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Created July 19, 2014 16:36
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int[][] result;
float t;
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 |
(result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 8;
int numFrames = 120;
float shutterAngle = .6;
boolean recording = true;
void setup_() {
size(500, 500, P2D);
smooth(8);
stroke(36);
noFill();
}
float r = 30;
int nlines = 5;
float ls, le, ll = .4;
float x, y;
int N = 8;
float sc = .72;
float rot, qq;
void thing(float q) {
q = (q+100)%1;
strokeWeight(.9);
for (int a=0; a<3; a++) {
pushMatrix();
rotate(a*TWO_PI/6);
for (int i=-5; i<nlines+5; i++) {
ls = map(i+3*t, 0, nlines, -r/2, r/2);
le = map(i+ll+3*t, 0, nlines, -r/2, r/2);
ls = constrain(ls, -r/2, r/2);
le = constrain(le, -r/2, r/2);
line(-r*.866, ls, -r*.866, le);
}
popMatrix();
}
strokeWeight(2.3);
rot = -int(6*q)*TWO_PI/6;
qq = (6*q)%1;
pushMatrix();
rotate(rot);
ls = lerp(-r/2, r/2, qq)*sc;
pushMatrix();
rotate(TWO_PI/6);
line(-r*.866*sc, ls, -r*.866*sc, r/2*sc);
popMatrix();
line(-r*.866*sc,-r/2*sc,-r*.866*sc,r/2*sc);
le = lerp(-r/2, r/2, qq)*sc;
pushMatrix();
rotate(-TWO_PI/6);
line(-r*.866*sc, -r/2*sc, -r*.866*sc, le);
popMatrix();
popMatrix();
}
void draw_() {
background(245);
pushMatrix();
translate(width/2, height/2);
rotate(TWO_PI/24);
scale(-1, 1);
for (int i=-N; i<=N; i++) {
for (int j=-N; j<=N; j++) {
x = i*r*2*.866;
if (j%2 != 0)
x += r*.866;
y = (j+2/3.0)*r*2*.866*.866;
pushMatrix();
translate(x, y);
thing(t + atan2(x, y)/TWO_PI - 0.002*dist(x, y, 0, 0));
popMatrix();
}
}
popMatrix();
}
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