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@alexandreraulin
Forked from bobmoff/UIView+RoundedCorners.h
Last active August 29, 2015 14:06
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#import <UIKit/UIKit.h>
@interface UIView (RoundedCorners)
- (void)setRoundedCorners:(UIRectCorner)corners radius:(CGSize)size;
@end
#import "UIView+RoundedCorners.h"
#import <QuartzCore/QuartzCore.h>
@implementation UIView (RoundedCorners)
- (void)setRoundedCorners:(UIRectCorner)corners radius:(CGSize)size {
UIBezierPath* maskPath = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:corners cornerRadii:size];
CAShapeLayer* maskLayer = [CAShapeLayer new];
maskLayer.frame = self.bounds;
maskLayer.path = maskPath.CGPath;
self.layer.mask = maskLayer;
}
@end
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