Skip to content

Instantly share code, notes, and snippets.

Show Gist options
  • Save anatawa12/b128ca8fc819b9684f3ed15be1f76e8c to your computer and use it in GitHub Desktop.
Save anatawa12/b128ca8fc819b9684f3ed15be1f76e8c to your computer and use it in GitHub Desktop.
Show Assets in Packages by Default in Selector Window
/*
* Show Assets in Packages by Default in Selector Window
* https://gist.github.com/anatawa12/b128ca8fc819b9684f3ed15be1f76e8c
*
* Copy this cs file to anywhere in your asset folder is the only step to install this tool.
*
* In Unity, the selector window will not show assets in packages by default.
* This tool will change the default behavior to show assets in packages by default.
*
* MIT License
*
* Copyright (c) 2023 anatawa12
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if UNITY_EDITOR && (!ANATAWA12_GISTS_VPM_PACKAGE || GIST_b128ca8fc819b9684f3ed15be1f76e8c)
using System;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace anatawa12.gists
{
class ShowAssetsInPackagesByDefaultInSelector
{
[InitializeOnLoadMethod]
static void Initialize()
{
try
{
EditorApplication.update += new ShowAssetsInPackagesByDefaultInSelector().Update;
}
catch (Exception e)
{
Debug.LogException(e);
}
}
private ShowAssetsInPackagesByDefaultInSelector()
{
const BindingFlags instancePrivate = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance;
const BindingFlags staticPrivate = BindingFlags.Static | BindingFlags.Public | BindingFlags.Instance;
var objectSelectorType = Type.GetType("UnityEditor.ObjectSelector, UnityEditor")
?? throw new Exception("UnityEditor.ObjectSelector not found");
if (objectSelectorType.IsAssignableFrom(typeof(EditorWindow)))
throw new Exception("UnityEditor.ObjectSelector is not EditorWindow");
_skipHiddenPackages = objectSelectorType.GetField("m_SkipHiddenPackages", instancePrivate)
?? throw new Exception("ObjectSelector.m_SkipHiddenPackages not found");
if (_skipHiddenPackages.FieldType != typeof(bool))
throw new Exception("ObjectSelector.m_SkipHiddenPackages is not bool");
_filterSettingsChanged = objectSelectorType.GetMethod("FilterSettingsChanged", instancePrivate,
null, Type.EmptyTypes, null)
?? throw new Exception("ObjectSelector.FilterSettingsChanged not found");
if (_filterSettingsChanged.ReturnType != typeof(void))
throw new Exception("ObjectSelector.FilterSettingsChanged is not void");
var sharedInstanceProperty = objectSelectorType.GetProperty("get",
staticPrivate)
?? throw new Exception("ObjectSelector.get not found");
if (sharedInstanceProperty.PropertyType != objectSelectorType)
throw new Exception("ObjectSelector.get is not ObjectSelector");
_sharedInstanceGetter = sharedInstanceProperty.GetMethod
?? throw new Exception("ObjectSelector.get does not have getter");
_parent = typeof(EditorWindow).GetField("m_Parent", instancePrivate)
?? throw new Exception("EditorWindow.m_Parent not found");
if (_parent.FieldType.IsAssignableFrom(typeof(Object)))
throw new Exception("EditorWindow.m_Parent is not EditorWindow");
}
private bool _visibleLastTick;
private EditorWindow _cachedWindow;
private readonly FieldInfo _parent;
private readonly FieldInfo _skipHiddenPackages;
private readonly MethodInfo _filterSettingsChanged;
private readonly MethodInfo _sharedInstanceGetter;
void Update()
{
if (_cachedWindow == null)
_cachedWindow = _sharedInstanceGetter.Invoke(null, Array.Empty<object>()) as EditorWindow;
if (IsVisible(_cachedWindow))
{
if (!_visibleLastTick)
{
// show in this tick
_skipHiddenPackages.SetValue(_cachedWindow, false);
_filterSettingsChanged.Invoke(_cachedWindow, Array.Empty<object>());
}
_visibleLastTick = true;
}
else
{
_visibleLastTick = false;
}
}
bool IsVisible(EditorWindow window) => window && (Object)_parent.GetValue(window);
}
}
#endif
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment