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Created December 6, 2017 04:36
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JS Bin // source http://jsbin.com/fejija
<!DOCTYPE html>
<html>
<head>
<script src="http://code.jquery.com/jquery-2.1.1.min.js"></script>
<meta charset="utf-8">
<title>JS Bin</title>
<style id="jsbin-css">
h3 {margin: 0; font-size: 1em; text-decoration: underline}
#row {width: 19em; margin: 0 auto}
#app {width: 45%; float: left; border-right: 1px solid grey; }
#app small {color: #afafaf}
#ui, button {margin-top: 1em}
#ui ul {margin-top: 0.3em;}
#ui li {cursor: pointer}
#ui li:hover {text-decoration: line-through}
#time-travel {width: 40%; float: left; padding-left: 1em;}
</style>
</head>
<body>
<div id="row">
<div id="app">
<h3>Sample app</h3>
<button id="add">Add word</button>
<div id="ui"></div>
<small>(click word to delete)</small>
</div>
<div id="time-travel">
<h3>Time travel</h3>
<button id="back">Back</button>
<button id="next">Next</button>
<p id="time-pos"></p>
</div>
</div>
<script id="jsbin-javascript">
// Our app
var state = {items: ['dog', 'jumps']};
function render(state) {
var span = '<span id="count">Words: ' + state.items.length + '</span>';
var lis = state.items.map(function (item) {
return '<li>' + item + '</li>';
});
return span + '<ul>' + lis.join('') + '</ul>';
}
function updateUI(loading) {
if (!loading) saveState();
$('#ui').html(render(state));
}
// app events
$('#ui').on('click', 'li', function () {
state.items.splice($(this).index(), 1);
updateUI();
});
$('#add').on('click', function () {
state.items.push(getNextString());
updateUI();
});
function getNextString() {
var words = 'The quick brown fox jumps over the lazy dog'.split(' ');
return words[Math.floor(Math.random() * words.length)];
}
updateUI();
// Time travel
var time;
function updateTimeUI() {
$('#time-pos').html('Position ' + (time.pos + 1) + ' of ' + time.history.length);
$('#back').prop('disabled', time.pos <= 0);
$('#next').prop('disabled', time.pos >= time.history.length - 1);
}
function saveState() {
time = time || {history: [], pos: -1};
// delete alternate future history
time.history.splice(time.pos+1);
// push state to history
time.history.push(deepcopy(state));
time.pos++;
updateTimeUI();
}
$('#back').on('click', function () {
// Move history pointer
time.pos--;
updateTimeUI();
// Load historic state
state = deepcopy(time.history[time.pos]);
updateUI(true);
});
$('#next').on('click', function () {
// Move history pointer
time.pos++;
updateTimeUI();
// Load historic state
state = deepcopy(time.history[time.pos]);
updateUI(true);
});
function deepcopy(obj) {
return $.extend(true, {}, obj);
}
</script>
<script id="jsbin-source-html" type="text/html"><!DOCTYPE html>
<html>
<head>
<script src="//code.jquery.com/jquery-2.1.1.min.js"><\/script>
<meta charset="utf-8">
<title>JS Bin</title>
</head>
<body>
<div id="row">
<div id="app">
<h3>Sample app</h3>
<button id="add">Add word</button>
<div id="ui"></div>
<small>(click word to delete)</small>
</div>
<div id="time-travel">
<h3>Time travel</h3>
<button id="back">Back</button>
<button id="next">Next</button>
<p id="time-pos"></p>
</div>
</div>
</body>
</html></script>
<script id="jsbin-source-css" type="text/css">h3 {margin: 0; font-size: 1em; text-decoration: underline}
#row {width: 19em; margin: 0 auto}
#app {width: 45%; float: left; border-right: 1px solid grey; }
#app small {color: #afafaf}
#ui, button {margin-top: 1em}
#ui ul {margin-top: 0.3em;}
#ui li {cursor: pointer}
#ui li:hover {text-decoration: line-through}
#time-travel {width: 40%; float: left; padding-left: 1em;}</script>
<script id="jsbin-source-javascript" type="text/javascript">// Our app
var state = {items: ['dog', 'jumps']};
function render(state) {
var span = '<span id="count">Words: ' + state.items.length + '</span>';
var lis = state.items.map(function (item) {
return '<li>' + item + '</li>';
});
return span + '<ul>' + lis.join('') + '</ul>';
}
function updateUI(loading) {
if (!loading) saveState();
$('#ui').html(render(state));
}
// app events
$('#ui').on('click', 'li', function () {
state.items.splice($(this).index(), 1);
updateUI();
});
$('#add').on('click', function () {
state.items.push(getNextString());
updateUI();
});
function getNextString() {
var words = 'The quick brown fox jumps over the lazy dog'.split(' ');
return words[Math.floor(Math.random() * words.length)];
}
updateUI();
// Time travel
var time;
function updateTimeUI() {
$('#time-pos').html('Position ' + (time.pos + 1) + ' of ' + time.history.length);
$('#back').prop('disabled', time.pos <= 0);
$('#next').prop('disabled', time.pos >= time.history.length - 1);
}
function saveState() {
time = time || {history: [], pos: -1};
// delete alternate future history
time.history.splice(time.pos+1);
// push state to history
time.history.push(deepcopy(state));
time.pos++;
updateTimeUI();
}
$('#back').on('click', function () {
// Move history pointer
time.pos--;
updateTimeUI();
// Load historic state
state = deepcopy(time.history[time.pos]);
updateUI(true);
});
$('#next').on('click', function () {
// Move history pointer
time.pos++;
updateTimeUI();
// Load historic state
state = deepcopy(time.history[time.pos]);
updateUI(true);
});
function deepcopy(obj) {
return $.extend(true, {}, obj);
}
</script></body>
</html>
h3 {margin: 0; font-size: 1em; text-decoration: underline}
#row {width: 19em; margin: 0 auto}
#app {width: 45%; float: left; border-right: 1px solid grey; }
#app small {color: #afafaf}
#ui, button {margin-top: 1em}
#ui ul {margin-top: 0.3em;}
#ui li {cursor: pointer}
#ui li:hover {text-decoration: line-through}
#time-travel {width: 40%; float: left; padding-left: 1em;}
// Our app
var state = {items: ['dog', 'jumps']};
function render(state) {
var span = '<span id="count">Words: ' + state.items.length + '</span>';
var lis = state.items.map(function (item) {
return '<li>' + item + '</li>';
});
return span + '<ul>' + lis.join('') + '</ul>';
}
function updateUI(loading) {
if (!loading) saveState();
$('#ui').html(render(state));
}
// app events
$('#ui').on('click', 'li', function () {
state.items.splice($(this).index(), 1);
updateUI();
});
$('#add').on('click', function () {
state.items.push(getNextString());
updateUI();
});
function getNextString() {
var words = 'The quick brown fox jumps over the lazy dog'.split(' ');
return words[Math.floor(Math.random() * words.length)];
}
updateUI();
// Time travel
var time;
function updateTimeUI() {
$('#time-pos').html('Position ' + (time.pos + 1) + ' of ' + time.history.length);
$('#back').prop('disabled', time.pos <= 0);
$('#next').prop('disabled', time.pos >= time.history.length - 1);
}
function saveState() {
time = time || {history: [], pos: -1};
// delete alternate future history
time.history.splice(time.pos+1);
// push state to history
time.history.push(deepcopy(state));
time.pos++;
updateTimeUI();
}
$('#back').on('click', function () {
// Move history pointer
time.pos--;
updateTimeUI();
// Load historic state
state = deepcopy(time.history[time.pos]);
updateUI(true);
});
$('#next').on('click', function () {
// Move history pointer
time.pos++;
updateTimeUI();
// Load historic state
state = deepcopy(time.history[time.pos]);
updateUI(true);
});
function deepcopy(obj) {
return $.extend(true, {}, obj);
}
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