Created
May 6, 2014 15:33
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InfinityScript Aimbot
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using System; | |
using InfinityScript; | |
namespace Bot_Script | |
{ | |
class Aimbot : BaseScript | |
{ | |
/* | |
* bullettrace = 88 | |
* bullettracepassed = 116 | |
* | |
* Thanks zxz0O0 | |
*/ | |
public Aimbot() | |
{ | |
PlayerConnected += new Action<Entity>(entity => | |
{ | |
DoAimbot(entity); | |
entity.OnNotify("giveLoadout", ent => { AfterDelay(5000, () => ent.Call("iprintlnbold", "You've been given a loadout, enjoy")); }); | |
}); | |
} | |
private string OtherTeam(string team) | |
{ | |
if (team == "axis") | |
return "allies"; | |
else | |
return "axis"; | |
} | |
private void DoAimbot(Entity player) | |
{ | |
OnInterval(10, () => | |
{ | |
if (!player.IsAlive) | |
return true; | |
Entity targetEnt = null; | |
foreach (Entity p in Players) | |
{ | |
if (!p.IsAlive) | |
continue; | |
if (player.EntRef == p.EntRef) | |
continue; | |
if (player.GetField<string>("sessionteam") == p.GetField<string>("sessionteam")) | |
if (Call<string>("getdvar", "g_gametype") != "dm") | |
continue; | |
if (Call<int>(116, player.Call<Vector3>("getTagOrigin", "j_head"), p.Call<Vector3>("getTagOrigin", "j_head"), false, player) != 1) | |
continue; | |
if (targetEnt != null) | |
{ | |
if (Call<int>("closer", player.Call<Vector3>("getTagOrigin", "j_head"), p.Call<Vector3>("getTagOrigin", "j_head"), targetEnt.Call<Vector3>("getTagOrigin", "j_head")) == 1) | |
targetEnt = p; | |
} | |
else | |
{ | |
targetEnt = p; | |
} | |
} | |
if (targetEnt != null) | |
player.Call("setplayerangles", Call<Vector3>("VectorToAngles", (targetEnt.Call<Vector3>("getTagOrigin", "j_head")) - (player.Call<Vector3>("getTagOrigin", "j_head")))); | |
return true; | |
}); | |
} | |
} | |
} |
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