Created
April 23, 2017 21:15
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attempting to call a function that allocates memory at compile time
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const mem = @import("std").mem; | |
const assert = @import("std").debug.assert; | |
const AllocState = struct { | |
some_mem: [100 * 1024]u8, | |
index: usize, | |
fn alloc(a: &mem.Allocator, n: usize) -> %[]u8 { | |
const self = @ptrCast(&AllocState, a.context); | |
const result = self.some_mem[self.index ... self.index + n]; | |
self.index += n; | |
return result; | |
} | |
fn realloc(a: &mem.Allocator, old_mem: []u8, new_size: usize) -> %[]u8 { | |
const result = %return alloc(a, new_size); | |
@memcpy(result.ptr, old_mem.ptr, old_mem.len); | |
return result; | |
} | |
fn free(a: &mem.Allocator, old_mem: []u8) { } | |
}; | |
fn foo() { | |
comptime { | |
var state = AllocState { | |
.some_mem = undefined, | |
.index = 0, | |
}; | |
var some_mem: [100 * 1024]u8 = undefined; | |
var allocator = mem.Allocator { | |
.allocFn = AllocState.alloc, | |
.reallocFn = AllocState.realloc, | |
.freeFn = AllocState.free, | |
.context = @ptrCast(&mem.Allocator.Context, &state), | |
}; | |
const ptr = bar(&allocator); | |
assert(*ptr == 1234); | |
} | |
} | |
fn bar(a: &mem.Allocator) -> %i32 { | |
const ptr = a.create(i32); | |
*ptr = 1234; | |
return ptr; | |
} |
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