Lecture 1: Introduction to Research — [📝Lecture Notebooks] [
Lecture 2: Introduction to Python — [📝Lecture Notebooks] [
Lecture 3: Introduction to NumPy — [📝Lecture Notebooks] [
Lecture 4: Introduction to pandas — [📝Lecture Notebooks] [
Lecture 5: Plotting Data — [📝Lecture Notebooks] [[
Using Python's built-in defaultdict we can easily define a tree data structure:
def tree(): return defaultdict(tree)
That's it!
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<?xml version="1.0" encoding="UTF-8"?> | |
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> | |
<modelVersion>4.0.0</modelVersion> | |
<groupId>com.example</groupId> | |
<artifactId>my-project</artifactId> | |
<version>0.0.1-SNAPSHOT</version> | |
<dependencies> | |
<!-- none yet --> |
- Install fish via Brew
- Optionally install Oh My Fish!
- Add fish to known shells
- Set default shell to fish
brew install fish
curl -L https://get.oh-my.fish | fish
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
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1.Binance | |
2.Bitfinex | |
3.Huobi | |
4.Bitstamp | |
5.Coincheck | |
6.Kraken | |
7.Poloniex | |
8.Gate.io (Only ETH) | |
9.Cryptopia (Only ETH) | |
10.Gemini (Only ETH) |