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Created December 4, 2016 17:50
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// 3 december 2016
#include "../ui.h"
#include "uipriv.h"
struct uiAttributedString {
char *s;
size_t len;
// TODO attributes
// indiscriminately keep a UTF-16 copy of the string on all platforms so we can hand this off to the grapheme calculator
// this ensures no one platform has a speed advantage (sorry GTK+)
uint16_t *u16;
size_t u16len;
size_t *u8tou16;
size_t *u16tou8;
// this is lazily created to keep things from getting *too* slow
struct graphemes *graphemes;
};
static void resize(uiAttributedString *s, size_t u8, size_t u16)
{
s->len = u8;
s->s = (char *) uiRealloc(s->s, (s->len + 1) * sizeof (char), "char[] (uiAttributedString)");
s->u8tou16 = (size_t *) uiRealloc(s->u8tou16, (s->len + 1) * sizeof (size_t), "size_t[] (uiAttributedString)");
s->u16len = u16;
s->u16 = (uint16_t *) uiRealloc(s->u16, (s->u16len + 1) * sizeof (uint16_t), "uint16_t[] (uiAttributedString)");
s->u16tou8 = (size_t *) uiRealloc(s->u16tou8, (s->u16len + 1) * sizeof (size_t), "size_t[] (uiAttributedString)");
}
uiAttributedString *uiNewAttributedString(const char *initialString)
{
uiAttributedString *s;
s = uiNew(uiAttributedString);
uiAttributedStringAppendUnattributed(s, initialString);
return s;
}
// TODO make sure that all implementations of graphemes() work fine with empty strings; in particular, the Windows one might not
static void recomputeGraphemes(uiAttributedString *s)
{
if (s->graphemes != NULL)
return;
if (graphemesTakesUTF16()) {
s->graphemes = graphemes(s->u16, s->u16len);
return;
}
s->graphemes = graphemes(s->s, s->len);
}
static void invalidateGraphemes(uiAttributedString *s)
{
if (s->graphemes == NULL)
return;
uiFree(s->graphemes->pointsToGraphemes);
uiFree(s->graphemes->graphemesToPoints);
uiFree(s->graphemes);
s->graphemes = NULL;
}
void uiFreeAttributedString(uiAttributedString *s)
{
invalidateGraphemes(s);
uiFree(s->u16tou8);
uiFree(s->u8tou16);
uiFree(s->u16);
uiFree(s->s);
uiFree(s);
}
const char *uiAttributedStringString(uiAttributedString *s)
{
return s->s;
}
size_t uiAttributedStringLen(uiAttributedString *s)
{
return s->len;
}
static void u8u16len(const char *str, size_t *n8, size_t *n16)
{
uint32_t rune;
char buf[4];
uint16_t buf16[2];
*n8 = 0;
*n16 = 0;
while (*str) {
str = utf8DecodeRune(str, 0, &rune);
*n8 += utf8EncodeRune(rune, buf);
*n16 += utf16EncodeRune(rune, buf16);
}
}
void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str)
{
uiAttributedStringInsertAtUnattributed(s, str, s->len);
}
// this works (and returns true, which is what we want) at s->len too because s->s[s->len] is always going to be 0 due to us allocating s->len + 1 bytes and because uiRealloc() always zero-fills allocated memory
static int onCodepointBoundary(uiAttributedString *s, size_t at)
{
uint8_t c;
c = (uint8_t) (s->s[at]);
return c < 0x80 || c >= 0xC0;
}
// TODO note that at must be on a codeoint boundary
void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at)
{
uint32_t rune;
char buf[4];
uint16_t u16buf[2];
size_t n, n16;
size_t old, old16;
size_t oldlen, old16len;
size_t at16;
size_t i;
if (!onCodepointBoundary(s, at)) {
// TODO
}
at16 = s->u8tou16[at];
// do this first to reclaim memory
invalidateGraphemes(s);
// first figure out how much we need to grow by
// this includes post-validated UTF-8
u8u16len(str, &n, &n16);
// and resize
old = at;
old16 = at16;
oldlen = s->len;
old16len = s->u16len;
resize(s, s->len + n, s->u16len + n16);
// move existing characters out of the way
// note the use of memmove(): https://twitter.com/rob_pike/status/737797688217894912
memmove(
s->s + at + n8,
s->s + at,
(oldlen - at) * sizeof (char));
memmove(
s->u16 + at16 + n16,
s->u16 + at16,
(old16len - at16) * sizeof (uint16_t));
// note the + 1 for these; we want to copy the terminating null too
memmove(
s->u8tou16 + at + n8,
s->u8tou16 + at,
(oldlen - at + 1) * sizeof (size_t));
memmove(
s->u16tou8 + at16 + n16,
s->u16tou8 + at16,
(old16len - at16 + 1) * sizeof (size_t));
// and copy
while (*str) {
str = utf8DecodeRune(str, 0, &rune);
n = utf8EncodeRune(rune, buf);
n16 = utf16EncodeRune(rune, buf16);
s->s[old] = buf[0];
s->u8tou16[old] = old16;
if (n > 1) {
s->s[old + 1] = buf[1];
s->u8tou16[old + 1] = old16;
}
if (n > 2) {
s->s[old + 2] = buf[2];
s->u8tou16[old + 2] = old16;
}
if (n > 3) {
s->s[old + 3] = buf[3];
s->u8tou16[old + 3] = old16;
}
s->u16[old16] = buf16[0];
s->u16tou8[old16] = old;
if (n16 > 1) {
s->u16[old16 + 1] = buf16[1];
s->u16tou8[old16 + 1] = old;
}
old += n;
old16 += n16;
}
// and have an index for the end of the string
// TODO is this done by the below?
s->u8tou16[old] = old16;
s->u16tou8[old16] = old;
// and finally adjust the prior values in the conversion tables
// use <= so the terminating 0 gets updated too
for (i = 0; i <= oldlen - at; i++)
s->u8tou16[at + n + i] += n16;
for (i = 0; i <= old16len - at16; i++)
s->u16tou8[at16 + n16 + i] += n;
}
// TODO document that end is the first index that will be maintained
void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end)
{
size_t start16, end16;
size_t count, count16;
size_t i;
if (!onCodepointBoundary(s, start)) {
// TODO
}
if (!onCodepointBoundary(s, end)) {
// TODO
}
count = end - start;
start16 = s->u8tou16[start];
end16 = s->u8tou16[end];
count16 = end16 - start16;
invalidateGraphemes(s);
// overwrite old characters
memmove(
s->s + start,
s->s + end,
(oldlen - end) * sizeof (char));
memmove(
s->u16 + start16,
s->u16 + end16,
(old16len - end16) * sizeof (uint16_t));
// note the + 1 for these; we want to copy the terminating null too
memmove(
s->u8tou16 + start,
s->u8tou16 + end,
(oldlen - end + 1) * sizeof (size_t));
memmove(
s->u16tou8 + start16,
s->u16tou8 + end16,
(old16len - end16 + 1) * sizeof (size_t));
// update the conversion tables
// note the use of <= to include the null terminator
for (i = 0; i <= count; i++)
s->u8tou16[start + i] -= count16;
for (i = 0; i <= count16; i++)
s->u16tou8[start16 + i] -= count;
// null-terminate the string
s->s[start + count] = 0;
s->u16[start16 + count16] = 0;
// and finally resize
resize(s, start + count, start16 + count16);
}
// TODO figure out if we should count the grapheme past the end
size_t uiAttributedStringNumGraphemes(uiAttributedString *s)
{
recomputeGraphemes(s);
return s->graphemes->len;
}
size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos)
{
recomputeGraphemes(s);
if (graphemesTakesUTF16())
pos = s->u8tou16[pos];
return s->graphemes->pointsToGraphemes[pos];
}
size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos)
{
recomputeGraphemes(s);
pos = s->graphemes->graphemesToPoints[pos];
if (graphemesTakesUTF16())
pos = s->u16tou8[pos];
return pos;
}
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