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@anchan828
Created October 2, 2013 09:25
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using UnityEditor;
using UnityEngine;
public class Question8 : AssetPostprocessor
{
void OnPreprocessAudio()
{
AudioImporter importer = (AudioImporter)assetImporter;
importer.threeD = false;
importer.loadType = AudioImporterLoadType.StreamFromDisc;
}
}
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