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@angelabauer
Last active May 21, 2024 01:54
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import 'dart:math';
import 'package:flutter/material.dart';
void main() => runApp(
MaterialApp(
home: BallPage(),
),
);
class BallPage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue,
appBar: AppBar(
backgroundColor: Colors.blue.shade900,
title: Text('Ask Me Anything'),
),
body: Ball(),
);
}
}
class Ball extends StatefulWidget {
@override
_BallState createState() => _BallState();
}
class _BallState extends State<Ball> {
int ballNumber = 1;
@override
Widget build(BuildContext context) {
return Center(
child: FlatButton(
onPressed: () {
setState(() {
ballNumber = Random().nextInt(5) + 1;
});
},
child: Image.asset('images/ball$ballNumber.png'),
),
);
}
}
@xmkhatshwa
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Yes! I did it!

import 'dart:math';

import 'package:flutter/material.dart';

void main() => runApp(
      MaterialApp(
        home: BallPage()
      ),
    );

class Ball extends StatefulWidget {
  const Ball({super.key});

  @override
  State<Ball> createState() => _BallState();
}

class _BallState extends State<Ball> {

  int ballNumber = 1;

  @override
  Widget build(BuildContext context) {
    return Center(
      child: TextButton(
          onPressed: () {
              setState(() {
                ballNumber = Random().nextInt(5) + 1;
              });
            },
          child: Image.asset('images/ball$ballNumber.png'),

      )
    );
  }
}

class BallPage extends StatelessWidget {
  const BallPage({super.key});

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      backgroundColor: Colors.blue,
      appBar: AppBar(
        title: Text('Ask Me Anything',
          style: TextStyle(
              color: Colors.white
          ),
        ),
        backgroundColor: Colors.blue.shade900,
      ),
      body: Ball(),
    );
  }
}

image

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