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import 'package:flutter/foundation.dart'; | |
import 'package:flutter/material.dart'; | |
import 'package:flutter/services.dart'; | |
import 'package:flutter_riverpod/flutter_riverpod.dart'; | |
import 'package:google_fonts/google_fonts.dart'; | |
import 'package:gusty/src/extensions/extensions.dart'; | |
import 'package:path_provider/path_provider.dart'; | |
import 'package:screenshot/screenshot.dart'; | |
import 'package:window_manager/window_manager.dart'; | |
import 'package:auto_size_text/auto_size_text.dart'; |
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import 'package:flutter/material.dart'; | |
void main() => runApp(const MyApp()); | |
class MyApp extends StatelessWidget { | |
const MyApp({super.key}); | |
static const String _title = 'Flutter Code Sample'; | |
@override |
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import 'package:flutter/material.dart'; | |
void main() => runApp(const MyApp()); | |
class MyApp extends StatelessWidget { | |
const MyApp({super.key}); | |
static const String _title = 'Flutter Code Sample'; | |
@override |
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/// | |
/// Simple pooling for Unity. | |
/// Author: Martin "quill18" Glaude (quill18@quill18.com) | |
/// Latest Version: https://gist.github.com/quill18/5a7cfffae68892621267 | |
/// License: CC0 (http://creativecommons.org/publicdomain/zero/1.0/) | |
/// UPDATES: | |
/// 2015-04-16: Changed Pool to use a Stack generic. | |
/// | |
/// Usage: | |
/// |
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import 'package:flutter/material.dart'; | |
import 'package:scoped_model/scoped_model.dart'; | |
class AppModel extends Model { | |
int _count = 0; | |
int get count => _count; | |
void increment() { | |
_count++; |