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Wrangling code

James Hollowell allout58

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Wrangling code
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@mterwill
mterwill / USAGE.md
Last active February 16, 2024 09:23
Beancount importers, scripts, etc.

Note: everything here is pretty specific to my usage/accounts and not written for public use... You'll probably have to tweak a bunch of stuff.

$ bean-extract config.py ~/Downloads # the csvs should be in here
@ftclausen
ftclausen / Jenkinsfile
Created April 13, 2017 05:36
Jenkins pipeline - An approach to get all commits since the last successful build.
// -*- mode: groovy -*-
// vim: set filetype=groovy :
node( 'some_node' ) {
stage( "Phase 1" ) {
sshagent( credentials: [ 'some_creds' ] ) {
checkout scm
def lastSuccessfulCommit = getLastSuccessfulCommit()
def currentCommit = commitHashForBuild( currentBuild.rawBuild )
if (lastSuccessfulCommit) {
@xbb
xbb / README
Last active May 14, 2024 14:33
IDRAC6 Virtual Console Launcher
Use this as an example on how to start the virtual console without the need of Java Web Start or accessing it from the web interface.
You can use the user and password that you use for the web interface.
You need an old JRE... I used 1.7.0_80 from the Server JRE package, also I have tested successfully 1.7.0_79 with MacOS.
You don't need to install it, just extract it or copy the files in "jre" folder.
Open the viewer.jnlp file that you get by launching the virtual console from the web interface with a text editor.
Note the urls to the jar files. Download the main jar file avctKVM.jar and the libs for your operating system and architecture.
Extract the dlls (.so Linux, .jnilib MacOS) from the jar libs.
@nadar
nadar / PostMessageToSlackChannel.php
Last active May 3, 2024 10:40
Post a message to a slack channel with PHP
<?php
/**
* Send a Message to a Slack Channel.
*
* In order to get the API Token visit:
*
* 1.) Create an APP -> https://api.slack.com/apps/
* 2.) See menu entry "Install App"
* 3.) Use the "Bot User OAuth Token"
@SeargeDP
SeargeDP / ScriptEngine.cs
Last active July 18, 2022 15:54
Sandboxed scripting environment for C# based on Mono.CSharp for .NET 3.5 (works in Unity3D projects)
// Written by Michael 'Searge' Stoyke in 03/2015
// Released as public domain, do whatever you want with it!
using System;
using System.IO;
using System.Reflection;
using System.Text;
using Mono.CSharp;
namespace GameLibrary {
@thure
thure / 1.1: Why state machines?.md
Last active February 6, 2023 14:56
SCXML Tutorials

Fundamentals: why state machines?

States. The final frontier. These are the voyages of an enterprising developer. Her eternal mission: to explore strange new techniques, to seek out better ways to engineer for mental models and new design patterns. To boldly go where a few awesome devs have gone before.

So you’ve found our poignant guide to SCXML and surely you’re wondering “Why should I want to go out of my way to use formal state machines?” or something like that. Hopefully this introduction addresses that kind of question.

An example: Nancy’s RPG

The problem

@mflatischler
mflatischler / setting-up-msysgit-and-gpg4win.md
Last active February 26, 2024 22:18
Setting up Git for Windows and Gpg4win (WIP)

Setting up [Git for Windows] and [Gpg4win]

This article will help you set up your development environment with git and gpg to sign your commits and manage your gpg keys for different personas.

This article will not guide you step by step to install the programms needed, explain how gpg works nor will it tell you why you should sign your git commits.

Prerequisites

@FGRibreau
FGRibreau / console_patch.js
Created September 6, 2012 11:56
Add timestamp information to the JavaScript console
/**
* Patch the console methods in order to provide timestamp information
*
* Usage:
* > console.log('ok')
* 2012-09-06T11:52:56.769Z ok true
*
* Note:
* The patch will only be applied with the first call.
*
@ScottPhillips
ScottPhillips / .htaccess
Created February 2, 2012 04:30
Common .htaccess Redirects
#301 Redirects for .htaccess
#Redirect a single page:
Redirect 301 /pagename.php http://www.domain.com/pagename.html
#Redirect an entire site:
Redirect 301 / http://www.domain.com/
#Redirect an entire site to a sub folder
Redirect 301 / http://www.domain.com/subfolder/