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How to specify the view (Citrus Engine recipe)
// If you want to use Blitting view instead of the SpriteView override this method in your State class :
//Make sure and call this override to specify Blitting mode.
override protected function createView():CitrusView {
return new BlittingView(this);
//Using Starling or Away3D you don't need to override the view since it uses StarlingState/Away3D which already specify StarlingView/Away3DView.
//Don't forget that your Main class should extend StarlingCitrusEngine or Away3DCitrusEngine.
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