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<!DOCTYPE HTML> | |
<html> | |
<head> | |
<!-- Visit alexandergottlieb.com for more tutorials --> | |
<title>Balls Matter</title> | |
</head> | |
<body> | |
<canvas id="world"></canvas> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/matter-js/0.10.0/matter.min.js"></script> | |
<script src="scripts.js"></script> | |
</body> | |
</html> |
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window.addEventListener('load', function() { | |
//Fetch our canvas | |
var canvas = document.getElementById('world'); | |
//Setup Matter JS | |
var engine = Matter.Engine.create(); | |
var world = engine.world; | |
var render = Matter.Render.create({ | |
canvas: canvas, | |
engine: engine, | |
options: { | |
width: 500, | |
height: 500, | |
background: 'transparent', | |
wireframes: false, | |
showAngleIndicator: false | |
} | |
}); | |
//Add a ball | |
var ball = Matter.Bodies.circle(250, 250, 50, { | |
density: 0.04, | |
friction: 0.01, | |
frictionAir: 0.00001, | |
restitution: 0.8, | |
render: { | |
fillStyle: '#F35e66', | |
strokeStyle: 'black', | |
lineWidth: 1 | |
} | |
}); | |
Matter.World.add(world, ball); | |
//Add a floor | |
var floor = Matter.Bodies.rectangle(250, 520, 500, 40, { | |
isStatic: true, //An immovable object | |
render: { | |
visible: false | |
} | |
}); | |
Matter.World.add(world, floor); | |
//Make interactive | |
var mouseConstraint = Matter.MouseConstraint.create(engine, { //Create Constraint | |
element: canvas, | |
constraint: { | |
render: { | |
visible: false | |
}, | |
stiffness:0.8 | |
} | |
}); | |
Matter.World.add(world, mouseConstraint); | |
//Start the engine | |
Matter.Engine.run(engine); | |
Matter.Render.run(render); | |
}); |
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