One Paragraph of project description goes here
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
#!/bin/bash | |
# _ __ ___ _ __ _ _ _ ___ | |
# | '__/ _ \ '_ \| | | | | |/ _ \ | |
# | | | __/ |_) | |_| |_| | (_) | | |
# |_| \___| .__/ \__, (_)_|\___/ | |
# | | __/ / | |
# |_| |___/ | |
# Script generated with repy.io | |
# Created at: January 25th 2018, 7:37:09 pm |
Version 5.6 | |
* Pressed | |
Changes GameObject texture when clicked/pressed. OnMouseUp the texture returns to it's original state. | |
* Toggle | |
Changes GameObject texture when clicked/pressed and saves it state. The texture only change when pressed again. |
Some MSSQL Queries |
Setup GitHub Pages Projects for ReactJs or VueJs.
Require:
or
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class DelayTest : MonoBehaviour | |
{ | |
bool display = false; | |
void Start () |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using System.Text; | |
using System.IO; | |
public class UnityReadWriteFile : MonoBehaviour | |
{ | |
void Start () |
let matrix = Array.from(Array(100).keys()); | |
let rows = 10, columns = 10; | |
let getRow = (index, totalRows) => { | |
return Math.floor(index/totalRows); | |
} | |
let getColumn = (index, totalColumns) => { | |
return index % totalColumns; | |
} |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
public class UnityRequest : MonoBehaviour | |
{ | |
bool display = false; | |
private GUIStyle guiStyle = new GUIStyle (); | |
public string uri = "http://localhost:8080"; |
#!/bin/bash | |
# Save this script at ~/Scripts | |
# Add to the script folder to PATH at ~/.bashrc (export PATH="~/Scripts:$PATH") | |
# Don't forget to make this script executable, use: chmod +x _beep | |
# Install sox: apt install sox | |
# Use any audio file | |
# -q -V1 to use silent mode |