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# Anders Nissenanissen

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Last active Sep 23, 2016
Minimal test of a stack machine
View StackMachine.hx
 // Minimal test of a stack machine (https://en.wikipedia.org/wiki/Stack_machine) enum Bytecode { PUSH(v :Int); ADD; MULT; PRINT; } class StackMachine {
Created Sep 14, 2016
Fast uniform Poisson sampling
View UniformPoissonSampler.hx
 // Adapated from java source by Herman Tulleken // http://www.luma.co.za/labs/2008/02/27/poisson-disk-sampling/ // The algorithm is from the "Fast Poisson Disk Sampling in Arbitrary Dimensions" paper by Robert Bridson // http://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph07-poissondisk.pdf // Code adapted from http://theinstructionlimit.com/fast-uniform-poisson-disk-sampling-in-c typedef Vector2 = { x :Float, y :Float }
Created Sep 8, 2016
Voronoi in pico8
View voronoi.lua
 -- grabbed from http://www.lexaloffle.com/bbs/?pid=28105 function jitter(points) for i = 1, #points do p = points[i] p.x += rnd(2) - 1 p.y += rnd(2) - 1 end end
Created Aug 19, 2016
Testing GameAnalytics REST API integration from Haxe
View Analytics.hx
 import haxe.crypto.Base64; import haxe.crypto.Hmac; import haxe.io.Bytes; class Analytics { var game_key :String; var secret_key :String; public function new(game_key :String, secret_key :String) { this.game_key = game_key;
Created Aug 19, 2016 — forked from po8rewq/Main.hx
Empty haxe / pico-8 project
View Main.hx
 package ; import Pico.*; class Main { static function main() { onInit = init;
Last active Jul 6, 2016 — forked from elsassph/ResourceGenerator.hx
Haxe build macro converting a JSON file into strongly typed, inline/dce friendly, properties
View Main.hx
 class Main { public static function main() { trace(R.list); trace(R.obj.foo); } }
Last active Mar 24, 2016
Parser for simple generative grammar
View GeneratorParser.hx
 enum Token { TSymbol(s :String); TTerminal(s :String); TArrow; TPlus; TBracketOpen; TBracketClose; TNumber(v :Float); TEof;
Created Mar 7, 2016
Diamond-square algorithm for generating realistic terrain
View Test.hx
 class Heightmap { var size :Int; var tiles :Array>>; var d :Int; public function new() { }
Last active Apr 12, 2016
Animated perlin noise example
View Perlin.hx
 class Perlin { public var repeat :Int; public function new(repeat :Int = -1) { this.repeat = repeat; } public function OctavePerlin(x :Float, y :Float, z :Float, octaves :Int, persistence :Float) { var total :Float = 0; var frequency :Float = 1;
Last active Feb 23, 2016 — forked from ibilon/GenNew.hx
Object construction with macro
View GenNew.hx
 import haxe.macro.Expr; import haxe.macro.Context; class GenNew { macro public static function build () : Array { var fields = Context.getBuildFields(); var args = []; var assigns = []; for (field in fields) {
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