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ugly egui util to enqueue state-updating closures
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use std::sync::Arc; | |
use eframe::egui::{self, Context}; | |
mod update_queue; | |
use update_queue::{AppAsyncExt, ContextAsyncExt}; | |
fn main() { | |
let native_options = eframe::NativeOptions::default(); | |
eframe::run_native( | |
"EguiSandbox", | |
native_options, | |
Box::new(|cc| Box::new(EguiSandbox::new(cc))), | |
) | |
.unwrap(); | |
} | |
struct EguiSandbox { | |
cool_value: String, | |
} | |
impl EguiSandbox { | |
fn new(_cc: &eframe::CreationContext<'_>) -> Self { | |
Self { | |
cool_value: "Original text".into(), | |
} | |
} | |
} | |
impl eframe::App for EguiSandbox { | |
fn update(&mut self, ctx: &Context, _frame: &mut eframe::Frame) { | |
self.apply_pending_updates(ctx); | |
egui::CentralPanel::default().show(ctx, |ui| { | |
ui.label(&self.cool_value); | |
if ui.button("start timer").clicked() { | |
let ctx = ctx.clone(); | |
std::thread::spawn(move || { | |
for i in 1..=60 { | |
std::thread::sleep(std::time::Duration::from_secs(1)); | |
ctx.queue_update(Arc::new(move |state: &mut Self| { | |
state.cool_value = format!("time since click: {}s", i); | |
})); | |
} | |
}); | |
} | |
}); | |
} | |
} |
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use eframe::egui; | |
use std::sync::Arc; | |
pub type UpdateFn<AppState> = Arc<dyn Fn(&mut AppState) + Send + Sync + 'static>; | |
pub trait AppAsyncExt { | |
fn apply_pending_updates(&mut self, ctx: &egui::Context); | |
} | |
impl<T> AppAsyncExt for T | |
where | |
T: eframe::App + 'static, | |
{ | |
fn apply_pending_updates(&mut self, ctx: &egui::Context) { | |
ctx.memory_mut(|memory| { | |
let update_fns: &mut Vec<UpdateFn<Self>> = memory | |
.data | |
.get_temp_mut_or_default(egui::Id::new("_async_ext")); | |
for update_fn in update_fns.drain(..) { | |
update_fn(self); | |
} | |
}); | |
} | |
} | |
pub trait ContextAsyncExt { | |
fn queue_update<T: eframe::App + AppAsyncExt + 'static>(&self, update_fn: UpdateFn<T>); | |
} | |
impl ContextAsyncExt for egui::Context { | |
fn queue_update<T: eframe::App + AppAsyncExt + 'static>(&self, update_fn: UpdateFn<T>) { | |
self.memory_mut(|memory| { | |
let update_fns: &mut Vec<UpdateFn<T>> = memory | |
.data | |
.get_temp_mut_or_default(egui::Id::new("_async_ext")); | |
update_fns.push(update_fn); | |
}); | |
self.request_repaint(); | |
} | |
} |
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