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EndlessRecyclerViewScrollListener
package com.codepath.twitterclient.listeners;
import android.support.v7.widget.LinearLayoutManager;
import android.support.v7.widget.RecyclerView;
public abstract class EndlessRecyclerViewScrollListener extends RecyclerView.OnScrollListener {
// The minimum amount of items to have below your current scroll position
// before loading more.
private int visibleThreshold = 5;
// The current offset index of data you have loaded
private int currentPage = 0;
// The total number of items in the dataset after the last load
private int previousTotalItemCount = 0;
// True if we are still waiting for the last set of data to load.
private boolean loading = true;
// Sets the starting page index
private int startingPageIndex = 0;
private LinearLayoutManager mLinearLayoutManager;
public EndlessRecyclerViewScrollListener(LinearLayoutManager layoutManager) {
this.mLinearLayoutManager = layoutManager;
}
// This happens many times a second during a scroll, so be wary of the code you place here.
// We are given a few useful parameters to help us work out if we need to load some more data,
// but first we check if we are waiting for the previous load to finish.
@Override
public void onScrolled(RecyclerView view, int dx, int dy) {
int firstVisibleItem = mLinearLayoutManager.findFirstVisibleItemPosition();
int visibleItemCount = view.getChildCount();
int totalItemCount = mLinearLayoutManager.getItemCount();
// If the total item count is zero and the previous isn't, assume the
// list is invalidated and should be reset back to initial state
if (totalItemCount < previousTotalItemCount) {
this.currentPage = this.startingPageIndex;
this.previousTotalItemCount = totalItemCount;
if (totalItemCount == 0) {
this.loading = true;
}
}
// If it’s still loading, we check to see if the dataset count has
// changed, if so we conclude it has finished loading and update the current page
// number and total item count.
if (loading && (totalItemCount > previousTotalItemCount)) {
loading = false;
previousTotalItemCount = totalItemCount;
}
// If it isn’t currently loading, we check to see if we have breached
// the visibleThreshold and need to reload more data.
// If we do need to reload some more data, we execute onLoadMore to fetch the data.
if (!loading && (totalItemCount - visibleItemCount) <= (firstVisibleItem + visibleThreshold)) {
currentPage++;
onLoadMore(currentPage, totalItemCount);
loading = true;
}
}
// Defines the process for actually loading more data based on page
public abstract void onLoadMore(int page, int totalItemsCount);
}
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