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from itertools import cycle | |
from random import randrange | |
from tkinter import Canvas, Tk, messagebox, font | |
canvas_width = 800 | |
canvas_height = 400 | |
root = Tk() | |
c = Canvas(root, width=canvas_width, height=canvas_height, background="deep sky blue") | |
c.create_rectangle(-5, canvas_height-100, canvas_width+5, canvas_height+5, fill="sea green", width=0) | |
c.create_oval(-80, -80, 120, 120, fill='orange', width=0) | |
c.pack() | |
color_cycle = cycle(["light blue", "light green", "light pink", "light yellow", "light cyan"]) | |
egg_width = 45 | |
egg_height = 55 | |
egg_score = 10 | |
egg_speed = 500 | |
egg_interval = 4000 | |
difficulty = 0.95 | |
catcher_color = "blue" | |
catcher_width = 100 | |
catcher_height = 100 | |
catcher_startx = canvas_width / 2 - catcher_width / 2 | |
catcher_starty = canvas_height - catcher_height - 20 | |
catcher_startx2 = catcher_startx + catcher_width | |
catcher_starty2 = catcher_starty + catcher_height | |
catcher = c.create_arc(catcher_startx, catcher_starty, catcher_startx2, catcher_starty2, start=200, extent=140, style="arc", outline=catcher_color, width=3) | |
game_font = font.nametofont("TkFixedFont") | |
game_font.config(size=18) | |
score = 0 | |
score_text = c.create_text(10, 10, anchor="nw", font=game_font, fill="darkblue", text="Score: "+ str(score)) | |
lives_remaining = 3 | |
lives_text = c.create_text(canvas_width-10, 10, anchor="ne", font=game_font, fill="darkblue", text="Lives: "+ str(lives_remaining)) | |
eggs = [] | |
def create_egg(): | |
x = randrange(10, 740) | |
y = 40 | |
new_egg = c.create_oval(x, y, x+egg_width, y+egg_height, fill=next(color_cycle), width=0) | |
eggs.append(new_egg) | |
root.after(egg_interval, create_egg) | |
def move_eggs(): | |
for egg in eggs: | |
(eggx, eggy, eggx2, eggy2) = c.coords(egg) | |
c.move(egg, 0, 10) | |
if eggy2 > canvas_height: | |
egg_dropped(egg) | |
root.after(egg_speed, move_eggs) | |
def egg_dropped(egg): | |
eggs.remove(egg) | |
c.delete(egg) | |
lose_a_life() | |
if lives_remaining == 0: | |
messagebox.showinfo("Game Over!", "Final Score: "+ str(score)) | |
root.destroy() | |
def lose_a_life(): | |
global lives_remaining | |
lives_remaining -= 1 | |
c.itemconfigure(lives_text, text="Lives: "+ str(lives_remaining)) | |
def check_catch(): | |
(catcherx, catchery, catcherx2, catchery2) = c.coords(catcher) | |
for egg in eggs: | |
(eggx, eggy, eggx2, eggy2) = c.coords(egg) | |
if catcherx < eggx and eggx2 < catcherx2 and catchery2 - eggy2 < 40: | |
eggs.remove(egg) | |
c.delete(egg) | |
increase_score(egg_score) | |
root.after(100, check_catch) | |
def increase_score(points): | |
global score, egg_speed, egg_interval | |
score += points | |
egg_speed = int(egg_speed * difficulty) | |
egg_interval = int(egg_interval * difficulty) | |
c.itemconfigure(score_text, text="Score: "+ str(score)) | |
def move_left(event): | |
(x1, y1, x2, y2) = c.coords(catcher) | |
if x1 > 0: | |
c.move(catcher, -20, 0) | |
def move_right(event): | |
(x1, y1, x2, y2) = c.coords(catcher) | |
if x2 < canvas_width: | |
c.move(catcher, 20, 0) | |
c.bind("<Left>", move_left) | |
c.bind("<Right>", move_right) | |
c.focus_set() | |
root.after(1000, create_egg) | |
root.after(1000, move_eggs) | |
root.after(1000, check_catch) | |
root.mainloop() |
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