Created
January 30, 2012 11:56
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Screen Capture and Display Code
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#!/usr/bin/env python | |
import sys, pygame | |
import ImageGrab | |
import ImageFilter | |
import ImageChops | |
import ImageMath | |
from numpy import array | |
pygame.init() | |
WIDTH = 300 | |
HEIGHT = 231 | |
CX = 270 | |
CY = 101 | |
size = width, height = 300, 231 | |
speed = [2,2] | |
black = 0,0,0 | |
screen = pygame.display.set_mode((size[0],size[1]*2)) | |
ball_number = 2 | |
balls = [0 for i in range(ball_number)] | |
ball_poss = [[0 for x in range(width)] for y in range(height)] | |
while 1: | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: sys.exit() | |
sg = ImageGrab.grab((CX,CY, CX+WIDTH, CY+HEIGHT)) | |
nsg = array(sg.tostring()) | |
R,G,B = sg.split() | |
#find red balls | |
R1 = R.point(lambda i: 255 if i>250 else 0) | |
G1 = G.point(lambda i: 255 if i<25 else 0) | |
B1 = B.point(lambda i: 255 if i<25 else 0) | |
sg = ImageChops.multiply(R1, G1) | |
sg = ImageChops.multiply(sg, B1) | |
sg = sg.convert("RGB") | |
#sg = ImageMath.eval("((a>250)&(b<25)&(c<25))*250,'L'",a=R,b=G,c=B) | |
img = pygame.image.frombuffer(sg.tostring(), sg.size, sg.mode) | |
R2 = R.point(lambda i:255 if i==255 else 0) | |
G2 = G.point(lambda i: 255 if i==255 else 0) | |
B2 = B.point(lambda i: 255 if i==255 else 0) | |
sg = ImageChops.multiply(R1, G2) | |
sg = ImageChops.multiply(sg, B2) | |
sg = sg.convert("RGB") | |
sg = sg.filter(ImageFilter.MinFilter(5)) | |
img2 = pygame.image.frombuffer(sg.tostring(), sg.size, sg.mode) | |
#ballrect = ballrect.move(speed) | |
#if ballrect.left <0 or ballrect.right > width: | |
# speed[0] = - speed[0] | |
#if ballrect.top < 0 or ballrect.bottom > height: | |
# speed[1] = -speed[1] | |
screen.fill(black) | |
screen.blit(img,(0,0)) | |
screen.blit(img2,(0,height)) | |
pygame.display.flip() |
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