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Steam sale game 2015
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<head>
<meta charset="UTF-8">
<title>Steam Community :: Monster Summer Sale</title>
<link rel="shortcut icon" href="/favicon.ico" type="image/x-icon">
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"name": "Throw Money At Screen",
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}
},
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},
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"desc": "Increases your click damage"
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},
"12": {
"name": "Morale Booster",
"type": 8,
"cost": 10000000,
"cost_exponential_base": "2.2",
"required_upgrade": 1,
"required_upgrade_level": 20,
"ability": 5,
"desc": "Increases all damage done by players in the current lane"
},
"13": {
"name": "Good Luck Charms",
"type": 8,
"cost": 1000000,
"cost_exponential_base": "2.2",
"required_upgrade": 2,
"required_upgrade_level": 5,
"ability": 6,
"desc": "Increases chance to do critical click damage for players in the current lane"
},
"14": {
"name": "Metal Detector",
"type": 8,
"cost": 10000000,
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"ability": 8,
"desc": "Increases gold dropped by enemies in the current lane"
},
"15": {
"name": "Decrease Cooldowns",
"type": 8,
"cost": 10000000,
"cost_exponential_base": "2.2",
"ability": 9,
"desc": "While active, decreases cooldowns for any newly activated ability in the current lane (does not stack)."
},
"16": {
"name": "Tactical Nuke",
"type": 8,
"cost": 100000,
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"required_upgrade_level": 10,
"ability": 10,
"desc": "Launches a tactical nuclear missile that does high damage to your current target."
},
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"name": "Cluster Bomb",
"type": 8,
"cost": 1000000,
"cost_exponential_base": "2.2",
"ability": 11,
"required_upgrade": 1,
"required_upgrade_level": 10,
"desc": "Drops a cluster bomb, damaging all enemies in your lane."
},
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"name": "Napalm",
"type": 8,
"cost": 2000000,
"cost_exponential_base": "2.2",
"ability": 12,
"required_upgrade": 1,
"required_upgrade_level": 10,
"desc": "Drops napalm, inflicting damage on all enemies in your lane over time."
},
"19": {
"name": "Boss Loot",
"multiplier": "0.01",
"type": 9,
"cost": 100000,
"cost_exponential_base": "2.2",
"required_upgrade": 1,
"required_upgrade_level": 10,
"desc": "Increase your chance to get loot after defeating a boss"
},
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"name": "Energy Shields",
"multiplier": 100,
"type": 0,
"cost": 100000,
"cost_exponential_base": "2.2",
"required_upgrade": 8,
"required_upgrade_level": 10,
"desc": "Increases your health (HP)"
},
"21": {
"name": "Farming Equipment",
"multiplier": 100,
"type": 1,
"cost": 100000,
"cost_exponential_base": "2.2",
"required_upgrade": 9,
"required_upgrade_level": 10,
"desc": "Increases the damage inflicted by your Auto-fire Cannon"
},
"22": {
"name": "Railgun",
"multiplier": 100,
"type": 2,
"cost": 100000,
"cost_exponential_base": "2.2",
"required_upgrade": 10,
"required_upgrade_level": 10,
"desc": "Increases your click damage"
}
}
};
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g_IncludeGameStats = g_DebugMode;
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url: 'http://steamcommunity.com/minigame/ajaxgettuningdataversion/'
}).success(function(json) {
if (json.version > g_TuningData['version']) {
top.location.reload();
}
});
}
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WebFont.load({
google: {
families: ['Press Start 2P']
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active: Boot
});
setInterval(function() {
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});
function RespawnPlayer() {
g_Minigame.CurrentScene().m_rgAbilityQueue.push({
'ability': k_ETowerAttackAbility_Respawn
});
}
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</head>
<body class="flat_page game chromeless" lang="en">
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<script type="text/javascript">
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});
</script>
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<div class="pagecontent auction_home_page">
<div class="breadcrumbs">
<a href="http://store.steampowered.com/">Summer Sale</a> &gt; <a href="http://steamcommunity.com/minigame/">Summer Game Info</a> &gt; Monster Game</div>
<div id="gamecontainer" style="width: 1280px; margin: 0px auto; position: relative;">
<div id="uicontainer">
<div class="tv_ui"></div>
<div class="scanlines"></div>
<div id="col_left">
<div class="gold_count">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:coinz:">
<div id="info_gold">0</div>
<br clear="both">
</div>
<div id="upgrades">
<div id="upgradescontainer">
<div>
<span class="title_upgrates">Upgrades</span>
<div class="container_upgrades">
<div id="upgr_0" class="cantafford">
<div class="upgrade">
<div class="info">
<div class="name">Light Armor</div>
<div class="level">0</div>
<div class="subcontainer">
</div>
</div>
<a class="link" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeDesc">
<span>
<span class="upgrade_text">Upgrade</span>
<div class="cost">100</div>
</span>
</a>
</div>
</div>
<div id="upgr_1" class="cantafford">
<div class="upgrade">
<div class="info">
<div class="name">Auto-fire Cannon</div>
<div class="level">0</div>
<div class="subcontainer">
</div>
</div>
<a class="link" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeDesc">
<span>
<span class="upgrade_text">Upgrade</span>
<div class="cost">150</div>
</span>
</a>
</div>
</div>
<div id="upgr_2" class="cantafford">
<div class="upgrade">
<div class="info">
<div class="name">Armor Piercing Round</div>
<div class="level">0</div>
<div class="subcontainer">
</div>
</div>
<a class="link" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeDesc">
<span>
<span class="upgrade_text">Upgrade</span>
<div class="cost">200</div>
</span>
</a>
</div>
</div>
</div>
<span class="title_upgrates abilities">Abilities</span>
<div class="container_purchase">
<div id="upgr_14" class="cantafford">
<div class="upgrade purchase">
<div class="info">
<div>
<img class="icon" src="http://cdn.steamcommunity.com/economy/emoticon/:goldstack:">
<span class="name">Metal Detector</span>
</div>
<div class="level" style="display: none;"></div>
<div class="subcontainer">
</div>
</div>
<a class="link" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeDesc">
<span>
<div class="cost">10,000K</div>
</span>
</a>
</div>
</div>
<div id="upgr_15" class="cantafford">
<div class="upgrade purchase">
<div class="info">
<div>
<img class="icon" src="http://cdn.steamcommunity.com/economy/emoticon/:hourglass:">
<span class="name">Decrease Cooldowns</span>
</div>
<div class="level" style="display: none;"></div>
<div class="subcontainer">
</div>
</div>
<a class="link" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeDesc">
<span>
<div class="cost">10,000K</div>
</span>
</a>
</div>
</div>
</div>
</div>
</div>
<div id="upgradesscroll">
<div></div>
</div>
</div>
<div id="elements">
<span class="title_elements">Elemental Damage</span>
<div class="element_cost">Next Level Cost:<span class="cost" id="element_cost">00,000</span></div>
<div class="upgrades">
<div class="element_upgrade cantafford" id="upgr_3">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:shelterwildfire:">
<span class="level">0</span>
<br>
<a class="link element_upgrade_btn" data-type="3" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeElementDesc">&nbsp;</a>
</div>
<div class="element_upgrade cantafford" id="upgr_4">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:waterrune:">
<span class="level">0</span>
<br>
<a class="link element_upgrade_btn" data-type="4" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeElementDesc">&nbsp;</a>
</div>
<div class="element_upgrade cantafford" id="upgr_6">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:FateTree:">
<span class="level">0</span>
<br>
<a class="link element_upgrade_btn" data-type="6" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeElementDesc">&nbsp;</a>
</div>
<div class="element_upgrade cantafford" id="upgr_5">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:Wisp:">
<span class="level">0</span>
<br>
<a class="link element_upgrade_btn" data-type="5" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeElementDesc">&nbsp;</a>
</div>
</div>
</div>
</div>
<div id="col_right">
<div class="lanes city_day">
<a id="lane0" class="lane active" onclick="g_Minigame.CurrentScene().TryChangeLane( 0 )">
<span class="label">Lane 1</span>
<div class="bar">
<div></div>
</div>
<div class="lane_element" data-tooltip-func="fnTooltipLaneElementDesc"><img src=""></div>
<!--
-->
<div class="lane_enemy enemy_icon_2" id="lane0_enemy_icon_2" data-tooltip-content="There is a Boss Monster in this lane!" style="display: none;"><img src="http://cdn.steamcommunity.com//economy/emoticon/:like_king:"></div>
<!--
-->
<div class="lane_enemy enemy_icon_4" id="lane0_enemy_icon_4" data-tooltip-content="There is a Treasure Monster in this lane!<br><br>Treasure Monsters drop lots of gold, but disappear very quickly!" style="display: none;"><img src="http://cdn.steamcommunity.com//economy/emoticon/:goldenmilkminer:"></div>
</a>
<a id="lane1" class="lane middle" onclick="g_Minigame.CurrentScene().TryChangeLane( 1 )">
<span class="label">Lane 2</span>
<div class="bar">
<div></div>
</div>
<div class="lane_element" data-tooltip-func="fnTooltipLaneElementDesc"><img src=""></div>
<!--
-->
<div class="lane_enemy enemy_icon_2" id="lane1_enemy_icon_2" data-tooltip-content="There is a Boss Monster in this lane!" style="display: none;"><img src="http://cdn.steamcommunity.com//economy/emoticon/:like_king:"></div>
<!--
-->
<div class="lane_enemy enemy_icon_4" id="lane1_enemy_icon_4" data-tooltip-content="There is a Treasure Monster in this lane!<br><br>Treasure Monsters drop lots of gold, but disappear very quickly!" style="display: none;"><img src="http://cdn.steamcommunity.com//economy/emoticon/:goldenmilkminer:"></div>
</a>
<a id="lane2" class="lane" onclick="g_Minigame.CurrentScene().TryChangeLane( 2 )">
<span class="label">Lane 3</span>
<div class="bar">
<div></div>
</div>
<div class="lane_element" data-tooltip-func="fnTooltipLaneElementDesc"><img src=""></div>
<!--
-->
<div class="lane_enemy enemy_icon_2" id="lane2_enemy_icon_2" data-tooltip-content="There is a Boss Monster in this lane!" style="display: none;"><img src="http://cdn.steamcommunity.com//economy/emoticon/:like_king:"></div>
<!--
-->
<div class="lane_enemy enemy_icon_4" id="lane2_enemy_icon_4" data-tooltip-content="There is a Treasure Monster in this lane!<br><br>Treasure Monsters drop lots of gold, but disappear very quickly!" style="display: none;"><img src="http://cdn.steamcommunity.com//economy/emoticon/:goldenmilkminer:"></div>
</a>
</div>
<div class="teamdpscontainer">
<span class="title_teamdps">Team DPS</span>
<div id="teamdps"></div>
</div>
<div class="teamhealthcontainer">
<span class="title_teamhealth">Team Health</span>
<div>
<div class="teamhealth" id="teamhealth_0">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_1">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_2">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_3">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_4">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_5">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_6">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_7">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_8">
<div></div>
</div>
<div class="teamhealth" id="teamhealth_9">
<div></div>
</div>
</div>
</div>
<div id="activeinlanecontainer">
<span class="title_active">Abilities active in lane</span>
<div id="activeability_1" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGHorVWwb1mbacg0bL6DV136-dDUDPhGBHXgmacLef8nQM0MpF8IBukyM1M7cAXB9aR2qBKFA">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_2" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGGo7VWk-kzO_V91empDlVz7ORGAWDqHhbR1TfHLen4wgZiPcIqcBn0kpYb7cAXB9ZJHRPUDQ">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_3" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGGo7VWk-kzO_V91empDlVz7ORGAWDqHhbR1TfHLen4wgZiPcIqcBn0kpYb7cAXB9ZJHRPUDQ">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_4" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGGo7VWk-kzO_V91empDlVz7ORGAWDqHhbR1TfHLen4wgZiPcIqcBn0kpYb7cAXB9ZJHRPUDQ">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_5" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:happycyto:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_6" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:lucky:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_7" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:lunahealthpotion:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_8" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:goldstack:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_9" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:hourglass:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_10" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:abomb:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_11" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:gmbomb:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_12" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:burned:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_13" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:alive:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_14" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:logiaim:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_15" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:pjkaboom:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_16" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:theorb:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_17" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:ccgold:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_18" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:critical:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_19" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:fistpump:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_20" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com/economy/emoticon/:VeneticaGoldCoin:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_21" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com//economy/emoticon/:swshield:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_22" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com//economy/emoticon/:treasurechest:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_23" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com//economy/emoticon/:healthvial:">
<div class="quantity">x0</div>
</div>
</div>
<div id="activeability_24" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc" style="display: none;">
<div class="icon">
<img src="http://cdn.steamcommunity.com//economy/emoticon/:sunportal:">
<div class="quantity">x0</div>
</div>
</div>
</div>
<div id="activitylog">
<span class="title_activity"><span id="players_in_lane"></span>&nbsp;Players in lane</span>
<div id="activitycontainer">
<div>
</div>
</div>
<div id="activityscroll">
<div></div>
</div>
</div>
</div>
<div id="row_top">
<div id="level_container">
<div class="game_time">
Game Time
<br>
<span id="game_time"></span>
</div>
<div class="level_container2">
Level
<div id="level"></div>
</div>
<div class="level_time">
Level Time
<br>
<span id="level_time"></span>
</div>
</div>
</div>
<div id="waiting_for_players_dialog" style="">
<div class="waiting_for_players_ctn">
<div class="title_waiting">Waiting for more players to join the game</div>
<div class="num_players_waiting_info">
<div class="num_players_waiting_bar">
<div style="width: 83.9%;"></div>
</div>
<span id="num_players_waiting">839</span> / <span>1,000</span>
</div>
</div>
</div>
<div id="player_dead_dialog" style="display: none">
<div class="player_dead_ctn">
<div class="title_dead">You are dead</div>
<div class="title_dead_break">Time for a break?
<br>Check out <a href="http://store.steampowered.com/">today's deals</a> in the Steam Store</div>
<div class="title_dead_sub">Don't worry, you'll still be in this game helping to take down the Summer Sale Monsters and earning in-game gold and items.</div>
<div class="cannot_respawn">
Can respawn in: <span class="timeleft"></span>
</div>
<span class="btn_respawn" id="player_respawn_btn" onclick="RespawnPlayer();">
<span>Respawn Now</span>
</span>
<div class="automatically_respawn">
You will respawn
<br>automatically in: <span class="timeleft"></span>
</div>
<div style="clear: left"></div>
</div>
</div>
<div id="spend_badge_points_dialog" style="display: none;">
<div class="spend_badge_ponts_border">
<div class="spend_badge_ponts_ctn">
<div class="welcome_back">Welcome Back!</div>
<div class="desc">You have badge points from defeating boss levels in your previous games, as well as leveling up your Summer Sale badge and Monster Game badge. You can use badge points to purchase one-time use special items below.</div>
<div class="badge_points"><span id="num_badge_points"></span>&nbsp;Badge Points available</div>
<div id="badge_items"></div>
</div>
</div>
</div>
<div id="loot_notification" style="display: none">
<span>The boss dropped loot: </span>
<br><span id="loot_name"></span>
</div>
<div class="player_ctn">
<div class="player">
<div id="avatar_container">
<img src="http://cdn.akamai.steamstatic.com/steamcommunity/public/images/avatars/c9/c960cbe3debd089e719f6293c70e1c462ff52efc.jpg">
</div>
<div id="info_block">
<div id="info_hp">1,000 HP</div>
<div class="bar" id="health_bar">
<div style="width: 100%;"></div>
</div>
</div>
</div>
</div>
<div id="row_bottom">
<div id="abilities">
<div id="abilitiescontainer">
</div>
</div>
</div>
<div id="newplayer" style="display: block;">
Click monsters to attack
</div>
<div id="nextlevel">
Level <span class="level"></span>! </div>
</div>
<canvas width="1280" height="720" style="cursor: inherit;"></canvas>
</div>
<div style="display: none">
<!-- Templates -->
<div id="purchase_ability_item_template" class="purchase_ability_item ta_tip" onclick="g_Minigame.CurrentScene().TrySpendBadgePoints(this); return false;" data-tooltip-func="fnTooltipAbilityDesc">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGApbVLxu94aKEhhOf-Xlwg67VEUGDrGxKGgTfGe-mtnAQzZcJ9J0vzxZwX6thWXZ9jVuJq3M2thA">
<span class="nameblock">
<span class="name"></span>
<span class="cost"></span>
</span>
</div>
<div id="upgradetemplate">
<div class="upgrade">
<div class="info">
<div class="name"></div>
<div class="level"></div>
<div class="subcontainer">
</div>
</div>
<a class="link" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeDesc">
<span>
<span class="upgrade_text">Upgrade</span>
<div class="cost"></div>
</span>
</a>
</div>
</div>
<div id="purchasetemplate">
<div class="upgrade purchase">
<div class="info">
<div>
<img class="icon">
<span class="name"></span>
</div>
<div class="level"></div>
<div class="subcontainer">
</div>
</div>
<a class="link" href="#" onclick="g_Minigame.CurrentScene().TryUpgrade(this); return false;" data-tooltip-func="fnTooltipUpgradeDesc">
<span>
<div class="cost"></div>
</span>
</a>
</div>
</div>
<div id="abilitytemplate" class="abilitytemplate">
<a class="link ta_tip" href="#" onclick="g_Minigame.CurrentScene().TryAbility(this); return false;" data-tooltip-func="fnTooltipAbilityDesc">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGApbVLxu94aKEhhOf-Xlwg67VEUGDrGxKGgTfGe-mtnAQzZcJ9J0vzxZwX6thWXZ9jVuJq3M2thA">
<div class="timeleft"></div>
</a>
</div>
<div id="abilityitemtemplate" class="abilitytemplate">
<a class="link ta_tip" href="#" onclick="g_Minigame.CurrentScene().TryAbility(this); return false;" data-tooltip-func="fnTooltipAbilityDesc">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGApbVLxu94aKEhhOf-Xlwg67VEUGDrGxKGgTfGe-mtnAQzZcJ9J0vzxZwX6thWXZ9jVuJq3M2thA">
<div class="timeleft abilityitem"></div>
<div class="abilityitemquantity"></div>
</a>
</div>
<div id="activitytemplate" class="activitytemplate" data-tooltip-func="fnTooltipAbilityDesc">
<span class="icon"><img></span>
<span class="ability_text">
<span class="name"></span> used <span class="ability"></span>
</span>
</div>
<div id="activeinlanetemplate" class="activeinlanetemplate" data-tooltip-func="fnTooltipAbilityDesc">
<div class="icon">
<img src="http://steamcommunity-a.akamaihd.net/economy/image/U8721VM9p9C2v1o6cKJ4qEnGqnE7IoTQgZI-VTdwyTBeimAcIoxXpgK8bPeslY9pPJIvB5IWW2-452kaM8heLSRgleGHorVWw-luaaAo07P5C1oh7rZHAWPnHEfW1GXEeeaslwU0MJIvJxmrk8wf6cAXB9aWXInY0w">
<div class="quantity"></div>
</div>
</div>
<div id="healthbartemplate" class="healthbartemplate">
<div>
<div class="name_wrapper">
<div class="name"></div>
</div>
<div class="barwrapper">
<div class="bar">
<div></div>
</div>
<div class="text"></div>
</div>
</div>
</div>
</div>
<div class="game_options">
<span onclick="ToggleSound()" class="toggle_sfx_btn">
<span>Toggle SFX</span>
</span>
<span onclick="g_AudioManager.ToggleMusic()" class="toggle_music_btn">
<span>Toggle Music</span>
</span>
<a href="http://steamcommunity.com/minigame/" class="leave_game_btn">
<span>Close<br>Game</span>
</a>
<br clear="both">
<div class="leave_game_helper">You can safely close the game or leave this screen at any time—you will continue collecting gold and damaging monsters even while away from your computer. Check back occasionally to see how you're doing and use in-game gold to purchase upgrades.</div>
</div>
</div>
<div id="footer_spacer"></div>
<div id="footer">
<div class="footer_content">
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