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# Using lvm thin provisioning, per https://github.com/lxc/lxc/pull/67 | |
# First we create a volume group to hold the thin pool | |
$ sudo vgcreate lxc /dev/sde3 | |
# Then create a thin-pool named 'tp' within that volume group | |
$ sudo lvcreate -l 90%VG --type thin-pool --thinpool tp lxc |
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#!/bin/sh | |
# start helium server on android device - see http://www.clockworkmod.com/carbon for more details | |
# set -x | |
# try normal system locations before the local binary | |
unset adb | |
for i in /usr/bin /usr/local/bin "$(/usr/bin/dirname $0)" | |
do | |
i="$i/adb" | |
if [ -f "$i" -a -x "$i" ] |
A mod is a set of code and assets that changes or augments the way a game is run. Examples of mods are:
- Music and sound packs that replace the original game music and sound.
- Graphics packs that replace the original game graphics.
- Level packs that change or replace the original game levels.
- Achievements that are awarded to the players when they complete tasks in the game.