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SCRIPT-8
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{} |
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const size = 8; | |
const center = 128 / 2; | |
const colors = [0, 1, 2, 3, 4, 5, 7, 8, 9]; | |
const getRandomElement = items => { | |
const index = random(0, items.length -1) | |
return items[index]; | |
}; | |
const paintBlockGroup = figure => { | |
const { color, offset, items } = figure; | |
items.forEach(item => { | |
const x = item.x + offset.x; | |
const y = item.y + offset.y; | |
rectFill(x, y, size, size, color); | |
rectStroke(x, y, size, size, 6); | |
}); | |
}; | |
const createItem = (x, y) => { | |
return { | |
x, | |
y | |
}; | |
}; | |
const createSquare = () => { | |
return { | |
color: getRandomElement(colors), | |
offset: { | |
x: center, | |
y: 0 | |
}, | |
items: [ | |
createItem(0, 0), | |
createItem(size, 0), | |
createItem(size, size), | |
createItem(0, size) | |
] | |
}; | |
}; | |
const createLine = () => { | |
return { | |
color: getRandomElement(colors), | |
offset: { | |
x: center, | |
y: 0 | |
}, | |
items: [ | |
createItem(0, 0), | |
createItem(0, size), | |
createItem(0, size * 2), | |
createItem(0, size * 3) | |
] | |
}; | |
}; | |
const createL = () => { | |
const lastBlock = getRandomElement([ | |
createItem(size, size * 2), | |
createItem(-size, size * 2) | |
]); | |
return { | |
color: getRandomElement(colors), | |
offset: { | |
x: center, | |
y: 0 | |
}, | |
items: [ | |
createItem(0, 0), | |
createItem(0, size), | |
createItem(0, size * 2), | |
lastBlock | |
] | |
}; | |
}; | |
const createZ = () => { | |
const { firstBlock, lastBlock } = getRandomElement([ | |
{ | |
firstBlock: createItem(-size, 0), | |
lastBlock: createItem(size, size) | |
}, | |
{ | |
firstBlock: createItem(size, 0), | |
lastBlock: createItem(-size, size) | |
} | |
]); | |
return { | |
color: getRandomElement(colors), | |
offset: { | |
x: center, | |
y: 0 | |
}, | |
items: [ | |
firstBlock, | |
createItem(0, 0), | |
createItem(0, size), | |
lastBlock | |
] | |
}; | |
}; | |
const createT = () => { | |
return { | |
color: getRandomElement(colors), | |
offset: { | |
x: center, | |
y: 0 | |
}, | |
items: [ | |
createItem(0, 0), | |
createItem(0, size), | |
createItem(-size, size), | |
createItem(size, size ) | |
] | |
}; | |
} | |
const shapes = [createSquare, createLine, createL, createZ, createT]; | |
const createRandomGroup = () => {}; | |
init = state => { | |
state.blocks = []; | |
state.blockGroup = getRandomElement(shapes)(); | |
}; | |
update = (state, input, elapsed) => {}; | |
draw = state => { | |
clear(); | |
paintBlockGroup(state.blockGroup); | |
}; |
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[] |
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{ | |
"iframeVersion": "0.1.273", | |
"lines": [ | |
138, | |
0, | |
0, | |
0, | |
0, | |
0, | |
0, | |
0 | |
] | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{} |
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