- Prepare normal map as layer
- Add layer mask to the normal map layer (layer/right-click/
Add layer mask
) - Copy height map into the layer mask of the normal map
- Apply layer mask (layer/right-click/
Apply layer mask
) or export result - Fill areas with rgba(r, g, b, 0) with any almost completely transparent color
Note
This gist mainly covers resources for LabPBR, which is a shader technology for Minecraft
Legend