Created
April 9, 2015 18:43
-
-
Save alicewriteswrongs/225460b54b95133a5d30 to your computer and use it in GitHub Desktop.
Recurse Center interview pair programming assignment, tic tac toe!
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/python | |
## A class which gives us a board and all the methods we need to work with it | |
class Board: | |
def __init__(self): | |
self.board = {1:" ", | |
2:" ", | |
3:" ", | |
4:" ", | |
5:" ", | |
6:" ", | |
7:" ", | |
8:" ", | |
9:" "} | |
self.complete = False | |
def winningMove(self): | |
""" | |
check board for any winning moves | |
""" | |
if self.board[1] == self.board[2] == self.board[3] and self.board[1] != ' ': | |
return (True, self.board[1]) | |
elif self.board[4] == self.board[5] == self.board[6] and self.board[4] != ' ': | |
return (True, self.board[4]) | |
elif self.board[7] == self.board[8] == self.board[9] and self.board[7] != ' ': | |
return (True, self.board[7]) | |
elif self.board[1] == self.board[4] == self.board[7] and self.board[1] != ' ': | |
return (True, self.board[1]) | |
elif self.board[2] == self.board[5] == self.board[8] and self.board[2] != ' ': | |
return (True, self.board[2]) | |
elif self.board[3] == self.board[6] == self.board[9] and self.board[3] != ' ': | |
return (True, self.board[3]) | |
elif self.board[1] == self.board[5] == self.board[9] and self.board[1] != ' ': | |
return (True, self.board[1]) | |
elif self.board[3] == self.board[5] == self.board[7] and self.board[3] != ' ': | |
return (True, self.board[3]) | |
else: | |
return (False, '') | |
def displayBoard(self): | |
""" | |
just prints out the board | |
""" | |
print(self.board[1] + "|" + self.board[2] + "|" + self.board[3]) | |
print(self.board[4] + "|" + self.board[5] + "|" + self.board[6]) | |
print(self.board[7] + "|" + self.board[8] + "|" + self.board[9]) | |
def gameOver(self): | |
""" | |
work with winning move state to determine when to end game | |
""" | |
state = self.winningMove() | |
if state[0] == False: | |
if ' ' not in self.board.values(): | |
return True | |
else: | |
return False | |
else: | |
return True | |
def tryMove(self, move): | |
""" | |
try out moves to see if valid | |
""" | |
if move not in range(1,10): | |
return False | |
elif self.board[move] != ' ': | |
return False | |
else: | |
return True | |
gameBoard = Board() | |
print("Welcome to tic-tac-toe!") | |
gameBoard.displayBoard() | |
while not gameBoard.gameOver(): | |
#X's turn | |
notMovedYetX = True | |
while notMovedYetX: | |
try: | |
move = int(input("X, Make a move! 1-9 ")) | |
except: | |
move = 0 | |
if gameBoard.tryMove(move): | |
gameBoard.board[move] = 'X' | |
notMovedYetX = False | |
else: | |
print("No good, pick better!") | |
gameBoard.displayBoard() | |
if gameBoard.gameOver(): | |
state = gameBoard.winningMove() | |
if state[0]: | |
print("The winner is " + state[1]) | |
else: | |
print("It's a draw!") | |
break | |
#O's turn | |
notMovedYetO = True | |
while notMovedYetO: | |
try: | |
move = int(input("O, Make a move! 1-9 ")) | |
except: | |
move = 0 | |
if gameBoard.tryMove(move): | |
gameBoard.board[move] = 'O' | |
notMovedYetO = False | |
else: | |
print("No good, pick better!") | |
gameBoard.displayBoard() | |
if gameBoard.gameOver(): | |
state = gameBoard.winningMove() | |
if state[0]: | |
print("The winner is " + state[1]) | |
else: | |
print("It's a draw!") | |
break | |
gameBoard.displayBoard() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment