Created
March 8, 2012 05:49
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
[InitializeOnLoad] | |
public class UpdateCheck : MonoBehaviour | |
{ | |
static UpdateCheck () | |
{ | |
if (EditorApplication.timeSinceStartup < 10) | |
Debug.Log ("CheckStart() "); | |
} | |
} |
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