-
-
Save aliicex/6454ea3e773c470468a1fe0e95612c0f to your computer and use it in GitHub Desktop.
Home Assistant Sensor Light that can be used in Blueprints
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
blueprint: | |
name: Sensor Light | |
description: > | |
# Sensor Light | |
**Version: 3.8** | |
The most common automation used for a sensor light. | |
Let us know what you think of this blueprint and for community support including updates: [Click Here](https://community.home-assistant.io/t/481048) | |
**The Automation Process:** | |
- In this example we will use a motion sensor as the trigger, but you can use one or multiple [Binary Sensors](https://www.home-assistant.io/integrations/binary_sensor/) and or a [schedule](https://www.home-assistant.io/integrations/schedule/) as the trigger/s. | |
- Triggers on a motion sensor and turns the lights ON. | |
- When no motion is detected, a time delay is activated and turns the lights OFF Automatically. | |
- The lights will stay ON if the motion sensor detects motion before the time delay turns the lights OFF. It will then reset the time delay after last motion is detected. | |
- You have the option to select scenes. This allows you to turn ON a scene when motion is detected and turn OFF a scene when the time delay has ended. | |
- You have the option to use the "Light Control". This allows you to set a brightness level, colour temperature in kelvin and a transition time for your lights. | |
- You have the option to use the "Trigger Sensor By-pass". This allows you to add a switch to manually By-pass the trigger sensor so you can use the lights as normal by turning them ON and OFF manually. | |
- You have the option to use the "Sun Elevation". This is used for adding a condition to only work when it is dark by setting the suns position to the horizon. | |
- You have the option to set an Ambient Light Sensor and set the LUX value. This is used for adding a condition to only work when it is dark or below the Ambient Light LUX Value. | |
- You have the option to set a start time, an end time and select weekdays. This will only allow the automation to run between the time periods. | |
- You have the option to use the "Device Tracker". This can be useful if you have pets triggering the trigger sensor turning your lights ON and OFF when no one is home. | |
- You have the option to use "Night Lights". It is normally used for having lower softer lights come ON when going to the bathroom at night. | |
- Safe guard built in for HA restart. | |
Note: If you turn the light on manually and the motion sensor detects motion the light will turn off automatically. It is recommended to use the "Trigger Sensor By-pass" option if you would like to keep the lights ON or OFF for extended time periods. | |
Required = * | |
The Settings & Best Practice Guidelines: [Click Here](https://community.home-assistant.io/t/481048/345) | |
Need help? See our FAQ: [Click Here](https://community.home-assistant.io/t/481048/6) | |
**If you like my blueprints, and would like to show your support?** [Click Here](https://community.home-assistant.io/u/blacky/summary) 🙂 | |
domain: automation | |
author: Blackshome - AKA Blacky 🙂 | |
input: | |
motion_trigger: | |
name: Trigger Sensor - Binary Sensors - Schedule * | |
description: The Sensor/s that turns the lights ON and OFF. The trigger can be any | |
[Binary Sensors](https://www.home-assistant.io/integrations/binary_sensor/) you like. | |
If you would rather a time based trigger, then you can also add a [schedule](https://www.home-assistant.io/integrations/schedule/) helper. | |
selector: | |
entity: | |
domain: | |
- binary_sensor | |
- schedule | |
multiple: true | |
light_switch: | |
name: Lights - Switches - Scenes * | |
description: The lights that get turned on by the trigger sensor/s. You can also add switches and scenes. | |
If adding a scene please read "Scenes To Turn OFF" below. | |
**NOTE** - You can only use entities. Areas and devices are not supported. | |
selector: | |
target: | |
entity: | |
domain: | |
- light | |
- switch | |
- scene | |
end_scenes: | |
name: Scenes To Turn OFF | |
description: If you have selected a scene to be turned ON above in "Lights - Switches - Scenes" or below in "Night Lights" and you would like it to be turned OFF after the time delay, | |
you must create another identical scene with everything OFF and select it here. | |
default: [] | |
selector: | |
entity: | |
multiple: true | |
domain: | |
- scene | |
time_delay: | |
name: Time Delay | |
description: The delay time to leave the lights on after the last trigger is detected. | |
default: 5 | |
selector: | |
number: | |
min: 0 | |
max: 30 | |
step: 0.5 | |
unit_of_measurement: minutes | |
include_light_control: | |
name: Use The Light Control Options (Optional) | |
description: Select any option you would like to use. It will only control a "light" entity that supports each option you select. | |
The settings are below for each option. | |
default: [] | |
selector: | |
select: | |
multiple: true | |
options: | |
- label: Use brightness | |
value: "use_brightness" | |
- label: Use colour temperature | |
value: "use_colour_temperature" | |
- label: Use transition | |
value: "use_transition" | |
light_brightness: | |
name: Brightness | |
description: The brightness setting for the lights when they are turned ON. | |
default: 100 | |
selector: | |
number: | |
min: 1 | |
max: 100 | |
mode: slider | |
step: 1 | |
unit_of_measurement: '%' | |
light_colour_temperature: | |
name: Colour Temperature | |
description: The colour temperature setting for the lights when they are turned ON. | |
default: 5000 | |
selector: | |
number: | |
min: 2000 | |
max: 8000 | |
mode: slider | |
step: 100 | |
unit_of_measurement: 'kelvin' | |
light_transition_on: | |
name: Transition - ON | |
description: The transition setting for the lights when they are turned ON. | |
default: 1 | |
selector: | |
number: | |
min: 0 | |
max: 5 | |
mode: slider | |
step: 0.5 | |
unit_of_measurement: seconds | |
light_transition_off: | |
name: Transition - OFF | |
description: The transition setting for the lights when they are turned OFF. | |
default: 1 | |
selector: | |
number: | |
min: 0 | |
max: 30 | |
mode: slider | |
step: 1 | |
unit_of_measurement: seconds | |
include_bypass: | |
name: Use The Trigger Sensor By-pass Options (Optional) | |
description: Select enable or disable. All of the three enable options will allow manual control of your lights. | |
The three enable options are only for selecting what should happen when you turn the by-pass ON. | |
default: bypass_disabled | |
selector: | |
select: | |
options: | |
- label: 1 - Enable the By-pass - Turn lights ON | |
value: "bypass_enabled_turn_on" | |
- label: 2 - Enable the By-pass - Turn lights OFF | |
value: "bypass_enabled" | |
- label: 3 - Enable the By-pass - Keep the current lights state | |
value: "bypass_enabled_stop" | |
- label: Disable the By-pass option | |
value: "bypass_disabled" | |
motion_bypass: | |
name: Trigger Sensor By-pass | |
description: Select a switch that will By-pass the trigger sensor and make your lights function as normal. | |
The entity cannot be included in, "Lights - Switches - Scenes" and or "Night Lights" selections. | |
default: [] | |
selector: | |
entity: | |
bypass_time_delay: | |
name: By-pass Time Delay | |
description: This is only used in two by-pass scenarios, when the lights are already ON and the automation turns the lights OFF. | |
The first scenario is when you have selected option 2 above to "Enable the By-pass - Turn lights OFF". | |
And the second scenario is when you turn the by-pass OFF, the trigger sensor is OFF and your lights are ON. | |
In both scenarios the automation will turn your lights OFF after the set time delay. | |
default: 0 | |
selector: | |
number: | |
min: 0 | |
max: 10 | |
step: 0.25 | |
unit_of_measurement: minutes | |
include_sun: | |
name: Use The Sun Option (Optional) | |
description: This is used for adding a condition to only work when it is dark or below the "Sun Elevation" setting. | |
default: sun_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the sun option | |
value: "sun_enabled" | |
- label: Disable the sun option | |
value: "sun_disabled" | |
sun_elevation: | |
name: Sun Elevation | |
description: This is the angle between the sun and the horizon. | |
A negative value mean the sun is BELOW the horizon. Guide is -1.5 (dusk) and -4.0 (dawn). | |
default: -1.5 | |
selector: | |
number: | |
min: -10 | |
max: 5 | |
step: 0.5 | |
unit_of_measurement: degrees | |
include_ambient: | |
name: Use The Ambient Options (Optional) | |
description: This is used for adding a condition to only work when it is dark or below the "Ambient Light LUX Value". | |
default: ambient_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the ambient options | |
value: "ambient_enabled" | |
- label: Disable the ambient options | |
value: "ambient_disabled" | |
ambient_light_sensor: | |
name: Ambient Light Sensor | |
description: Select the ambient sensor to be used. | |
default: [] | |
selector: | |
entity: | |
domain: sensor | |
device_class: illuminance | |
ambient_light_options: | |
name: Ambient Light Sensor - Site Conditions | |
description: In some cases when your lights turn ON, your ambient light sensor is affected, increasing its LUX value. | |
This can cause the lights to go OFF prematurely. Please select an option that best suits your installation. | |
default: ambient_light_option_disabled | |
selector: | |
select: | |
options: | |
- label: YES - My Ambient Light Sensor is affected by the Lights | |
value: "ambient_light_option_enabled" | |
- label: NO - My Ambient Light Sensor is not affected by the Lights | |
value: "ambient_light_option_disabled" | |
ambient_light_value: | |
name: Ambient Light LUX Value | |
description: Set the Ambient Light LUX Value. Guide is 20 lux (dusk) and 80 lux (dawn). | |
default: 20 | |
selector: | |
number: | |
min: 0 | |
max: 500 | |
step: 10 | |
unit_of_measurement: LUX | |
include_time: | |
name: Use The Time Options (Optional) | |
description: Use the "Start Time", "End Time" and "Weekdays" values to only run the automation between the time periods. | |
All the time settings are a global condition and can work alongside with the other options. You don't need to enable this option | |
for night lights to work. For more information on time settings | |
[Click Here](https://community.home-assistant.io/t/481048/310) | |
default: time_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the time options | |
value: "time_enabled" | |
- label: Disable the time options | |
value: "time_disabled" | |
after_time: | |
name: Start Time | |
description: Set the start time. | |
default: 00:00:00 | |
selector: | |
time: | |
before_time: | |
name: End Time | |
description: Set the end time. | |
default: 00:00:00 | |
selector: | |
time: | |
weekday_options: | |
name: Weekdays | |
description: Select the days of the week you would like the automation to run. You must select "Enable the time options" above for the weekdays selections to work. | |
default: | |
- mon | |
- tue | |
- wed | |
- thu | |
- fri | |
- sat | |
- sun | |
selector: | |
select: | |
multiple: true | |
mode: list | |
options: | |
- label: Monday | |
value: "mon" | |
- label: Tuesday | |
value: "tue" | |
- label: Wednesday | |
value: "wed" | |
- label: Thursday | |
value: "thu" | |
- label: Friday | |
value: "fri" | |
- label: Saturday | |
value: "sat" | |
- label: Sunday | |
value: "sun" | |
include_device_tracker: | |
name: Use The Device Tracker Options (Optional) | |
description: Home Assistant can track your devices (mobile phones, etc) location to a set zone via the mobile app device tracker. | |
You must set up a zone and your devices (mobile phones, etc) to be tracked in Home Assistant for this option to work. | |
There are two enable options. "Zone" will track all devices in the zone and "Zone + People" will allow you to track the people in a zone. | |
This can be useful if you have pets triggering the trigger sensor turning your lights ON and OFF when no one is home. | |
default: device_tracker_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the zone option | |
value: "zone_enabled" | |
- label: Enable the zone + people options | |
value: "zone_people_enabled" | |
- label: Disable the device tracker options | |
value: "device_tracker_disabled" | |
zone: | |
name: Device Tracker - Zone | |
description: Select the zone to track your devices and or people in. | |
default: [] | |
selector: | |
entity: | |
domain: zone | |
people: | |
name: Device Tracker - People | |
description: Select the people you would like to track in the zone selected above. You must enter a zone above for this option to work. | |
default: [] | |
selector: | |
entity: | |
multiple: true | |
domain: | |
- person | |
include_night_lights: | |
name: Use The Night Lights Options (Optional) | |
description: Use the night lights to only run between the night lights time periods. | |
This is useful for turning on different lights later in the night and / or setting a lower brightness level, | |
changing the colour setting or selecting a different scene. It is normally used for having lower softer | |
lights come ON when going to the bathroom at night. | |
default: night_lights_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the night lights options | |
value: "night_lights_enabled" | |
- label: Disable the night lights options | |
value: "night_lights_disabled" | |
night_lights: | |
name: Night Lights | |
description: The night lights that get turned on by the trigger sensor/s. You can also add switches and scenes. | |
If you have selected a scene and you would like it to be turned OFF after the time delay, | |
you must create another identical scene with everything OFF and enter it above in the "Scenes To Turn OFF". | |
**NOTE** - You can only use entities. Areas and devices are not supported. | |
default: {} | |
selector: | |
target: | |
entity: | |
domain: | |
- light | |
- switch | |
- scene | |
night_time_delay: | |
name: Night Lights - Time Delay | |
description: The delay time to leave the night lights on after the last trigger is detected. | |
default: 5 | |
selector: | |
number: | |
min: 0 | |
max: 30 | |
step: 0.5 | |
unit_of_measurement: minutes | |
include_night_light_control: | |
name: Night Lights - Use The Light Control Options (Optional) | |
description: Select any option you would like to use. It will only control a "light" entity that supports each option you select. | |
The settings are below for each option. | |
default: [] | |
selector: | |
select: | |
multiple: true | |
options: | |
- label: Use brightness | |
value: "use_brightness" | |
- label: Use colour temperature | |
value: "use_colour_temperature" | |
- label: Use transition | |
value: "use_transition" | |
night_light_brightness: | |
name: Night Lights - Brightness | |
description: The brightness setting of the night lights when they are turned ON. | |
default: 20 | |
selector: | |
number: | |
min: 1 | |
max: 100 | |
mode: slider | |
step: 1 | |
unit_of_measurement: '%' | |
night_light_colour_temperature: | |
name: Night Lights - Colour Temperature | |
description: The colour temperature setting for the night lights when they are turned ON.. | |
default: 5000 | |
selector: | |
number: | |
min: 2000 | |
max: 8000 | |
mode: slider | |
step: 100 | |
unit_of_measurement: 'kelvin' | |
night_light_transition_on: | |
name: Night Lights - Transition - ON | |
description: The transition of the night lights when they are turned ON. | |
default: 1 | |
selector: | |
number: | |
min: 0 | |
max: 5 | |
mode: slider | |
step: 0.5 | |
unit_of_measurement: seconds | |
night_light_transition_off: | |
name: Night Lights - Transition - OFF | |
description: The transition of the night lights when they are turned OFF. | |
default: 1 | |
selector: | |
number: | |
min: 0 | |
max: 30 | |
mode: slider | |
step: 1 | |
unit_of_measurement: seconds | |
night_lights_after_time: | |
name: Night Lights - Start Time | |
description: Set the start time. | |
default: 00:00:00 | |
selector: | |
time: | |
night_lights_before_time: | |
name: Night Lights - End Time | |
description: Set the end time. | |
default: 00:00:00 | |
selector: | |
time: | |
# If motion sensor turns ON again within the time delay, it will restart the script. | |
mode: restart | |
max_exceeded: silent | |
variables: | |
motion_trigger: !input motion_trigger | |
light_switch: !input light_switch | |
end_scenes: !input end_scenes | |
time_delay: !input time_delay | |
include_light_control: !input include_light_control | |
light_brightness: !input light_brightness | |
brightness_value: "{{ iif ('use_brightness' in include_light_control , light_brightness, ) }}" | |
light_colour_temperature: !input light_colour_temperature | |
temperature_value: "{{ iif ('use_colour_temperature' in include_light_control , light_colour_temperature, [] ) }}" | |
light_transition_on: !input light_transition_on | |
light_transition_off: !input light_transition_off | |
transition_on_value: "{{ iif ('use_transition' in include_light_control, light_transition_on, ) }}" | |
transition_off_value: "{{ iif ('use_transition' in include_light_control, light_transition_off, ) }}" | |
include_bypass: !input include_bypass | |
motion_bypass: !input motion_bypass | |
bypass_time_delay: !input bypass_time_delay | |
include_sun: !input include_sun | |
sun_elevation: !input sun_elevation | |
include_ambient: !input include_ambient | |
ambient_light_sensor: !input ambient_light_sensor | |
ambient_light_options: !input ambient_light_options | |
ambient_light_value: !input ambient_light_value | |
include_time: !input include_time | |
after_time: !input after_time | |
before_time: !input before_time | |
weekday_options: !input weekday_options | |
include_device_tracker: !input include_device_tracker | |
zone: !input zone | |
people: !input people | |
include_night_lights: !input include_night_lights | |
night_lights: !input night_lights | |
night_time_delay: !input night_time_delay | |
include_night_light_control: !input include_night_light_control | |
night_light_brightness: !input night_light_brightness | |
night_brightness_value: "{{ iif ('use_brightness' in include_night_light_control , night_light_brightness, ) }}" | |
night_light_colour_temperature: !input night_light_colour_temperature | |
night_temperature_value: "{{ iif ('use_colour_temperature' in include_night_light_control , night_light_colour_temperature, [] ) }}" | |
night_light_transition_on: !input night_light_transition_on | |
night_light_transition_off: !input night_light_transition_off | |
night_transition_on_value: "{{ iif ('use_transition' in include_night_light_control, night_light_transition_on, ) }}" | |
night_transition_off_value: "{{ iif ('use_transition' in include_night_light_control, night_light_transition_off, ) }}" | |
night_lights_after_time: !input night_lights_after_time | |
night_lights_before_time: !input night_lights_before_time | |
# Split domains for light switch targets and check entities are OFF - exclude scenes as they have no off state | |
light_entities_off: "{{ expand(light_switch.entity_id) | selectattr('domain', 'eq', 'light') | selectattr('state', 'eq', 'off') | map(attribute='entity_id') | list }}" | |
switch_entities_off: "{{ expand(light_switch.entity_id) | selectattr('domain', 'eq', 'switch') | selectattr('state', 'eq', 'off') | map(attribute='entity_id') | list }}" | |
# Split domains for light switch targets | |
light_entities: "{{ expand(light_switch.entity_id) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }}" | |
switch_entities: "{{ expand(light_switch.entity_id) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }}" | |
scene_entities: "{{ expand(light_switch.entity_id) | selectattr('domain', 'eq', 'scene') | map(attribute='entity_id') | list }}" | |
# Split domains for night lights target and check entities are OFF - exclude scenes as they have no off state | |
night_light_entities_off: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(b) | selectattr('domain', 'eq', 'light') | selectattr('state', 'eq', 'off') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
night_switch_entities_off: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(b) | selectattr('domain', 'eq', 'switch') | selectattr('state', 'eq', 'off') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
# Split domains for night lights target | |
night_light_entities: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(b) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
night_switch_entities: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(b) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
night_scene_entities: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(b) | selectattr('domain', 'eq', 'scene') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
# Set up crossover lights for T5 trigger. This is to stop the light flicker & turn off entities not required in each domain, light & switches - only works for entities | |
crossover_lights_light: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(a) | reject('in', expand(b)) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
crossover_lights_switch: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(a) | reject('in', expand(b)) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
# Set up crossover lights for T8 trigger. This is to stop the light flicker & turn off entities not required in each domain, light & switches - only works for entities | |
crossover_night_lights_light: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
crossover_night_lights_switch: >- | |
{% set a = light_switch.entity_id %} | |
{% set b = night_lights and night_lights.entity_id %} | |
{% if a and b %} | |
{{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }} | |
{% else %} | |
[] | |
{% endif %} | |
trigger: | |
- platform: state | |
id: "t1" | |
entity_id: !input motion_trigger | |
from: "off" | |
to: "on" | |
- platform: numeric_state | |
id: "t2" | |
entity_id: sun.sun | |
attribute: elevation | |
below: !input sun_elevation | |
- platform: numeric_state | |
id: "t3" | |
entity_id: !input ambient_light_sensor | |
below: !input ambient_light_value | |
- platform: time | |
id: "t4" | |
at: !input after_time | |
- platform: time | |
id: "t5" | |
at: !input night_lights_after_time | |
- platform: state | |
id: "t6" | |
entity_id: !input motion_bypass | |
from: "off" | |
to: "on" | |
- platform: state | |
id: "t7" | |
entity_id: !input motion_bypass | |
from: "on" | |
to: "off" | |
- platform: numeric_state | |
id: "t8" | |
entity_id: sun.sun | |
attribute: elevation | |
above: !input sun_elevation | |
- platform: numeric_state | |
id: "t9" | |
entity_id: !input ambient_light_sensor | |
above: !input ambient_light_value | |
- platform: time | |
id: "t10" | |
at: !input before_time | |
- platform: time | |
id: "t11" | |
at: !input night_lights_before_time | |
- platform: homeassistant | |
id: "t12" | |
event: start | |
# All Conditions | |
condition: | |
#Trigger conditions | |
- condition: or | |
conditions: | |
- condition: and # trigger from off to on | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
match: any | |
state: 'on' | |
- condition: trigger | |
id: 't1' | |
- condition: and # trigger by sun & check motion trigger is on | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
- "{{ include_sun == 'sun_enabled' }}" | |
- condition: trigger | |
id: 't2' | |
- condition: and # trigger by ambient & check motion trigger is on | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
- "{{ include_ambient == 'ambient_enabled' }}" | |
- condition: trigger | |
id: 't3' | |
- condition: and # trigger by time & check motion trigger is on | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
- "{{ include_time == 'time_enabled' }}" | |
- condition: trigger | |
id: 't4' | |
- condition: and # trigger by start of night time & check if any lights are on | |
conditions: | |
- "{{ include_night_lights == 'night_lights_enabled' }}" | |
- "{{ (expand(light_switch.entity_id) | selectattr('state', '==', 'on') | list | count > 0) or (expand(night_lights.entity_id) | selectattr('state', '==', 'on') | list | count > 0) }}" | |
- condition: trigger | |
id: 't5' | |
- condition: and # trigger by by-pass turning on | |
conditions: | |
- condition: trigger | |
id: 't6' | |
- "{{ (include_bypass == 'bypass_enabled_turn_on') or (include_bypass == 'bypass_enabled') or (include_bypass == 'bypass_enabled_stop') }}" | |
- condition: and # trigger by by-pass turning off | |
conditions: | |
- condition: trigger | |
id: 't7' | |
- "{{ (include_bypass == 'bypass_enabled') or (include_bypass == 'bypass_enabled_stop') or (include_bypass == 'bypass_enabled_turn_on') }}" | |
- condition: and # trigger by rise sun & check motion trigger is on | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
- "{{ include_sun == 'sun_enabled' }}" | |
- condition: trigger | |
id: 't8' | |
- condition: and # trigger by rise ambient, site condition set to NO & check motion trigger is on | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
- "{{ include_ambient == 'ambient_enabled' }}" | |
- "{{ ambient_light_options == 'ambient_light_option_disabled' }}" | |
- condition: trigger | |
id: 't9' | |
- condition: and # trigger by time & check motion trigger is on | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
- "{{ include_time == 'time_enabled' }}" | |
- condition: trigger | |
id: 't10' | |
- condition: and # trigger by end of night time & check if any lights are on | |
conditions: | |
- "{{ include_night_lights == 'night_lights_enabled' }}" | |
- "{{ (expand(light_switch.entity_id) | selectattr('state', '==', 'on') | list | count > 0) or (expand(night_lights.entity_id) | selectattr('state', '==', 'on') | list | count > 0) }}" | |
- condition: trigger | |
id: 't11' | |
- condition: and # trigger by HA Restart & check if any lights are on | |
conditions: | |
- "{{ (expand(light_switch.entity_id) | selectattr('state', '==', 'on') | list | count > 0) or ((include_night_lights == 'night_lights_enabled') and (expand(night_lights.entity_id) | selectattr('state', '==', 'on') | list | count > 0)) }}" | |
- condition: trigger | |
id: 't12' | |
# Check Motion Sensor Manual By-pass | |
- condition: or | |
conditions: | |
- "{{ include_bypass == 'bypass_disabled' }}" | |
- "{{ motion_bypass == [] }}" | |
- "{{ (include_bypass == 'bypass_enabled_turn_on') and (states[motion_bypass].state == 'off') }}" | |
- "{{ (include_bypass == 'bypass_enabled') and (states[motion_bypass].state == 'off') }}" | |
- "{{ (include_bypass == 'bypass_enabled_stop') and (states[motion_bypass].state == 'off') }}" | |
- condition: trigger | |
id: 't6' | |
# Check Sun Elevation | |
- condition: or | |
conditions: | |
- "{{ include_sun == 'sun_disabled' }}" | |
- "{{ (include_sun == 'sun_enabled') and (state_attr('sun.sun','elevation') <= sun_elevation | float(90)) }}" | |
- condition: trigger | |
id: 't8' | |
# Check Ambient Light Sensor | |
- condition: or | |
conditions: | |
- "{{ include_ambient == 'ambient_disabled' }}" | |
- "{{ ambient_light_sensor == [] }}" | |
- "{{ (include_ambient == 'ambient_enabled') and (states[ambient_light_sensor].state | int < ambient_light_value | int) }}" | |
- "{{ (ambient_light_options == 'ambient_light_option_enabled') and (expand(light_switch.entity_id) | selectattr('state', '==', 'on') | list | count > 0) }}" | |
- "{{ (ambient_light_options == 'ambient_light_option_enabled') and ((include_night_lights == 'night_lights_enabled') and (expand(night_lights.entity_id) | selectattr('state', '==', 'on') | list | count > 0)) }}" | |
- condition: trigger | |
id: 't9' | |
# Check The Time Options | |
- condition: or | |
conditions: | |
- "{{ include_time == 'time_disabled' }}" | |
- condition: and | |
conditions: | |
- condition: time | |
after: !input after_time | |
before: !input before_time | |
weekday: !input weekday_options | |
- "{{ include_time == 'time_enabled' }}" | |
- condition: and | |
conditions: | |
- condition: time | |
weekday: !input weekday_options | |
- condition: trigger | |
id: 't10' | |
# Check the Device Tracker Options | |
- condition: or | |
conditions: | |
- "{{ include_device_tracker == 'device_tracker_disabled' }}" | |
- condition: and | |
conditions: | |
- condition: numeric_state | |
entity_id: !input zone | |
above: 0 | |
- "{{ include_device_tracker == 'zone_enabled' }}" | |
- condition: and | |
conditions: | |
- "{{ (state_attr(zone, 'persons') + people) | count != dict.fromkeys(state_attr(zone, 'persons') + people) | count }}" | |
- "{{ include_device_tracker == 'zone_people_enabled' }}" | |
action: | |
- choose: | |
- alias: "Check if the night lights are enabled and within the time" | |
conditions: | |
- condition: time | |
after: !input night_lights_after_time | |
before: !input night_lights_before_time | |
- "{{ include_night_lights == 'night_lights_enabled' }}" | |
sequence: | |
- choose: | |
- alias: "By-pass is turned on & check by-pass option - turn lights off" | |
conditions: | |
- condition: trigger | |
id: 't6' | |
- condition: template | |
value_template: "{{ include_bypass == 'bypass_enabled' }}" | |
sequence: | |
- alias: "Wait the number of minutes set in the by-pass time delay" | |
delay: | |
minutes: !input bypass_time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ night_light_entities }}" | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ night_switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- stop: "Stop the automation" | |
- alias: "By-pass is turned on & check by-pass option - leave lights on" | |
conditions: | |
- condition: trigger | |
id: 't6' | |
- condition: template | |
value_template: "{{ include_bypass == 'bypass_enabled_stop' }}" | |
sequence: | |
- stop: "Stop the automation" | |
- alias: "By-pass is turned off & check if the motion trigger is off" | |
conditions: | |
- condition: trigger | |
id: 't7' | |
- condition: state | |
entity_id: !input motion_trigger | |
match: all | |
state: 'off' | |
sequence: | |
- alias: "Wait the number of minutes set in the by-pass time delay" | |
delay: | |
minutes: !input bypass_time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ night_light_entities }}" | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ night_switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- stop: "Stop the automation" | |
- alias: "Reset the lights when trigger by night start time" | |
conditions: | |
- condition: trigger | |
id: 't5' | |
sequence: | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ crossover_lights_light }}" | |
data: | |
transition: "{{ transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ crossover_lights_switch }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ transition_off_value }}" | |
- alias: "Sun, Ambient Light Sensor & time above setting to turn off" | |
conditions: | |
- condition: trigger | |
id: | |
- 't8' | |
- 't9' | |
- 't10' | |
sequence: | |
- alias: "Wait the number of minutes set in the by-pass time delay" | |
delay: | |
minutes: !input bypass_time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ night_light_entities }}" | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ night_switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- stop: "Stop the automation" | |
- alias: "Safe Guard when HA restarts" | |
conditions: | |
- condition: trigger | |
id: 't12' | |
sequence: | |
- alias: "Check automation and preform the correct action" | |
if: | |
- alias: "Check if the motion trigger is on" | |
condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
then: | |
- alias: "We need something here for the IF to continue" | |
delay: | |
seconds: 1 | |
else: | |
- alias: "Wait the number of minutes set in the night lights time delay" | |
delay: | |
minutes: !input night_time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ night_light_entities }}" | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ night_switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- stop: "Stop the automation" | |
- choose: | |
- alias: "Set the brightness and transition for the night lights switch" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_brightness' in include_night_light_control) and not ('use_colour_temperature' in include_night_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ night_light_entities_off }}" | |
data: | |
brightness_pct: "{{ night_brightness_value }}" | |
transition: "{{ night_transition_on_value }}" | |
- choose: | |
- alias: "Set the brightness and transition for the night lights switch" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_brightness' in include_night_light_control) and ('use_colour_temperature' in include_night_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ night_light_entities_off }}" | |
data: | |
brightness_pct: "{{ night_brightness_value }}" | |
kelvin: "{{night_temperature_value}}" | |
transition: "{{ night_transition_on_value }}" | |
- choose: | |
- alias: "Set the brightness and transition for the night lights switch" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_colour_temperature' in include_night_light_control) and not ('use_brightness' in include_night_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ night_light_entities_off }}" | |
data: | |
kelvin: "{{night_temperature_value}}" | |
transition: "{{ night_transition_on_value }}" | |
- choose: | |
- alias: "Set the transition for the night lights switch - Default" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_brightness' not in include_night_light_control) and ('use_colour_temperature' not in include_night_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ night_light_entities_off }}" | |
data: | |
transition: "{{ night_transition_on_value }}" | |
- alias: "Turn on the switches" | |
service: switch.turn_on | |
target: | |
entity_id: "{{ night_switch_entities_off }}" | |
- alias: "Turn on the scenes" | |
service: scene.turn_on | |
target: | |
entity_id: "{{ night_scene_entities }}" | |
data: | |
transition: "{{ night_transition_on_value }}" | |
- choose: | |
- alias: "By-pass is enabled & check by-pass option - turn lights on" | |
conditions: | |
- condition: trigger | |
id: 't6' | |
- condition: template | |
value_template: "{{ include_bypass == 'bypass_enabled_turn_on' }}" | |
sequence: | |
- stop: "Stop the automation" | |
- alias: "Check if the trigger is on and wait for it to go off" | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
sequence: | |
- alias: "Wait until motion sensor is off" | |
wait_for_trigger: | |
platform: state | |
entity_id: !input motion_trigger | |
from: "on" | |
to: "off" | |
- alias: "Wait the number of minutes set in the night lights time delay" | |
delay: | |
minutes: !input night_time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ night_light_entities }}" | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ night_switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ night_transition_off_value }}" | |
default: | |
- choose: | |
- alias: "By-pass is turned on & check by-pass option - turn lights off" | |
conditions: | |
- condition: trigger | |
id: 't6' | |
- condition: template | |
value_template: "{{ include_bypass == 'bypass_enabled' }}" | |
sequence: | |
- alias: "Wait the number of minutes set in the by-pass time delay" | |
delay: | |
minutes: !input bypass_time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ light_entities }}" | |
data: | |
transition: "{{ transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ transition_off_value }}" | |
- stop: "Stop the automation" | |
- alias: "By-pass is turned on & check by-pass option - leave lights on" | |
conditions: | |
- condition: trigger | |
id: 't6' | |
- condition: template | |
value_template: "{{ include_bypass == 'bypass_enabled_stop' }}" | |
sequence: | |
- stop: "Stop the automation" | |
- alias: "By-pass is turned off & check if the motion trigger is off" | |
conditions: | |
- condition: trigger | |
id: 't7' | |
- condition: state | |
entity_id: !input motion_trigger | |
match: all | |
state: 'off' | |
sequence: | |
- alias: "Wait the number of minutes set in the by-pass time delay" | |
delay: | |
minutes: !input bypass_time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ light_entities }}" | |
data: | |
transition: "{{ transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ transition_off_value }}" | |
- stop: "Stop the automation" | |
- alias: "Sun, Ambient Light Sensor & time above setting to turn off" | |
conditions: | |
- condition: trigger | |
id: | |
- 't8' | |
- 't9' | |
- 't10' | |
sequence: | |
- alias: "Wait the number of minutes set in the normal lights time delay" | |
delay: | |
minutes: !input time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ light_entities }}" | |
data: | |
transition: "{{ transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ transition_off_value }}" | |
- stop: "Stop the automation" | |
- alias: "Reset lights when trigger by night end time" | |
conditions: | |
- condition: trigger | |
id: 't11' | |
- "{{ include_night_lights == 'night_lights_enabled' }}" | |
sequence: | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ crossover_night_lights_light }}" | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ crossover_night_lights_switch }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ night_transition_off_value }}" | |
- alias: "Safe Guard when HA restarts" | |
conditions: | |
- condition: trigger | |
id: 't12' | |
sequence: | |
- alias: "Check automation and preform the correct action" | |
if: | |
- alias: "Check if the motion trigger is on" | |
condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
then: | |
- alias: "We need something here for the IF to continue" | |
delay: | |
seconds: 1 | |
else: | |
- alias: "Wait the number of minutes set in the normal lights time delay" | |
delay: | |
minutes: !input time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ light_entities }}" | |
data: | |
transition: "{{ transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ transition_off_value }}" | |
- stop: "Stop the automation" | |
- choose: | |
- alias: "Set the brightness and transition for the normal lights switch" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_brightness' in include_light_control) and not ('use_colour_temperature' in include_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ light_entities_off }}" | |
data: | |
brightness_pct: "{{ brightness_value }}" | |
transition: "{{ transition_on_value }}" | |
- choose: | |
- alias: "Set the brightness and transition for the normal lights switch" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_brightness' in include_light_control) and ('use_colour_temperature' in include_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ light_entities_off }}" | |
data: | |
brightness_pct: "{{ brightness_value }}" | |
kelvin: "{{temperature_value}}" | |
transition: "{{ transition_on_value }}" | |
- choose: | |
- alias: "Set the brightness and transition for the normal lights switch" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_colour_temperature' in include_light_control) and not ('use_brightness' in include_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ light_entities_off }}" | |
data: | |
kelvin: "{{temperature_value}}" | |
transition: "{{ transition_on_value }}" | |
- choose: | |
- alias: "Set the transition for the normal lights switch - Default" | |
conditions: | |
- condition: template | |
value_template: "{{ ('use_brightness' not in include_light_control) and ('use_colour_temperature' not in include_light_control) }}" | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: "{{ light_entities_off }}" | |
data: | |
transition: "{{ transition_on_value }}" | |
- alias: "Turn on the switches" | |
service: switch.turn_on | |
target: | |
entity_id: "{{ switch_entities_off }}" | |
- alias: "Turn on the scenes" | |
service: scene.turn_on | |
target: | |
entity_id: "{{ scene_entities }}" | |
data: | |
transition: "{{ transition_on_value }}" | |
- choose: | |
- alias: "By-pass is enabled & check by-pass option - turn lights on" | |
conditions: | |
- condition: trigger | |
id: 't6' | |
- condition: template | |
value_template: "{{ include_bypass == 'bypass_enabled_turn_on' }}" | |
sequence: | |
- stop: "Stop the automation" | |
- alias: "Check if the trigger is on and wait for it to go off" | |
conditions: | |
- condition: state | |
entity_id: !input motion_trigger | |
state: 'on' | |
match: any | |
sequence: | |
- alias: "Wait until motion sensor is off" | |
wait_for_trigger: | |
platform: state | |
entity_id: !input motion_trigger | |
from: "on" | |
to: "off" | |
- alias: "Wait the number of minutes set in the normal lights time delay" | |
delay: | |
minutes: !input time_delay | |
- alias: "Turn off the lights" | |
service: light.turn_off | |
target: | |
entity_id: "{{ light_entities }}" | |
data: | |
transition: "{{ transition_off_value }}" | |
- alias: "Turn off the switches" | |
service: switch.turn_off | |
target: | |
entity_id: "{{ switch_entities }}" | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes | |
data: | |
transition: "{{ transition_off_value }}" |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment