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NVIDIA Jetson TX series (arm64) deb repositories
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"content": "\n\nSoftware License Agreement for NVIDIA JetPack L4T\nIMPORTANT NOTICE -- READ CAREFULLY: This Software License Agreement (\"Agreement\") for NVIDIA JetPack, including computer software and associated documentation (\"Software\"), is the Agreement which governs use of the SOFTWARE of NVIDIA Corporation and its subsidiaries (\"NVIDIA\") downloadable herefrom. By downloading, installing, copying, or otherwise using the SOFTWARE, You (as defined below) agree to be bound by the terms of this Agreement. If You do not agree to the terms of this Agreement, do not download the SOFTWARE.\n\nRECITALS Use of NVIDIA's SOFTWARE requires three elements: the SOFTWARE, an NVIDIA GPU or application processor (\"NVIDIA Hardware\"), and a computer system. The SOFTWARE is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE is not sold, and instead is only licensed for Your use, strictly in accordance with this Agreement. The NVIDIA Hardware is protected by various patents, and is sold, but this Agreement does not cover the sale or use of such hardware, since it may not necessarily be sold as a package with the SOFTWARE. This Agreement sets forth the terms and conditions of the SOFTWARE only.\n\n1. DEFINITIONS 1.1 \"Licensee,\" \"You,\" or \"Your\" shall mean the entity or individual that downloads and uses the SOFTWARE. 1.2 \"Third Party SOFTWARE\" shall mean the third party software components referenced in Attachment A of this Agreement.1.3 \"SOFTWARE\" shall mean the NVIDIA proprietary software deliverables provided pursuant to this Agreement.\n\n2. GRANT OF LICENSE Rights and Limitations of Grant. NVIDIA hereby grants Licensee the following limited, non-exclusive, non-transferable, non-sublicensable copyright license to use the SOFTWARE, with the following limitations:\n\n2.1 Usage Rights. Licensee may install and use multiple copies of the SOFTWARE on a shared computer or concurrently on different computers, and make multiple back-up copies of the SOFTWARE, solely for Licensee's use within Licensee's Enterprise. \"Enterprise\" shall mean individual use by Licensee or any legal entity (such as a corporation or university) and the subsidiaries it owns by more than 50 percent.\n\n2.2 Additional Third Party Licensing ObligationsLicensee acknowledges and agrees that its use of Third Party SOFTWARE included with the SOFTWARE shall be subject to and governed by the additional licensing terms and conditions as set forth or referenced in Attachment A of this Agreement.\n\n2.3 Limitations. No Reverse Engineering. Licensee may not reverse engineer, decompile, or disassemble the SOFTWARE, nor attempt in any other manner to obtain the source code. No Separation of Components. The SOFTWARE is licensed as a single product. Except as authorized in this Agreement, Software component parts of the Software may not be separated for use on more than one computer, nor otherwise used separately from the other parts. No Rental. Licensee may not rent or lease the SOFTWARE to someone else.\n3. TERM AND TERMINATION This Agreement will continue in effect for two (2) years (\"Initial Term) after Your initial download and use of the SOFTWARE, subject to the exclusive right of NVIDIA to terminate as provided herein. The term of this Agreement will automatically renew for successive one (1) year renewal terms after the Initial Term, unless either party provides to the other party at least three (3) months prior written notice of termination before the end of the applicable renewal term.\nThis Agreement will automatically terminate if Licensee fails to comply with any of the terms and conditions hereof. In such event, Licensee must destroy all copies of the SOFTWARE and all of its component parts.\n\nDefensive Suspension. If Licensee commences or participates in any legal proceeding against NVIDIA, then NVIDIA may, in its sole discretion, suspend or terminate all license grants and any other rights provided under this Agreement during the pendency of such legal proceedings.\n\n4. COPYRIGHT All rights, title, interest and copyrights in and to the SOFTWARE (including but not limited to all images, photographs, animations, video, audio, music, text, and other information incorporated into the SOFTWARE), the accompanying printed materials, and any copies of the SOFTWARE, are owned by NVIDIA, or its suppliers. The SOFTWARE is protected by copyright laws and international treaty provisions. Accordingly, Licensee is required to treat the SOFTWARE like any other copyrighted material, except as otherwise allowed pursuant to this Agreement and that it may make one copy of the SOFTWARE solely for backup or archive purposes. RESTRICTED RIGHTS NOTICE. Software has been developed entirely at private expense and is commercial computer software provided with RESTRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in the Agreement under which Software was obtained pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050\n\n5. APPLICABLE LAW This Agreement shall be deemed to have been made in, and shall be construed pursuant to, the laws of the State of Delaware. The United Nations Convention on Contracts for the International Sale of Goods is specifically disclaimed. The courts of Santa Clara County, California shall have exclusive jurisdiction and venue over any dispute arising out of or relating to this Agreement.\n\n6. DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY 6.1 No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE IS PROVIDED \"AS IS\" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT.\n\n6.2 No Liability for Consequential Damages. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\n\n6.3 No Support. NVIDIA has no obligation to support or to provide any updates of the Software.\n\n7. MISCELLANEOUS 7.1 Feedback. Notwithstanding any Non-Disclosure Agreement executed by and between the parties, the parties agree that in the event Licensee or NVIDIA provides Feedback (as defined below) to the other party on how to design, implement, or improve the SOFTWARE or Licensee's product(s) for use with the SOFTWARE, the following terms and conditions apply the Feedback:\n\n7.1.1 Exchange of Feedback. Both parties agree that neither party has an obligation to give the other party any suggestions, comments or other feedback, whether verbally or in written or source code form, relating to (i) the SOFTWARE; (ii) Licensee's products; (iii) Licensee's use of the SOFTWARE; or (iv) optimization/interoperability of Licensee's product with the SOFTWARE (collectively defined as \"Feedback\"). In the event either party provides Feedback to the other party, the party receiving the Feedback may use any Feedback that the other party voluntarily provides to improve the (i) SOFTWARE or other related NVIDIA technologies, respectively for the benefit of NVIDIA; or (ii) Licensee's product or other related Licensee technologies, respectively for the benefit of Licensee. Accordingly, if either party provides Feedback to the other party, both parties agree that the other party and its respective licensees may freely use, reproduce, license, distribute, and otherwise commercialize the Feedback in the (i) SOFTWARE or other related technologies; or (ii) Licensee's products or other related technologies, respectively, without the payment of any royalties or fees.\n\n7.1.2 Residual Rights. Licensee agrees that NVIDIA shall be free to use any general knowledge, skills and experience, (including, but not limited to, ideas, concepts, know-how, or techniques) (\"Residuals\"), contained in the (i) Feedback provided by Licensee to NVIDIA; (ii) Licensee's products shared or disclosed to NVIDIA in connection with the Feedback; or (c) Licensee's confidential information voluntarily provided to NVIDIA in connection with the Feedback, which are retained in the memories of NVIDIA's employees, agents, or contractors who have had access to such Residuals. Subject to the terms and conditions of this Agreement, NVIDIA's employees, agents, or contractors shall not be prevented from using Residuals as part of such employee's, agent's or contractor's general knowledge, skills, experience, talent, and/or expertise. NVIDIA shall not have any obligation to limit or restrict the assignment of such employees, agents or contractors or to pay royalties for any work resulting from the use of Residuals\n\n7.1.3 Disclaimer of Warranty. FEEDBACK FROM EITHER PARTY IS PROVIDED FOR THE OTHER PARTY'S USE \"AS IS\" AND BOTH PARTIES DISCLAIM ALL WARRANTIES, EXPRESS, IMPLIED AND STATUTORY INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. BOTH PARTIES DO NOT REPRESENT OR WARRANT THAT THE FEEDBACK WILL MEET THE OTHER PARTY'S REQUIREMENTS OR THAT THE OPERATION OR IMPLEMENTATION OF THE FEEDBACK WILL BE UNINTERRUPTED OR ERROR-FREE.\n7.1.4 No Liability for Consequential Damages. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL EITHER PARTY OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE FEEDBACK, EVEN IF THE OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\n\n7.2 Freedom of Action. Licensee agrees that this Agreement is nonexclusive and NVIDIA may currently or in the future be developing software, other technology or confidential information internally, or receiving confidential information from other parties that maybe similar to the Feedback and Licensee's confidential information (as provided in Section 7.1.2 above), which may be provided to NVIDIA in connection with Feedback by Licensee. Accordingly, Licensee agrees that nothing in this Agreement will be construed as a representation or inference that NVIDIA will not develop, design, manufacture, acquire, market products, or have products developed, designed, manufactured, acquired, or marketed for NVIDIA, that compete with the Licensee's products or confidential information.\n\n7.3 No Implied Licenses. Under no circumstances should anything in this Agreement be construed as NVIDIA granting by implication, estoppel or otherwise, (i) a license to any NVIDIA product or technology other than the SOFTWARE; or (ii) any additional license rights for the SOFTWARE other than the licenses expressly granted in this Agreement.\n\n7.4 If any provision of this Agreement is inconsistent with, or cannot be fully enforced under, the law, such provision will be construed as limited to the extent necessary to be consistent with and fully enforceable under the law. This Agreement is the final, complete and exclusive agreement between the parties relating to the subject matter hereof, and supersedes all prior or contemporaneous understandings and agreements relating to such subject matter, whether oral or written. This Agreement may only be modified in writing signed by an authorized officer of NVIDIA. Licensee agrees that it will not ship, transfer or export the SOFTWARE into any country, or use the SOFTWARE in any manner, prohibited by the United States Bureau of Industry and Security or any export laws, restrictions or regulations.\n\n7.5 The parties agree that the following sections of the Agreement will survive the termination of the License: Sections 2.2, 2.3, and 4-7.\n\n",
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"content": "\nSoftware License Agreement for NVIDIA JetPack \n\nIMPORTANT NOTICE -- READ CAREFULLY: \n\nThis Software License Agreement (\"Agreement\") for NVIDIA JetPack, including computer software and associated documentation (\"Software\"), is the Agreement which governs use of the SOFTWARE of NVIDIA Corporation and its subsidiaries (\"NVIDIA\") downloadable herefrom. By downloading, installing, copying, or otherwise using the SOFTWARE, You (as defined below) agree to be bound by the terms of this Agreement. If You do not agree to the terms of this Agreement, do not download the SOFTWARE.\n\nRECITALS \nUse of NVIDIA's SOFTWARE requires three elements: the SOFTWARE, an NVIDIA GPU or application processor (\"NVIDIA Hardware\"), and a computer system. The SOFTWARE is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE is not sold, and instead is only licensed for Your use, strictly in accordance with this Agreement. The NVIDIA Hardware is protected by various patents, and is sold, but this Agreement does not cover the sale or use of such hardware, since it may not necessarily be sold as a package with the SOFTWARE. This Agreement sets forth the terms and conditions of the SOFTWARE only.\n\n1. DEFINITIONS \n1.1 \"Licensee,\" \"You,\" or \"Your\" shall mean the entity or individual that downloads and uses the SOFTWARE. \n\n1.2 \"Third Party SOFTWARE\" shall mean the third party software components referenced in Attachment A of this Agreement.\n\n1.3 \"SOFTWARE\" shall mean the NVIDIA proprietary software deliverables provided pursuant to this Agreement.\n\n2. GRANT OF LICENSE \nRights and Limitations of Grant. NVIDIA hereby grants Licensee the following limited, non-exclusive, non-transferable, non-sublicensable copyright license to use the SOFTWARE, with the following limitations:\n\n2.1 Usage Rights. \nLicensee may install and use multiple copies of the SOFTWARE on a shared computer or concurrently on different computers, and make multiple back-up copies of the SOFTWARE, solely for Licensee's use within Licensee's Enterprise. \"Enterprise\" shall mean individual use by Licensee or any legal entity (such as a corporation or university) and the subsidiaries it owns by more than 50 percent.\n\n2.2 Additional Third Party Licensing Obligations.\nLicensee acknowledges and agrees that its use of Third Party SOFTWARE included with the SOFTWARE shall be subject to and governed by the additional licensing terms and conditions as set forth or referenced in Attachment A of this Agreement.\n\n2.3 Limitations. \nNo Reverse Engineering. Licensee may not reverse engineer, decompile, or disassemble the SOFTWARE, nor attempt in any other manner to obtain the source code. No Separation of Components. The SOFTWARE is licensed as a single product. Except as authorized in this Agreement, Software component parts of the Software may not be separated for use on more than one computer, nor otherwise used separately from the other parts. No Rental. Licensee may not rent or lease the SOFTWARE to someone else.\n\n3. TERM AND TERMINATION \nThis Agreement will continue in effect for two (2) years (\"Initial Term) after Your initial download and use of the SOFTWARE, subject to the exclusive right of NVIDIA to terminate as provided herein. The term of this Agreement will automatically renew for successive one (1) year renewal terms after the Initial Term, unless either party provides to the other party at least three (3) months prior written notice of termination before the end of the applicable renewal term.\n\nThis Agreement will automatically terminate if Licensee fails to comply with any of the terms and conditions hereof. In such event, Licensee must destroy all copies of the SOFTWARE and all of its component parts.\n\nDefensive Suspension. If Licensee commences or participates in any legal proceeding against NVIDIA, then NVIDIA may, in its sole discretion, suspend or terminate all license grants and any other rights provided under this Agreement during the pendency of such legal proceedings.\n\n4. COPYRIGHT \nAll rights, title, interest and copyrights in and to the SOFTWARE (including but not limited to all images, photographs, animations, video, audio, music, text, and other information incorporated into the SOFTWARE), the accompanying printed materials, and any copies of the SOFTWARE, are owned by NVIDIA, or its suppliers. The SOFTWARE is protected by copyright laws and international treaty provisions. Accordingly, Licensee is required to treat the SOFTWARE like any other copyrighted material, except as otherwise allowed pursuant to this Agreement and that it may make one copy of the SOFTWARE solely for backup or archive purposes. RESTRICTED RIGHTS NOTICE. Software has been developed entirely at private expense and is commercial computer software provided with RESTRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in the Agreement under which Software was obtained pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050\n\n5. APPLICABLE LAW \nThis Agreement shall be deemed to have been made in, and shall be construed pursuant to, the laws of the State of Delaware. The United Nations Convention on Contracts for the International Sale of Goods is specifically disclaimed. The courts of Santa Clara County, California shall have exclusive jurisdiction and venue over any dispute arising out of or relating to this Agreement.\n\n6. DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY \n6.1 No Warranties. \nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE IS PROVIDED \"AS IS\" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT.\n\n6.2 No Liability for Consequential Damages. \nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\n\n6.3 No Support. \nNVIDIA has no obligation to support or to provide any updates of the Software.\n\n7. MISCELLANEOUS \n7.1 Feedback. \nNotwithstanding any Non-Disclosure Agreement executed by and between the parties, the parties agree that in the event Licensee or NVIDIA provides Feedback (as defined below) to the other party on how to design, implement, or improve the SOFTWARE or Licensee's product(s) for use with the SOFTWARE, the following terms and conditions apply the Feedback:\n\n7.1.1 Exchange of Feedback. \nBoth parties agree that neither party has an obligation to give the other party any suggestions, comments or other feedback, whether verbally or in written or source code form, relating to (i) the SOFTWARE; (ii) Licensee's products; (iii) Licensee's use of the SOFTWARE; or (iv) optimization/interoperability of Licensee's product with the SOFTWARE (collectively defined as \"Feedback\"). In the event either party provides Feedback to the other party, the party receiving the Feedback may use any Feedback that the other party voluntarily provides to improve the (i) SOFTWARE or other related NVIDIA technologies, respectively for the benefit of NVIDIA; or (ii) Licensee's product or other related Licensee technologies, respectively for the benefit of Licensee. Accordingly, if either party provides Feedback to the other party, both parties agree that the other party and its respective licensees may freely use, reproduce, license, distribute, and otherwise commercialize the Feedback in the (i) SOFTWARE or other related technologies; or (ii) Licensee's products or other related technologies, respectively, without the payment of any royalties or fees.\n\n7.1.2 Residual Rights. \nLicensee agrees that NVIDIA shall be free to use any general knowledge, skills and experience, (including, but not limited to, ideas, concepts, know-how, or techniques) (\"Residuals\"), contained in the (i) Feedback provided by Licensee to NVIDIA; (ii) Licensee's products shared or disclosed to NVIDIA in connection with the Feedback; or (c) Licensee's confidential information voluntarily provided to NVIDIA in connection with the Feedback, which are retained in the memories of NVIDIA's employees, agents, or contractors who have had access to such Residuals. Subject to the terms and conditions of this Agreement, NVIDIA's employees, agents, or contractors shall not be prevented from using Residuals as part of such employee's, agent's or contractor's general knowledge, skills, experience, talent, and/or expertise. NVIDIA shall not have any obligation to limit or restrict the assignment of such employees, agents or contractors or to pay royalties for any work resulting from the use of Residuals\n\n7.1.3 Disclaimer of Warranty. \nFEEDBACK FROM EITHER PARTY IS PROVIDED FOR THE OTHER PARTY'S USE \"AS IS\" AND BOTH PARTIES DISCLAIM ALL WARRANTIES, EXPRESS, IMPLIED AND STATUTORY INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. BOTH PARTIES DO NOT REPRESENT OR WARRANT THAT THE FEEDBACK WILL MEET THE OTHER PARTY'S REQUIREMENTS OR THAT THE OPERATION OR IMPLEMENTATION OF THE FEEDBACK WILL BE UNINTERRUPTED OR ERROR-FREE.\n\n7.1.4 No Liability for Consequential Damages. \nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL EITHER PARTY OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE FEEDBACK, EVEN IF THE OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\n\n7.2 Freedom of Action. \nLicensee agrees that this Agreement is nonexclusive and NVIDIA may currently or in the future be developing software, other technology or confidential information internally, or receiving confidential information from other parties that maybe similar to the Feedback and Licensee's confidential information (as provided in Section 7.1.2 above), which may be provided to NVIDIA in connection with Feedback by Licensee. Accordingly, Licensee agrees that nothing in this Agreement will be construed as a representation or inference that NVIDIA will not develop, design, manufacture, acquire, market products, or have products developed, designed, manufactured, acquired, or marketed for NVIDIA, that compete with the Licensee's products or confidential information.\n\n7.3 No Implied Licenses. \nUnder no circumstances should anything in this Agreement be construed as NVIDIA granting by implication, estoppel or otherwise, (i) a license to any NVIDIA product or technology other than the SOFTWARE; or (ii) any additional license rights for the SOFTWARE other than the licenses expressly granted in this Agreement.\n\n7.4 If any provision of this Agreement is inconsistent with, or cannot be fully enforced under, the law, such provision will be construed as limited to the extent necessary to be consistent with and fully enforceable under the law. This Agreement is the final, complete and exclusive agreement between the parties relating to the subject matter hereof, and supersedes all prior or contemporaneous understandings and agreements relating to such subject matter, whether oral or written. This Agreement may only be modified in writing signed by an authorized officer of NVIDIA. Licensee agrees that it will not ship, transfer or export the SOFTWARE into any country, or use the SOFTWARE in any manner, prohibited by the United States Bureau of Industry and Security or any export laws, restrictions or regulations.\n\n7.5 The parties agree that the following sections of the Agreement will survive the termination of the License: Sections 2.2, 2.3, and 4-7.\n\n7.6 You agree that the Software may collect application specific session data and target device information that shall be sent to NVIDIA, solely for use by NVIDIA in improving the Software. Any information provided will be used in a manner consistent with applicable portions of the NVIDIA Privacy Policy (http://www.nvidia.com/object/privacy_policy.html).\n\n\n**************************************EULA**************************************\n\nThis product includes software developed by the Andreas Rumpf for use in the curl Library (http://curl.haxx.se/libcurl/)\n\nThe MIT License (MIT)\n\nCopyright (c) 2015 Andreas Rumpf\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n**************************************End of this section**************************************\nThis product includes software by THL A29 Limited, a Tencent company, and Milo Yip for using in the RapidJSON Library( https://github.com/miloyip/rapidjson)\n\nTencent is pleased to support the open source community by making RapidJSON available.\nCopyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.\nIf you have downloaded a copy of the RapidJSON binary from Tencent, please note that the RapidJSON binary is licensed under the MIT License.\nIf you have downloaded a copy of the RapidJSON source code from Tencent, please note that RapidJSON source code is licensed under the MIT License, except for the third-party components listed below which are subject to different license terms. Your integration of RapidJSON into your own projects may require compliance with the MIT License, as well as the other licenses applicable to the third-party components included within RapidJSON. To avoid the problematic JSON license in your own projects, it's sufficient to exclude the bin/jsonchecker/ directory, as it's the only code under the JSON license.\nA copy of the MIT License is included in this file.\nOther dependencies and licenses:\nOpen Source Software Licensed Under the BSD License:\n--------------------------------------------------------------------\nThe msinttypes r29\nCopyright (c) 2006-2013 Alexander Chemeris\nAll rights reserved.\nRedistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:\n* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.\n* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.\n* Neither the name of copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.\nTHIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\nOpen Source Software Licensed Under the JSON License:\n--------------------------------------------------------------------\njson.org\nCopyright (c) 2002 JSON.org\nAll Rights Reserved.\nJSON_checker\nCopyright (c) 2002 JSON.org\nAll Rights Reserved.\nTerms of the JSON License:\n---------------------------------------------------\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\nThe Software shall be used for Good, not Evil.\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\nTerms of the MIT License:\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n**************************************End of this section**************************************\nThis product using the Exprtk Library( https://code.google.com/p/exprtk/)\n\nMozilla Public License\nVersion 2.0\n1. Definitions\n 1.1. “Contributor”\n means each individual or legal entity that creates, contributes to the creation of, or owns Covered Software.\n 1.2. “Contributor Version”\n means the combination of the Contributions of others (if any) used by a Contributor and that particular Contributor’s Contribution.\n 1.3. “Contribution”\n means Covered Software of a particular Contributor.\n 1.4. “Covered Software”\n means Source Code Form to which the initial Contributor has attached the notice in Exhibit A, the Executable Form of such Source Code Form, and Modifications of such Source Code Form, in each case including portions thereof.\n 1.5. “Incompatible With Secondary Licenses”\n means\n a. that the initial Contributor has attached the notice described in Exhibit B to the Covered Software; or\n b. that the Covered Software was made available under the terms of version 1.1 or earlier of the License, but not also under the terms of a Secondary License.\n 1.6. “Executable Form”\n means any form of the work other than Source Code Form.\n 1.7. “Larger Work”\n means a work that combines Covered Software with other material, in a separate file or files, that is not Covered Software.\n 1.8. “License”\n means this document.\n 1.9. “Licensable”\n means having the right to grant, to the maximum extent possible, whether at the time of the initial grant or subsequently, any and all of the rights conveyed by this License.\n 1.10. “Modifications”\n means any of the following:\n a. any file in Source Code Form that results from an addition to, deletion from, or modification of the contents of Covered Software; or\n b. any new file in Source Code Form that contains any Covered Software.\n 1.11. “Patent Claims” of a Contributor\n means any patent claim(s), including without limitation, method, process, and apparatus claims, in any patent Licensable by such Contributor that would be infringed, but for the grant of the License, by the making, using, selling, offering for sale, having made, import, or transfer of either its Contributions or its Contributor Version.\n 1.12. “Secondary License”\n means either the GNU General Public License, Version 2.0, the GNU Lesser General Public License, Version 2.1, the GNU Affero General Public License, Version 3.0, or any later versions of those licenses.\n 1.13. “Source Code Form”\n means the form of the work preferred for making modifications.\n 1.14. “You” (or “Your”)\n means an individual or a legal entity exercising rights under this License. For legal entities, “You” includes any entity that controls, is controlled by, or is under common control with You. For purposes of this definition, “control” means (a) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (b) ownership of more than fifty percent (50%) of the outstanding shares or beneficial ownership of such entity.\n2. License Grants and Conditions\n2.1. Grants\nEach Contributor hereby grants You a world-wide, royalty-free, non-exclusive license:\n a. under intellectual property rights (other than patent or trademark) Licensable by such Contributor to use, reproduce, make available, modify, display, perform, distribute, and otherwise exploit its Contributions, either on an unmodified basis, with Modifications, or as part of a Larger Work; and\n b. under Patent Claims of such Contributor to make, use, sell, offer for sale, have made, import, and otherwise transfer either its Contributions or its Contributor Version.\n2.2. Effective Date\nThe licenses granted in Section 2.1 with respect to any Contribution become effective for each Contribution on the date the Contributor first distributes such Contribution.\n2.3. Limitations on Grant Scope\nThe licenses granted in this Section 2 are the only rights granted under this License. No additional rights or licenses will be implied from the distribution or licensing of Covered Software under this License. Notwithstanding Section 2.1(b) above, no patent license is granted by a Contributor:\n a. for any code that a Contributor has removed from Covered Software; or\n b. for infringements caused by: (i) Your and any other third party’s modifications of Covered Software, or (ii) the combination of its Contributions with other software (except as part of its Contributor Version); or\n c. under Patent Claims infringed by Covered Software in the absence of its Contributions.\nThis License does not grant any rights in the trademarks, service marks, or logos of any Contributor (except as may be necessary to comply with the notice requirements in Section 3.4).\n2.4. Subsequent Licenses\nNo Contributor makes additional grants as a result of Your choice to distribute the Covered Software under a subsequent version of this License (see Section 10.2) or under the terms of a Secondary License (if permitted under the terms of Section 3.3).\n2.5. Representation\nEach Contributor represents that the Contributor believes its Contributions are its original creation(s) or it has sufficient rights to grant the rights to its Contributions conveyed by this License.\n2.6. Fair Use\nThis License is not intended to limit any rights You have under applicable copyright doctrines of fair use, fair dealing, or other equivalents.\n2.7. Conditions\nSections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in Section 2.1.\n3. Responsibilities\n3.1. Distribution of Source Form\nAll distribution of Covered Software in Source Code Form, including any Modifications that You create or to which You contribute, must be under the terms of this License. You must inform recipients that the Source Code Form of the Covered Software is governed by the terms of this License, and how they can obtain a copy of this License. You may not attempt to alter or restrict the recipients’ rights in the Source Code Form.\n3.2. Distribution of Executable Form\nIf You distribute Covered Software in Executable Form then:\n a. such Covered Software must also be made available in Source Code Form, as described in Section 3.1, and You must inform recipients of the Executable Form how they can obtain a copy of such Source Code Form by reasonable means in a timely manner, at a charge no more than the cost of distribution to the recipient; and\n b. You may distribute such Executable Form under the terms of this License, or sublicense it under different terms, provided that the license for the Executable Form does not attempt to limit or alter the recipients’ rights in the Source Code Form under this License.\n3.3. Distribution of a Larger Work\nYou may create and distribute a Larger Work under terms of Your choice, provided that You also comply with the requirements of this License for the Covered Software. If the Larger Work is a combination of Covered Software with a work governed by one or more Secondary Licenses, and the Covered Software is not Incompatible With Secondary Licenses, this License permits You to additionally distribute such Covered Software under the terms of such Secondary License(s), so that the recipient of the Larger Work may, at their option, further distribute the Covered Software under the terms of either this License or such Secondary License(s).\n3.4. Notices\nYou may not remove or alter the substance of any license notices (including copyright notices, patent notices, disclaimers of warranty, or limitations of liability) contained within the Source Code Form of the Covered Software, except that You may alter any license notices to the extent required to remedy known factual inaccuracies.\n3.5. Application of Additional Terms\nYou may choose to offer, and to charge a fee for, warranty, support, indemnity or liability obligations to one or more recipients of Covered Software. However, You may do so only on Your own behalf, and not on behalf of any Contributor. You must make it absolutely clear that any such warranty, support, indemnity, or liability obligation is offered by You alone, and You hereby agree to indemnify every Contributor for any liability incurred by such Contributor as a result of warranty, support, indemnity or liability terms You offer. You may include additional disclaimers of warranty and limitations of liability specific to any jurisdiction.\n4. Inability to Comply Due to Statute or Regulation\nIf it is impossible for You to comply with any of the terms of this License with respect to some or all of the Covered Software due to statute, judicial order, or regulation then You must: (a) comply with the terms of this License to the maximum extent possible; and (b) describe the limitations and the code they affect. Such description must be placed in a text file included with all distributions of the Covered Software under this License. Except to the extent prohibited by statute or regulation, such description must be sufficiently detailed for a recipient of ordinary skill to be able to understand it.\n5. Termination\n5.1. The rights granted under this License will terminate automatically if You fail to comply with any of its terms. However, if You become compliant, then the rights granted under this License from a particular Contributor are reinstated (a) provisionally, unless and until such Contributor explicitly and finally terminates Your grants, and (b) on an ongoing basis, if such Contributor fails to notify You of the non-compliance by some reasonable means prior to 60 days after You have come back into compliance. Moreover, Your grants from a particular Contributor are reinstated on an ongoing basis if such Contributor notifies You of the non-compliance by some reasonable means, this is the first time You have received notice of non-compliance with this License from such Contributor, and You become compliant prior to 30 days after Your receipt of the notice.\n5.2. If You initiate litigation against any entity by asserting a patent infringement claim (excluding declaratory judgment actions, counter-claims, and cross-claims) alleging that a Contributor Version directly or indirectly infringes any patent, then the rights granted to You by any and all Contributors for the Covered Software under Section 2.1 of this License shall terminate.\n5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user license agreements (excluding distributors and resellers) which have been validly granted by You or Your distributors under this License prior to termination shall survive termination.\n6. Disclaimer of Warranty\nCovered Software is provided under this License on an “as is” basis, without warranty of any kind, either expressed, implied, or statutory, including, without limitation, warranties that the Covered Software is free of defects, merchantable, fit for a particular purpose or non-infringing. The entire risk as to the quality and performance of the Covered Software is with You. Should any Covered Software prove defective in any respect, You (not any Contributor) assume the cost of any necessary servicing, repair, or correction. This disclaimer of warranty constitutes an essential part of this License. No use of any Covered Software is authorized under this License except under this disclaimer.\n7. Limitation of Liability\nUnder no circumstances and under no legal theory, whether tort (including negligence), contract, or otherwise, shall any Contributor, or anyone who distributes Covered Software as permitted above, be liable to You for any direct, indirect, special, incidental, or consequential damages of any character including, without limitation, damages for lost profits, loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses, even if such party shall have been informed of the possibility of such damages. This limitation of liability shall not apply to liability for death or personal injury resulting from such party’s negligence to the extent applicable law prohibits such limitation. Some jurisdictions do not allow the exclusion or limitation of incidental or consequential damages, so this exclusion and limitation may not apply to You.\n8. Litigation\nAny litigation relating to this License may be brought only in the courts of a jurisdiction where the defendant maintains its principal place of business and such litigation shall be governed by laws of that jurisdiction, without reference to its conflict-of-law provisions. Nothing in this Section shall prevent a party’s ability to bring cross-claims or counter-claims.\n9. Miscellaneous\nThis License represents the complete agreement concerning the subject matter hereof. If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. Any law or regulation which provides that the language of a contract shall be construed against the drafter shall not be used to construe this License against a Contributor.\n10. Versions of the License\n10.1. New Versions\nMozilla Foundation is the license steward. Except as provided in Section 10.3, no one other than the license steward has the right to modify or publish new versions of this License. Each version will be given a distinguishing version number.\n10.2. Effect of New Versions\nYou may distribute the Covered Software under the terms of the version of the License under which You originally received the Covered Software, or under the terms of any subsequent version published by the license steward.\n10.3. Modified Versions\nIf you create software not governed by this License, and you want to create a new license for such software, you may create and use a modified version of this License if you rename the license and remove any references to the name of the license steward (except to note that such modified license differs from this License).\n10.4. Distributing Source Code Form that is Incompatible With Secondary Licenses\nIf You choose to distribute Source Code Form that is Incompatible With Secondary Licenses under the terms of this version of the License, the notice described in Exhibit B of this License must be attached.\nExhibit A - Source Code Form License Notice\n This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.\nIf it is not possible or desirable to put the notice in a particular file, then You may include the notice in a location (such as a LICENSE file in a relevant directory) where a recipient would be likely to look for such a notice.\nYou may add additional accurate notices of copyright ownership.\nExhibit B - “Incompatible With Secondary Licenses” Notice\n This Source Code Form is “Incompatible With Secondary Licenses”, as defined by the Mozilla Public License, v. 2.0.\n\n**************************************End of this section**************************************\n**************************************EULA**************************************\n\nThis product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/)\n\n/* ====================================================================\n * Copyright (c) 1998-2011 The OpenSSL Project. All rights reserved.\n *\n * Redistribution and use in source and binary forms, with or without\n * modification, are permitted provided that the following conditions\n * are met:\n *\n * 1. Redistributions of source code must retain the above copyright\n * notice, this list of conditions and the following disclaimer.\n *\n * 2. Redistributions in binary form must reproduce the above copyright\n * notice, this list of conditions and the following disclaimer in\n * the documentation and/or other materials provided with the\n * distribution.\n *\n * 3. All advertising materials mentioning features or use of this\n * software must display the following acknowledgment:\n * \"This product includes software developed by the OpenSSL Project\n * for use in the OpenSSL Toolkit. (http://www.openssl.org/)\";\n *\n * 4. The names \"OpenSSL Toolkit\" and \"OpenSSL Project\" must not be used to\n * endorse or promote products derived from this software without\n * prior written permission. For written permission, please contact\n * openssl-core@openssl.org.\n *\n * 5. Products derived from this software may not be called \"OpenSSL\"\n * nor may \"OpenSSL\" appear in their names without prior written\n * permission of the OpenSSL Project.\n *\n * 6. Redistributions of any form whatsoever must retain the following\n * acknowledgment:\n * \"This product includes software developed by the OpenSSL Project\n * for use in the OpenSSL Toolkit (http://www.openssl.org/)\";\n *\n * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY\n * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR\n * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR\n * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT\n * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;\n * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)\n * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,\n * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\n * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED\n * OF THE POSSIBILITY OF SUCH DAMAGE.\n * ====================================================================\n *\n * This product includes cryptographic software written by Eric Young\n * (eay@cryptsoft.com). This product includes software written by Tim\n * Hudson (tjh@cryptsoft.com).\n *\n */\n\n/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)\n * All rights reserved.\n *\n * This package is an SSL implementation written\n * by Eric Young (eay@cryptsoft.com).\n * The implementation was written so as to conform with Netscapes SSL.\n *\n * This library is free for commercial and non-commercial use as long as\n * the following conditions are aheared to. The following conditions\n * apply to all code found in this distribution, be it the RC4, RSA,\n * lhash, DES, etc., code; not just the SSL code. The SSL documentation\n * included with this distribution is covered by the same copyright terms\n * except that the holder is Tim Hudson (tjh@cryptsoft.com).\n *\n * Copyright remains Eric Young's, and as such any Copyright notices in\n * the code are not to be removed.\n * If this package is used in a product, Eric Young should be given attribution\n * as the author of the parts of the library used.\n * This can be in the form of a textual message at program startup or\n * in documentation (online or textual) provided with the package.\n *\n * Redistribution and use in source and binary forms, with or without\n * modification, are permitted provided that the following conditions\n * are met:\n * 1. Redistributions of source code must retain the copyright\n * notice, this list of conditions and the following disclaimer.\n * 2. Redistributions in binary form must reproduce the above copyright\n * notice, this list of conditions and the following disclaimer in the\n * documentation and/or other materials provided with the distribution.\n * 3. All advertising materials mentioning features or use of this software\n * must display the following acknowledgement:\n * \"This product includes cryptographic software written by\n * Eric Young (eay@cryptsoft.com)\"\n * The word 'cryptographic' can be left out if the rouines from the library\n * being used are not cryptographic related :-).\n * 4. If you include any Windows specific code (or a derivative thereof) from\n * the apps directory (application code) you must include an acknowledgement:\n * \"This product includes software written by Tim Hudson (tjh@cryptsoft.com)\"\n *\n * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND\n * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\n * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE\n * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL\n * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS\n * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)\n * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT\n * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY\n * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF\n * SUCH DAMAGE.\n *\n * The licence and distribution terms for any publically available version or\n * derivative of this code cannot be changed. i.e. this code cannot simply be\n * copied and put under another distribution licence\n * [including the GNU Public Licence.]\n */\n\n**************************************End of this section**************************************\n\nThis product includes software developed by the POCO Project for use in the POCO Toolkit (http://pocoproject.org/index.html)\n\nThe POCO C++ Libraries are open source software, licensed under the Boost Software License 1.0. A very liberal license that encourages both commercial and non-commercial use.\n\nThe Boost Software License 1.0\n\nPermission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the \"Software\") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following:\nThe copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor.\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n**************************************End of this section**************************************\nThis product includes software developed by Krzysztof Kowalik for use in the GoUUID Library (https://github.com/nu7hatch/gouuid)\n\nCopyright (C) 2011 by Krzysztof Kowalik <chris@nu7hat.ch>\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n**************************************End of this section**************************************\n\nThis product includes software developed by Sergey Yarmonov for use in the go-daemon library (https://github.com/sevlyar/go-daemon)\n\nCopyright (C) 2013 Sergey Yarmonov\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n\n**************************************End of this section**************************************\n\nThis product includes software developed by Thomas Rooney for use in the Gexpect library (https://github.com/ThomasRooney/gexpect)\n\nCopyright (C) 2014 Thomas Rooney\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n\n**************************************End of this section**************************************\n\nThis product includes software developed by golang project for use in the Go static runtime library (http://golang.org/project/)\n\nCopyright (c) 2012 The Go Authors. All rights reserved.\n\nRedistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are\nmet:\n\n * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.\n * Neither the name of Google Inc. nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.\n\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\n**************************************End of this section**************************************\n\nThis product includes software developed by wxWidgets project for use in the wxWidgets library (http://www.wxwidgets.org/)\n\n wxWindows Library Licence, Version 3.1\n ======================================\n\nCopyright (c) 1998-2005 Julian Smart, Robert Roebling et al\n\nEveryone is permitted to copy and distribute verbatim copies\nof this licence document, but changing it is not allowed.\n\n WXWINDOWS LIBRARY LICENCE\n TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION\n\nThis library is free software; you can redistribute it and/or modify it\nunder the terms of the GNU Library General Public Licence as published by\nthe Free Software Foundation; either version 2 of the Licence, or (at your\noption) any later version.\n\nThis library is distributed in the hope that it will be useful, but WITHOUT\nANY WARRANTY; without even the implied warranty of MERCHANTABILITY or\nFITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public\nLicence for more details.\n\nYou should have received a copy of the GNU Library General Public Licence\nalong with this software, usually in a file named COPYING.LIB. If not,\nwrite to the Free Software Foundation, Inc., 51 Franklin Street, Fifth\nFloor, Boston, MA 02110-1301 USA.\n\nEXCEPTION NOTICE\n\n1. As a special exception, the copyright holders of this library give\npermission for additional uses of the text contained in this release of the\nlibrary as licenced under the wxWindows Library Licence, applying either\nversion 3.1 of the Licence, or (at your option) any later version of the\nLicence as published by the copyright holders of version 3.1 of the Licence\ndocument.\n\n2. The exception is that you may use, copy, link, modify and distribute\nunder your own terms, binary object code versions of works based on the\nLibrary.\n\n3. If you copy code from files distributed under the terms of the GNU\nGeneral Public Licence or the GNU Library General Public Licence into a\ncopy of this library, as this licence permits, the exception does not apply\nto the code that you add in this way. To avoid misleading anyone as to the\nstatus of such modified files, you must delete this exception notice from\nsuch code and/or adjust the licensing conditions notice accordingly.\n4. If you write modifications of your own for this library, it is your\nchoice whether to permit this exception to apply to your modifications. If\nyou do not wish that, you must delete the exception notice from such code\nand/or adjust the licensing conditions notice accordingly.\n\n",
"alias": "license_internal",
"name": "JetPack installer License"
},
{
"content": "NVIDIA - End User License Agreement\n\nIMPORTANT NOTICE - PLEASE READ THIS AGREEMENT CAREFULLY BEFORE USING\nTHE SOFTWARE. USE OF THIS SOFTWARE IS SUBJECT TO THIS AGREEMENT. YOU\nWILL BE ASKED TO REVIEW AND EITHER ACCEPT OR NOT ACCEPT THE TERMS OF\nTHIS AGREEMENT.\n\nThis NVIDIA - End User License Agreement (\"Agreement\") is a legal\nagreement between you (\"Licensee\" or \"You\") and NVIDIA Corporation\n(\"NVIDIA\") which governs the use of the referenced NVIDIA software and\nany related documentation provided or otherwise made available to you\nhereunder (\"Software\"). By downloading, installing, or otherwise using\nthe Software, you agree to be bound by the terms of this Agreement. If You\ndo not agree to the terms of this Agreement, do not download, install or\notherwise use the Software. If You are entering into this Agreement on\nbehalf of a company or other legal entity, You represent that You have\nthe legal authority to bind the entity to this Agreement, in which case\n\"You\" will mean the entity You represent.\n\nThe Software is protected by copyright laws and international copyright\ntreaties, as well as other intellectual property laws and treaties. The\nSoftware is not sold, and instead is only licensed for use, strictly in\naccordance with this document. This Agreement sets forth the terms and\nconditions of the Software only.\n\nSECTION 1 - LICENSE\n\n1.1 License Grant. Provided that Licensee is in compliance with the\nterms and conditions of this Agreement, NVIDIA grants to Licensee\na nonexclusive, non-transferable, worldwide, revocable, limited,\nroyalty-free, fully paid-up license to the Software, in source code and/or\nobject code form, to: (i) install, use, modify and reproduce the Software,\nin accordance with the associated documentation, solely within Licensee's\nEnterprise for Licensee's own internal use. \"Enterprise\" shall mean\nindividual use by Licensee or any legal entity (such as a corporation\nor university) and the subsidiaries it owns by more than 50 percent.\nFor the avoidance of doubt, any work performed or produced as a result\nof use of the Software cannot be performed or produced for the benefit\nof other parties for a fee, compensation or any other reimbursement\nor remuneration.\n\n1.2 Limitations. Unless otherwise authorized in the Agreement, Licensee\nshall not otherwise (a) assign, sublicense, lease, or in any other way\ntransfer or disclose Software to any third party; (b) reverse-compile,\ndisassemble, reverse-engineer, or in any manner attempt to derive the\nsource code of the Software from the object code portions of the Software;\n(c) remove, alter, cover or obscure any proprietary notice that appears\non or with the Software or any copies thereof; (d) use the Software or\nallow its use, transfer, transmission or export in violation of any export\ncontrol laws or regulations administered by the United States government;\n(e) distribute or transfer the Software to third parties in any manner;\nor (f) use the Software in any manner that would cause the Software\nto become subject to an Open Source License. \"Open Source License\"\nincludes, without limitation, a software license that requires as a\ncondition of use, modification, and/or distribution of such software\nthat the Software be (i) disclosed or distributed in source code form;\n(ii) be licensed for the purpose of making derivative works; or (iii)\nbe redistributable at no charge.\n\n1.3 No Other License. Except as expressly stated in this Agreement,\nno license or right is granted to Licensee directly or by implication,\ninducement, estoppel or otherwise. NVIDIA shall have the right to\ninspect or have an independent auditor inspect Licensee's relevant\nrecords to verify Licensee's compliance with the terms and conditions\nof this Agreement.\n\n1.4 _Third Party Technology_. Licensee acknowledges and agrees that the\nSoftware may include or incorporate third party technology (collectively,\n\"Third Party Components\"). If the Software includes or incorporates Third\nParty Components, then the third-party pass-through terms and conditions\n(\"Third Party Terms\") for the particular Third Party Component contained\nin or included with the Software shall be incorporated by reference\ninto this Agreement. In the event of any conflict between the terms in\nthis Agreement and the Third Party Terms, the Third Party Terms shall\ngovern. Copyright to Third Party Components are held by the copyright\nholders indicated in the copyright notices indicated in the corresponding\nSoftware documentation.\n\nSECTION 2 - CONFIDENTIALITY\n\n2.1 Confidential Information. Licensee acknowledges and agrees that the\nSoftware, documentation and other information (if such other information\nis identified as confidential or should be reasonably recognized as\nconfidential under the circumstances) provided to Licensee by NVIDIA\nhereunder (collectively, \"Confidential Information\") constitute the\nconfidential and proprietary information of NVIDIA and that Licensee's\nprotection thereof is an essential condition to Licensee's use and\npossession of the Software. Licensee shall retain all Confidential\nInformation in strict confidence and not disclose it to any third party\nor use it in any way except as permitted by this Agreement. Licensee\nshall exercise at least the same amount of diligence in preserving the\nsecrecy of the Confidential Information as it uses in preserving the\nsecrecy of its own most valuable confidential information, but in no\nevent less than reasonable diligence. Notwithstanding the foregoing,\nall documents and other tangible objects containing or representing\nNVIDIA Confidential Information and all copies thereof which are in the\npossession of Licensee shall be and remain the property of NVIDIA and\nshall be promptly returned to NVIDIA upon termination of this Agreement.\n\n2.2 Contractor. If Licensee wishes to have a third party consultant or\nsubcontractor (\"Contractor\") perform work on Licensee's behalf which\ninvolves access to or use of Software, Licensee shall obtain a written\nconfidentiality agreement from the Contractor which contains terms\nand obligations with respect to access to or use of Software no less\nrestrictive than those set forth in this Agreement and excluding any\ndistribution or sublicense rights, and use for any other purpose than\npermitted in this Agreement. Otherwise, Licensee shall not disclose\nthe terms or existence of this Agreement or use NVIDIA's name in any\npublications, advertisements, or other announcements without NVIDIA's\nprior written consent. Unless otherwise provided in this Agreement,\nLicensee does not have any rights to use any NVIDIA trademarks or logos.\n\nSECTION 3 - OWNERSHIP OF SOFTWARE AND INTELLECTUAL PROPERTY RIGHTS\n\n3.1 Ownership. All rights, title and interest to all copies of\nthe Software remain with NVIDIA, subsidiaries, licensors, or its\nsuppliers. The Software is copyrighted and protected by the laws of the\nUnited States and other countries, and international treaty provisions.\nLicensee may not remove any copyright notices from the Software. NVIDIA\nmay make changes to the Software, or to items referenced therein, at\nany time and without notice, but is not obligated to support or update\nthe Software. Except as otherwise expressly provided, NVIDIA grants no\nexpress or implied right under any NVIDIA patents, copyrights, trademarks,\nor other intellectual property rights.\n\nRESTRICTED RIGHTS NOTICE. Software has been developed entirely at\nprivate expense and is commercial computer software provided with\nRESTRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government\nor a U.S. Government subcontractor is subject to the restrictions set\nforth in the Agreement under which Software was obtained pursuant to\nDFARS 227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2)\nof the Commercial Computer Software - Restricted Rights clause at FAR\n52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2701 San\nTomas Expressway, Santa Clara, CA 95050.\n\n3.2 Feedback. Licensee has no obligation to give NVIDIA any suggestions,\ncomments or other feedback (\"Feedback\") relating to the Software. However,\nNVIDIA may use and include any Feedback that Licensee voluntarily provides\nto improve the Software or other related NVIDIA technologies. Accordingly,\nif Licensee provides Feedback, Licensee agrees NVIDIA and its\nlicensees may freely use, reproduce, license, distribute, and otherwise\ncommercialize the Feedback in the Software or other related technologies\nwithout the payment of any royalties or fees. Further, NVIDIA is entitled\nto use any information provided by Customer in connection with Feedback\nfor any purpose, including in any NVIDIA products. All Feedback becomes\nthe sole property of NVIDIA and may be used in any manner NVIDIA sees fit,\nand Customer hereby assigns to NVIDIA all of its right, title and interest\nin any Feedback. NVIDIA has no obligation to respond to Feedback or to\nincorporate Feedback into the Software or Documentation.\n\nSECTION 4 - NO WARRANTIES\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" WITHOUT ANY EXPRESS OR IMPLIED WARRANTY\nOF ANY KIND, INCLUDING WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT,\nOR FITNESS FOR A PARTICULAR PURPOSE. NVIDIA DOES NOT REPRESENT OR WARRANT\nTHAT THE SOFTWARE WILL MEET LICENSEE'S REQUIREMENT OR THAT THE OPERATION\nOF THE SOFTWARE WILL BE UNINTERRUPTED OR ERROR FREE.\n\nSECTION 5 - LIMITATION OF LIABILITY\n\nIN NO EVENT SHALL NVIDIA, ITS SUBSIDIARIES, LICENSORS, OR SUPPLIERS BE\nLIABLE FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL OR CONSEQUENTIAL\nDAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, LOSS OF USE, LOSS\nOF DATA, BUSINESS INTERUPTION OR LOST PROFITS) IN CONNECTION WITH THIS\nAGREEMENT OR ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE,\nEVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME\nJURISDICTIONS PROHIBIT EXCLUSION OR LIMITATION OF LIABILITY FOR IMPLIED\nWARRANTIES OR CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION\nMAY NOT APPLY TO YOU. YOU MAY ALSO HAVE OTHER LEGAL RIGHTS THAT VARY FROM\nJURISDICTION TO JURISDICTION. IN NO EVENT SHALL WILL NVIDIA'S AGGREGATE\nLIABILITY ARISING OUT OF THIS AGREEMENT EXCEED ONE HUNDRED UNITED STATES\nDOLLARS (USD$100). THE LICENSEE IS SOLELY RESPONSIBLE FOR THE PROTECTION\nAND BACK-UP OF ALL DATA AND SOFTWARE.\n\nSECTION 6 - TERM AND TERMINATION\n\n6.1 Term. This Agreement is effective from the date you click \"Accept\"\nand shall continue in effect until terminated by NVIDIA in accordance\nwith Section 6.2 (Termination).\n\n6.2 Termination. In the event of actual or threatened breach of this\nAgreement by Licensee, NVIDIA may terminate this Agreement and the\nlicenses granted hereunder, in addition to any other remedies it may\nhave. If Licensee commences or participates in any legal proceeding\nagainst NVIDIA, then NVIDIA may, in its sole discretion, suspend or\nterminate all license grants and any other rights provided under this\nAgreement. Upon termination, Licensee shall immediately cease using and\nimmediately return all copies of the Software to NVIDIA, or destroy\nthe Software and certify to NVIDIA in writing that such actions have\nbeen completed.\n\n6.3 Survival. Those provisions in this Agreement, which by their nature\nneed to survive the termination or expiration of this Agreement, shall\nsurvive termination or expiration of the Agreement, including but not\nlimited to Sections 2, 3, 4, 5, 6.2, 6.3, and 7.\n\nSECTION 7 - MISCELLANEOUS\n\nThis Agreement shall be deemed to have been made in, and shall be\nconstrued pursuant to, the laws of the State of Delaware. The state\nand/or federal courts residing in Santa Clara County, California shall\nhave exclusive jurisdiction over any dispute or claim arising out of this\nAgreement. This Agreement is the final, complete and exclusive agreement\nbetween the parties relating to the subject matter hereof, and supersedes\nall prior or contemporaneous understandings and agreements relating to\nsuch subject matter, whether oral or written. If any provision of this\nAgreement is inconsistent with, or cannot be fully enforced under,\nthe law, such provision will be construed as limited to the extent\nnecessary to be consistent with and fully enforceable under the law.\nThis Agreement, and Licensee's rights and obligations herein, may not be\nassigned, subcontracted, delegated, or otherwise transferred by Licensee\nwithout NVIDIA's prior written consent, and any attempted assignment,\nsubcontract, delegation, or transfer in violation of the foregoing will\nbe null and void. The terms of this Agreement shall be binding upon\npermitted assignees. The Parties acknowledge that they are independent\ncontractors and no other relationship, including partnership, joint\nventure, employment, franchise, master/servant or principal/agent, is\nintended by this Agreement. Neither Party shall have the right to bind or\nobligate the other. Failure by either Party to enforce any provision of\nthis Agreement will not be deemed a waiver of future enforcement of that\nor any other provision. Licensee shall not ship, transfer or export the\nSoftware into any country, or use the Software in any manner, prohibited\nby the United States Bureau of Industry and Security or any export laws,\nrestrictions or regulations.\n",
"alias": "license_visionworks",
"name": "VisionWorks/OpenCV4Tegra Licenses"
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"content": "\nLicense For Customer Use of NVIDIA Software\n\n\nIMPORTANT NOTICE -- READ CAREFULLY: This License For Customer Use of NVIDIA Software (\"LICENSE\") is the agreement which governs use of the software of NVIDIA Corporation and its subsidiaries (\"NVIDIA\") downloadable herefrom, including computer software and associated printed materials (\"SOFTWARE\"). By downloading, installing, copying, or otherwise using the SOFTWARE, you agree to be bound by the terms of this LICENSE. If you do not agree to the terms of this LICENSE, do not download the SOFTWARE.\n\nRECITALS\n\nUse of NVIDIA's products requires three elements: the SOFTWARE, the hardware on a graphics controller board, and a personal computer. The SOFTWARE is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE is not sold, and instead is only licensed for use, strictly in accordance with this document. The hardware is protected by various patents, and is sold, but this agreement does not cover that sale, since it may not necessarily be sold as a package with the SOFTWARE. This agreement sets forth the terms and conditions of the SOFTWARE LICENSE only.\n\n1. DEFINITIONS\n\n1.1 Customer. Customer means the entity or individual that downloads the SOFTWARE.\n\n2. GRANT OF LICENSE\n\n2.1 Rights and Limitations of Grant. NVIDIA hereby grants Customer the following non-exclusive, non-transferable right to use the SOFTWARE, with the following limitations:\n\n2.1.1 Rights. Customer may install and use multiple copies of the SOFTWARE on a shared computer or concurrently on different computers, and make multiple back-up copies of the SOFTWARE, solely for Customer's use within Customer's Enterprise. \"Enterprise\" shall mean individual use by Customer or any legal entity (such as a corporation or university) and the subsidiaries it owns by more than fifty percent (50%).\n\n2.1.2 Linux/FreeBSD Exception. Notwithstanding the foregoing terms of Section 2.1.1, SOFTWARE designed exclusively for use on the Linux or FreeBSD operating systems, or other operating systems derived from the source code to these operating systems, may be copied and redistributed, provided that the binary files thereof are not modified in any way (except for unzipping of compressed files).\n\n2.1.3 Trademark License. NVIDIA owns the trademarks and logos contained in associated NVIDIA product(s). NVIDIA hereby grants to Customer a non-exclusive, non-transferable, limited license to use (but not modify) trademarks within the NVIDIA product(s). Customer acknowledges and agrees that NVIDIA retains all right, title, and interest in and to the NVIDIA trademarks and that all use by Customer of such trademarks shall inure to the benefit of NVIDIA. \n\n2.1.3 Limitations.\n\nNo Reverse Engineering. Customer may not reverse engineer, decompile, or disassemble the SOFTWARE, nor attempt in any other manner to obtain the source code.\n\nNo Separation of Components. The SOFTWARE is licensed as a single product. Its component parts may not be separated for use on more than one computer, nor otherwise used separately from the other parts.\n\nNo Rental. Customer may not rent or lease the SOFTWARE to someone else.\n\n \nNVIDIA Trademark Use Restrictions. Customer may not display the NVIDIA trademarks in Customer’s products or services, other than the unmodified NVIDIA product(s) in which the trademarks were contained, do anything that might harm the reputation or goodwill of NVIDIA or the NVIDIA’s trademarks, or in any way imply that Customer’s goods or services are provided by NVIDIA or with NVIDIA’s supervision. \n\n\n3. TERMINATION\n\nThis LICENSE will automatically terminate if Customer fails to comply with any of the terms and conditions hereof. In such event, Customer must destroy all copies of the SOFTWARE and all of its component parts and stop all use of NVIDIA trademarks.\n\nDefensive Suspension. If Customer commences or participates in any legal proceeding against NVIDIA, then NVIDIA may, in its sole discretion, suspend or terminate all license grants and any other rights provided under this LICENSE during the pendency of such legal proceedings.\n\n4. COPYRIGHT\n\nAll title and copyrights in and to the SOFTWARE (including but not limited to all images, photographs, animations, video, audio, music, text, and other information incorporated into the SOFTWARE), the accompanying printed materials, and any copies of the SOFTWARE, are owned by NVIDIA, or its suppliers. The SOFTWARE is protected by copyright laws and international treaty provisions. Accordingly, Customer is required to treat the SOFTWARE like any other copyrighted material, except as otherwise allowed pursuant to this LICENSE and that it may make one copy of the SOFTWARE solely for backup or archive purposes.\n\n5. APPLICABLE LAW\n\nThis agreement shall be deemed to have been made in, and shall be construed pursuant to, the laws of the State of California.\n\n6. DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY\n\n6.1 No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE\nLAW, THE SOFTWARE IS PROVIDED \"AS IS\" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.\n\n6.2 No Liability for Consequential Damages. TO THE MAXIMUM\nEXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\n\n6.3 Specific Use. BSP and JetPack SOFTWARE is licensed only for use with NVIDIA Jetson products. Customer’s use of NVIDIA Jetson products with any other firmware is at its own risk and may cause a NVIDIA Jetson product to become non-compliant with certain of its certification markings.\n\n7. MISCELLANEOUS \n\nThe United Nations Convention on Contracts for the International Sale of Goods is specifically disclaimed. If any provision of this LICENSE is inconsistent with, or cannot be fully enforced under, the law, such provision will be construed as limited to the extent necessary to be consistent with and fully enforceable under the law. This agreement is the final, complete and exclusive agreement between the parties relating to the subject matter hereof, and supersedes all prior or contemporaneous understandings and agreements relating to such subject matter, whether oral or written. Customer agrees that it will not ship, transfer or export the SOFTWARE into any country, or use the SOFTWARE in any manner, prohibited by the United States Bureau of Export Administration or any export laws, restrictions or regulations. This LICENSE may only be modified in writing signed by an authorized officer of NVIDIA.\n\n",
"alias": "license_bsp",
"name": "OS License"
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{
"content": "If you are receiving TensorRT under the NVIDIA Prerelease License Agreement (also known as NPLA) or under the NVIDIA Software License Agreement (previously known as the NVIDIA Tegra Software License Agreement), your use of TensorRT is governed by such applicable terms and conditions. All other uses of TensorRT are governed by the terms and conditions of the below license agreement.\n\nNVIDIA SOFTWARE LICENSE AGREEMENT\nRelease Date: October 20, 2016\nIMPORTANT – READ BEFORE DOWNLOADING, INSTALLING, COPYING OR USING THE LICENSED SOFTWARE\nThis Software License Agreement (\"SLA”), made and entered into as of the time and date of click through action (“Effective Date”), is a legal agreement between you and NVIDIA Corporation (\"NVIDIA\") and governs the use of the NVIDIA computer software and the documentation made available for use with such NVIDIA software. By downloading, installing, copying, or otherwise using the NVIDIA software and/or documentation, you agree to be bound by the terms of this SLA. If you do not agree to the terms of this SLA, do not download, install, copy or use the NVIDIA software or documentation. IF YOU ARE ENTERING INTO THIS SLA ON BEHALF OF A COMPANY OR OTHER LEGAL ENTITY, YOU REPRESENT THAT YOU HAVE THE LEGAL AUTHORITY TO BIND THE ENTITY TO THIS SLA, IN WHICH CASE “YOU” WILL MEAN THE ENTITY YOU REPRESENT. IF YOU DON’T HAVE SUCH AUTHORITY, OR IF YOU DON’T ACCEPT ALL THE TERMS AND CONDITIONS OF THIS SLA, THEN NVIDIA DOES NOT AGREE TO LICENSE THE LICENSED SOFTWARE TO YOU, AND YOU MAY NOT DOWNLOAD, INSTALL, COPY OR USE IT.\n1. LICENSE.\n1.1 License Grant. Subject to the terms of the AGREEMENT, NVIDIA hereby grants you a non-exclusive, non-transferable license, without the right to sublicense (except as expressly set forth in a Supplement), during the applicable license term unless earlier terminated as provided below, to have Authorized Users install and use the Software, including modifications (if expressly permitted in a Supplement), in accordance with the Documentation. You are only licensed to activate and use Licensed Software for which you a have a valid license, even if during the download or installation you are presented with other product options. No Orders are binding on NVIDIA until accepted by NVIDIA. Your Orders are subject to the AGREEMENT.\nSLA Supplements: Certain Licensed Software licensed under this SLA may be subject to additional terms and conditions that will be presented to you in a Supplement for acceptance prior to the delivery of such Licensed Software under this SLA and the applicable Supplement. Licensed Software will only be delivered to you upon your acceptance of all applicable terms.\n1.2 Limited Purpose Licenses. If your license is provided for one of the purposes indicated below, then notwithstanding contrary terms in Section 1.1 or in a Supplement, such licenses are for internal use and do not include any right or license to sub-license and distribute the Licensed Software or its output in any way in any public release, however limited, and/or in any manner that provides third parties with use of or access to the Licensed Software or its functionality or output, including (but not limited to) external alpha or beta testing or development phases. Further:\n(i) Evaluation License. You may use evaluation licenses solely for your internal evaluation of the Licensed Software for broader adoption within your Enterprise or in connection with a NVIDIA product purchase decision, and such licenses have an expiration date as indicated by NVIDIA in its sole discretion (or ninety days from the date of download if no other duration is indicated).\n(ii) Educational/Academic License. You may use educational/academic licenses solely for educational purposes and all users must be enrolled or employed by an academic institution. If you do not meet NVIDIA’s academic program requirements for educational institutions, you have no rights under this license.\n(iii) Test/Development License. You may use test/development licenses solely for your internal development, testing and/or debugging of your software applications or for interoperability testing with the Licensed Software, and such licenses have an expiration date as indicated by NVIDIA in its sole discretion (or one year from the date of download if no other duration is indicated). NVIDIA Confidential Information under the AGREEMENT includes output from Licensed Software developer tools identified as “Pro” versions, where the output reveals functionality or performance data pertinent to NVIDIA hardware or software products.\n1.3 Pre-Release Licenses. With respect to alpha, beta, preview, and other pre-release Software and Documentation (“Pre-Release Licensed Software”) delivered to you under the AGREEMENT you acknowledge and agree that such Pre-Release Licensed Software (i) may not be fully functional, may contain errors or design flaws, and may have reduced or different security, privacy, accessibility, availability, and reliability standards relative to commercially provided NVIDIA software and documentation, and (ii) use of such Pre-Release Licensed Software may result in unexpected results, loss of data, project delays or other unpredictable damage or loss. THEREFORE, PRE-RELEASE LICENSED SOFTWARE IS NOT INTENDED FOR USE, AND SHOULD NOT BE USED, IN PRODUCTION OR BUSINESS-CRITICAL SYSTEMS. NVIDIA has no obligation to make available a commercial version of any Pre-Release Licensed Software and NVIDIA has the right to abandon development of Pre-Release Licensed Software at any time without liability.\n1.4 Enterprise and Contractor Usage. You may allow your Enterprise employees and Contractors to access and use the Licensed Software pursuant to the terms of the AGREEMENT solely to perform work on your behalf, provided further that with respect to Contractors: (i) you obtain a written agreement from each Contractor which contains terms and obligations with respect to access to and use of Licensed Software no less protective of NVIDIA than those set forth in the AGREEMENT, and (ii) such Contractor’s access and use expressly excludes any sublicensing or distribution rights for the Licensed Software. You are responsible for the compliance with the terms and conditions of the AGREEMENT by your Enterprise and Contractors. Any act or omission that, if committed by you, would constitute a breach of the AGREEMENT shall be deemed to constitute a breach of the AGREEMENT if committed by your Enterprise or Contractors.\n1.5 Services. Except as expressly indicated in an Order, NVIDIA is under no obligation to provide support for the Licensed Software or to provide any patches, maintenance, updates or upgrades under the AGREEMENT. Unless patches, maintenance, updates or upgrades are provided with their separate governing terms and conditions, they constitute Licensed Software licensed to you under the AGREEMENT.\n2. LIMITATIONS.\n2.1 License Restrictions. Except as expressly authorized in the AGREEMENT, you agree that you will not (nor authorize third parties to): (i) copy and use Software that was licensed to you for use in one or more NVIDIA hardware products in other unlicensed products (provided that copies solely for backup purposes are allowed); (ii) reverse engineer, decompile, disassemble (except to the extent applicable laws specifically require that such activities be permitted) or attempt to derive the source code, underlying ideas, algorithm or structure of Software provided to you in object code form; (iii) sell, transfer, assign, distribute, rent, loan, lease, sublicense or otherwise make available the Licensed Software or its functionality to third parties (a) as an application services provider or service bureau, (b) by operating hosted/virtual system environments, (c) by hosting, time sharing or providing any other type of services, or (d) otherwise by means of the internet; (iv) modify, translate or otherwise create any derivative works of any Licensed Software; (v) remove, alter, cover or obscure any proprietary notice that appears on or with the Licensed Software or any copies thereof; (vi) use the Licensed Software, or allow its use, transfer, transmission or export in violation of any applicable export control laws, rules or regulations; (vii) distribute, permit access to, or sublicense the Licensed Software as a stand-alone product; (viii) bypass, disable, circumvent or remove any form of copy protection, encryption, security or digital rights management or authentication mechanism used by NVIDIA in connection with the Licensed Software, or use the Licensed Software together with any authorization code, serial number, or other copy protection device not supplied by NVIDIA directly or through an authorized reseller; (ix) use the Licensed Software for the purpose of developing competing products or technologies or assisting a third party in such activities; (x) use the Licensed Software with any system or application where the use or failure of such system or application can reasonably be expected to threaten or result in personal injury, death, or catastrophic loss including, without limitation, use in connection with any nuclear, avionics, navigation, military, medical, life support or other life critical application (“Critical Applications”), unless the parties have entered into a Critical Applications agreement; (xi) distribute any modification or derivative work you make to the Licensed Software under or by reference to the same name as used by NVIDIA; or (xii) use the Licensed Software in any manner that would cause the Licensed Software to become subject to an Open Source License. Nothing in the AGREEMENT shall be construed to give you a right to use, or otherwise obtain access to, any source code from which the Software or any portion thereof is compiled or interpreted. You acknowledge that NVIDIA does not design, test, manufacture or certify the Licensed Software for use in the context of a Critical Application and NVIDIA shall not be liable to you or any third party, in whole or in part, for any claims or damages arising from such use. You agree to defend, indemnify and hold harmless NVIDIA and its Affiliates, and their respective employees, contractors, agents, officers and directors, from and against any and all claims, damages, obligations, losses, liabilities, costs or debt, fines, restitutions and expenses (including but not limited to attorney’s fees and costs incident to establishing the right of indemnification) arising out of or related to you and your Enterprise, and their respective employees, contractors, agents, distributors, resellers, end users, officers and directors use of Licensed Software outside of the scope of the AGREEMENT or any other breach of the terms of the AGREEMENT.\n2.2 Third Party License Obligations. You acknowledge and agree that the Licensed Software may include or incorporate third party technology (collectively “Third Party Components”), which is provided for use in or with the Software and not otherwise used separately. If the Licensed Software includes or incorporates Third Party Components, then the third-party pass-through terms and conditions (“Third Party Terms”) for the particular Third Party Component will be bundled with the Software or otherwise made available online as indicated by NVIDIA and will be incorporated by reference into the AGREEMENT. In the event of any conflict between the terms in the AGREEMENT and the Third Party Terms, the Third Party Terms shall govern. Copyright to Third Party Components are held by the copyright holders indicated in the copyright notices indicated in the Third Party Terms.\nAudio/Video Encoders and Decoders. You acknowledge and agree that it is your sole responsibility to obtain any additional third party licenses required to make, have made, use, have used, sell, import, and offer for sale your products or services that include or incorporate any Third Party Components and content relating to audio and/or video encoders and decoders from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding Technologies as NVIDIA does not grant to you under the AGREEMENT any necessary patent or other rights with respect to audio and/or video encoders and decoders.\n2.3 Limited Rights. Your rights in the Licensed Software are limited to those expressly granted under the AGREEMENT and no other licenses are granted whether by implication, estoppel or otherwise. NVIDIA reserves all rights, title and interest in and to the Licensed Software not expressly granted under the AGREEMENT.\n3. CONFIDENTIALITY. Neither party will use the other party’s Confidential Information, except as necessary for the performance of the AGREEMENT, nor will either party disclose such Confidential Information to any third party, except to personnel of NVIDIA and its Affiliates, you, your Enterprise, your Enterprise Contractors, and each party’s legal and financial advisors that have a need to know such Confidential Information for the performance of the AGREEMENT, provided that each such personnel, employee and Contractor is subject to a written agreement that includes confidentiality obligations consistent with those set forth herein. Each party will use all reasonable efforts to maintain the confidentiality of all of the other party’s Confidential Information in its possession or control, but in no event less than the efforts that it ordinarily uses with respect to its own Confidential Information of similar nature and importance. The foregoing obligations will not restrict either party from disclosing the other party’s Confidential Information or the terms and conditions of the AGREEMENT as required under applicable securities regulations or pursuant to the order or requirement of a court, administrative agency, or other governmental body, provided that the party required to make such disclosure (i) gives reasonable notice to the other party to enable it to contest such order or requirement prior to its disclosure (whether through protective orders or otherwise), (ii) uses reasonable effort to obtain confidential treatment or similar protection to the fullest extent possible to avoid such public disclosure, and (iii) discloses only the minimum amount of information necessary to comply with such requirements.\n4. OWNERSHIP. You are not obligated to disclose to NVIDIA any modifications that you, your Enterprise or your Contractors make to the Licensed Software as permitted under the AGREEMENT. As between the parties, all modifications are owned by NVIDIA and licensed to you under the AGREEMENT unless otherwise expressly provided in a Supplement. The Licensed Software and all modifications owned by NVIDIA, and the respective Intellectual Property Rights therein, are and will remain the sole and exclusive property of NVIDIA or its licensors, whether the Licensed Software is separate from or combined with any other products or materials. You shall not engage in any act or omission that would impair NVIDIA’s and/or its licensors’ Intellectual Property Rights in the Licensed Software or any other materials, information, processes or subject matter proprietary to NVIDIA. NVIDIA’s licensors are intended third party beneficiaries with the right to enforce provisions of the AGREEMENT with respect to their Confidential Information and/or Intellectual Property Rights.\n5. FEEDBACK. You have no obligation to provide Feedback to NVIDIA. However, NVIDIA and/or its Affiliates may use and include any Feedback that you provide to improve the Licensed Software or other NVIDIA products, technologies or materials. Accordingly, if you provide Feedback, you agree that NVIDIA and/or its Affiliates, at their option, may, and may permit their licensees, to make, have made, use, have used, reproduce, license, distribute and otherwise commercialize the Feedback in the Licensed Software or in other NVIDIA products, technologies or materials without the payment of any royalties or fees to you. All Feedback becomes the sole property of NVIDIA and may be used in any manner NVIDIA sees fit, and you hereby assign to NVIDIA all of your right, title and interest in and to any Feedback. NVIDIA has no obligation to respond to Feedback or to incorporate Feedback into the Licensed Software.\n6. NO WARRANTIES. THE LICENSED SOFTWARE AND ANY OTHER CONFIDENTIAL INFORMATION AND/OR SERVICES ARE PROVIDED BY NVIDIA “AS IS” AND “WITH ALL FAULTS,” AND NVIDIA EXPRESSLY DISCLAIMS ALL OTHER WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF OPERABILITY, CONDITION, VALUE, ACCURACY OF DATA, OR QUALITY, AS WELL AS ANY WARRANTIES OF MERCHANTABILITY, SYSTEM INTEGRATION, WORKMANSHIP, SUITABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE BY NVIDIA ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE. NVIDIA DOES NOT WARRANT THAT THE LICENSED SOFTWARE OR ANY OTHER CONFIDENTIAL INFORMATION AND/OR SERVICES PROVIDED BY NVIDIA UNDER THE AGREEMENT WILL MEET YOUR REQUIREMENTS OR THAT THE OPERATION THEREOF WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT ALL ERRORS WILL BE CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA’S OBLIGATIONS UNDER THE AGREEMENT ARE FOR THE BENEFIT OF YOU ONLY. Nothing in this warranty section affects any statutory rights of consumers or other recipients to the extent that they cannot be waived or limited by contract under applicable law.\n7. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA OR ITS LICENSORS SHALL NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THE AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSED SOFTWARE AND ANY OTHER CONFIDENTIAL INFORMATION AND/OR SERVICES PROVIDED BY NVIDIA UNDER THE AGREEMENT, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO EVENT WILL NVIDIA’S TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF THE AGREEMENT EXCEED THE NET AMOUNTS RECEIVED BY NVIDIA FOR YOUR USE OF THE PARTICULAR LICENSED SOFTWARE DURING THE TWELVE (12) MONTHS BEFORE THE LIABILITY AROSE (or up to US$10.00 if you acquired the Licensed Software for no charge). THE NATURE OF THE LIABILITY, THE NUMBER OF CLAIMS OR SUITS OR THE NUMBER OF PARTIES WITHIN YOUR ENTERPRISE THAT ACCEPTED THE TERMS OF THE AGREEMENT SHALL NOT ENLARGE OR EXTEND THIS LIMIT. THE FOREGOING LIMITATIONS SHALL APPLY REGARDLESS OF WHETHER NVIDIA OR ITS LICENSORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF WHETHER ANY REMEDY FAILS ITS ESSENTIAL PURPOSE. The disclaimers, exclusions and limitations of liability set forth in the AGREEMENT form an essential basis of the bargain between the parties, and, absent any such disclaimers, exclusions or limitations of liability, the provisions of the AGREEMENT, including, without limitation, the economic terms, would be substantially different.\n8. TERM AND TERMINATION.\n8.1 AGREEMENT, Licenses and Services. This SLA shall become effective upon the Effective Date, each Supplement upon their acceptance, and both this SLA and Supplements shall continue in effect until your last access or use of the Licensed Software and/or services hereunder, unless earlier terminated as provided in this “Term and Termination” section. Each Licensed Software license ends at the earlier of (a) the expiration of the applicable license term, or (b) termination of such license or the AGREEMENT. Each service ends at the earlier of (x) the expiration of the applicable service term, (y) termination of such service or the AGREEMENT, or (z) expiration or termination of the associated license and no credit or refund will be provided upon the expiration or termination of the associated license for any service fees paid.\n8.2 Termination and Effect of Expiration or Termination. NVIDIA may terminate the AGREEMENT in whole or in part: (i) if you breach any term of the AGREEMENT and fail to cure such breach within thirty (30) days following notice thereof from NVIDIA (or immediately if you violate NVIDIA’s Intellectual Property Rights); (ii) if you become the subject of a voluntary or involuntary petition in bankruptcy or any proceeding relating to insolvency, receivership, liquidation or composition for the benefit of creditors, if that petition or proceeding is not dismissed with prejudice within sixty (60) days after filing, or if you cease to do business; or (iii) if you commence or participate in any legal proceeding against NVIDIA, with respect to the Licensed Software that is the subject of the proceeding during the pendency of such legal proceeding. If you or your authorized NVIDIA reseller fail to pay license fees or service fees when due then NVIDIA may, in its sole discretion, suspend or terminate your license grants, services and any other rights provided under the AGREEMENT for the affected Licensed Software, in addition to any other remedies NVIDIA may have at law or equity. Upon any expiration or termination of the AGREEMENT, a license or a service provided hereunder, (a) any amounts owed to NVIDIA become immediately due and payable, (b) you must promptly discontinue use of the affected Licensed Software and/or service, and (c) you must promptly destroy or return to NVIDIA all copies of the affected Licensed Software and all portions thereof in your possession or control, and each party will promptly destroy or return to the other all of the other party’s Confidential Information within its possession or control. Upon written request, you will certify in writing that you have complied with your obligations under this section. Upon expiration or termination of the AGREEMENT all provisions survive except for the license grant provisions.\n9. CONSENT TO COLLECTION AND USE OF INFORMATION.\nYou hereby agree and acknowledge that the Software may access, collect non-personally identifiable information about your Enterprise computer systems in order to properly optimize such systems for use with the Software. To the extent that you use the Software, you hereby consent to all of the foregoing, and represent and warrant that you have the right to grant such consent. In addition, you agree that you are solely responsible for maintaining appropriate data backups and system restore points for your Enterprise systems, and that NVIDIA will have no responsibility for any damage or loss to such systems (including loss of data or access) arising from or relating to (a) any changes to the configuration, application settings, environment variables, registry, drivers, BIOS, or other attributes of the systems (or any part of such systems) initiated through the Software; or (b) installation of any Software or third party software patches initiated through the Software. In certain systems you may change your system update preferences by unchecking \"Automatically check for updates\" in the \"Preferences\" tab of the control panel for the Software.\nIn connection with the receipt of the Licensed Software or services you may receive access to links to third party websites and services and the availability of those links does not imply any endorsement by NVIDIA. NVIDIA encourages you to review the privacy statements on those sites and services that you choose to visit so that you can understand how they may collect, use and share personal information of individuals. NVIDIA is not responsible or liable for: (i) the availability or accuracy of such links; or (ii) the products, services or information available on or through such links; or (iii) the privacy statements or practices of sites and services controlled by other companies or organizations.\nTo the extent that you or members of your Enterprise provide to NVIDIA during registration or otherwise personal information, you acknowledge that such information will be collected, used and disclosed by NVIDIA in accordance with NVIDIA's privacy policy, available at URL http://www.nvidia.com/object/privacy_policy.html.\n10. GENERAL.\nThis SLA, any Supplements incorporated hereto, and Orders constitute the entire agreement of the parties with respect to the subject matter hereto and supersede all prior negotiations, conversations, or discussions between the parties relating to the subject matter hereto, oral or written, and all past dealings or industry custom. Any additional and/or conflicting terms and conditions on purchase order(s) or any other documents issued by you are null, void, and invalid. Any amendment or waiver under the AGREEMENT must be in writing and signed by representatives of both parties.\nThe AGREEMENT and the rights and obligations thereunder may not be assigned by you, in whole or in part, including by merger, consolidation, dissolution, operation of law, or any other manner, without written consent of NVIDIA, and any purported assignment in violation of this provision shall be void and of no effect. NVIDIA may assign, delegate or transfer the AGREEMENT and its rights and obligations hereunder, and if to a non-Affiliate you will be notified.\nEach party acknowledges and agrees that the other is an independent contractor in the performance of the AGREEMENT, and each party is solely responsible for all of its employees, agents, contractors, and labor costs and expenses arising in connection therewith. The parties are not partners, joint ventures or otherwise affiliated, and neither has any authority to make any statements, representations or commitments of any kind to bind the other party without prior written consent.\nNeither party will be responsible for any failure or delay in its performance under the AGREEMENT (except for any payment obligations) to the extent due to causes beyond its reasonable control for so long as such force majeure event continues in effect.\nThe AGREEMENT will be governed by and construed under the laws of the State of Delaware and the United States without regard to the conflicts of law provisions thereof and without regard to the United Nations Convention on Contracts for the International Sale of Goods. The parties consent to the personal jurisdiction of the federal and state courts located in Santa Clara County, California. You acknowledge and agree that a breach of any of your promises or agreements contained in the AGREEMENT may result in irreparable and continuing injury to NVIDIA for which monetary damages may not be an adequate remedy and therefore NVIDIA is entitled to seek injunctive relief as well as such other and further relief as may be appropriate. If any court of competent jurisdiction determines that any provision of the AGREEMENT is illegal, invalid or unenforceable, the remaining provisions will remain in full force and effect. Unless otherwise specified, remedies are cumulative.\nThe Licensed Software has been developed entirely at private expense and is “commercial items” consisting of “commercial computer software” and “commercial computer software documentation” provided with RESTRICTED RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in the AGREEMENT pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause at FAR 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050.\nYou acknowledge that the Licensed Software described under the AGREEMENT is subject to export control under the U.S. Export Administration Regulations (EAR) and economic sanctions regulations administered by the U.S. Department of Treasury’s Office of Foreign Assets Control (OFAC). Therefore, you may not export, reexport or transfer in-country the Licensed Software without first obtaining any license or other approval that may be required by BIS and/or OFAC. You are responsible for any violation of the U.S. or other applicable export control or economic sanctions laws, regulations and requirements related to the Licensed Software. By accepting this SLA, you confirm that you are not a resident or citizen of any country currently embargoed by the U.S. and that you are not otherwise prohibited from receiving the Licensed Software.\nAny notice delivered by NVIDIA to you under the AGREEMENT will be delivered via mail, email or fax. Please direct your legal notices or other correspondence to NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, California 95050, United States of America, Attention: Legal Department.\nGLOSSARY OF TERMS\nCertain capitalized terms, if not otherwise defined elsewhere in this SLA, shall have the meanings set forth below:\na. “Affiliate” means any legal entity that Owns, is Owned by, or is commonly Owned with a party. “Own” means having more than 50% ownership or the right to direct the management of the entity.\nb. “AGREEMENT” means this SLA and all associated Supplements entered by the parties referencing this SLA.\nc. “Authorized Users” means your Enterprise individual employees and any of your Enterprise’s Contractors, subject to the terms of the “Enterprise and Contractors Usage” section.\nd. “Confidential Information” means the Licensed Software (unless made publicly available by NVIDIA without confidentiality obligations), and any NVIDIA business, marketing, pricing, research and development, know-how, technical, scientific, financial status, proposed new products or other information disclosed by NVIDIA to you which, at the time of disclosure, is designated in writing as confidential or proprietary (or like written designation), or orally identified as confidential or proprietary or is otherwise reasonably identifiable by parties exercising reasonable business judgment, as confidential. Confidential Information does not and will not include information that: (i) is or becomes generally known to the public through no fault of or breach of the AGREEMENT by the receiving party; (ii) is rightfully known by the receiving party at the time of disclosure without an obligation of confidentiality; (iii) is independently developed by the receiving party without use of the disclosing party’s Confidential Information; or (iv) is rightfully obtained by the receiving party from a third party without restriction on use or disclosure.\ne. “Contractor” means an individual who works primarily for your Enterprise on a contractor basis from your secure network.\nf. “Documentation” means the NVIDIA documentation made available for use with the Software, including (without limitation) user manuals, datasheets, operations instructions, installation guides, release notes and other materials provided to you under the AGREEMENT.\ng. “Enterprise” means you or any company or legal entity for which you accepted the terms of this SLA, and their subsidiaries of which your company or legal entity owns more than fifty percent (50%) of the issued and outstanding equity.\nh. “Feedback” means any and all suggestions, feature requests, comments or other feedback regarding the Licensed Software, including possible enhancements or modifications thereto.\ni. “Intellectual Property Rights” means all patent, copyright, trademark, trade secret, trade dress, trade names, utility models, mask work, moral rights, rights of attribution or integrity service marks, master recording and music publishing rights, performance rights, author’s rights, database rights, registered design rights and any applications for the protection or registration of these rights, or other intellectual or industrial property rights or proprietary rights, howsoever arising and in whatever media, whether now known or hereafter devised, whether or not registered, (including all claims and causes of action for infringement, misappropriation or violation and all rights in any registrations and renewals), worldwide and whether existing now or in the future.\nj. “Licensed Software” means Software, Documentation and all modifications owned by NVIDIA.\nk. “Open Source License” includes, without limitation, a software license that requires as a condition of use, modification, and/or distribution of such software that the Software be (i) disclosed or distributed in source code form; (ii) be licensed for the purpose of making derivative works; or (iii) be redistributable at no charge.\nl. “Order” means a purchase order issued by you, a signed purchase agreement with you, or other ordering document issued by you to NVIDIA or a NVIDIA authorized reseller (including any on-line acceptance process) that references and incorporates the AGREEMENT and is accepted by NVIDIA.\nm. “Software” means the NVIDIA software programs licensed to you under the AGREEMENT including, without limitation, libraries, sample code, utility programs and programming code.\nn. “Supplement” means the additional terms and conditions beyond those stated in this SLA that apply to certain Licensed Software licensed hereunder.\n\nTensorRT SUPPLEMENT TO SOFTWARE LICENSE AGREEMENT\nRelease date: November 9, 2016\nThe terms set forth in this TensorRT Supplement (“Supplement”) govern your use of the NVIDIA GPU inference engine (the “TensorRT Licensed Software”) under the terms of your software license agreement (“SLA”) as modified by this Supplement. This Supplement is an exhibit to the SLA and is hereby incorporated as an integral part thereto. Capitalized terms used but not defined herein shall have the meaning assigned to them in the SLA. In the event of conflict between the terms in this Supplement and the terms in the SLA, this Supplement shall control.\n1. TensorRT DISTRIBUTION. Subject to the terms of the SLA and this Supplement, NVIDIA hereby grants you a non-exclusive, non-transferable license during the applicable license term unless earlier terminated pursuant to the SLA, to distribute the libnvinfer and libnvcaffeparser libraries when delivered to you as part of the TensorRT Licensed Software in source code form or binary form (but not when provided to you as part of a hardware product), subject to the following: such distribution is solely in binary form to your licensees (“Customers”) only as a component of your own software products having additional material functionality beyond the TensorRT Licensed Software (each, a “Licensee Application\"). Subject to the terms and conditions of the SLA and this Supplement, you may further authorize Customers to redistribute the libnvinfer and libnvcaffeparser libraries as incorporated into a Licensee Application, solely in binary form, provided, however, that you shall require in your agreements with your Customers that their distributions be on terms at least as restrictive as those applicable for your use of such TensorRT Licensed Software within a Licensee Application. The expiration or termination of your licenses to the above described TensorRT Licensed Software under the SLA and this Supplement will not affect rights previously granted by you to recipients that were in compliance with the SLA and this Supplement.\nIn addition to the rights above, for parties that are developing software intended solely for use on Jetson development kits or Jetson modules and running Linux for Tegra software the following shall apply: TensorRT Licensed Software licensed hereunder may be distributed in its entirety, as provided by NVIDIA and without separation of its components, for you and/or your licensees to create software development kits for use only on the Jetson platform and running Linux for Tegra software. You shall require in your agreements with your licensees that their distributions be on terms at least as restrictive as those applicable for your distribution of TensorRT Licensed Software as described in this Section 1.\nThe above is subject to the following: (a) all distributions by you or your distribution channels must be consistent with the terms of the AGREEMENT; (b) the distributed Licensed Software must include valid copyright notices indicating NVIDIA’s ownership of the Licensed Software; and (c) you must enter into enforceable agreements that pass down terms consistent with the terms set forth in the AGREEMENT for use of the distributable Licensed Software, including (without limitation) terms relating to the license grant and license restrictions, confidentiality and protection of NVIDIA’s Intellectual Property Rights in and to the Licensed Software. You are liable for the distribution and use of Licensed Software if you failed to comply or enforce the distribution requirements of this Supplement. You agree to notify NVIDIA in writing of any known or suspected distribution or use of Licensed Software not in compliance with the terms of the AGREEMENT.\n2. LICENSE DURATION. Each TensorRT Licensed Software is licensed to you for an initial duration of one year starting from the date of delivery or download. The licenses granted will automatically renew for successive one year periods, provided that NVIDIA reserves the right to terminate licenses upon ninety days (90) days written notice to you prior to the commencement of a renewal year in addition to the termination rights set forth in the SLA.\n3. EXPIRATION OF TERMINATION OF THIS SUPPLEMENT. Your failure to comply with the terms of this Supplement is ground for termination for breach by NVIDIA under the SLA. This Supplement will automatically expire or terminate upon the expiration or termination of your rights to TensorRT Licensed Software under the SLA or this Supplement.",
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"name": "TensorRT License"
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"content": "End User License Agreement\n--------------------------\n\n\nPreface\n-------\n\nThe following contains specific license terms and conditions\nfor four separate NVIDIA products. By accepting this\nagreement, you agree to comply with all the terms and\nconditions applicable to the specific product(s) included\nherein.\n\n\nNVIDIA CUDA Toolkit\n\n\nDescription\n\nThe NVIDIA CUDA Toolkit provides command-line and graphical\ntools for building, debugging and optimizing the performance\nof applications accelerated by NVIDIA GPUs, runtime and math\nlibraries, and documentation including programming guides,\nuser manuals, and API references. The NVIDIA CUDA Toolkit\nLicense Agreement is available in Chapter 1.\n\n\nDefault Install Location of CUDA Toolkit\n\nWindows platform:\n\n%ProgramFiles%\nVIDIA GPU Computing Toolkit\\CUDA\\v#.#\n\nLinux platform:\n\n/usr/local/cuda-#.#\n\nMac platform:\n\n/Developer/NVIDIA/CUDA-#.#\n\n\nNVIDIA CUDA Samples\n\n\nDescription\n\nThis package includes over 100+ CUDA examples that demonstrate\nvarious CUDA programming principles, and efficient CUDA\nimplementation of algorithms in specific application domains.\nThe NVIDIA CUDA Samples License Agreement is available in\nChapter 2.\n\n\nDefault Install Location of CUDA Samples\n\nWindows platform:\n\n%ProgramData%\nVIDIA Corporation\\CUDA Samples\\v#.#\n\nLinux platform:\n\n/usr/local/cuda-#.#/samples\n\nand\n\n$HOME/NVIDIA_CUDA-#.#_Samples\n\nMac platform:\n\n/Developer/NVIDIA/CUDA-#.#/samples\n\n\nNVIDIA Driver\n\n\nDescription\n\nThis package contains the operating system driver and\nfundamental system software components for NVIDIA GPUs. The\nNVIDIA Driver License for the Windows platform is available in\nChapter 3, and the NVIDIA Driver License for the Linux and Mac\nOSX platforms is available in Chapter 4.\n\n\nNVIDIA Nsight Visual Studio Edition (Windows only)\n\n\nDescription\n\nNVIDIA Nsight Development Platform, Visual Studio Edition is a\ndevelopment environment integrated into Microsoft Visual\nStudio that provides tools for debugging, profiling, analyzing\nand optimizing your GPU computing and graphics applications.\nThe NVIDIA Nsight Visual Studio Edition License Agreement is\navailable in Chapter 5.\n\n\nDefault Install Location of Nsight Visual Studio Edition\n\nWindows platform:\n\n%ProgramFiles(x86)%\nVIDIA Corporation\nsight Visual Studio Edition #.#\n\n\nNVIDIA CUDA General Terms\n\n\nDescription\n\nGeneral terms that apply to all of the software components are\navailable in Chapter 6.\n\n\n1. NVIDIA CUDA Toolkit License Agreement\n----------------------------------------\n\n\nImportant Notice\n----------------\n\nREAD CAREFULLY: This Software License Agreement (\"Agreement\")\nfor NVIDIA CUDA Toolkit, including computer software and\nassociated documentation (\"Software\"), is the Agreement which\ngoverns use of the SOFTWARE of NVIDIA Corporation and its\nsubsidiaries (\"NVIDIA\") downloadable herefrom. By downloading,\ninstalling, copying, or otherwise using the SOFTWARE, You (as\ndefined below) agree to be bound by the terms of this\nAgreement. If You do not agree to the terms of this Agreement,\ndo not download the SOFTWARE.\n\n\nRecitals\n--------\n\nUse of NVIDIA's SOFTWARE requires three elements: the\nSOFTWARE, an NVIDIA GPU or application processor (\"NVIDIA\nHardware\"), and a computer system. The SOFTWARE is protected\nby copyright laws and international copyright treaties, as\nwell as other intellectual property laws and treaties. The\nSOFTWARE is not sold, and instead is only licensed for Your\nuse, strictly in accordance with this Agreement. The NVIDIA\nHardware is protected by various patents, and is sold, but\nthis Agreement does not cover the sale or use of such\nhardware, since it may not necessarily be sold as a package\nwith the SOFTWARE. This Agreement sets forth the terms and\nconditions of the SOFTWARE only.\n\n\n1.1. Definitions\n\n\n1.1.1. Licensee\n\n\"You\", or \"Your\" shall mean the entity or individual that\ndownloads and uses the SOFTWARE.\n\n\n1.1.2. Redistributable Software\n\n\"Redistributable Software\" shall mean the redistributable\nlibraries referenced in Attachment A of this Agreement.\n\n\n1.1.3. Software\n\n\"SOFTWARE\" shall mean the deliverables provided pursuant to\nthis Agreement. SOFTWARE may be provided in either source or\nbinary form, at NVIDIA's discretion.\n\n\n1.2. Grant of License\n\n\n1.2.1. Rights and Limitations of Grant\n\nProvided that Licensee complies with the terms of this\nAgreement, NVIDIA hereby grants Licensee the following\nlimited, non-exclusive, non-transferable, non-sublicensable\n(except as expressly permitted otherwise for Redistributable\nSoftware in Section 1.2.1.1 and Section 1.2.1.3 of this\nAgreement) right to use the SOFTWARE -- and, if the SOFTWARE\nis provided in source form, to compile the SOFTWARE -- with\nthe following limitations:\n\n\n1.2.1.1. Redistribution Rights\n\nLicensee may transfer, redistribute, and sublicense certain\nfiles of the Redistributable SOFTWARE, as defined in\nAttachment A of this Agreement, provided, however, that (a)\nthe Redistributable SOFTWARE shall be distributed solely in\nbinary form to Licensee's licensees (\"Customers\") only as a\ncomponent of Licensee's own software products (each, a\n\"Licensee Application\"); (b) Licensee shall design the\nLicensee Application such that the Redistributable SOFTWARE\nfiles are installed only in a private (non-shared) directory\nlocation that is used only by the Licensee Application; (c)\nLicensee shall obtain each Customer's written or clickwrap\nagreement to the license terms under a written, legally\nenforceable agreement that has the effect of protecting the\nSOFTWARE and the rights of NVIDIA under terms no less\nrestrictive than this Agreement.\n\n\n1.2.1.2. Usage Rights\n\nLicensee may install and use multiple copies of the SOFTWARE\non a shared computer or concurrently on different computers,\nand make multiple back-up copies of the SOFTWARE, solely for\nLicensee's use within Licensee's Enterprise. \"Enterprise\"\nshall mean individual use by Licensee or any legal entity\n(such as a corporation or university) and the subsidiaries it\nowns by more than 50 percent.\n\n\n1.2.1.3. Further Redistribution Rights\n\nSubject to the terms and conditions of the Agreement, Licensee\nmay authorize Customers to further redistribute the\nRedistributable SOFTWARE that such Customers receive as part\nof the Licensee Application, solely in binary form, provided,\nhowever, that Licensee shall require in their standard\nsoftware license agreements with Customers that all such\nredistributions must be made pursuant to a license agreement\nthat has the effect of protecting the SOFTWARE and the rights\nof NVIDIA whose terms and conditions are at least as\nrestrictive as those in the applicable Licensee software\nlicense agreement covering the Licensee Application. For\navoidance of doubt, termination of this Agreement shall not\naffect rights previously granted by Licensee to its Customers\nunder this Agreement to the extent validly granted to\nCustomers under Section 1.2.1.1.\n\n\n1.2.1.4. Linux/FreeBSD Exception\n\nNotwithstanding the foregoing terms of Section 1.2.1.2,\nSection 1.2.1.1 and Section 1.2.1.3, SOFTWARE designed\nexclusively for use on the Linux or FreeBSD operating systems,\nor other operating systems derived from the source code to\nthese operating systems, may be copied and redistributed,\nprovided that the binary files thereof are not modified in any\nway (except for unzipping of compressed files).\n\n\n1.2.1.5. Additional Licensing Obligations\n\nLicensee acknowledges and agrees that its use of certain third\nparty components included with the SOFTWARE may be subject to\nadditional licensing terms and conditions as set forth or\nreferenced in Attachment B of this Agreement.\n\n\n1.2.1.6. Limitations\n\nNo Reverse Engineering\n\nIf the SOFTWARE is provided in binary form, Licensee may not\nreverse engineer, decompile, or disassemble the SOFTWARE, nor\nattempt in any other manner to obtain the source code.\n\nNo Separation of Components\n\nThe SOFTWARE is licensed as a single product. Except as\nauthorized in this Agreement, Software component parts of the\nSoftware may not be separated for use on more than one\ncomputer, nor otherwise used separately from the other parts.\n\nNo Rental\n\nLicensee may not rent or lease the SOFTWARE to someone else.\n\nNo Modifications\n\nIf the SOFTWARE is provided in source form, Licensee may not\nmodify or create derivative works of the SOFTWARE.\n\n\n1.3. Term and Termination\n\nThis Agreement will continue in effect for two (2) years\n(\"Initial Term\") after Your initial download and use of the\nSOFTWARE, subject to the exclusive right of NVIDIA to\nterminate as provided herein. The term of this Agreement will\nautomatically renew for successive one (1) year renewal terms\nafter the Initial Term, unless either party provides to the\nother party at least three (3) months prior written notice of\ntermination before the end of the applicable renewal term.\n\nThis Agreement will automatically terminate if Licensee fails\nto comply with any of the terms and conditions hereof. In such\nevent, Licensee must destroy all copies of the SOFTWARE and\nall of its component parts.\n\n\nDefensive Suspension\n\nIf Licensee commences or participates in any legal proceeding\nagainst NVIDIA, then NVIDIA may, in its sole discretion,\nsuspend or terminate all license grants and any other rights\nprovided under this Agreement during the pendency of such\nlegal proceedings.\n\n\n1.4. Copyright\n\nAll rights, title, interest and copyrights in and to the\nSOFTWARE (including but not limited to all images,\nphotographs, animations, video, audio, music, text, and other\ninformation incorporated into the SOFTWARE), the accompanying\nprinted materials, and any copies of the SOFTWARE, are owned\nby NVIDIA, or its suppliers. The SOFTWARE is protected by\ncopyright laws and international treaty provisions.\nAccordingly, Licensee is required to treat the SOFTWARE like\nany other copyrighted material, except as otherwise allowed\npursuant to this Agreement and that it may make one copy of\nthe SOFTWARE solely for backup or archive purposes.\n\nRESTRICTED RIGHTS NOTICE. Software has been developed entirely\nat private expense and is commercial computer software\nprovided with RESTRICTED RIGHTS. Use, duplication or\ndisclosure by the U.S. Government or a U.S. Government\nsubcontractor is subject to the restrictions set forth in the\nAgreement under which Software was obtained pursuant to DFARS\n227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2)\nof the Commercial Computer Software - Restricted Rights clause\nat FAR 52.227-19, as applicable. Contractor/manufacturer is\nNVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050.\n\n\n1.5. Applicable Law\n\nThis Agreement shall be deemed to have been made in, and shall\nbe construed pursuant to, the laws of the State of Delaware.\nThe United Nations Convention on Contracts for the\nInternational Sale of Goods is specifically disclaimed. The\ncourts of Santa Clara County, California shall have exclusive\njurisdiction and venue over any dispute arising out of or\nrelating to this Agreement.\n\n\n1.6. Disclaimer of Warranties and Limitations on Liability\n\n\n1.6.1. No Warranties\n\nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE\nSOFTWARE IS PROVIDED \"AS IS\" AND NVIDIA AND ITS SUPPLIERS\nDISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING,\nBUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT.\n\n\n1.6.2. No Liability for Consequential Damages\n\nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT\nSHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL,\nINCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER\n(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS\nPROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,\nOR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR\nINABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED\nOF THE POSSIBILITY OF SUCH DAMAGES.\n\n\n1.6.3. No Support\n\nNVIDIA has no obligation to support or to provide any updates\nof the Software.\n\n\n1.7. Miscellaneous\n\n\n1.7.1. Feedback\n\nNotwithstanding any Non-Disclosure Agreement executed by and\nbetween the parties, the parties agree that in the event\nLicensee or NVIDIA provides Feedback (as defined below) to the\nother party on how to design, implement, or improve the\nSOFTWARE or Licensee's product(s) for use with the SOFTWARE,\nthe following terms and conditions apply the Feedback:\n\n\n1.7.1.1. Exchange of Feedback\n\nBoth parties agree that neither party has an obligation to\ngive the other party any suggestions, comments or other\nfeedback, whether verbally or in written or source code form,\nrelating to (i) the SOFTWARE; (ii) Licensee's products; (iii)\nLicensee's use of the SOFTWARE; or (iv)\noptimization/interoperability of Licensee's product with the\nSOFTWARE (collectively defined as \"Feedback\"). In the event\neither party provides Feedback to the other party, the party\nreceiving the Feedback may use any Feedback that the other\nparty voluntarily provides to improve the (i) SOFTWARE or\nother related NVIDIA technologies, respectively for the\nbenefit of NVIDIA; or (ii) Licensee's product or other related\nLicensee technologies, respectively for the benefit of\nLicensee. Accordingly, if either party provides Feedback to\nthe other party, both parties agree that the other party and\nits respective licensees may freely use, reproduce, license,\ndistribute, and otherwise commercialize the Feedback in the\n(i) SOFTWARE or other related technologies; or (ii) Licensee's\nproducts or other related technologies, respectively, without\nthe payment of any royalties or fees.\n\n\n1.7.1.2. Residual Rights\n\nLicensee agrees that NVIDIA shall be free to use any general\nknowledge, skills and experience, (including, but not limited\nto, ideas, concepts, know-how, or techniques) (\"Residuals\"),\ncontained in the (i) Feedback provided by Licensee to NVIDIA;\n(ii) Licensee's products shared or disclosed to NVIDIA in\nconnection with the Feedback; or (c) Licensee's confidential\ninformation voluntarily provided to NVIDIA in connection with\nthe Feedback, which are retained in the memories of NVIDIA's\nemployees, agents, or contractors who have had access to such\nResiduals. Subject to the terms and conditions of this\nAgreement, NVIDIA's employees, agents, or contractors shall\nnot be prevented from using Residuals as part of such\nemployee's, agent's or contractor's general knowledge, skills,\nexperience, talent, and/or expertise. NVIDIA shall not have\nany obligation to limit or restrict the assignment of such\nemployees, agents or contractors or to pay royalties for any\nwork resulting from the use of Residuals.\n\n\n1.7.1.3. Disclaimer of Warranty\n\nFEEDBACK FROM EITHER PARTY IS PROVIDED FOR THE OTHER PARTY'S\nUSE \"AS IS\" AND BOTH PARTIES DISCLAIM ALL WARRANTIES, EXPRESS,\nIMPLIED AND STATUTORY INCLUDING, WITHOUT LIMITATION, THE\nIMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A\nPARTICULAR PURPOSE, OR NONINFRINGEMENT. BOTH PARTIES DO NOT\nREPRESENT OR WARRANT THAT THE FEEDBACK WILL MEET THE OTHER\nPARTY'S REQUIREMENTS OR THAT THE OPERATION OR IMPLEMENTATION\nOF THE FEEDBACK WILL BE UNINTERRUPTED OR ERROR-FREE.\n\n\n1.7.1.4. No Liability for Consequential Damages\n\nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT\nSHALL EITHER PARTY OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL,\nINCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER\n(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS\nPROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,\nOR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR\nINABILITY TO USE THE FEEDBACK, EVEN IF THE OTHER PARTY HAS\nBEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\n\n\n1.7.2. Freedom of Action\n\nLicensee agrees that this Agreement is nonexclusive and NVIDIA\nmay currently or in the future be developing software, other\ntechnology or confidential information internally, or\nreceiving confidential information from other parties that\nmaybe similar to the Feedback and Licensee's confidential\ninformation (as provided in Section 1.7.1.2 above), which may\nbe provided to NVIDIA in connection with Feedback by Licensee.\nAccordingly, Licensee agrees that nothing in this Agreement\nwill be construed as a representation or inference that NVIDIA\nwill not develop, design, manufacture, acquire, market\nproducts, or have products developed, designed, manufactured,\nacquired, or marketed for NVIDIA, that compete with the\nLicensee's products or confidential information.\n\n\n1.7.3. No Implied Licenses\n\nUnder no circumstances should anything in this Agreement be\nconstrued as NVIDIA granting by implication, estoppel or\notherwise, (i) a license to any NVIDIA product or technology\nother than the SOFTWARE; or (ii) any additional license rights\nfor the SOFTWARE other than the licenses expressly granted in\nthis Agreement.\n\n\n1.7.4. \n\nIf any provision of this Agreement is inconsistent with, or\ncannot be fully enforced under, the law, such provision will\nbe construed as limited to the extent necessary to be\nconsistent with and fully enforceable under the law. This\nAgreement is the final, complete and exclusive agreement\nbetween the parties relating to the subject matter hereof, and\nsupersedes all prior or contemporaneous understandings and\nagreements relating to such subject matter, whether oral or\nwritten. This Agreement may only be modified in writing signed\nby an authorized officer of NVIDIA. Licensee agrees that it\nwill not ship, transfer or export the SOFTWARE into any\ncountry, or use the SOFTWARE in any manner, prohibited by the\nUnited States Bureau of Industry and Security or any export\nlaws, restrictions or regulations.\n\n\n1.7.5. \n\nThe parties agree that the following sections of the Agreement\nwill survive the termination of the License: Section 1.2.1.4,\nSection 1.4, Section 1.5, Section 1.6, and Section 1.7.\n\n\n1.8. Attachment A\n\n\nRedistributable Software\n\nIn connection with Section 1.2.1.1 of this Agreement, the\nfollowing files may be redistributed with software\napplications developed by Licensee, including certain\nvariations of these files that have version number or\narchitecture specific information embedded in the file name -\nas an example only, for release version 6.0 of the 64-bit\nWindows software, the file cudart64_60.dll is redistributable.\n\nComponent : CUDA Runtime\n Windows : cudart.dll, cudart_static.lib, cudadevrt.lib\n Mac OSX : libcudart.dylib, libcudart_static.a, libcudadevrt.a\n Linux : libcudart.so, libcudart_static.a, libcudadevrt.a\n Android : libcudart.so, libcudart_static.a, libcudadevrt.a\n\nComponent : CUDA FFT Library\n Windows : cufft.dll, cufftw.dll\n Mac OSX : libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a\n Linux : libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a\n Android : libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a\n\nComponent : CUDA BLAS Library\n Windows : cublas.dll, cublas_device.lib\n Mac OSX : libcublas.dylib, libcublas_static.a, libcublas_device.a\n Linux : libcublas.so, libcublas_static.a, libcublas_device.a\n Android : libcublas.so, libcublas_static.a, libcublas_device.a\n\nComponent : NVIDIA \"Drop-in\" BLAS Library\n Windows : nvblas.dll\n Mac OSX : libnvblas.dylib\n Linux : libnvblas.so\n\nComponent : CUDA Sparse Matrix Library\n Windows : cusparse.dll\n Mac OSX : libcusparse.dylib, libcusparse_static.a\n Linux : libcusparse.so, libcusparse_static.a\n Android : libcusparse.so, libcusparse_static.a\n\nComponent : CUDA Linear Solver Library\n Windows : cusolver.dll\n Mac OSX : libcusolver.dylib, libcusolver_static.a\n Linux : libcusolver.so, libcusolver_static.a\n Android : libcusolver.so, libcusolver_static.a\n\nComponent : CUDA Random Number Generation Library\n Windows : curand.dll\n Mac OSX : libcurand.dylib, libcurand_static.a\n Linux : libcurand.so, libcurand_static.a\n Android : libcurand.so, libcurand_static.a\n\nComponent : NVIDIA Performance Primitives Library\n Windows : nppc.dll, nppi.dll, npps.dll\n Mac OSX : libnppc.dylib, libnppi.dylib, libnpps.dylib, libnppc_static.a, libnpps_static.a, libnppi_static.a\n Linux : libnppc.so, libnppi.so, libnpps.so, libnppc_static.a, libnpps_static.a, libnppi_static.a\n Android : libnppc.so, libnppi.so, libnpps.so, libnppc_static.a, libnpps_static.a, libnppi_static.a\n\nComponent : Internal common library required for statically linking to cuBLAS, cuSPARSE, cuFFT, cuRAND and NPP\n Mac OSX : libculibos.a\n Linux : libculibos.a\n\nComponent : NVIDIA Runtime Compilation Library\n Windows : nvrtc.dll, nvrtc-builtins.dll\n Mac OSX : libnvrtc.dylib, libnvrtc-builtins.dylib\n Linux : libnvrtc.so, libnvrtc-builtins.so\n\nComponent : NVIDIA Optimizing Compiler Library\n Windows : nvvm.dll\n Mac OSX : libnvvm.dylib\n Linux : libnvvm.so\n\nComponent : NVIDIA Common Device Math Functions Library\n Windows : libdevice.compute_20.bc, libdevice.compute_30.bc, libdevice.compute_35.bc\n Mac OSX : libdevice.compute_20.bc, libdevice.compute_30.bc, libdevice.compute_35.bc\n Linux : libdevice.compute_20.bc, libdevice.compute_30.bc, libdevice.compute_35.bc\n\nComponent : CUDA Occupancy Calculation Header Library\n All : cuda_occupancy.h\n\nComponent : Profiling Tools Interface Library\n Windows : cupti.dll\n Mac OSX : libcupti.dylib\n Linux : libcupti.so\n \n\n\n1.9. Attachment B\n\n\nAdditional Licensing Obligations\n\nThe following third party components included in the SOFTWARE\nare licensed to Licensee pursuant to the following terms and\nconditions:\n\n 1. Licensee's use of the GDB third party component is\n subject to the terms and conditions of GNU GPL v3:\n\n This product includes copyrighted third-party software licensed\n under the terms of the GNU General Public License v3 (\"GPL v3\").\n All third-party software packages are copyright by their respective\n authors. GPL v3 terms and conditions are hereby incorporated into\n the Agreement by this reference: http://www.gnu.org/licenses/gpl.txt\n\n Consistent with these licensing requirements, the software\n listed below is provided under the terms of the specified\n open source software licenses. To obtain source code for\n software provided under licenses that require\n redistribution of source code, including the GNU General\n Public License (GPL) and GNU Lesser General Public License\n (LGPL), contact oss-requests@nvidia.com. This offer is\n valid for a period of three (3) years from the date of the\n distribution of this product by NVIDIA CORPORATION.\n\n Component License\n CUDA-GDB GPL v3 \n\n 2. Licensee represents and warrants that any and all third\n party licensing and/or royalty payment obligations in\n connection with Licensee's use of the H.264 video codecs\n are solely the responsibility of Licensee.\n\n 3. Licensee's use of the Thrust library is subject to the\n terms and conditions of the Apache License Version 2.0.\n All third-party software packages are copyright by their\n respective authors. Apache License Version 2.0 terms and\n conditions are hereby incorporated into the Agreement by\n this reference.\n http://www.apache.org/licenses/LICENSE-2.0.html\n\n In addition, Licensee acknowledges the following notice:\n Thrust includes source code from the Boost Iterator,\n Tuple, System, and Random Number libraries.\n\n Boost Software License - Version 1.0 - August 17th, 2003\n . . . .\n \n Permission is hereby granted, free of charge, to any person or \n organization obtaining a copy of the software and accompanying \n documentation covered by this license (the \"Software\") to use, \n reproduce, display, distribute, execute, and transmit the Software, \n and to prepare derivative works of the Software, and to permit \n third-parties to whom the Software is furnished to do so, all \n subject to the following:\n \n The copyright notices in the Software and this entire statement, \n including the above license grant, this restriction and the following \n disclaimer, must be included in all copies of the Software, in whole \n or in part, and all derivative works of the Software, unless such \n copies or derivative works are solely in the form of machine-executable \n object code generated by a source language processor.\n \n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, \n EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF \n MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND \n NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR \n ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR \n OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING \n FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR \n OTHER DEALINGS IN THE SOFTWARE. \n\n 4. Licensee's use of the LLVM third party component is\n subject to the following terms and conditions:\n\n ======================================================\n LLVM Release License\n ======================================================\n University of Illinois/NCSA\n Open Source License\n \n Copyright (c) 2003-2010 University of Illinois at Urbana-Champaign.\n All rights reserved.\n \n Developed by:\n \n LLVM Team\n \n University of Illinois at Urbana-Champaign\n \n http://llvm.org\n \n Permission is hereby granted, free of charge, to any person obtaining a copy\n of this software and associated documentation files (the \"Software\"), to \n deal with the Software without restriction, including without limitation the\n rights to use, copy, modify, merge, publish, distribute, sublicense, and/or \n sell copies of the Software, and to permit persons to whom the Software is \n furnished to do so, subject to the following conditions:\n \n * Redistributions of source code must retain the above copyright notice, \n this list of conditions and the following disclaimers.\n \n * Redistributions in binary form must reproduce the above copyright \n notice, this list of conditions and the following disclaimers in the \n documentation and/or other materials provided with the distribution.\n \n * Neither the names of the LLVM Team, University of Illinois at Urbana-\n Champaign, nor the names of its contributors may be used to endorse or\n promote products derived from this Software without specific prior \n written permission.\n \n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, \n FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL \n THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR \n OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,\n ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER\n DEALINGS WITH THE SOFTWARE. \n\n 5. Licensee's use of the PCRE third party component is\n subject to the following terms and conditions:\n\n ------------\n PCRE LICENCE\n ------------\n PCRE is a library of functions to support regular expressions whose syntax\n and semantics are as close as possible to those of the Perl 5 language.\n Release 8 of PCRE is distributed under the terms of the \"BSD\" licence, as\n specified below. The documentation for PCRE, supplied in the \"doc\" \n directory, is distributed under the same terms as the software itself. The\n basic library functions are written in C and are freestanding. Also \n included in the distribution is a set of C++ wrapper functions, and a just-\n in-time compiler that can be used to optimize pattern matching. These are \n both optional features that can be omitted when the library is built.\n \n THE BASIC LIBRARY FUNCTIONS\n ---------------------------\n Written by: Philip Hazel\n Email local part: ph10\n Email domain: cam.ac.uk\n University of Cambridge Computing Service,\n Cambridge, England.\n Copyright (c) 1997-2012 University of Cambridge\n All rights reserved.\n \n PCRE JUST-IN-TIME COMPILATION SUPPORT\n -------------------------------------\n Written by: Zoltan Herczeg\n Email local part: hzmester\n Emain domain: freemail.hu\n Copyright(c) 2010-2012 Zoltan Herczeg\n All rights reserved.\n \n STACK-LESS JUST-IN-TIME COMPILER\n --------------------------------\n Written by: Zoltan Herczeg\n Email local part: hzmester\n Emain domain: freemail.hu\n Copyright(c) 2009-2012 Zoltan Herczeg\n All rights reserved.\n \n THE C++ WRAPPER FUNCTIONS\n -------------------------\n Contributed by: Google Inc.\n Copyright (c) 2007-2012, Google Inc.\n All rights reserved.\n \n THE \"BSD\" LICENCE\n -----------------\n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are met:\n \n * Redistributions of source code must retain the above copyright notice, \n this list of conditions and the following disclaimer.\n \n * Redistributions in binary form must reproduce the above copyright \n notice, this list of conditions and the following disclaimer in the \n documentation and/or other materials provided with the distribution.\n \n * Neither the name of the University of Cambridge nor the name of Google \n Inc. nor the names of their contributors may be used to endorse or \n promote products derived from this software without specific prior \n written permission.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"\n AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \n IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE \n ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \n LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \n CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \n SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS \n INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN \n CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) \n ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE \n POSSIBILITY OF SUCH DAMAGE. \n\n 6. Some of the cuBLAS library routines were written by or\n derived from code written by Vasily Volkov and are subject\n to the Modified Berkeley Software Distribution License as\n follows:\n\n Copyright (c) 2007-2009, Regents of the University of California\n \n All rights reserved.\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimer in the documentation and/or other materials provided\n with the distribution.\n * Neither the name of the University of California, Berkeley nor\n the names of its contributors may be used to endorse or promote\n products derived from this software without specific prior\n written permission.\n \n THIS SOFTWARE IS PROVIDED BY THE AUTHOR \"AS IS\" AND ANY EXPRESS OR\n IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\n WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\n DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,\n INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES\n (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR\n SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)\n HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,\n STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING\n IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE\n POSSIBILITY OF SUCH DAMAGE. \n\n 7. Some of the cuBLAS library routines were written by or\n derived from code written by Davide Barbieri and are\n subject to the Modified Berkeley Software Distribution\n License as follows:\n\n Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.\n \n All rights reserved.\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimer in the documentation and/or other materials provided\n with the distribution.\n * The name of the author may not be used to endorse or promote\n products derived from this software without specific prior\n written permission.\n \n THIS SOFTWARE IS PROVIDED BY THE AUTHOR \"AS IS\" AND ANY EXPRESS OR\n IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\n WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\n DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,\n INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES\n (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR\n SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)\n HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,\n STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING\n IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE\n POSSIBILITY OF SUCH DAMAGE. \n\n 8. Some of the cuBLAS library routines were derived from\n code developed by the University of Tennessee and are\n subject to the Modified Berkeley Software Distribution\n License as follows:\n\n Copyright (c) 2010 The University of Tennessee.\n \n All rights reserved.\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimer listed in this license in the documentation and/or\n other materials provided with the distribution.\n * Neither the name of the copyright holders nor the names of its\n contributors may be used to endorse or promote products derived\n from this software without specific prior written permission.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \n\n 9. Some of the cuBLAS library routines were written by or\n derived from code written by Jonathan Hogg and are subject\n to the Modified Berkeley Software Distribution License as\n follows:\n\n Copyright (c) 2012, The Science and Technology Facilities Council (STFC).\n \n All rights reserved.\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimer in the documentation and/or other materials provided\n with the distribution.\n * Neither the name of the STFC nor the names of its contributors\n may be used to endorse or promote products derived from this\n software without specific prior written permission.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE\n LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR\n CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF\n SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR\n BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,\n WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE\n OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN\n IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \n\n 10. Some of the cuBLAS library routines were written by or\n derived from code written by Ahmad M. Abdelfattah, David\n Keyes, and Hatem Ltaief, and are subject to the Apache\n License, Version 2.0, as follows:\n\n -- (C) Copyright 2013 King Abdullah University of Science and Technology\n Authors:\n Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)\n David Keyes (david.keyes@kaust.edu.sa)\n Hatem Ltaief (hatem.ltaief@kaust.edu.sa)\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions\n are met:\n \n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above copyright\n notice, this list of conditions and the following disclaimer in the\n documentation and/or other materials provided with the distribution.\n * Neither the name of the King Abdullah University of Science and\n Technology nor the names of its contributors may be used to endorse \n or promote products derived from this software without specific prior \n written permission.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE \n\n 11. Some of the cuSPARSE library routines were written by or\n derived from code written by Li-Wen Chang and are subject\n to the NCSA Open Source License as follows:\n\n Copyright (c) 2012, University of Illinois.\n \n All rights reserved.\n \n Developed by: IMPACT Group, University of Illinois, http://impact.crhc.illinois.edu\n \n Permission is hereby granted, free of charge, to any person obtaining\n a copy of this software and associated documentation files (the\n \"Software\"), to deal with the Software without restriction, including\n without limitation the rights to use, copy, modify, merge, publish,\n distribute, sublicense, and/or sell copies of the Software, and to\n permit persons to whom the Software is furnished to do so, subject to\n the following conditions:\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimers in the documentation and/or other materials provided\n with the distribution.\n * Neither the names of IMPACT Group, University of Illinois, nor\n the names of its contributors may be used to endorse or promote\n products derived from this Software without specific prior\n written permission.\n \n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT\n HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\n IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR\n IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE\n SOFTWARE. \n\n 12. Some of the cuRAND library routines were written by or\n derived from code written by Mutsuo Saito and Makoto\n Matsumoto and are subject to the following license:\n\n Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima\n University. All rights reserved.\n \n Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima\n University and University of Tokyo. All rights reserved.\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimer in the documentation and/or other materials provided\n with the distribution.\n * Neither the name of the Hiroshima University nor the names of\n its contributors may be used to endorse or promote products\n derived from this software without specific prior written\n permission.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \n\n 13. Some of the cuRAND library routines were derived from\n code developed by D. E. Shaw Research and are subject to\n the following license:\n\n Copyright 2010-2011, D. E. Shaw Research.\n \n All rights reserved.\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions, and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions, and the following\n disclaimer in the documentation and/or other materials provided\n with the distribution.\n * Neither the name of D. E. Shaw Research nor the names of its\n contributors may be used to endorse or promote products derived\n from this software without specific prior written permission.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \n\n 14. Some of the Math library routines were written by or\n derived from code developed by Norbert Juffa and are\n subject to the following license:\n\n Copyright (c) 2015-2017, Norbert Juffa\n All rights reserved.\n \n Redistribution and use in source and binary forms, with or without \n modification, are permitted provided that the following conditions\n are met:\n \n 1. Redistributions of source code must retain the above copyright \n notice, this list of conditions and the following disclaimer.\n \n 2. Redistributions in binary form must reproduce the above copyright\n notice, this list of conditions and the following disclaimer in the\n documentation and/or other materials provided with the distribution.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \n \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT \n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT \n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT \n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \n\n 15. Some of the cuBLAS library routines uses code from\n OpenAI, which is subject to the following license:\n\n License URL \n https://github.com/openai/openai-gemm/blob/master/LICENSE\n \n License Text \n The MIT License\n \n Copyright (c) 2016 OpenAI (http://openai.com), 2016 Google Inc.\n \n Permission is hereby granted, free of charge, to any person obtaining a copy\n of this software and associated documentation files (the \"Software\"), to deal\n in the Software without restriction, including without limitation the rights\n to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n copies of the Software, and to permit persons to whom the Software is\n furnished to do so, subject to the following conditions:\n \n The above copyright notice and this permission notice shall be included in\n all copies or substantial portions of the Software.\n \n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE. \n\n 16. Licensee's use of the lz4 third party component is\n subject to the following terms and conditions:\n\n Copyright (C) 2011-2013, Yann Collet.\n BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)\n \n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n \n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following disclaimer\n in the documentation and/or other materials provided with the\n distribution.\n \n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \n\n 17. The NPP library uses code from the Boost Math Toolkit,\n and is subject to the following license:\n\n Boost Software License - Version 1.0 - August 17th, 2003\n . . . .\n \n Permission is hereby granted, free of charge, to any person or \n organization obtaining a copy of the software and accompanying \n documentation covered by this license (the \"Software\") to use, \n reproduce, display, distribute, execute, and transmit the Software, \n and to prepare derivative works of the Software, and to permit \n third-parties to whom the Software is furnished to do so, all \n subject to the following:\n \n The copyright notices in the Software and this entire statement, \n including the above license grant, this restriction and the following \n disclaimer, must be included in all copies of the Software, in whole \n or in part, and all derivative works of the Software, unless such \n copies or derivative works are solely in the form of machine-executable \n object code generated by a source language processor.\n \n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, \n EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF \n MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND \n NON-INFRINGEMENT. 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By\ndownloading, installing, copying, or otherwise using the\nSOFTWARE, you agree to be bound by the terms of this LICENSE.\nIf you do not agree to the terms of this LICENSE, do not\ndownload the SOFTWARE.\n\n\nRECITALS:\n---------\n\nUse of NVIDIA's products requires three elements: the\nSOFTWARE, the hardware on a graphics controller board, and a\npersonal computer (collectively, such hardware and personal\ncomputer is defined herein as \"CUSTOMER SYSTEM\"). The SOFTWARE\nis protected by copyright laws and international copyright\ntreaties, as well as other intellectual property laws and\ntreaties. The SOFTWARE is not sold, and instead is only\nlicensed for use, strictly in accordance with this document.\nThe hardware is protected by various patents, and is sold, but\nthis LICENSE does not cover that sale, since it may not\nnecessarily be sold as a package with the SOFTWARE. This\nLICENSE sets forth the terms and conditions of the SOFTWARE\nLICENSE only.\n\n\n3.1. Definitions\n\n\n3.1.1. Customer\n\nCustomer means the entity or individual that downloads and/or\ninstalls the SOFTWARE.\n\n\n3.2. Grant of License\n\n\n3.2.1. Rights and Limitations of Grant\n\nProvided Customer complies with the terms in this LICENSE,\nNVIDIA hereby grants Customer the following non-exclusive,\nnon-transferable right to use the SOFTWARE in the manner and\nfor the purposes described in the associated printed\nmaterials, with the following limitations:\n\n\n3.2.1.1. Rights\n\nCustomer may install and use multiple copies of the SOFTWARE\non a shared computer or concurrently on different computers,\nand make multiple back-up copies of the SOFTWARE, solely for\nCustomer's use within Customer's Enterprise. \"Enterprise\"\nshall mean individual use by Customer or any legal entity\n(such as a corporation or university) and the subsidiaries it\nowns by more than fifty percent (50%).\n\n\n3.2.1.2. Limitations\n\nNo Reverse Engineering\n\nCustomer may not reverse engineer, decompile, or disassemble\nthe SOFTWARE, nor attempt in any other manner to obtain the\nsource code. You may not remove any copyright notices from the\nSOFTWARE. The SOFTWARE is licensed as a single product. Its\ncomponent parts may not be separated for use on more than one\ncomputer, nor otherwise used separately from the other parts.\n\nNo Rental\n\nCustomer may not rent or lease the SOFTWARE to someone else.\n\n\n3.2.2. Additional Information\n\n7-Zip. The SOFTWARE includes the 7-Zip software program\n(\"7-Zip\"). Use of the source code for 7-Zip is subject to the\nterms and conditions at www.7-zip.org.\n\n\n3.3. Consent to Collection and Use of Information\n\nCustomer hereby acknowledges that the SOFTWARE accesses and\ncollects non-personally identifiable information about\nCustomer and CUSTOMER SYSTEM as well as configures CUSTOMER\nSYSTEM in order to (a) properly optimize such system for use\nwith the SOFTWARE, (b) deliver content through the SOFTWARE,\nand (c) improve NVIDIA products and services. Information\ncollected by the SOFTWARE includes, but is not limited to,\nCUSTOMER SYSTEM'S (a) hardware configuration and ID, (b)\noperating system and driver configuration, (c) installed games\nand applications, (d) games and applications settings,\nperformance, and usage data, and (e) usage metrics of the\nSOFTWARE. To the extent that Customer uses the SOFTWARE,\nCustomer hereby consents to all of the foregoing, and\nrepresents and warrants that Customer has the right to grant\nsuch consent. In addition, Customer agrees that Customer is\nsolely responsible for maintaining appropriate data backups\nand system restore points for CUSTOMER SYSTEM, and that NVIDIA\nwill have no responsibility for any damage or loss to CUSTOMER\nSYSTEM (including loss of data or access) arising from or\nrelating to (a) any changes to the configuration, application\nsettings, environment variables, registry, drivers, BIOS, or\nother attributes of CUSTOMER SYSTEM (or any part of CUSTOMER\nSYSTEM) initiated through the SOFTWARE; or (b) installation of\nany SOFTWARE or third party software patches initiated through\nthe SOFTWARE. The SOFTWARE may contain links to websites and\nservices. We encourage you to review the privacy statements on\nthose sites and services that you choose to visit so that you\ncan understand how they may collect, use and share your\npersonal information. NVIDIA is not responsible for the\nprivacy statements or practices of sites and services\ncontrolled by other companies or organizations.\n\nCustomer and CUSTOMER SYSTEM information collection rules can\nbe configured on the \"Preferences\" tab of GeForce Experience.\nFor more information on NVIDIA's collection and use of\ninformation policies for this SOFTWARE, visit\nhttp://www.geforce.com/drivers/geforce-experience/faq.\n\nCustomer represents and warrants that the non-personally\nidentifiable information that Customer has furnished in\nconnection with its registration for the SOFTWARE is complete\nand accurate. Customer also acknowledges that from time to\ntime, NVIDIA may collect, use, and disclose such information\nabout Customer and/or Customer's system in connection with the\nSOFTWARE in accordance with NVIDIA's privacy policy, available\nat URL http://www.nvidia.com/object/privacy_policy.html.\n\n\n3.4. Termination\n\nThis LICENSE will automatically terminate if Customer fails to\ncomply with any of the terms and conditions hereof. In such\nevent, Customer must destroy all copies of the SOFTWARE and\nall of its component parts.\n\nDefensive Suspension. If Customer commences or participates in\nany legal proceeding against NVIDIA, then NVIDIA may, in its\nsole discretion, suspend or terminate all license grants and\nany other rights provided under this LICENSE during the\npendency of such legal proceedings.\n\n\n3.5. Copyright\n\nAll title and copyrights in and to the SOFTWARE (including but\nnot limited to all images, photographs, animations, video,\naudio, music, text, and other information incorporated into\nthe SOFTWARE), the accompanying printed materials, and any\ncopies of the SOFTWARE, are owned by NVIDIA, or its licensors\nor suppliers. The SOFTWARE is protected by copyright laws and\ninternational treaty provisions. Accordingly, Customer is\nrequired to treat the SOFTWARE like any other copyrighted\nmaterial, except as otherwise allowed pursuant to this LICENSE\nand that it may make one copy of the SOFTWARE solely for\nbackup or archive purposes. The algorithms, structure,\norganization and source code of the Software are the valuable\ntrade secrets and confidential information of NVIDIA. Except\nas otherwise expressly provided herein, neither this LICENSE\nnor NVIDIA grants Customer any express or implied right under\nany NVIDIA patents, copyrights, trademarks, or other\nintellectual property rights in the SOFTWARE, and all rights,\ntitle and interest in and to the SOFTWARE not expressly\ngranted are reserved by NVIDIA or its licensors or suppliers.\n\n\n3.6. Applicable Law\n\nThis LICENSE shall be deemed to have been made in, and shall\nbe construed pursuant to, the laws of the State of Delaware.\nThe United Nations Convention on Contracts for the\nInternational Sale of Goods is specifically disclaimed. The\nstate and/or federal courts residing in Santa Clara County,\nCalifornia shall have exclusive jurisdiction over any dispute\nor claim arising out of this Agreement. Customer may not\nexport the SOFTWARE in violation of applicable export laws and\nregulations.\n\n\n3.7. Disclaimer of Warranties and Limitations on Liability\n\n\n3.7.1. No Warranties\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND TO THE MAXIMUM EXTENT\nPERMITTED BY APPLICABLE LAW, NVIDIA AND ITS SUPPLIERS DISCLAIM\nALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT\nLIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY,\nNONINFRINGEMENT, TITLE AND FITNESS FOR A PARTICULAR PURPOSE.\nWithout limiting the foregoing, you are solely responsible for\ndetermining and verifying that the SOFTWARE that you obtain\nand install is the appropriate version for your model of\ngraphics controller board, operating system, and computer\nhardware.\n\n\n3.7.2. No Liability for Consequential Damages\n\nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT\nSHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT,\nSPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES\nWHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF\nBUSINESS PROFITS, LOSS OF DATA, BUSINESS INTERRUPTION, LOSS OF\nBUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT\nOF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA\nHAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME\nJURISDICTIONS PROHIBIT EXCLUSION OR LIMITATION OF LIABILITY\nFOR IMPLIED WARRANTIES OR CONSEQUENTIAL OR INCIDENTAL DAMAGES,\nSO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. YOU MAY ALSO\nHAVE OTHER LEGAL RIGHTS THAT VARY FROM JURISDICTION TO\nJURISDICTION. NOTWITHSTANDING THE FOREGOING, NVIDIA'S\nAGGREGATE LIABILITY ARISING OUT OF THIS LICENSE AGREEMENT\nSHALL NOT EXCEED ONE THOUSAND UNITED STATES DOLLARS\n(USD$1000).\n\n\n3.8. Miscellaneous\n\nIf any provision of this LICENSE is inconsistent with, or\ncannot be fully enforced under, the law, such provision will\nbe construed as limited to the extent necessary to be\nconsistent with and fully enforceable under the law. This\nLICENSE is the final, complete and exclusive agreement between\nthe parties relating to the subject matter hereof, and\nsupersedes all prior or contemporaneous understandings and\nagreements relating to such subject matter, whether oral or\nwritten. This LICENSE may only be modified in writing signed\nby an authorized officer of NVIDIA. Customer agrees that it\nwill not ship, transfer or export the SOFTWARE into any\ncountry, or use the SOFTWARE in any manner, prohibited by the\nUnited States Bureau of Industry and Security or any export\nlaws, restrictions or regulations.\n\n\n4. NVIDIA Driver License for Customer Use of NVIDIA Software\non Linux and Mac OSX\n------------------------------------------------------------\n\n\nIMPORTANT NOTICE -- READ CAREFULLY:\n-----------------------------------\n\nThis License For Customer Use of NVIDIA Software (\"LICENSE\")\nis the agreement which governs use of the software of NVIDIA\nCorporation and its subsidiaries (\"NVIDIA\") downloadable\nherefrom, including computer software and associated printed\nmaterials (\"SOFTWARE\"). By downloading, installing, copying,\nor otherwise using the SOFTWARE, you agree to be bound by the\nterms of this LICENSE. If you do not agree to the terms of\nthis LICENSE, do not download the SOFTWARE.\n\n\nRECITALS:\n---------\n\nUse of NVIDIA's products requires three elements: the\nSOFTWARE, the hardware on a graphics controller board, and a\npersonal computer. The SOFTWARE is protected by copyright laws\nand international copyright treaties, as well as other\nintellectual property laws and treaties. The SOFTWARE is not\nsold, and instead is only licensed for use, strictly in\naccordance with this document. The hardware is protected by\nvarious patents, and is sold, but this agreement does not\ncover that sale, since it may not necessarily be sold as a\npackage with the SOFTWARE. This agreement sets forth the terms\nand conditions of the SOFTWARE LICENSE only.\n\n\n4.1. DEFINITIONS\n\n\n4.1.1. Customer\n\nCustomer means the entity or individual that downloads the\nSOFTWARE.\n\n\n4.2. GRANT OF LICENSE\n\n\n4.2.1. Rights and Limitations of Grant\n\nNVIDIA hereby grants Customer the following non-exclusive,\nnon-transferable right to use the SOFTWARE, with the following\nlimitations:\n\n\n4.2.1.1. Rights\n\nCustomer may install and use multiple copies of the SOFTWARE\non a shared computer or concurrently on different computers,\nand make multiple back-up copies of the SOFTWARE, solely for\nCustomer's use within Customer's Enterprise. \"Enterprise\"\nshall mean individual use by Customer or any legal entity\n(such as a corporation or university) and the subsidiaries it\nowns by more than fifty percent (50%).\n\n\n4.2.1.2. Linux/FreeBSD Exception\n\nNotwithstanding the foregoing terms of Section 4.2.1.1,\nSOFTWARE designed exclusively for use on the Linux or FreeBSD\noperating systems, or other operating systems derived from the\nsource code to these operating systems, may be copied and\nredistributed, provided that the binary files thereof are not\nmodified in any way (except for unzipping of compressed\nfiles).\n\n\n4.2.1.3. Limitations\n\nNo Reverse Engineering\n\nCustomer may not reverse engineer, decompile, or disassemble\nthe SOFTWARE, nor attempt in any other manner to obtain the\nsource code.\n\nNo Separation of Components\n\nThe SOFTWARE is licensed as a single product. Its component\nparts may not be separated for use on more than one computer,\nnor otherwise used separately from the other parts.\n\nNo Rental\n\nCustomer may not rent or lease the SOFTWARE to someone else.\n\n\n4.3. TERMINATION\n\nThis LICENSE will automatically terminate if Customer fails to\ncomply with any of the terms and conditions hereof. In such\nevent, Customer must destroy all copies of the SOFTWARE and\nall of its component parts.\n\nDefensive Suspension. If Customer commences or participates in\nany legal proceeding against NVIDIA, then NVIDIA may, in its\nsole discretion, suspend or terminate all license grants and\nany other rights provided under this LICENSE during the\npendency of such legal proceedings.\n\n\n4.4. COPYRIGHT\n\nAll title and copyrights in and to the SOFTWARE (including but\nnot limited to all images, photographs, animations, video,\naudio, music, text, and other information incorporated into\nthe SOFTWARE), the accompanying printed materials, and any\ncopies of the SOFTWARE, are owned by NVIDIA, or its suppliers.\nThe SOFTWARE is protected by copyright laws and international\ntreaty provisions. Accordingly, Customer is required to treat\nthe SOFTWARE like any other copyrighted material, except as\notherwise allowed pursuant to this LICENSE and that it may\nmake one copy of the SOFTWARE solely for backup or archive\npurposes.\n\n\n4.5. APPLICABLE LAW\n\nThis agreement shall be deemed to have been made in, and shall\nbe construed pursuant to, the laws of the State of California.\n\n\n4.6. DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY\n\n\n4.6.1. No Warranties\n\nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE\nSOFTWARE IS PROVIDED \"AS IS\" AND NVIDIA AND ITS SUPPLIERS\nDISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING,\nBUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND\nFITNESS FOR A PARTICULAR PURPOSE.\n\n\n4.6.2. No Liability for Consequential Damages\n\nTO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT\nSHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL,\nINCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER\n(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS\nPROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,\nOR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR\nINABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED\nOF THE POSSIBILITY OF SUCH DAMAGES.\n\n\n4.7. MISCELLANEOUS\n\nThe United Nations Convention on Contracts for the\nInternational Sale of Goods is specifically disclaimed. If any\nprovision of this LICENSE is inconsistent with, or cannot be\nfully enforced under, the law, such provision will be\nconstrued as limited to the extent necessary to be consistent\nwith and fully enforceable under the law. This agreement is\nthe final, complete and exclusive agreement between the\nparties relating to the subject matter hereof, and supersedes\nall prior or contemporaneous understandings and agreements\nrelating to such subject matter, whether oral or written.\nCustomer agrees that it will not ship, transfer or export the\nSOFTWARE into any country, or use the SOFTWARE in any manner,\nprohibited by the United States Bureau of Export\nAdministration or any export laws, restrictions or\nregulations. This LICENSE may only be modified in writing\nsigned by an authorized officer of NVIDIA.\n\n\n5. NVIDIA Nsight Development Platform, Visual Studio Edition\nSoftware License Agreement (Windows only)\n------------------------------------------------------------\n\n\nIMPORTANT - READ BEFORE COPYING, INSTALLING OR USING\n----------------------------------------------------\n\nDo not use or load this software and any associated materials\nprovided by NVIDIA on its extranet (collectively the\n\"Software\") until You have carefully read the following terms\nand conditions. By loading or using the Software, You agree to\nfully comply with the terms and conditions of this Software\nLicense Agreement (\"Agreement\") by and between NVIDIA\nCorporation, a Delaware corporation with its principal place\nof business at 2701 San Tomas Expressway, Santa Clara,\nCalifornia 95050 U.S.A. (\"NVIDIA\"), and You. If You do not\nwish to so agree, do not install or use the Software.\n\nFor the purposes of this Agreement:\n\n\"Licensee,\" \"You\" and/or \"Your\" shall mean, collectively and\nindividually, Original Equipment Manufacturers, Independent\nHardware Vendors, Independent Software Vendors, and End-Users\nof the Software pursuant to the terms and conditions of this\nAgreement.\n\n\"Intellectual Property Rights\" shall mean all proprietary\nrights, including all patents, trademarks, copyrights,\nknow-how, trade secrets, mask works, including all\napplications and registrations thereto, and any other similar\nprotected rights in any country.\n\n\n5.1. Grant of License\n\nNVIDIA agrees to provide the Software and any associated\nmaterials pursuant to this Agreement. Subject to the terms of\nthis Agreement, NVIDIA grants to You a nonexclusive,\ntransferable, worldwide, revocable, limited, royalty-free,\nfully paid-up license under NVIDIA's copyrights to install,\ndeploy, use, have used execute, reproduce, display, perform,\nrun, the object code of the Software, to create Your products\nto interoperate with NVIDIA hardware and software.\n\nUnless otherwise authorized in the Agreement, You shall not\notherwise assign, sublicense, lease, or in any other way\ntransfer or disclose Software to any third party. Unless\notherwise authorized in the Agreement, You shall not reverse-\ncompile, disassemble, reverse-engineer, or in any manner\nattempt to derive the source code of the Software from the\nobject code portions of the Software.\n\nExcept as expressly stated in this Agreement, no license or\nright is granted to You directly or by implication,\ninducement, estoppels or otherwise. NVIDIA shall have the\nright to inspect or have an independent auditor inspect Your\nrelevant records to verify Your compliance with the terms and\nconditions of this Agreement.\n\n\n5.2. Confidentiality\n\nIf applicable, any exchange of Confidential Information (as\ndefined in the NDA) shall be made pursuant to the terms and\nconditions of a separately signed Non-Disclosure Agreement\n(\"NDA\") by and between NVIDIA and You. For the sake of\nclarity, You agree that (a) the Software; and (b) Your use of\nthe Software/participation in the Software's pre-production\nrelease is considered Confidential Information of NVIDIA.\n\nIf You wish to have a third party consultant or subcontractor\n(\"Contractor\") perform work on Your behalf which involves\naccess to or use of Software, You shall obtain a written\nconfidentiality agreement from the Contractor which contains\nterms and obligations with respect to access to or use of\nSoftware no less restrictive than those set forth in this\nAgreement and excluding any distribution or sublicense rights,\nand use for any other purpose than permitted in this\nAgreement. Otherwise, You shall not disclose the terms or\nexistence of this Agreement or use NVIDIA's name in any\npublications, advertisements, or other announcements without\nNVIDIA's prior written consent. Unless otherwise provided in\nthis Agreement, You do not have any rights to use any NVIDIA\ntrademarks or logos.\n\n\n5.3. Ownership of Software and Intellectual Property Rights\n\nAll rights, title and interest to all copies of the Software\nremain with NVIDIA, subsidiaries, licensors, or its suppliers.\nThe Software is copyrighted and protected by the laws of the\nUnited States and other countries, and international treaty\nprovisions. You may not remove any copyright notices from the\nSoftware. NVIDIA may make changes to the Software, or to items\nreferenced therein, at any time and without notice, but is not\nobligated to support or update the Software. Except as\notherwise expressly provided, NVIDIA grants no express or\nimplied right under any NVIDIA patents, copyrights,\ntrademarks, or other intellectual property rights.\n\nYou have no obligation to give NVIDIA any suggestions,\ncomments or other feedback (\"Feedback\") relating to the\nSoftware. However, NVIDIA may use and include any Feedback\nthat You voluntarily provide to improve the Software or other\nrelated NVIDIA technologies. Accordingly, if You provide\nFeedback, You agree NVIDIA and its licensees may freely use,\nreproduce, license, distribute, and otherwise commercialize\nthe Feedback in the Software or other related technologies\nwithout the payment of any royalties or fees. You also agree\nthat the Software may collect application specific session\ndata and target device information that shall be sent to\nNVIDIA, solely for use by NVIDIA in improving the Software.\n\n\n5.4. No Warranties\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" WITHOUT ANY EXPRESS OR\nIMPLIED WARRANTY OF ANY KIND, INCLUDING WARRANTIES OF\nMERCHANTABILITY, NONINFRINGEMENT, OR FITNESS FOR A PARTICULAR\nPURPOSE. NVIDIA does not warrant or assume responsibility for\nthe accuracy or completeness of any information, text,\ngraphics, links or other items contained within the Software.\nNVIDIA does not represent that errors or other defects will be\nidentified or corrected.\n\n\n5.5. Limitation of Liability\n\nEXCEPT WITH RESPECT TO THE MISUSE OF THE OTHER PARTY'S\nINTELLECTUAL PROPERTY OR DISCLOSURE OF THE OTHER PARTY'S\nCONFIDENTIAL INFORMATION IN BREACH OF THIS AGREEMENT, IN NO\nEVENT SHALL NVIDIA, SUBSIDIARIES, LICENSORS, OR ITS SUPPLIERS\nBE LIABLE FOR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT\nLIMITATION, INDIRECT, LOST PROFITS, CONSEQUENTIAL, BUSINESS\nINTERRUPTION OR LOST INFORMATION) ARISING OUT OF THE USE OF OR\nINABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED\nOF THE POSSIBILITY OF SUCH DAMAGES. SOME JURISDICTIONS\nPROHIBIT EXCLUSION OR LIMITATION OF LIABILITY FOR IMPLIED\nWARRANTIES OR CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE\nABOVE LIMITATION MAY NOT APPLY TO YOU. YOU MAY ALSO HAVE OTHER\nLEGAL RIGHTS THAT VARY FROM JURISDICTION TO JURISDICTION.\nNOTWITHSTANDING THE FOREGOING, NVIDIA'S AGGREGATE LIABILITY\nARISING OUT OF THIS AGREEMENT SHALL NOT EXCEED ONE HUNDRED\nUNITED STATES DOLLARS (USD$100).\n\n\n5.6. Term\n\nThis Agreement and the licenses granted hereunder shall be\neffective as of the date You install/download the Software\n(\"Effective Date\") and continue perpetually, unless terminated\nearlier in accordance with the \"Termination\" provision of this\nAgreement.\n\n\n5.7. Termination\n\nNVIDIA may terminate this Agreement at any time if You violate\nits terms. Upon termination, You will immediately destroy the\nSoftware or return all copies of the Software to NVIDIA, and\ncertify to NVIDIA in writing that such actions have been\ncompleted.\n\n\n5.8. Miscellaneous\n\n\n5.8.1. Survival\n\nThose provisions in this Agreement, which by their nature need\nto survive the termination or expiration of this Agreement,\nshall survive termination or expiration of the Agreement,\nincluding but not limited to Section 5.2, Section 5.3,\nSection 5.4, Section 5.5, Section 5.7, and Section 5.8.\n\n\n5.8.2. Applicable Laws\n\nClaims arising under this Agreement shall be governed by the\nlaws of Delaware, excluding its principles of conflict of laws\nand the United Nations Convention on Contracts for the Sale of\nGoods. The state and/or federal courts residing in Santa Clara\nCounty, California shall have exclusive jurisdiction over any\ndispute or claim arising out of this Agreement. You may not\nexport the Software in violation of applicable export laws and\nregulations.\n\n\n5.8.3. Amendment\n\nThe Agreement shall not be modified except by a written\nagreement that names this Agreement and any provision to be\nmodified, is dated subsequent to the Effective Date, and is\nsigned by duly authorized representatives of both parties.\n\n\n5.8.4. No Waiver\n\nNo failure or delay on the part of either party in the\nexercise of any right, power or remedy under this Agreement or\nunder law, or to insist upon or enforce performance by the\nother party of any of the provisions of this Agreement or\nunder law, shall operate as a waiver thereof, nor shall any\nsingle or partial exercise of any right, power or remedy\npreclude other or further exercise thereof, or the exercise of\nany other right, power or remedy; rather the provision, right,\nor remedy shall be and remain in full force and effect.\n\n\n5.8.5. No Assignment\n\nThis Agreement and Licensee's rights and obligations herein,\nmay not be assigned, subcontracted, delegated, or otherwise\ntransferred by Licensee without NVIDIA's prior written\nconsent, and any attempted assignment, subcontract,\ndelegation, or transfer in violation of the foregoing will be\nnull and void. The terms of this Agreement shall be binding\nupon Licensee's assignees.\n\n\n5.8.6. Government Restricted Rights\n\nThe parties acknowledge that the Software is subject to U.S.\nexport control laws and regulations. The parties agree to\ncomply with all applicable international and national laws\nthat apply to the Software, including the U.S. Export\nAdministration Regulations, as well as end-user, end-use and\ndestination restrictions issued by U.S. and other governments.\n\nThe Software has been developed entirely at private expense\nand is commercial computer software provided with RESTRICTED\nRIGHTS. Use, duplication or disclosure of the Software by the\nU.S. Government or a U.S. Government subcontractor is subject\nto the restrictions set forth in the Agreement under which the\nSoftware was obtained pursuant to DFARS 227.7202-3(a) or as\nset forth in subparagraphs (c)(1) and (2) of the Commercial\nComputer Software - Restricted Rights clause at FAR 52.227-19,\nas applicable. Contractor/manufacturer is NVIDIA, 2701 San\nTomas Expressway, Santa Clara, CA 95050. Use of the Software\nby the Government constitutes acknowledgment of NVIDIA's\nproprietary rights therein.\n\n\n5.8.7. Independent Contractors\n\nLicensee's relationship to NVIDIA is that of an independent\ncontractor, and neither party is an agent or partner of the\nother. Licensee will not have, and will not represent to any\nthird party that it has, any authority to act on behalf of\nNVIDIA.\n\n\n5.8.8. Severability\n\nIf for any reason a court of competent jurisdiction finds any\nprovision of this Agreement, or portion thereof, to be\nunenforceable, that provision of the Agreement will be\nenforced to the maximum extent permissible so as to affect the\nintent of the parties, and the remainder of this Agreement\nwill continue in full force and effect. This Agreement has\nbeen negotiated by the parties and their respective counsel\nand will be interpreted fairly in accordance with its terms\nand without any strict construction in favor of or against\neither party.\n\n\n5.8.9. Entire Agreement\n\nThis Agreement and NDA constitute the entire agreement between\nthe parties with respect to the subject matter contemplated\nherein, and merges all prior and contemporaneous\ncommunications.\n\nMICROSOFT SOFTWARE LICENSE TERMS\nMICROSOFT DIRECTX END USER RUNTIME\n\nThese license terms are an agreement between Microsoft Corporation (or based on\nwhere you live, one of its affiliates) and you. Please read them. They apply\nto the software named above, which includes the media on which you received it,\nif any. The terms also apply to any Microsoft\n\n* updates,\n* supplements,\n* Internet-based services, and \n* support services\n\nfor this software, unless other terms accompany those items. If so, those\nterms apply.\n\nBY USING THE SOFTWARE, YOU ACCEPT THESE TERMS. IF YOU DO NOT ACCEPT THEM, DO\nNOT USE THE SOFTWARE.\n\nIf you comply with these license terms, you have the rights below.\n\n1. INSTALLATION AND USE RIGHTS. You may install and use any number of copies\nof the software on your devices.\n\n2. SCOPE OF LICENSE. The software is licensed, not sold. This agreement only\ngives you some rights to use the software. Microsoft reserves all other\nrights. Unless applicable law gives you more rights despite this limitation,\nyou may use the software only as expressly permitted in this agreement. In\ndoing so, you must comply with any technical limitations in the software that\nonly allow you to use it in certain ways. You may not\n\n* work around any technical limitations in the software;\n* reverse engineer, decompile or disassemble the software, except and only to\n the extent that applicable law expressly permits, despite this limitation;\n* make more copies of the software than specified in this agreement or allowed\n by applicable law, despite this limitation;\n* publish the software for others to copy;\n* rent, lease or lend the software;\n* transfer the software or this agreement to any third party; or\n* use the software for commercial software hosting services.\n\n3. BACKUP COPY. You may make one backup copy of the software. You may use it\nonly to reinstall the software.\n\n4. DOCUMENTATION. Any person that has valid access to your computer or\ninternal network may copy and use the documentation for your internal,\nreference purposes.\n\n5. EXPORT RESTRICTIONS. The software is subject to United States export laws\nand regulations. You must comply with all domestic and international export\nlaws and regulations that apply to the software. These laws include\nrestrictions on destinations, end users and end use. For additional\ninformation, see www.microsoft.com/exporting.\n\n6. SUPPORT SERVICES. Because this software is \"as is,\" we may not provide\nsupport services for it.\n\n7. ENTIRE AGREEMENT. This agreement, and the terms for supplements, updates,\nInternet-based services and support services that you use, are the entire\nagreement for the software and support services.\n\n8. APPLICABLE LAW.\n\na. United States. If you acquired the software in the United States,\nWashington state law governs the interpretation of this agreement and applies\nto claims for breach of it, regardless of conflict of laws principles. The\nlaws of the state where you live govern all other claims, including claims\nunder state consumer protection laws, unfair competition laws, and in tort.\n\nb. Outside the United States. If you acquired the software in any other\ncountry, the laws of that country apply.\n\n9. LEGAL EFFECT. This agreement describes certain legal rights. You may have\nother rights under the laws of your country. You may also have rights with\nrespect to the party from whom you acquired the software. This agreement does\nnot change your rights under the laws of your country if the laws of your\ncountry do not permit it to do so.\n\n10. DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED \"AS-IS.\" YOU BEAR THE\nRISK OF USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES OR\nCONDITIONS. YOU MAY HAVE ADDITIONAL CONSUMER RIGHTS UNDER YOUR LOCAL LAWS\nWHICH THIS AGREEMENT CANNOT CHANGE. TO THE EXTENT PERMITTED UNDER YOUR LOCAL\nLAWS, MICROSOFT EXCLUDES THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR\nA PARTICULAR PURPOSE AND NON-INFRINGEMENT.\n\n11. LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. YOU CAN RECOVER FROM\nMICROSOFT AND ITS SUPPLIERS ONLY DIRECT DAMAGES UP TO U.S. $5.00. YOU CANNOT\nRECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL, LOST PROFITS, SPECIAL,\nINDIRECT OR INCIDENTAL DAMAGES.\n\nThis limitation applies to\n\n* anything related to the software, services, content (including code) on third\n party Internet sites, or third party programs; and\n* claims for breach of contract, breach of warranty, guarantee or condition,\n strict liability, negligence, or other tort to the extent permitted by\n applicable law.\n\nIt also applies even if Microsoft knew or should have known about the\npossibility of the damages. The above limitation or exclusion may not apply to\nyou because your country may not allow the exclusion or limitation of\nincidental, consequential or other damages.\n\nThe Software contains components, as listed below that are\nlicensed to Licensee pursuant to the terms and conditions of\ntheir respective End User License Agreements:\n\n * NVIDIA CUDA Samples\n\n * NVIDIA CUDA Toolkit\n\n * NVIDIA DirectX SDK\n\nMore information, including licensing information, about the\nNVIDIA CUDA Toolkit and the NVIDIA CUDA Samples can be found\nat: http://www.nvidia.com/getcuda\n\nMore information, including licensing information, about the\nNVIDIA DirectX SDK can be found at:\nhttp://developer.nvidia.com/object/sdk_home.html\n\n\n6. NVIDIA CUDA General Terms\n----------------------------\n\nThe Software, on the Windows platform, may collect\nnon-personally identifiable information for the purposes of\ncustomizing information delivered to you and improving future\nversions of the Software. Such information, including IP\naddress and system configuration, will only be collected on an\nanonymous basis and cannot be linked to any personally\nidentifiable information. Personally identifiable information\nsuch as your username or hostname is not collected.\n\n-------------------------------------------------------------\n",
"alias": "license_cuda",
"name": "CUDA License"
}
]
}
}
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