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September 1, 2016 12:16
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Following gist is created for a blog post. If you want to read the details you can read the blog at: | |
http://sercanaltun.com/blog/fungus-game-sound-music-setup |
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). | |
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) | |
using UnityEngine; | |
using UnityEngine.Audio; | |
namespace Fungus | |
{ | |
/// <summary> | |
/// Sets parameter value for target AudioMixer. | |
/// </summary> | |
[CommandInfo("Audio", | |
"Set Mixer Parameter", | |
"Sets parameter value for target AudioMixer.")] | |
[AddComponentMenu("")] | |
public class SetMixerParameter : Command | |
{ | |
[Tooltip("Target AudioMixer")] | |
[SerializeField] | |
protected AudioMixer mixer = null; | |
[Tooltip("Name of exposed parameter")] | |
[SerializeField] | |
protected string parameterName = ""; | |
[Tooltip("New float value of the parameter")] | |
[SerializeField] protected float parameterValue = 0f; | |
public override void OnEnter() | |
{ | |
mixer.SetFloat(parameterName, parameterValue); | |
Continue(); | |
} | |
public override string GetSummary() | |
{ | |
if (mixer == null) | |
{ | |
return "No target mixer selected"; | |
} | |
return "Set " + parameterValue + " of " + mixer.name + " to " + parameterValue; | |
} | |
public override Color GetButtonColor() | |
{ | |
return new Color32(242, 209, 176, 255); | |
} | |
} | |
} |
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). | |
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) | |
using UnityEngine; | |
using UnityEngine.Audio; | |
namespace Fungus | |
{ | |
/// <summary> | |
/// Transitions mixer values to selected snapshot. | |
/// </summary> | |
[CommandInfo("Audio", | |
"Transition to Mixer Snapshot", | |
"Transition mixer values to selected snapshot.")] | |
[AddComponentMenu("")] | |
public class TransitionToMixerSnapshot : Command | |
{ | |
[Tooltip("Target AudioMixer")] | |
[SerializeField] | |
protected AudioMixer mixer = null; | |
[Tooltip("Name of snapshot")] | |
[SerializeField] | |
protected string snapshotName = ""; | |
[Range(0,60)] | |
[Tooltip("Transition time")] | |
[SerializeField] protected float transitionTime = 1f; | |
public override void OnEnter() | |
{ | |
AudioMixerSnapshot snapshot = mixer.FindSnapshot(snapshotName); | |
if (snapshot == null) | |
{ | |
Continue(); | |
return; | |
} | |
snapshot.TransitionTo(transitionTime); | |
} | |
public override string GetSummary() | |
{ | |
if (mixer == null) | |
{ | |
return "No target mixer selected"; | |
} | |
return "Transition to " + snapshotName + " of " + mixer.name + " in " + transitionTime + "seconds"; | |
} | |
public override Color GetButtonColor() | |
{ | |
return new Color32(242, 209, 176, 255); | |
} | |
} | |
} |
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