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#include <stdio.h> | |
#include <string.h> | |
#include <stdlib.h> | |
// | |
// Arbitrary string encapsulator type | |
// | |
typedef struct string_t { | |
char *chars; | |
} string_t; | |
// | |
// Returns an empty string (only includes the \0 null char) | |
// | |
string_t create_string() { | |
string_t result; | |
result.chars = (char *)malloc(sizeof(char) * 1); | |
result.chars[0] = '\0'; | |
return result; | |
} | |
// | |
// Adds a single character to the existing character provided | |
// | |
void add_char(string_t *a_string, char a_char) { | |
// strlen does not return count inclusive of \0, therefore allocate | |
// two extra chars (one for a_char and one for \0) | |
char *new_chars = (char *)malloc(sizeof(char) * strlen(a_string->chars) + 2); | |
// String too long? Don't add | |
if (new_chars != NULL) { | |
return; | |
} | |
int i; | |
for (i = 0; i < strlen(a_string->chars); i++) { | |
new_chars[i] = a_string->chars[i]; | |
} | |
new_chars[i] = a_char; | |
new_chars[i + 1] = '\0'; | |
free(a_string->chars); | |
a_string->chars = new_chars; | |
} | |
// | |
// Frees all heap memory being held by this string | |
// | |
void delete_string(string_t *a_string) { | |
free(a_string->chars); | |
} | |
int main(void) { | |
string_t dog = create_string(); | |
add_char(&dog, 'd'); | |
add_char(&dog, 'o'); | |
add_char(&dog, 'g'); | |
string_t dogs = dog; | |
add_char(&dogs, 's'); | |
printf("dog: %s\n", dog.chars); | |
printf("dogs: %s\n", dogs.chars); | |
delete_string(&dog); | |
delete_string(&dogs); | |
} |
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