502 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-502 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = ""
values = {__editorData= { }, angles=cdata, animation="fast", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 3484
k = 3484
entityData = {GroupName="", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="fast", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
Client disconnected (127.0.0.1:51915) Server shutdown
[ 57.216] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #3: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-3160 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 3
index = 3
powerPoint = PowerPoint-3160 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-3292 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-3292 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-3292 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-3292 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-3292 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-3292 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-3292 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = ""
values = {__editorData= { }, angles=cdata, animation="med", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 6357
k = 6357
entityData = {GroupName="", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="med", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
[ 57.281] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #4: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-449 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 4
index = 4
powerPoint = PowerPoint-449 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-3563 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-3563 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-3563 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-3563 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-3563 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-3563 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-3563 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = ""
values = {__editorData= { }, angles=cdata, animation="med", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 7090
k = 7090
entityData = {GroupName="", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="med", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
[ 57.283] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #5: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-1804 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 5
index = 5
powerPoint = PowerPoint-1804 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-2091 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-2091 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-2091 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-2091 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-2091 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-2091 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-2091 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = ""
values = {__editorData= { }, angles=cdata, animation="med", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 7091
k = 7091
entityData = {GroupName="", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="med", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan128_blades.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
[ 57.306] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #6: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-3119 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 6
index = 6
powerPoint = PowerPoint-3119 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-3311 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-3311 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-3311 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-3311 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-3311 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-3311 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-3311 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = "Ox1"
values = {__editorData= { }, angles=cdata, animation="", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan_blade_01.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 7122
k = 7122
entityData = {GroupName="Ox1", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan_blade_01.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
[ 57.335] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #7: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-3172 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 7
index = 7
powerPoint = PowerPoint-3172 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-489 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-489 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-489 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-489 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-489 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-489 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-489 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = ""
values = {__editorData= { }, angles=cdata, animation="", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan_blade_01.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 7328
k = 7328
entityData = {GroupName="", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan_blade_01.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
[ 57.339] Worker 07 : Error: lua/PowerPoint.lua:341: attempt to index a nil value
[Server] Script Error #8: lua/PowerPoint.lua:341: attempt to index a nil value
Call stack:
#1: SocketPowerNode lua/PowerPoint.lua:341
self = PowerPoint-1656 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#2: SocketPowerForLocation lua/NS2Utility_Server.lua:387
locationName = ""
(for generator) = function
(for state) = ClassEntityList { }
(for control) = 8
index = 8
powerPoint = PowerPoint-1656 {alive=true, animationGraphIndex=75, armor=300, attackTime=0, buildFraction=0, collisionRep=0, constructionComplete=false, flinchIntensity=0, gameEffectsFlags=0, health=600, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lightMode=1, locationId=1, maxArmor=1000, maxHealth=2000, modelIndex=280, nanoShielded=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerState=2, powering=false, selectionMask=0, sighted=false, teamNumber=1, techId=97, timeLastHealed=0, timeOfDestruction=0, timeOfLightModeChange=0, underConstruction=false, visibleClient=false }
#3: f2 lua/PowerConsumerMixin.lua:47
self = PropDynamic-1382 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
#4: OnLocationChange [string "PropDynamic_OnLocationChange2"]:17
self = PropDynamic-1382 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
arg1 = ""
arg2 = nil
ret1 = nil
#5: SetLocationName lua/ScriptActor_Server.lua:148
self = PropDynamic-1382 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
locationName = ""
silent = true
success = false
#6: ComputeLocation lua/ScriptActor.lua:120
self = PropDynamic-1382 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
location = nil
locationName = ""
#7: OnInitialized lua/ScriptActor.lua:91
self = PropDynamic-1382 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#8: f1 lua/PropDynamic.lua:51
self = PropDynamic-1382 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#9: [string "PropDynamic_OnInitialized4"]:15
self = PropDynamic-1382 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=0, modelIndex=0, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, powerSurge=false, powered=false, techId=1 }
#10: CreateEntity [C]:-1
#11: LoadServerMapEntity lua/Server.lua:223
mapName = "prop_dynamic"
groupName = ""
values = {__editorData= { }, angles=cdata, animation="", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan_blade_01.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 }
#12: lua/Server.lua:371
highestPriority = 1
(for index) = 0
(for limit) = 0
(for step) = -1
i = 0
(for generator) = function
(for state) = {10= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/rockdown/rockdown_basetone", falloffType=2, maxFalloff=30.556200027466, minFalloff=5, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=31.216600418091, startsOn=false, volume=0.5 } }, 11= {GroupName="CommanderInvisible", MapName="ambient_sound", Values= {__editorData= { }, angles=cdata, eventName="sound/NS2.fev/ambient/bass with hissing_2", falloffType=2, maxFalloff=11.379199981689, minFalloff=1.2699999809265, offOnExit=true, origin=cdata, pitch=0, positioning=1, radius=19.761199951172, startsOn=false, volume=0.5 } }, 12= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 13= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 14= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.69999998807907 } }, 15= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 16= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 17= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 18= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_02.material", origin=cdata } }, 19= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 1= {GroupName="CommanderInvisible", MapName="commander_camera", Values= {__editorData= { }, angles=cdata, cameraHeight=12.699999809265, origin=cdata } }, 20= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 21= {GroupName="CommanderInvisible", MapName="decal", Values= {__editorData= { }, angles=cdata, extents=cdata, material="materials/descent/descent_decal_floor_marking_03.material", origin=cdata } }, 22= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 23= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 24= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 25= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=3.6129839420319, origin=cdata, strength=1 } }, 26= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 27= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 28= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.5 } }, 29= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 2= {GroupName="CommanderInvisible", MapName="tech_point", Values= {__editorData= { }, angles=cdata, chooseWeight=1, exploreModeStart=0, extendAmount=0, origin=cdata, teamNumber=0 } }, 30= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 31= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4343409538269, origin=cdata, strength=0.25 } }, 32= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2.7894876003265, origin=cdata, strength=0.25 } }, 33= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4450001716614, origin=cdata, strength=0.5 } }, 34= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 35= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.5 } }, 36= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.7426319122314, origin=cdata, strength=0.30000001192093 } }, 37= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_beam_01_90_down.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata } }, 38= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 39= {GroupName="", MapName="prop_static", Values= {__editorData= { }, angles=cdata, castsShadows=false, collidable=true, commAlpha=0, model="models/props/biodome/biodome_walkway_01_bar_end.model", origin=cdata, pathInclude=false, pathWalkable=false, scale=cdata } }, 3= {GroupName="CommanderInvisible", MapName="resource_point", Values= {__editorData= { }, angles=cdata, origin=cdata } }, 4= {GroupName="CommanderInvisible", MapName="power_point", Values= {__editorData= { }, angles=cdata, origin=cdata, startSocketed=false } }, 5= {GroupName="CommanderInvisible", MapName="cinematic", Values= {__editorData= { }, angles=cdata, cinematicName="cinematics/environment/steamjet_large_soft.cinematic", commanderInvisible=true, listenChannel=0, origin=cdata, repeatStyle=2, startsOnMessage="" } }, 6= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 7= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=2, origin=cdata, strength=1 } }, 8= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=4.4294190406799, origin=cdata, strength=0.25 } }, 9= {GroupName="CommanderInvisible", MapName="reflection_probe", Values= {__editorData= {reflection_probe_cubemap=userdata }, angles=cdata, distance=7.6199998855591, origin=cdata, strength=0.25 } } }
(for control) = 7530
k = 7530
entityData = {GroupName="", MapName="prop_dynamic", Values= {__editorData= { }, angles=cdata, animation="", collidable=true, commAlpha=0, dynamic=false, emitChannel=0, model="models/props/refinery/refinery_fan_blade_01.model", origin=cdata, pathInclude=false, pathWalkable=true, scale=cdata, signalRange=10 } }
Loading pathing mesh for level maps/ns2_trinity.level
[ 57.428] Worker 07 : Error: Unable to open 'fastload/maps/ns2_trinity.level-server.tile_cache_grid' (usage 0x1)
[ 57.457] Worker 07 : Error: lua/Server.lua:383: attempt to index a nil value
[Server] Script Error #9: lua/Server.lua:383: attempt to index a nil value
Call stack:
#1: lua/Server.lua:383
highestPriority = 1
Finished loading 'maps/ns2_trinity.level'
[ 57.496] MainThread : Error: 1 memory leaks in 'ServerGame' (163260 bytes)
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23575b44_1452383787/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m23961b33_1452390559/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m812f004_1455112901/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m706d242_1454708112/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2006ee52_1445169966/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/md873977_1434364152/
Mounting mod '' from C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m20d1707e_1454617964/
[ 58.589] Worker 03 : Error: Couldn't mount '' from path 'C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m24e71966_1455066292' as the path does not exist
[ 58.589] Worker 03 : Error: Couldn't mount '' from path 'C:/Users/Andrew/AppData/Roaming/Natural Selection 2/Workshop/m2507a6c9_1455160305' as the path does not exist
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
[Elixer (Client)] Loading Utility Scripts v.1.80
[Elixer (Client)] Using Utility Scripts v.1.80
NS2+ Main Menu mods loaded. Build 325.
Main Menu Initialized at Version: 284
Steam Id: 61803748
[ 62.897] MainThread : Error: Attempted to load remote options from a file that does not exist.
[ 63.292] MainThread : Error: 1 memory leaks in 'Client' (163260 bytes)
[ 63.426] MainThread : Error: PhysX: Foundation destruction failed due to pending module references. Close/release all depending modules first.
[ 63.426] MainThread : Error: 10 memory leaks in 'PhysX' (2280 bytes)
[ 63.426] MainThread : Error: 1466 memory leaks in 'Physics' (77480 bytes)
[ 63.426] MainThread : Error: 1467 memory leaks in 'Engine' (240740 bytes)
CinematicsUpdate: exit
ClientGame::UpdateWorld: exit
CollectGarbage: exit
ServerUpdate: exit
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