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Created April 28, 2015 14:55
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Open Broadcaster Software v0.651b log file uploaded at 2015-04-28, 17:55:32 (local time). The log file was approximately 16 minutes old at the time it was uploaded.
17:38:59: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
17:38:59: CUDA loaded successfully
17:38:59: 1 CUDA capable devices found
17:38:59: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
17:47:26: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
17:47:26: -------------------------------
17:47:26: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
17:47:26: CPU Speed: 3400MHz
17:47:26: Physical Memory: 4095MB Total, 4095MB Free
17:47:26: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
17:47:26: monitor 1: pos={0, 0}, size={1920, 1080}
17:47:26: monitor 2: pos={1920, 0}, size={1920, 1080}
17:47:26: Windows Version: 6.2 Build 9200
17:47:26: Aero is Enabled
17:47:26: -------------------------------
17:47:26: OBS Modules:
17:47:26: Base Address Module
17:47:26: 00980000 OBS.exe
17:47:26: 645B0000 OBSApi.dll
17:47:26: 6E3C0000 DShowPlugin.dll
17:47:26: 6E390000 GraphicsCapture.dll
17:47:26: 6E360000 NoiseGate.dll
17:47:26: 6BE50000 PSVPlugin.dll
17:47:26: 6BE30000 scenesw.dll
17:47:26: ------------------------------------------
17:47:26: Adapter 1
17:47:26: Video Adapter: NVIDIA GeForce GTX 780
17:47:26: Video Adapter Dedicated Video Memory: 3128750080
17:47:26: Video Adapter Shared System Memory: 1166151680
17:47:26: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:47:26: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
17:47:26: =====Stream Start: 2015-04-28, 17:47:26===============================================
17:47:26: Multithreaded optimizations: On
17:47:26: Base resolution: 1920x1080
17:47:26: Output resolution: 1280x720
17:47:26: ------------------------------------------
17:47:26: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
17:47:26: ------------------------------------------
17:47:26: Audio Format: 48000 Hz
17:47:26: ------------------------------------------
17:47:26: Audio Channels: 2 Ch
17:47:26: Playback device {0.0.0.00000000}.{239a95a4-ad81-4f25-ab63-b277b1c12951}
17:47:26: ------------------------------------------
17:47:26: Using desktop audio input: Hoparlör (Siberia V2 Illuminated)
17:47:26: Global Audio time adjust: 0
17:47:26: ------------------------------------------
17:47:26: Using auxilary audio input: Mikrofon (Blue Snowball)
17:47:26: Mic time offset: 0
17:47:26: ------------------------------------------
17:47:26: Audio Encoding: AAC
17:47:26: bitrate: 128
17:47:26: Using graphics capture
17:47:26: Trying to hook process: csgo.exe
17:47:26: Scene buffering time set to 700
17:47:26: ------------------------------------------
17:47:26: Video Encoding: x264
17:47:26: fps: 30
17:47:26: width: 1280, height: 720
17:47:26: preset: veryfast
17:47:26: profile: main
17:47:26: keyint: 60
17:47:26: CBR: yes
17:47:26: CFR: yes
17:47:26: max bitrate: 1300
17:47:26: buffer size: 1300
17:47:26: ------------------------------------------
17:47:30: SharedTexCapture hooked
17:47:36: FlushBufferedVideo: Flushing 7 packets over 200 ms
17:47:36: Total frames encoded: 276, total frames duplicated: 35 (12.68%)
17:47:36: Total frames rendered: 271, number of late frames: 3 (1.11%) (it's okay for some frames to be late)
17:47:36:
17:47:36: Profiler time results:
17:47:36:
17:47:36: ==============================================================
17:47:36: video thread frame - [100%] [avg time: 5.221 ms] [children: 3.16%] [unaccounted: 96.8%]
17:47:36: | scene->Preprocess - [0.0383%] [avg time: 0.002 ms]
17:47:36: | GPU download and conversion - [3.12%] [avg time: 0.163 ms] [children: 2.68%] [unaccounted: 0.441%]
17:47:36: | | flush - [2.53%] [avg time: 0.132 ms]
17:47:36: | | CopyResource - [0.0958%] [avg time: 0.005 ms]
17:47:36: | | conversion to 4:2:0 - [0.0575%] [avg time: 0.003 ms]
17:47:36: Convert444Threads - [100%] [avg time: 0.416 ms] [children: 98.3%] [unaccounted: 1.68%]
17:47:36: | Convert444toNV12 - [98.3%] [avg time: 0.409 ms]
17:47:36: encoder thread frame - [100%] [avg time: 0.789 ms] [children: 0.38%] [unaccounted: 99.6%]
17:47:36: | sending stuff out - [0.38%] [avg time: 0.003 ms]
17:47:36: ==============================================================
17:47:36:
17:47:36:
17:47:36: Profiler CPU results:
17:47:36:
17:47:36: ==============================================================
17:47:36: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:47:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:47:36: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:47:36: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:47:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:47:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:47:36: Convert444Threads - [cpu time: avg 0.221 ms, total 109.375 ms] [avg calls per frame: 2]
17:47:36: | Convert444toNV12 - [cpu time: avg 0.221 ms, total 109.375 ms] [avg calls per frame: 2]
17:47:36: encoder thread frame - [cpu time: avg 0.058 ms, total 15.625 ms] [avg calls per frame: 1]
17:47:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:47:36: ==============================================================
17:47:36:
17:47:36: =====Stream End: 2015-04-28, 17:47:36=================================================
17:47:37: =====Stream Start: 2015-04-28, 17:47:37===============================================
17:47:37: Multithreaded optimizations: On
17:47:37: Base resolution: 1920x1080
17:47:37: Output resolution: 1280x720
17:47:37: ------------------------------------------
17:47:37: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
17:47:37: ------------------------------------------
17:47:37: Audio Format: 48000 Hz
17:47:37: ------------------------------------------
17:47:37: Audio Channels: 2 Ch
17:47:37: Playback device {0.0.0.00000000}.{239a95a4-ad81-4f25-ab63-b277b1c12951}
17:47:37: ------------------------------------------
17:47:37: Using desktop audio input: Hoparlör (Siberia V2 Illuminated)
17:47:37: Global Audio time adjust: 0
17:47:37: ------------------------------------------
17:47:37: Using auxilary audio input: Mikrofon (Blue Snowball)
17:47:37: Mic time offset: 0
17:47:37: ------------------------------------------
17:47:37: Audio Encoding: AAC
17:47:37: bitrate: 128
17:47:37: Using graphics capture
17:47:37: Trying to hook process: csgo.exe
17:47:37: Scene buffering time set to 700
17:47:37: ------------------------------------------
17:47:37: Video Encoding: x264
17:47:37: fps: 30
17:47:37: width: 1280, height: 720
17:47:37: preset: veryfast
17:47:37: profile: main
17:47:37: keyint: 60
17:47:37: CBR: yes
17:47:37: CFR: yes
17:47:37: max bitrate: 1300
17:47:37: buffer size: 1300
17:47:37: ------------------------------------------
17:47:39: Using RTMP service: Twitch
17:47:39: Server selection: rtmp://live-lhr.twitch.tv/app
17:47:39: Interface: Realtek PCIe GBE Ailesi Denetleyici (ethernet, 1000 mbps)
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
17:47:40: Completed handshake with rtmp://live-lhr.twitch.tv/app in 756 ms.
17:47:40: SharedTexCapture hooked
17:47:40: GraphicsCaptureSource::NewCapture: eliminating old capture
17:47:40: SharedTexCapture hooked
17:47:41: SO_SNDBUF was at 65536
17:47:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 182272)
17:49:41: GraphicsCaptureSource::NewCapture: eliminating old capture
17:49:42: SharedTexCapture hooked
17:55:10: Capture window 0x001E059E invalid or changing, terminating capture
17:55:13: FlushBufferedVideo: Flushing 7 packets over 200 ms
17:55:14: Total frames encoded: 13674, total frames duplicated: 70 (0.51%)
17:55:14: Total frames rendered: 13650, number of late frames: 8 (0.06%) (it's okay for some frames to be late)
17:55:14:
17:55:14: Profiler time results:
17:55:14:
17:55:14: ==============================================================
17:55:14: video thread frame - [100%] [avg time: 0.541 ms] [children: 39.9%] [unaccounted: 60.1%]
17:55:14: | scene->Preprocess - [0.37%] [avg time: 0.002 ms]
17:55:14: | GPU download and conversion - [39.6%] [avg time: 0.214 ms] [children: 36.8%] [unaccounted: 2.77%]
17:55:14: | | flush - [35.3%] [avg time: 0.191 ms]
17:55:14: | | CopyResource - [0.924%] [avg time: 0.005 ms]
17:55:14: | | conversion to 4:2:0 - [0.555%] [avg time: 0.003 ms]
17:55:14: Convert444Threads - [100%] [avg time: 0.382 ms] [children: 98.4%] [unaccounted: 1.57%]
17:55:14: | Convert444toNV12 - [98.4%] [avg time: 0.376 ms]
17:55:14: encoder thread frame - [100%] [avg time: 0.887 ms] [children: 3.04%] [unaccounted: 97%]
17:55:14: | sending stuff out - [3.04%] [avg time: 0.027 ms]
17:55:14: ==============================================================
17:55:14:
17:55:14:
17:55:14: Profiler CPU results:
17:55:14:
17:55:14: ==============================================================
17:55:14: video thread frame - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
17:55:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:55:14: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:55:14: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:55:14: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:55:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:55:14: Convert444Threads - [cpu time: avg 0.04 ms, total 1093.75 ms] [avg calls per frame: 2]
17:55:14: | Convert444toNV12 - [cpu time: avg 0.038 ms, total 1062.5 ms] [avg calls per frame: 2]
17:55:14: encoder thread frame - [cpu time: avg 0.165 ms, total 2265.63 ms] [avg calls per frame: 1]
17:55:14: | sending stuff out - [cpu time: avg 0.042 ms, total 578.125 ms] [avg calls per frame: 1]
17:55:14: ==============================================================
17:55:14:
17:55:14: =====Stream End: 2015-04-28, 17:55:14=================================================
17:55:14: ~RTMPPublisher: Packet flush completed in 133 ms
17:55:14: ~RTMPPublisher: Send thread terminated in 0 ms
17:55:14: RTMPPublisher::SocketLoop: Graceful loop exit
17:55:14: ~RTMPPublisher: Socket thread terminated in 1 ms
17:55:24: ~RTMPPublisher: Final socket shutdown completed in 10232 ms
17:55:24: Average send payload: 5058 bytes, average send interval: 28 ms
17:55:24: Number of times waited to send: 0, Waited for a total of 0 bytes
17:55:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
17:55:24: Number of bytes sent: 81202537
Last Game Capture Log:
2015-04-28, 17:47:26: we're booting up:
17:47:26: CaptureThread: attached to process csgo.exe
17:47:26: D3D9 Present
17:47:26: (half life scientist) everything.. seems to be in order
17:47:30: D3D9EndScene called
17:47:30: D3DPRESENT_PARAMETERS {
17:47:30: BackBufferWidth: 1920
17:47:30: BackBufferHeight: 1080
17:47:30: BackBufferFormat: D3DFMT_A8R8G8B8
17:47:30: BackBufferCount: 1
17:47:30: MultiSampleType: D3DMULTISAMPLE_NONE
17:47:30: MultiSampleQuality: 0
17:47:30: SwapEffect: D3DSWAPEFFECT_DISCARD
17:47:30: hDeviceWindow: 1967518
17:47:30: Windowed: false
17:47:30: EnableAutoDepthStencil: true
17:47:30: AutoDepthStencilFormat: D3DFMT_D24S8
17:47:30: Flags: None
17:47:30: FullScreen_RefreshRateInHz: 144
17:47:30: PresentationInterval: 2147483648
17:47:30: };
17:47:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:30: successfully set up d3d9 hooks
17:47:30: D3D9Reset called
17:47:30: ---------------------- Cleared D3D9 Capture ----------------------
17:47:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:30: successfully set up d3d9 hooks
17:47:30: D3D9EndScene called
17:47:30: D3D9Present called
17:47:30: DoD3D9GPUHook: success
17:47:30: D3DSURFACE_DESC {
17:47:30: Format: D3DFMT_A8R8G8B8
17:47:30: Type: D3DRTYPE_SURFACE
17:47:30: Usage: D3DUSAGE_RENDERTARGET
17:47:30: Pool: D3DPOOL_DEFAULT
17:47:30: MultiSampleType: D3DMULTISAMPLE_NONE
17:47:30: MultiSampleQuality: 0
17:47:30: Width: 1920
17:47:30: Height: 1080
17:47:30: };
17:47:30: successfully capturing d3d9 frames via GPU
17:47:39: ---------------------- Cleared D3D9 Capture ----------------------
17:47:39: received restart event, capturing
17:47:39: DoD3D9GPUHook: success
17:47:39: D3D9Reset called
17:47:39: ---------------------- Cleared D3D9 Capture ----------------------
17:47:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:39: successfully set up d3d9 hooks
17:47:40: D3D9Present called
17:47:40: DoD3D9GPUHook: success
17:47:40: D3D9Reset called
17:47:40: ---------------------- Cleared D3D9 Capture ----------------------
17:47:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:40: successfully set up d3d9 hooks
17:47:40: D3D9Present called
17:47:40: DoD3D9GPUHook: success
17:47:40: D3D9EndScene called
17:47:40: D3D9Reset called
17:47:40: ---------------------- Cleared D3D9 Capture ----------------------
17:47:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:47:40: successfully set up d3d9 hooks
17:47:40: D3D9EndScene called
17:47:40: D3D9Present called
17:47:40: DoD3D9GPUHook: success
17:47:40: D3DSURFACE_DESC {
17:47:40: Format: D3DFMT_A8R8G8B8
17:47:40: Type: D3DRTYPE_SURFACE
17:47:40: Usage: D3DUSAGE_RENDERTARGET
17:47:40: Pool: D3DPOOL_DEFAULT
17:47:40: MultiSampleType: D3DMULTISAMPLE_NONE
17:47:40: MultiSampleQuality: 0
17:47:40: Width: 1920
17:47:40: Height: 1080
17:47:40: };
17:47:40: successfully capturing d3d9 frames via GPU
17:49:38: D3D9Reset called
17:49:38: ---------------------- Cleared D3D9 Capture ----------------------
17:49:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:49:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:49:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:49:39: successfully set up d3d9 hooks
17:49:41: D3D9EndScene called
17:49:41: D3D9Present called
17:49:41: DoD3D9GPUHook: success
17:49:42: D3DSURFACE_DESC {
17:49:42: Format: D3DFMT_A8R8G8B8
17:49:42: Type: D3DRTYPE_SURFACE
17:49:42: Usage: D3DUSAGE_RENDERTARGET
17:49:42: Pool: D3DPOOL_DEFAULT
17:49:42: MultiSampleType: D3DMULTISAMPLE_NONE
17:49:42: MultiSampleQuality: 0
17:49:42: Width: 1920
17:49:42: Height: 1080
17:49:42: };
17:49:42: successfully capturing d3d9 frames via GPU
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