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#include <iostream>
#include <math.h>
#if ( (defined(__MACH__)) && (defined(__APPLE__)) )
#include <stdlib.h>
#include <OpenGL/gl.h>
#include <GLUT/glut.h>
#include <OpenGL/glext.h>
#else
#include <stdlib.h>
#include <GL/glew.h>
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#include <iostream>
#include <math.h>
#if ( (defined(__MACH__)) && (defined(__APPLE__)) )
#include <stdlib.h>
#include <OpenGL/gl.h>
#include <GLUT/glut.h>
#include <OpenGL/glext.h>
#else
#include <stdlib.h>
#include <GL/glew.h>
View BitwiseAND.cpp
// Question from hackerrank
// Solution by Isla, Joe, and Lyn
#include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;