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Гист для статьи: "Еще раз о паттернах проектирования в Javascript es6 (часть 2)"
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class WebsocketInteraction { | |
constructor(url, port) { | |
this.url = url; | |
this.port = port; | |
} | |
connect() { | |
return new Promise((resolve) => { | |
this.connection = new WebSocket(`wss://${this.url}:${this.port}`); | |
this.connection.onopen = (e) => { | |
console.log('connected', e); | |
resolve(); | |
}; | |
}); | |
} | |
disconnect() { | |
return new Promise((resolve) => { | |
this.connection.close(); | |
this.connection.onclose = (e) => { | |
console.log('disconnected', e); | |
resolve(); | |
}; | |
}); | |
} | |
sendMessage(message) { | |
return new Promise((resolve) => { | |
this.connection.send(message); | |
this.connection.onmessage = (e) => { | |
console.log(e); | |
resolve(); | |
}; | |
}); | |
} | |
} | |
class HttpInteraction { | |
constructor(url) { | |
this.url = url; | |
} | |
sendRequest(message, method) { | |
return fetch(`https://${this.url}`, { | |
method, | |
body: JSON.stringify(message), | |
}) | |
.then((res) => res.json()) | |
.then((post) => { | |
console.log(post); | |
}); | |
} | |
} | |
class ServerInteraction { | |
request(type, message, method) { | |
if (type === 'websocket') { | |
const server = new WebsocketInteraction('echo.websocket.org', 443); | |
return server.connect() | |
.then(() => server.sendMessage(message)) | |
.then(() => server.disconnect()); | |
} if (method && type === 'http') { | |
const server = new HttpInteraction('jsonplaceholder.typicode.com/posts'); | |
return server.sendRequest(message, method); | |
} | |
throw new Error('No method provided!'); | |
} | |
} | |
const testing = async () => { | |
const server = new ServerInteraction(); | |
await server.request('websocket', 'test-message'); | |
console.log('========================='); | |
await server.request('http', { | |
title: 'foo', | |
body: 'bar', | |
userId: 1, | |
}, 'POST'); | |
}; | |
testing(); |
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