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Initialize fabric.Canvas and Draw bounding box with canvas mouse events.
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import React, { useEffect, useState } from "react"; | |
import Camera from "react-html5-camera-photo"; | |
import "react-html5-camera-photo/build/css/index.css"; | |
import { fabric } from "fabric"; | |
function App() { | |
const [canvas, setCanvas] = useState(""); | |
const [image_width, setImageWidth] = useState(768); | |
const [image_height, setImageHeight] = useState(580); | |
const [bbox_center_x, setBboxCenterX] = useState(null); | |
const [bbox_center_y, setBboxCenterY] = useState(null); | |
const [bbox_width, setBboxWidth] = useState(null); | |
const [bbox_height, setBboxHeight] = useState(null); | |
console.log( | |
"boundingBox", | |
bbox_center_x, | |
bbox_center_y, | |
bbox_width, | |
bbox_height | |
); | |
const initCanvas = () => | |
new fabric.Canvas("fabricEl", { | |
selection: false, | |
stateful: true, | |
}); | |
useEffect(() => { | |
setCanvas(initCanvas()); | |
}, []); | |
useEffect(() => { | |
if (canvas) { | |
var rectangle, startX, startY, flag; | |
canvas.setDimensions( | |
{ | |
width: "100%", | |
height: "100%", | |
}, | |
{ | |
cssOnly: true, | |
} | |
); | |
canvas.on("mouse:down", function (e) { | |
if (canvas.getObjects().length === 0) { | |
flag = true; | |
var pointer = canvas.getPointer(e.e); | |
startX = pointer.x; | |
startY = pointer.y; | |
rectangle = new fabric.Rect({ | |
id: 1, | |
top: startY, | |
left: startX, | |
width: 0, | |
height: 0, | |
originX: "left", | |
originY: "top", | |
fill: "rgba(255,0,0,0.3)", | |
stroke: "rgba(255,0,0,1)", | |
strokeWidth: 2, | |
hasControls: true, | |
hasRotatingPoint: true, | |
hasBorders: true, | |
transparentCorners: false, | |
selectable: true, | |
cornerSize: 10, | |
cornerColor: "rgba(255,0,0,1)", | |
borderColor: "rgba(255,0,0,1)", | |
cornerStrokeColor: "rgba(255,0,0,1)", | |
cornerStyle: "rect", | |
}); | |
canvas.add(rectangle); | |
canvas.on("mouse:move", function (e) { | |
if (!flag) { | |
return; | |
} | |
var pointer = canvas.getPointer(e.e); | |
if (startX > pointer.x) { | |
rectangle.set({ left: Math.abs(pointer.x) }); | |
} | |
if (startY > pointer.y) { | |
rectangle.set({ top: Math.abs(pointer.y) }); | |
} | |
rectangle.set({ width: Math.abs(startX - pointer.x) }); | |
rectangle.set({ height: Math.abs(startY - pointer.y) }); | |
rectangle.setCoords(); | |
canvas.renderAll(); | |
}); | |
} | |
}); | |
canvas.on("mouse:up", function (e) { | |
flag = false; | |
canvas.forEachObject(function (obj) { | |
var rect = obj.getBoundingRect(); | |
setBboxWidth(rect.width / image_width); | |
setBboxHeight(rect.height / image_height); | |
setBboxCenterX((rect.width / 2 + rect.left) / image_width); | |
setBboxCenterY((rect.height / 2 + rect.top) / image_height); | |
}); | |
canvas.off("mouse:down"); | |
canvas.off("mouse:up"); | |
canvas.off("mouse:move"); | |
}); | |
canvas.on("object:moving", function (e) { | |
var obj = e.target; | |
// if object is too big ignore | |
if ( | |
obj.currentHeight > obj.canvas.height || | |
obj.currentWidth > obj.canvas.width | |
) { | |
return; | |
} | |
obj.setCoords(); | |
// top-left corner | |
if (obj.getBoundingRect().top < 0 || obj.getBoundingRect().left < 0) { | |
obj.top = Math.max(obj.top, obj.top - obj.getBoundingRect().top); | |
obj.left = Math.max(obj.left, obj.left - obj.getBoundingRect().left); | |
} | |
// bot-right corner | |
if ( | |
obj.getBoundingRect().top + obj.getBoundingRect().height > | |
obj.canvas.height || | |
obj.getBoundingRect().left + obj.getBoundingRect().width > | |
obj.canvas.width | |
) { | |
obj.top = Math.min( | |
obj.top, | |
obj.canvas.height - | |
obj.getBoundingRect().height + | |
obj.top - | |
obj.getBoundingRect().top | |
); | |
obj.left = Math.min( | |
obj.left, | |
obj.canvas.width - | |
obj.getBoundingRect().width + | |
obj.left - | |
obj.getBoundingRect().left | |
); | |
} | |
}); | |
canvas.on("object:modified", function (e) { | |
var obj = e.target; | |
var rect = obj.getBoundingRect(); | |
if ( | |
rect.left < 0 || | |
rect.top < 0 || | |
rect.left + rect.width > obj.canvas.width || | |
rect.top + rect.height > obj.canvas.height | |
) { | |
obj.top = obj._stateProperties.top; | |
obj.left = obj._stateProperties.left; | |
obj.angle = obj._stateProperties.angle; | |
obj.scaleX = obj._stateProperties.scaleX; | |
obj.scaleY = obj._stateProperties.scaleY; | |
obj.setCoords(); | |
obj.saveState(); | |
} else { | |
setBboxWidth(rect.width / image_width); | |
setBboxHeight(rect.height / image_height); | |
setBboxCenterX((rect.width / 2 + rect.left) / image_width); | |
setBboxCenterY((rect.height / 2 + rect.top) / image_height); | |
} | |
}); | |
} | |
// eslint-disable-next-line react-hooks/exhaustive-deps | |
}, [canvas]); | |
return ( | |
<> | |
<h1 style={{ textAlign: "center", marginTop: "5rem" }}> | |
Draw Bounding Box over camera using Fabric.js | |
</h1> | |
<div | |
style={{ | |
display: "flex", | |
flexDirection: "column", | |
justifyContent: "center", | |
alignItems: "center", | |
padding: "3rem", | |
}} | |
> | |
<div style={{ position: "relative" }}> | |
<Camera onTakePhoto={(uri) => {}} isImageMirror={false} /> | |
<div | |
style={{ | |
position: "absolute", | |
top: 0, | |
left: 0, | |
zIndex: 9999, | |
width: "100%", | |
height: "100%", | |
}} | |
> | |
<canvas id="fabricEl" width="768" height="580"></canvas> | |
</div> | |
</div> | |
</div> | |
</> | |
); | |
} | |
export default App; |
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