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View MF.cs
public static double S(double R, double i, int n)
{
return (R * (Math.Pow(1 + i, n) - 1) / i);
}
public static double P(double R, double i, int n)
{
return (R *( (Math.Pow(1 + i, n) - 1)/ (i*Math.Pow(1 + i, n))));
}
public static double R(double S, double i, int n)
{
View iframe.html
<div class="rich_text_area">
<iframe class="cl" id="editor" name="editor" frameborder="2" ></iframe>
</div>
...
<script src="script.js"></script>
<script>
window.onload=()=>{
const editor = document.getElementById('editor');
View BunglonReactApp.js
///single app of react-native
/// using this mockup https://dribbble.com/shots/6851798-Bunglon-Animal-Conservation-Mini-App-on-Wechat/attachments as inspiration.
/// please enjoy, maybe I Will update this
import React, { Component } from 'react';
import {View, TouchableHighlight,ScrollView, Text, Dimensions, Image, FlatList,ImageBackground, Platform, Modal} from 'react-native';
class Logger extends Component{
render(){
View rounderButton.cs
/// https://stackoverflow.com/questions/28486521/rounded-edges-in-button-c-sharp-winforms
class RoundedButton : Button
{
GraphicsPath GetRoundPath(RectangleF Rect, int radius)
{
float r2 = radius / 2f;
GraphicsPath GraphPath = new GraphicsPath();
GraphPath.AddArc(Rect.X, Rect.Y, radius, radius, 180, 90);
GraphPath.AddLine(Rect.X + r2, Rect.Y, Rect.Width - r2, Rect.Y);
View ssltcp.cpp
/// another dummy tcpclient
///g++ client.cpp -oclient -lwsock32 -lws2_32 -lssl -lcrypto
///g++ client.cpp -oclient -lssl -lcrypto
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
View custom_tcp_client.cpp
/// another dummy tcpclient
///g++ client.cpp -oclient -lwsock32 -lws2_32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
View react.basic.package.json
{
"name": "app",
"version": "0.0.1",
"private": true,
"scripts": {
"start": "node node_modules/react-native/local-cli/cli.js start",
"test": "jest",
"rebuild":"react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res",
"android":"react-native run-android",
"ios": "react-native run-ios"
View run-react-native-windows.bat
:delete file inside android/app/src/main/assets
react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res
react-native run-android
View TextEdit.dart
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Animation Demo',
theme: new ThemeData(
View counter.dart
import 'package:flutter/material.dart';
void main() => runApp(RealApp());
class RealApp extends StatelessWidget{
@override
Widget build(BuildContext context) {
return MyApp();
}
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