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August 19, 2016 17:50
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#include "custom\loot\CfgBuildingLoot.hpp" | |
#include "Scripts\Trader_Items\cfgServerTrader.hpp" | |
respawn = "BASE"; | |
respawndelay = 5; | |
onLoadMission= "ManUp PvPvE Opoch "; | |
OnLoadIntro = "Welcome to DayZ Opoch Chernarus"; | |
OnLoadIntroTime = False; | |
OnLoadMissionTime = False; | |
disabledAI = true; | |
disableChannels[]={0,2,6}; | |
enableItemsDropping = 0; | |
briefing = 0; | |
debriefing = 0; | |
onPauseScript = ""; | |
loadScreen = "manup.jpg"; | |
class Header | |
{ | |
gameType = COOP; | |
minPlayers = 1; | |
maxPlayers = 100; | |
}; | |
aiKills = 1; | |
diagRadio = 1; | |
diagHit = 1; | |
#include "Scripts\Player_Hud\commonhud.hpp" | |
#include "Scripts\Defines\hw.hpp" | |
class RscText | |
{ | |
type = 0; | |
idc = -1; | |
x = 0; | |
y = 0; | |
h = 0.037; | |
w = 0.3; | |
style = 0x100; | |
font = Zeppelin32; | |
SizeEx = 0.03921; | |
colorText[] = {1,1,1,1}; | |
colorBackground[] = {0, 0, 0, 0}; | |
linespacing = 1; | |
}; | |
class RscPicture | |
{ | |
access=0; | |
type=0; | |
idc=-1; | |
style=48; | |
colorBackground[]={0,0,0,0}; | |
colorText[]={1,1,1,1}; | |
font="TahomaB"; | |
sizeEx=0; | |
lineSpacing=0; | |
text=""; | |
}; | |
class RscLoadingText : RscText | |
{ | |
style = 2; | |
x = 0.323532; | |
y = 0.666672; | |
w = 0.352944; | |
h = 0.039216; | |
sizeEx = 0.03921; | |
colorText[] = {0.543,0.5742,0.4102,1.0}; | |
}; | |
class RscProgress | |
{ | |
x = 0.344; | |
y = 0.619; | |
w = 0.313726; | |
h = 0.0261438; | |
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; | |
colorFrame[] = {0,0,0,0}; | |
colorBar[] = {1,1,1,1}; | |
}; | |
class RscProgressNotFreeze | |
{ | |
idc = -1; | |
type = 45; | |
style = 0; | |
x = 0.022059; | |
y = 0.911772; | |
w = 0.029412; | |
h = 0.039216; | |
texture = "#(argb,8,8,3)color(0,0,0,0)"; | |
}; | |
class DayZ_loadingScreen | |
{ | |
idd = -1; | |
duration = 10e10; | |
fadein = 0; | |
fadeout = 0; | |
name = "loading screen"; | |
class controlsBackground | |
{ | |
class blackBG : RscText | |
{ | |
x = safezoneX; | |
y = safezoneY; | |
w = safezoneW; | |
h = safezoneH; | |
text = ""; | |
colorText[] = {0,0,0,0}; | |
colorBackground[] = {0,0,0,1}; | |
}; | |
}; | |
class controls | |
{ | |
class Title1 : RscLoadingText | |
{ | |
text = "$STR_LOADING"; | |
}; | |
class CA_Progress : RscProgress | |
{ | |
idc = 104; | |
type = 8; | |
style = 0; | |
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; | |
}; | |
class CA_Progress2 : RscProgressNotFreeze | |
{ | |
idc = 103; | |
}; | |
class Name2: RscText | |
{ | |
idc = 101; | |
x = 0.05; | |
y = 0.029412; | |
w = 0.9; | |
h = 0.04902; | |
text = ""; | |
sizeEx = 0.05; | |
colorText[] = {0.543,0.5742,0.4102,1.0}; | |
}; | |
}; | |
}; | |
#include "dzgm\defines.hpp" | |
class RscTitles | |
{ | |
class wm_disp { | |
idd = -1; | |
onLoad = "uiNamespace setVariable ['wm_disp', _this select 0]"; | |
fadein = 0; | |
fadeout = 0; | |
duration = 10e10; | |
controlsBackground[] = {}; | |
objects[] = {}; | |
class controls { | |
class wm_text2 { | |
idc = 1; | |
x = safeZoneX+0.027;//safeZoneW*0.01; | |
y = safeZoneY+safeZoneH-0.16; | |
w = 0.151*safeZoneH; | |
h = 0.057*safeZoneH; | |
shadow = 2; | |
class Attributes | |
{ | |
font = "EtelkaNarrowMediumPro"; | |
color = "#24FFFFFF"; | |
align = "left"; // put "center" here if you want some background | |
valign = "middle"; | |
shadow = 2; | |
}; | |
colorBackground[] = { 1, 0.3, 0, 0 }; // uncomment and increase 4th number to have a background | |
font = "EtelkaNarrowMediumPro"; | |
size = 0.06*safeZoneH; | |
type = 13; | |
style = 0; | |
text=""; | |
}; | |
}; | |
}; | |
#include "Scripts\Player_Hud\hud.hpp" | |
#include "dzgm\icons.hpp" | |
}; | |
#include "Scripts\Defines\defines.hpp" | |
#include "Scripts\Defines\common.hpp" | |
#include "Scripts\Gold_Coin_system\Bank_Dialog\bank_dialog.hpp" | |
#include "Scripts\Gold_Coin_system\Give_Money\give_player_dialog.hpp" | |
// Epoch Admin Tools | |
#include "admintools\dialog.hpp" | |
#include "zupa\advancedTrading\ZSCdefines.hpp" // if u don't have it from ZSC | |
#include "zupa\advancedTrading\advancedTrading.hpp" | |
#include "custom\snap_pro\snappoints.hpp" | |
#include "dzgm\groupManagement.hpp" | |
#include "custom\extra_rc.hpp" | |
#include "spawn\class.hpp" | |
#include "spawn\halo.hpp" | |
#include "spawn\spawn.hpp" |
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