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Created September 7, 2016 06:30
Open Broadcaster Software v0.659b log file uploaded at 2016-09-06, 23:30:51 (local time). The log file was approximately 1 hour and 19 minutes old at the time it was uploaded.
22:14:08: CUDA loaded successfully
22:14:08: 1 CUDA capable devices found
22:14:08: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
22:37:04: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
22:37:04: -------------------------------
22:37:04: CPU Name: Intel(R) Core(TM) i7-3770S CPU @ 3.10GHz
22:37:04: CPU Speed: 3110MHz
22:37:04: Physical Memory: 16280MB Total, 10920MB Free
22:37:04: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
22:37:04: monitor 1: pos={0, 0}, size={1920, 1080}
22:37:04: monitor 2: pos={-1680, 30}, size={1680, 1050}
22:37:04: Windows Version: 10.0 Build 14393 (revision 0)
22:37:04: Aero is Enabled
22:37:04: -------------------------------
22:37:04: OBS Modules:
22:37:04: Base Address Module
22:37:04: 00000000BA880000 OBS.exe
22:37:04: 0000000061420000 OBSApi.dll
22:37:04: 00000000613D0000 DShowPlugin.dll
22:37:04: 0000000061390000 GraphicsCapture.dll
22:37:04: 0000000061360000 NoiseGate.dll
22:37:04: 0000000061330000 PSVPlugin.dll
22:37:04: 0000000061300000 scenesw.dll
22:37:04: ------------------------------------------
22:37:04: Adapter 1
22:37:04: Video Adapter: NVIDIA GeForce GTX 770
22:37:04: Video Adapter Dedicated Video Memory: 2115698688
22:37:04: Video Adapter Shared System Memory: 4240906240
22:37:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
22:37:04: Video Adapter Output 2: pos={-1680, 30}, size={1680, 1050}, attached=true
22:37:04: ------------------------------------------
22:37:04: Adapter 2
22:37:04: Video Adapter: Intel(R) HD Graphics 4000
22:37:04: Video Adapter Dedicated Video Memory: 33554432
22:37:04: Video Adapter Shared System Memory: 1845493760
22:37:04: =====Stream Start: 2016-09-06, 22:37:04===============================================
22:37:04: Multithreaded optimizations: On
22:37:04: Base resolution: 1920x1080
22:37:04: Output resolution: 1920x1080
22:37:04: ------------------------------------------
22:37:04: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
22:37:05: ------------------------------------------
22:37:05: Audio Format: 48000 Hz
22:37:05: ------------------------------------------
22:37:05: Audio Channels: 2 Ch
22:37:05: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
22:37:05: ------------------------------------------
22:37:05: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
22:37:05: Global Audio time adjust: 0
22:37:05: ------------------------------------------
22:37:05: Audio Encoding: AAC
22:37:05: bitrate: 320
22:37:05: ------------------------------------------
22:37:05: device: Dxtory Video 1,
22:37:05: device id (null),
22:37:05: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
22:37:05: use buffering: false - 0, fourCC: 00000000
22:37:05: audio device: Disable,
22:37:05: audio device id Disabled,
22:37:05: audio time offset 0,
22:37:05:
22:37:07: Using directshow input
22:37:07: Scene buffering time set to 700
22:37:07: Found QSV hardware support
22:37:07: QSV: Using custom parameters
22:37:07: ------------------------------------------
22:37:07: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
22:37:07: Using 14 bitstreams and 14 frame buffers
22:37:07: ------------------------------------------
22:37:07: Video Encoding: QSV
22:37:07: fps: 60
22:37:07: width: 1920, height: 1080
22:37:07: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
22:37:07: profile: MFX_PROFILE_AVC_HIGH
22:37:07: CBR: yes
22:37:07: CFR: yes
22:37:07: max bitrate: 40000
22:37:07: buffer size: 80000
22:37:07: rate control: CBR
22:37:07: ------------------------------------------
22:37:15: FlushBufferedVideo: Flushing 44 packets over 717 ms
22:37:16: Total frames encoded: 470, total frames duplicated: 0 (0.00%)
22:37:16: Total frames rendered: 475, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
22:37:16:
22:37:16: Profiler time results:
22:37:16:
22:37:16: ==============================================================
22:37:16: video thread frame - [100%] [avg time: 2.404 ms] [children: 70%] [unaccounted: 30%]
22:37:16: | scene->Preprocess - [65.6%] [avg time: 1.576 ms]
22:37:16: | GPU download and conversion - [4.49%] [avg time: 0.108 ms] [children: 4.12%] [unaccounted: 0.374%]
22:37:16: | | flush - [3.58%] [avg time: 0.086 ms]
22:37:16: | | CopyResource - [0.333%] [avg time: 0.008 ms]
22:37:16: | | conversion to 4:2:0 - [0.208%] [avg time: 0.005 ms]
22:37:16: Convert444Threads - [100%] [avg time: 1.444 ms] [children: 99.7%] [unaccounted: 0.346%]
22:37:16: | Convert444toNV12 - [99.7%] [avg time: 1.439 ms]
22:37:16: encoder thread frame - [100%] [avg time: 0.31 ms] [children: 87.4%] [unaccounted: 12.6%]
22:37:16: | QueueEncodeTask - [1.94%] [avg time: 0.006 ms]
22:37:16: | ProcessEncodedFrame - [84.8%] [avg time: 0.263 ms]
22:37:16: | sending stuff out - [0.645%] [avg time: 0.002 ms]
22:37:16: ==============================================================
22:37:16:
22:37:16:
22:37:16: Profiler CPU results:
22:37:16:
22:37:16: ==============================================================
22:37:16: video thread frame - [cpu time: avg 1.776 ms, total 843.75 ms] [avg calls per frame: 1]
22:37:16: | scene->Preprocess - [cpu time: avg 1.25 ms, total 593.75 ms] [avg calls per frame: 1]
22:37:16: | GPU download and conversion - [cpu time: avg 0.032 ms, total 15.625 ms] [avg calls per frame: 1]
22:37:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:37:16: | | CopyResource - [cpu time: avg 0.036 ms, total 15.625 ms] [avg calls per frame: 1]
22:37:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:37:16: Convert444Threads - [cpu time: avg 1.116 ms, total 953.125 ms] [avg calls per frame: 2]
22:37:16: | Convert444toNV12 - [cpu time: avg 1.079 ms, total 921.875 ms] [avg calls per frame: 2]
22:37:16: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:37:16: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:37:16: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:37:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:37:16: ==============================================================
22:37:16:
22:37:16: =====Stream End: 2016-09-06, 22:37:16=================================================
22:38:38: =====Stream Start: 2016-09-06, 22:38:38===============================================
22:38:38: Multithreaded optimizations: On
22:38:38: Base resolution: 1920x1080
22:38:38: Output resolution: 1920x1080
22:38:38: ------------------------------------------
22:38:38: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
22:38:38: ------------------------------------------
22:38:38: Audio Format: 48000 Hz
22:38:38: ------------------------------------------
22:38:38: Audio Channels: 2 Ch
22:38:38: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
22:38:38: ------------------------------------------
22:38:38: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
22:38:38: Global Audio time adjust: 0
22:38:38: ------------------------------------------
22:38:38: Audio Encoding: AAC
22:38:38: bitrate: 320
22:38:38: ------------------------------------------
22:38:38: device: Dxtory Video 1,
22:38:38: device id (null),
22:38:38: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
22:38:38: use buffering: false - 0, fourCC: 00000000
22:38:38: audio device: Disable,
22:38:38: audio device id Disabled,
22:38:38: audio time offset 0,
22:38:38:
22:38:40: Using directshow input
22:38:40: Scene buffering time set to 700
22:38:40: Found QSV hardware support
22:38:40: QSV: Using custom parameters
22:38:40: ------------------------------------------
22:38:40: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
22:38:40: Using 14 bitstreams and 14 frame buffers
22:38:40: ------------------------------------------
22:38:40: Video Encoding: QSV
22:38:40: fps: 60
22:38:40: width: 1920, height: 1080
22:38:40: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
22:38:40: profile: MFX_PROFILE_AVC_HIGH
22:38:40: CBR: yes
22:38:40: CFR: yes
22:38:40: max bitrate: 40000
22:38:40: buffer size: 80000
22:38:40: rate control: CBR
22:38:40: ------------------------------------------
22:38:42: FlushBufferedVideo: Flushing 41 packets over 666 ms
22:38:43: Total frames encoded: 122, total frames duplicated: 0 (0.00%)
22:38:43: Total frames rendered: 131, number of late frames: 1 (0.76%) (it's okay for some frames to be late)
22:38:43:
22:38:43: Profiler time results:
22:38:43:
22:38:43: ==============================================================
22:38:43: video thread frame - [100%] [avg time: 2.592 ms] [children: 70.3%] [unaccounted: 29.7%]
22:38:43: | scene->Preprocess - [66.3%] [avg time: 1.719 ms]
22:38:43: | GPU download and conversion - [3.97%] [avg time: 0.103 ms] [children: 3.9%] [unaccounted: 0.0772%]
22:38:43: | | flush - [3.43%] [avg time: 0.089 ms]
22:38:43: | | CopyResource - [0.309%] [avg time: 0.008 ms]
22:38:43: | | conversion to 4:2:0 - [0.154%] [avg time: 0.004 ms]
22:38:43: Convert444Threads - [100%] [avg time: 1.538 ms] [children: 99.7%] [unaccounted: 0.325%]
22:38:43: | Convert444toNV12 - [99.7%] [avg time: 1.533 ms]
22:38:43: encoder thread frame - [100%] [avg time: 0.151 ms] [children: 76.2%] [unaccounted: 23.8%]
22:38:43: | QueueEncodeTask - [4.64%] [avg time: 0.007 ms]
22:38:43: | ProcessEncodedFrame - [70.9%] [avg time: 0.107 ms]
22:38:43: | sending stuff out - [0.662%] [avg time: 0.001 ms]
22:38:43: ==============================================================
22:38:43:
22:38:43:
22:38:43: Profiler CPU results:
22:38:43:
22:38:43: ==============================================================
22:38:43: video thread frame - [cpu time: avg 1.192 ms, total 156.25 ms] [avg calls per frame: 1]
22:38:43: | scene->Preprocess - [cpu time: avg 0.834 ms, total 109.375 ms] [avg calls per frame: 1]
22:38:43: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: Convert444Threads - [cpu time: avg 1.429 ms, total 234.375 ms] [avg calls per frame: 2]
22:38:43: | Convert444toNV12 - [cpu time: avg 1.429 ms, total 234.375 ms] [avg calls per frame: 2]
22:38:43: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:38:43: ==============================================================
22:38:43:
22:38:43: =====Stream End: 2016-09-06, 22:38:43=================================================
22:38:46: =====Stream Start: 2016-09-06, 22:38:46===============================================
22:38:46: Multithreaded optimizations: On
22:38:46: Base resolution: 1920x1080
22:38:46: Output resolution: 1920x1080
22:38:46: ------------------------------------------
22:38:46: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
22:38:46: ------------------------------------------
22:38:46: Audio Format: 48000 Hz
22:38:46: ------------------------------------------
22:38:46: Audio Channels: 2 Ch
22:38:46: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
22:38:46: ------------------------------------------
22:38:46: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
22:38:46: Global Audio time adjust: 0
22:38:46: ------------------------------------------
22:38:46: Audio Encoding: AAC
22:38:46: bitrate: 320
22:38:46: ------------------------------------------
22:38:46: device: Dxtory Video 1,
22:38:46: device id (null),
22:38:46: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
22:38:46: use buffering: false - 0, fourCC: 00000000
22:38:46: audio device: Disable,
22:38:46: audio device id Disabled,
22:38:46: audio time offset 0,
22:38:46:
22:38:48: Using directshow input
22:38:48: Scene buffering time set to 700
22:38:48: Found QSV hardware support
22:38:48: QSV: Using custom parameters
22:38:48: ------------------------------------------
22:38:48: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
22:38:48: Using 14 bitstreams and 14 frame buffers
22:38:48: ------------------------------------------
22:38:48: Video Encoding: QSV
22:38:48: fps: 60
22:38:48: width: 1920, height: 1080
22:38:48: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
22:38:48: profile: MFX_PROFILE_AVC_HIGH
22:38:48: CBR: yes
22:38:48: CFR: yes
22:38:48: max bitrate: 40000
22:38:48: buffer size: 80000
22:38:48: rate control: CBR
22:38:48: ------------------------------------------
22:53:23: FlushBufferedVideo: Flushing 43 packets over 700 ms
22:53:24: Total frames encoded: 52510, total frames duplicated: 82 (0.16%)
22:53:24: Total frames rendered: 52518, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
22:53:24:
22:53:24: Profiler time results:
22:53:24:
22:53:24: ==============================================================
22:53:24: video thread frame - [100%] [avg time: 3.543 ms] [children: 78%] [unaccounted: 22%]
22:53:24: | scene->Preprocess - [74.7%] [avg time: 2.648 ms]
22:53:24: | GPU download and conversion - [3.22%] [avg time: 0.114 ms] [children: 2.91%] [unaccounted: 0.31%]
22:53:24: | | flush - [2.46%] [avg time: 0.087 ms]
22:53:24: | | CopyResource - [0.282%] [avg time: 0.01 ms]
22:53:24: | | conversion to 4:2:0 - [0.169%] [avg time: 0.006 ms]
22:53:24: Convert444Threads - [100%] [avg time: 1.64 ms] [children: 99.7%] [unaccounted: 0.305%]
22:53:24: | Convert444toNV12 - [99.7%] [avg time: 1.635 ms]
22:53:24: encoder thread frame - [100%] [avg time: 0.678 ms] [children: 92.6%] [unaccounted: 7.37%]
22:53:24: | QueueEncodeTask - [1.33%] [avg time: 0.009 ms]
22:53:24: | ProcessEncodedFrame - [27.1%] [avg time: 0.184 ms]
22:53:24: | sending stuff out - [64.2%] [avg time: 0.435 ms]
22:53:24: ==============================================================
22:53:24:
22:53:24:
22:53:24: Profiler CPU results:
22:53:24:
22:53:24: ==============================================================
22:53:24: video thread frame - [cpu time: avg 2.857 ms, total 150063 ms] [avg calls per frame: 1]
22:53:24: | scene->Preprocess - [cpu time: avg 2.314 ms, total 121547 ms] [avg calls per frame: 1]
22:53:24: | GPU download and conversion - [cpu time: avg 0.07 ms, total 3687.5 ms] [avg calls per frame: 1]
22:53:24: | | flush - [cpu time: avg 0.042 ms, total 2250 ms] [avg calls per frame: 1]
22:53:24: | | CopyResource - [cpu time: avg 0.01 ms, total 562.5 ms] [avg calls per frame: 1]
22:53:24: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 343.75 ms] [avg calls per frame: 1]
22:53:24: Convert444Threads - [cpu time: avg 1.533 ms, total 160906 ms] [avg calls per frame: 2]
22:53:24: | Convert444toNV12 - [cpu time: avg 1.529 ms, total 160469 ms] [avg calls per frame: 2]
22:53:24: encoder thread frame - [cpu time: avg 0.39 ms, total 20484.4 ms] [avg calls per frame: 1]
22:53:24: | QueueEncodeTask - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
22:53:24: | ProcessEncodedFrame - [cpu time: avg 0.021 ms, total 1140.63 ms] [avg calls per frame: 1]
22:53:24: | sending stuff out - [cpu time: avg 0.35 ms, total 18375 ms] [avg calls per frame: 1]
22:53:24: ==============================================================
22:53:24:
22:53:24: =====Stream End: 2016-09-06, 22:53:24=================================================
22:53:53: =====Stream Start: 2016-09-06, 22:53:53===============================================
22:53:53: Multithreaded optimizations: On
22:53:53: Base resolution: 1920x1080
22:53:53: Output resolution: 1920x1080
22:53:53: ------------------------------------------
22:53:53: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
22:53:53: ------------------------------------------
22:53:53: Audio Format: 48000 Hz
22:53:53: ------------------------------------------
22:53:53: Audio Channels: 2 Ch
22:53:53: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
22:53:53: ------------------------------------------
22:53:53: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
22:53:53: Global Audio time adjust: 0
22:53:53: ------------------------------------------
22:53:53: Audio Encoding: AAC
22:53:53: bitrate: 320
22:53:53: ------------------------------------------
22:53:53: device: Dxtory Video 1,
22:53:53: device id (null),
22:53:53: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
22:53:53: use buffering: false - 0, fourCC: 00000000
22:53:53: audio device: Disable,
22:53:53: audio device id Disabled,
22:53:53: audio time offset 0,
22:53:53:
22:53:55: Using directshow input
22:53:55: Scene buffering time set to 700
22:53:55: NVENC internal init finished successfully
22:53:55: NVENC supports 8 h264 presets
22:53:55: ------------------------------------------
22:53:55: Video Encoding: NVENC
22:53:55: fps: 60
22:53:55: width: 1920, height: 1080
22:53:55: preset: llhq
22:53:55: profile: high
22:53:55: level: autoselect
22:53:55: keyint: -1
22:53:55: rcMode: cbr
22:53:55: CBR: yes
22:53:55: CFR: yes
22:53:55: max bitrate: 40000
22:53:55: avg bitrate: 40000
22:53:55: buffer size: 0
22:53:55: ------------------------------------------
22:56:07: FlushBufferedVideo: Flushing 41 packets over 667 ms
22:56:08: Total frames encoded: 7023, total frames duplicated: 6962 (99.13%)
22:56:08: Number of frames skipped due to encoder lag: 6961 (99.12%)
22:56:08: Total frames rendered: 70, number of late frames: 2 (2.86%) (it's okay for some frames to be late)
22:56:08: Encoder closed
22:56:08: NVENC deinitialized
22:56:08:
22:56:08: Profiler time results:
22:56:08:
22:56:08: ==============================================================
22:56:08: video thread frame - [100%] [avg time: 7.218 ms] [children: 87.8%] [unaccounted: 12.2%]
22:56:08: | scene->Preprocess - [38.2%] [avg time: 2.76 ms]
22:56:08: | GPU download and conversion - [49.6%] [avg time: 3.581 ms] [children: 158%] [unaccounted: -108%]
22:56:08: | | flush - [3.08%] [avg time: 0.222 ms]
22:56:08: | | CopyResource - [0.097%] [avg time: 0.007 ms]
22:56:08: | | conversion to 4:2:0 - [154%] [avg time: 11.146 ms]
22:56:08: Convert444Threads - [100%] [avg time: 2.043 ms] [children: 99.7%] [unaccounted: 0.294%]
22:56:08: | Convert444toNV12 - [99.7%] [avg time: 2.037 ms]
22:56:08: encoder thread frame - [100%] [avg time: 18.717 ms] [children: 0.593%] [unaccounted: 99.4%]
22:56:08: | sending stuff out - [0.593%] [avg time: 0.111 ms]
22:56:08: ==============================================================
22:56:08:
22:56:08:
22:56:08: Profiler CPU results:
22:56:08:
22:56:08: ==============================================================
22:56:08: video thread frame - [cpu time: avg 2.901 ms, total 203.125 ms] [avg calls per frame: 1]
22:56:08: | scene->Preprocess - [cpu time: avg 2.455 ms, total 171.875 ms] [avg calls per frame: 1]
22:56:08: | GPU download and conversion - [cpu time: avg 0.223 ms, total 15.625 ms] [avg calls per frame: 1]
22:56:08: | | flush - [cpu time: avg 0.223 ms, total 15.625 ms] [avg calls per frame: 1]
22:56:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
22:56:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
22:56:08: Convert444Threads - [cpu time: avg 4.092 ms, total 171.875 ms] [avg calls per frame: 2]
22:56:08: | Convert444toNV12 - [cpu time: avg 4.092 ms, total 171.875 ms] [avg calls per frame: 2]
22:56:08: encoder thread frame - [cpu time: avg 1.895 ms, total 13234.4 ms] [avg calls per frame: 1]
22:56:08: | sending stuff out - [cpu time: avg 0.12 ms, total 843.75 ms] [avg calls per frame: 1]
22:56:08: ==============================================================
22:56:08:
22:56:08: =====Stream End: 2016-09-06, 22:56:08=================================================
22:56:08: =====Stream Start: 2016-09-06, 22:56:08===============================================
22:56:08: Multithreaded optimizations: On
22:56:08: Base resolution: 1920x1080
22:56:08: Output resolution: 1920x1080
22:56:08: ------------------------------------------
22:56:08: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
22:56:09: ------------------------------------------
22:56:09: Audio Format: 48000 Hz
22:56:09: ------------------------------------------
22:56:09: Audio Channels: 2 Ch
22:56:09: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
22:56:09: ------------------------------------------
22:56:09: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
22:56:09: Global Audio time adjust: 0
22:56:09: ------------------------------------------
22:56:09: Audio Encoding: AAC
22:56:09: bitrate: 320
22:56:09: ------------------------------------------
22:56:09: device: Dxtory Video 1,
22:56:09: device id (null),
22:56:09: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
22:56:09: use buffering: false - 0, fourCC: 00000000
22:56:09: audio device: Disable,
22:56:09: audio device id Disabled,
22:56:09: audio time offset 0,
22:56:09:
22:56:11: Using directshow input
22:56:11: Scene buffering time set to 700
22:56:11: 1 CUDA capable devices found
22:56:11: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
22:56:11: NVENC internal init finished successfully
22:56:11: NVENC supports 8 h264 presets
22:56:11: ------------------------------------------
22:56:11: Video Encoding: NVENC
22:56:11: fps: 60
22:56:11: width: 1920, height: 1080
22:56:11: preset: llhq
22:56:11: profile: high
22:56:11: level: autoselect
22:56:11: keyint: -1
22:56:11: rcMode: cbr
22:56:11: CBR: yes
22:56:11: CFR: yes
22:56:11: max bitrate: 40000
22:56:11: avg bitrate: 40000
22:56:11: buffer size: 0
22:56:11: ------------------------------------------
22:56:11: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
22:56:11: Total frames rendered: 2, number of late frames: 1 (50.00%) (it's okay for some frames to be late)
22:56:11: Encoder closed
22:56:11: NVENC deinitialized
22:56:11:
22:56:11: Profiler time results:
22:56:11:
22:56:11: ==============================================================
22:56:11: video thread frame - [100%] [avg time: 16.561 ms] [children: 78.1%] [unaccounted: 21.9%]
22:56:11: | scene->Preprocess - [73.8%] [avg time: 12.217 ms]
22:56:11: | GPU download and conversion - [4.32%] [avg time: 0.716 ms] [children: 4.3%] [unaccounted: 0.0242%]
22:56:11: | | flush - [4.3%] [avg time: 0.712 ms]
22:56:11: ==============================================================
22:56:11:
22:56:11:
22:56:11: Profiler CPU results:
22:56:11:
22:56:11: ==============================================================
22:56:11: video thread frame - [cpu time: avg 7.812 ms, total 15.625 ms] [avg calls per frame: 1]
22:56:11: | scene->Preprocess - [cpu time: avg 7.812 ms, total 15.625 ms] [avg calls per frame: 1]
22:56:11: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:56:11: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:56:11: ==============================================================
22:56:11:
22:56:11: =====Stream End: 2016-09-06, 22:56:11=================================================
22:56:13: =====Stream Start: 2016-09-06, 22:56:13===============================================
22:56:13: Multithreaded optimizations: On
22:56:13: Base resolution: 1920x1080
22:56:13: Output resolution: 1920x1080
22:56:13: ------------------------------------------
22:56:13: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
22:56:14: ------------------------------------------
22:56:14: Audio Format: 48000 Hz
22:56:14: ------------------------------------------
22:56:14: Audio Channels: 2 Ch
22:56:14: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
22:56:14: ------------------------------------------
22:56:14: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
22:56:14: Global Audio time adjust: 0
22:56:14: ------------------------------------------
22:56:14: Audio Encoding: AAC
22:56:14: bitrate: 320
22:56:14: ------------------------------------------
22:56:14: device: Dxtory Video 1,
22:56:14: device id (null),
22:56:14: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
22:56:14: use buffering: false - 0, fourCC: 00000000
22:56:14: audio device: Disable,
22:56:14: audio device id Disabled,
22:56:14: audio time offset 0,
22:56:14:
22:56:16: Using directshow input
22:56:16: Scene buffering time set to 700
22:56:16: 1 CUDA capable devices found
22:56:16: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
22:56:16: NVENC internal init finished successfully
22:56:16: NVENC supports 8 h264 presets
22:56:16: ------------------------------------------
22:56:16: Video Encoding: NVENC
22:56:16: fps: 60
22:56:16: width: 1920, height: 1080
22:56:16: preset: llhq
22:56:16: profile: high
22:56:16: level: autoselect
22:56:16: keyint: -1
22:56:16: rcMode: cbr
22:56:16: CBR: yes
22:56:16: CFR: yes
22:56:16: max bitrate: 40000
22:56:16: avg bitrate: 40000
22:56:16: buffer size: 0
22:56:16: ------------------------------------------
22:59:00: FlushBufferedVideo: Flushing 36 packets over 583 ms
22:59:00: Total frames encoded: 8789, total frames duplicated: 8736 (99.40%)
22:59:00: Number of frames skipped due to encoder lag: 8735 (99.39%)
22:59:00: Total frames rendered: 67, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
22:59:01: Encoder closed
22:59:01: NVENC deinitialized
22:59:01:
22:59:01: Profiler time results:
22:59:01:
22:59:01: ==============================================================
22:59:01: video thread frame - [100%] [avg time: 8.099 ms] [children: 89.9%] [unaccounted: 10.1%]
22:59:01: | scene->Preprocess - [38.8%] [avg time: 3.144 ms]
22:59:01: | GPU download and conversion - [51.1%] [avg time: 4.139 ms] [children: 176%] [unaccounted: -125%]
22:59:01: | | flush - [1.67%] [avg time: 0.135 ms]
22:59:01: | | CopyResource - [0.123%] [avg time: 0.01 ms]
22:59:01: | | conversion to 4:2:0 - [174%] [avg time: 14.089 ms]
22:59:01: Convert444Threads - [100%] [avg time: 1.729 ms] [children: 99.7%] [unaccounted: 0.289%]
22:59:01: | Convert444toNV12 - [99.7%] [avg time: 1.724 ms]
22:59:01: encoder thread frame - [100%] [avg time: 18.64 ms] [children: 0.644%] [unaccounted: 99.4%]
22:59:01: | sending stuff out - [0.644%] [avg time: 0.12 ms]
22:59:01: ==============================================================
22:59:01:
22:59:01:
22:59:01: Profiler CPU results:
22:59:01:
22:59:01: ==============================================================
22:59:01: video thread frame - [cpu time: avg 4.197 ms, total 281.25 ms] [avg calls per frame: 1]
22:59:01: | scene->Preprocess - [cpu time: avg 3.498 ms, total 234.375 ms] [avg calls per frame: 1]
22:59:01: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:59:01: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:59:01: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
22:59:01: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
22:59:01: Convert444Threads - [cpu time: avg 3.289 ms, total 125 ms] [avg calls per frame: 2]
22:59:01: | Convert444toNV12 - [cpu time: avg 3.289 ms, total 125 ms] [avg calls per frame: 2]
22:59:01: encoder thread frame - [cpu time: avg 1.961 ms, total 17171.9 ms] [avg calls per frame: 1]
22:59:01: | sending stuff out - [cpu time: avg 0.112 ms, total 984.375 ms] [avg calls per frame: 1]
22:59:01: ==============================================================
22:59:01:
22:59:01: =====Stream End: 2016-09-06, 22:59:01=================================================
22:59:06: =====Stream Start: 2016-09-06, 22:59:06===============================================
22:59:06: Multithreaded optimizations: On
22:59:06: Base resolution: 1920x1080
22:59:06: Output resolution: 1920x1080
22:59:06: ------------------------------------------
22:59:06: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
22:59:07: ------------------------------------------
22:59:07: Audio Format: 48000 Hz
22:59:07: ------------------------------------------
22:59:07: Audio Channels: 2 Ch
22:59:07: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
22:59:07: ------------------------------------------
22:59:07: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
22:59:07: Global Audio time adjust: 0
22:59:07: ------------------------------------------
22:59:07: Audio Encoding: AAC
22:59:07: bitrate: 320
22:59:07: ------------------------------------------
22:59:07: device: Dxtory Video 1,
22:59:07: device id (null),
22:59:07: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
22:59:07: use buffering: false - 0, fourCC: 00000000
22:59:07: audio device: Disable,
22:59:07: audio device id Disabled,
22:59:07: audio time offset 0,
22:59:07:
22:59:08: Using directshow input
22:59:08: Scene buffering time set to 700
22:59:08: 1 CUDA capable devices found
22:59:08: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
22:59:08: NVENC internal init finished successfully
22:59:08: NVENC supports 8 h264 presets
22:59:08: ------------------------------------------
22:59:08: Video Encoding: NVENC
22:59:08: fps: 60
22:59:08: width: 1920, height: 1080
22:59:08: preset: llhq
22:59:08: profile: high
22:59:08: level: autoselect
22:59:08: keyint: -1
22:59:08: rcMode: cbr
22:59:08: CBR: yes
22:59:08: CFR: yes
22:59:08: max bitrate: 40000
22:59:08: avg bitrate: 40000
22:59:08: buffer size: 0
22:59:08: ------------------------------------------
23:00:29: Using graphics capture
23:00:29: Trying to hook process: iw3mp.exe
23:02:17: FlushBufferedVideo: Flushing 41 packets over 667 ms
23:02:17: Total frames encoded: 9558, total frames duplicated: 9505 (99.45%)
23:02:17: Number of frames skipped due to encoder lag: 9499 (99.38%)
23:02:17: Total frames rendered: 64, number of late frames: 3 (4.69%) (it's okay for some frames to be late)
23:02:17: Encoder closed
23:02:17: NVENC deinitialized
23:02:17:
23:02:17: Profiler time results:
23:02:17:
23:02:17: ==============================================================
23:02:17: video thread frame - [100%] [avg time: 5.944 ms] [children: 86.9%] [unaccounted: 13.1%]
23:02:17: | scene->Preprocess - [21.4%] [avg time: 1.272 ms]
23:02:17: | GPU download and conversion - [65.5%] [avg time: 3.896 ms] [children: 274%] [unaccounted: -208%]
23:02:17: | | flush - [1.53%] [avg time: 0.091 ms]
23:02:17: | | CopyResource - [1.5%] [avg time: 0.089 ms]
23:02:17: | | conversion to 4:2:0 - [271%] [avg time: 16.105 ms]
23:02:17: Convert444Threads - [100%] [avg time: 1.567 ms] [children: 99.7%] [unaccounted: 0.319%]
23:02:17: | Convert444toNV12 - [99.7%] [avg time: 1.562 ms]
23:02:17: encoder thread frame - [100%] [avg time: 19.68 ms] [children: 5.84%] [unaccounted: 94.2%]
23:02:17: | sending stuff out - [5.84%] [avg time: 1.149 ms]
23:02:17: ==============================================================
23:02:17:
23:02:17:
23:02:17: Profiler CPU results:
23:02:17:
23:02:17: ==============================================================
23:02:17: video thread frame - [cpu time: avg 1.953 ms, total 125 ms] [avg calls per frame: 1]
23:02:17: | scene->Preprocess - [cpu time: avg 0.976 ms, total 62.5 ms] [avg calls per frame: 1]
23:02:17: | GPU download and conversion - [cpu time: avg 0.244 ms, total 15.625 ms] [avg calls per frame: 1]
23:02:17: | | flush - [cpu time: avg 0.244 ms, total 15.625 ms] [avg calls per frame: 1]
23:02:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:02:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:02:17: Convert444Threads - [cpu time: avg 3.125 ms, total 93.75 ms] [avg calls per frame: 2]
23:02:17: | Convert444toNV12 - [cpu time: avg 3.125 ms, total 93.75 ms] [avg calls per frame: 2]
23:02:17: encoder thread frame - [cpu time: avg 1.817 ms, total 17296.9 ms] [avg calls per frame: 1]
23:02:17: | sending stuff out - [cpu time: avg 0.088 ms, total 843.75 ms] [avg calls per frame: 1]
23:02:17: ==============================================================
23:02:17:
23:02:17: =====Stream End: 2016-09-06, 23:02:17=================================================
23:02:19: =====Stream Start: 2016-09-06, 23:02:19===============================================
23:02:19: Multithreaded optimizations: On
23:02:19: Base resolution: 1920x1080
23:02:19: Output resolution: 1920x1080
23:02:19: ------------------------------------------
23:02:19: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:02:19: ------------------------------------------
23:02:19: Audio Format: 48000 Hz
23:02:19: ------------------------------------------
23:02:19: Audio Channels: 2 Ch
23:02:19: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:02:19: ------------------------------------------
23:02:19: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:02:19: Global Audio time adjust: 0
23:02:19: ------------------------------------------
23:02:19: Audio Encoding: AAC
23:02:19: bitrate: 320
23:02:19: Using graphics capture
23:02:19: Trying to hook process: iw3mp.exe
23:02:19: Scene buffering time set to 700
23:02:19: 1 CUDA capable devices found
23:02:19: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
23:02:19: NVENC internal init finished successfully
23:02:19: NVENC supports 8 h264 presets
23:02:19: ------------------------------------------
23:02:19: Video Encoding: NVENC
23:02:19: fps: 60
23:02:19: width: 1920, height: 1080
23:02:19: preset: llhq
23:02:19: profile: high
23:02:19: level: autoselect
23:02:19: keyint: -1
23:02:19: rcMode: cbr
23:02:19: CBR: yes
23:02:19: CFR: yes
23:02:19: max bitrate: 40000
23:02:19: avg bitrate: 40000
23:02:19: buffer size: 0
23:02:19: ------------------------------------------
23:02:19: SharedTexCapture hooked
23:02:23: FlushBufferedVideo: Flushing 40 packets over 650 ms
23:02:24: Total frames encoded: 195, total frames duplicated: 139 (71.28%)
23:02:24: Number of frames skipped due to encoder lag: 134 (68.72%)
23:02:24: Total frames rendered: 67, number of late frames: 3 (4.48%) (it's okay for some frames to be late)
23:02:24: Encoder closed
23:02:24: NVENC deinitialized
23:02:24:
23:02:24: Profiler time results:
23:02:24:
23:02:24: ==============================================================
23:02:24: video thread frame - [100%] [avg time: 4.804 ms] [children: 84%] [unaccounted: 16%]
23:02:24: | scene->Preprocess - [0.0208%] [avg time: 0.001 ms]
23:02:24: | GPU download and conversion - [84%] [avg time: 4.036 ms] [children: 319%] [unaccounted: -234%]
23:02:24: | | flush - [1.89%] [avg time: 0.091 ms]
23:02:24: | | CopyResource - [1.85%] [avg time: 0.089 ms]
23:02:24: | | conversion to 4:2:0 - [315%] [avg time: 15.121 ms]
23:02:24: Convert444Threads - [100%] [avg time: 1.165 ms] [children: 99.7%] [unaccounted: 0.343%]
23:02:24: | Convert444toNV12 - [99.7%] [avg time: 1.161 ms]
23:02:24: encoder thread frame - [100%] [avg time: 18.235 ms] [children: 0.011%] [unaccounted: 100%]
23:02:24: | sending stuff out - [0.011%] [avg time: 0.002 ms]
23:02:24: ==============================================================
23:02:24:
23:02:24:
23:02:24: Profiler CPU results:
23:02:24:
23:02:24: ==============================================================
23:02:24: video thread frame - [cpu time: avg 0.466 ms, total 31.25 ms] [avg calls per frame: 1]
23:02:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:24: | GPU download and conversion - [cpu time: avg 0.233 ms, total 15.625 ms] [avg calls per frame: 1]
23:02:24: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:24: | | CopyResource - [cpu time: avg 0.868 ms, total 15.625 ms] [avg calls per frame: 0]
23:02:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:02:24: Convert444Threads - [cpu time: avg 1.838 ms, total 62.5 ms] [avg calls per frame: 2]
23:02:24: | Convert444toNV12 - [cpu time: avg 1.838 ms, total 62.5 ms] [avg calls per frame: 2]
23:02:24: encoder thread frame - [cpu time: avg 1.512 ms, total 234.375 ms] [avg calls per frame: 1]
23:02:24: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:24: ==============================================================
23:02:24:
23:02:24: =====Stream End: 2016-09-06, 23:02:24=================================================
23:04:00: =====Stream Start: 2016-09-06, 23:04:00===============================================
23:04:00: Multithreaded optimizations: On
23:04:00: Base resolution: 1920x1080
23:04:00: Output resolution: 1920x1080
23:04:00: ------------------------------------------
23:04:00: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:04:01: ------------------------------------------
23:04:01: Audio Format: 48000 Hz
23:04:01: ------------------------------------------
23:04:01: Audio Channels: 2 Ch
23:04:01: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:04:01: ------------------------------------------
23:04:01: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:04:01: Global Audio time adjust: 0
23:04:01: ------------------------------------------
23:04:01: Audio Encoding: AAC
23:04:01: bitrate: 320
23:04:01: Using graphics capture
23:04:01: Trying to hook process: iw3mp.exe
23:04:01: Scene buffering time set to 700
23:04:01: 1 CUDA capable devices found
23:04:01: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
23:04:01: NVENC internal init finished successfully
23:04:01: NVENC supports 8 h264 presets
23:04:01: ------------------------------------------
23:04:01: Video Encoding: NVENC
23:04:01: fps: 60
23:04:01: width: 1920, height: 1080
23:04:01: preset: llhq
23:04:01: profile: high
23:04:01: level: autoselect
23:04:01: keyint: -1
23:04:01: rcMode: cbr
23:04:01: CBR: yes
23:04:01: CFR: yes
23:04:01: max bitrate: 40000
23:04:01: avg bitrate: 40000
23:04:01: buffer size: 0
23:04:01: ------------------------------------------
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
23:04:02: SharedTexCapture hooked
23:04:27: FlushBufferedVideo: Flushing 39 packets over 634 ms
23:04:28: Total frames encoded: 1390, total frames duplicated: 1334 (95.97%)
23:04:28: Number of frames skipped due to encoder lag: 1333 (95.90%)
23:04:28: Total frames rendered: 67, number of late frames: 2 (2.99%) (it's okay for some frames to be late)
23:04:28: Encoder closed
23:04:28: NVENC deinitialized
23:04:28:
23:04:28: Profiler time results:
23:04:28:
23:04:28: ==============================================================
23:04:28: video thread frame - [100%] [avg time: 5.03 ms] [children: 85.1%] [unaccounted: 14.9%]
23:04:28: | scene->Preprocess - [0.0199%] [avg time: 0.001 ms]
23:04:28: | GPU download and conversion - [85.1%] [avg time: 4.282 ms] [children: 298%] [unaccounted: -212%]
23:04:28: | | flush - [1.65%] [avg time: 0.083 ms]
23:04:28: | | CopyResource - [1.93%] [avg time: 0.097 ms]
23:04:28: | | conversion to 4:2:0 - [294%] [avg time: 14.787 ms]
23:04:28: Convert444Threads - [100%] [avg time: 1.26 ms] [children: 99.6%] [unaccounted: 0.397%]
23:04:28: | Convert444toNV12 - [99.6%] [avg time: 1.255 ms]
23:04:28: encoder thread frame - [100%] [avg time: 18.656 ms] [children: 0.456%] [unaccounted: 99.5%]
23:04:28: | sending stuff out - [0.456%] [avg time: 0.085 ms]
23:04:28: ==============================================================
23:04:28:
23:04:28:
23:04:28: Profiler CPU results:
23:04:28:
23:04:28: ==============================================================
23:04:28: video thread frame - [cpu time: avg 0.466 ms, total 31.25 ms] [avg calls per frame: 1]
23:04:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:04:28: | GPU download and conversion - [cpu time: avg 0.233 ms, total 15.625 ms] [avg calls per frame: 1]
23:04:28: | | flush - [cpu time: avg 0.233 ms, total 15.625 ms] [avg calls per frame: 1]
23:04:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:04:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:04:28: Convert444Threads - [cpu time: avg 0.868 ms, total 31.25 ms] [avg calls per frame: 2]
23:04:28: | Convert444toNV12 - [cpu time: avg 0.868 ms, total 31.25 ms] [avg calls per frame: 2]
23:04:28: encoder thread frame - [cpu time: avg 1.688 ms, total 2281.25 ms] [avg calls per frame: 1]
23:04:28: | sending stuff out - [cpu time: avg 0.034 ms, total 46.875 ms] [avg calls per frame: 1]
23:04:28: ==============================================================
23:04:28:
23:04:28: =====Stream End: 2016-09-06, 23:04:28=================================================
23:04:28: =====Stream Start: 2016-09-06, 23:04:28===============================================
23:04:28: Multithreaded optimizations: On
23:04:28: Base resolution: 1920x1080
23:04:28: Output resolution: 1920x1080
23:04:28: ------------------------------------------
23:04:28: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:04:29: ------------------------------------------
23:04:29: Audio Format: 48000 Hz
23:04:29: ------------------------------------------
23:04:29: Audio Channels: 2 Ch
23:04:29: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:04:29: ------------------------------------------
23:04:29: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:04:29: Global Audio time adjust: 0
23:04:29: ------------------------------------------
23:04:29: Audio Encoding: AAC
23:04:29: bitrate: 320
23:04:29: Using graphics capture
23:04:29: Scene buffering time set to 700
23:04:29: 1 CUDA capable devices found
23:04:29: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
23:04:29: NVENC internal init finished successfully
23:04:29: NVENC supports 8 h264 presets
23:04:29: ------------------------------------------
23:04:29: Video Encoding: NVENC
23:04:29: fps: 60
23:04:29: width: 1920, height: 1080
23:04:29: preset: llhq
23:04:29: profile: high
23:04:29: level: autoselect
23:04:29: keyint: -1
23:04:29: rcMode: cbr
23:04:29: CBR: yes
23:04:29: CFR: yes
23:04:29: max bitrate: 40000
23:04:29: avg bitrate: 40000
23:04:29: buffer size: 0
23:04:29: ------------------------------------------
23:04:33: Trying to hook process: iw3mp.exe
23:04:43: FlushBufferedVideo: Flushing 40 packets over 650 ms
23:04:44: Total frames encoded: 762, total frames duplicated: 704 (92.39%)
23:04:44: Number of frames skipped due to encoder lag: 702 (92.13%)
23:04:44: Total frames rendered: 68, number of late frames: 2 (2.94%) (it's okay for some frames to be late)
23:04:44: Encoder closed
23:04:44: NVENC deinitialized
23:04:44:
23:04:44: Profiler time results:
23:04:44:
23:04:44: ==============================================================
23:04:44: video thread frame - [100%] [avg time: 4.588 ms] [children: 87.5%] [unaccounted: 12.5%]
23:04:44: | scene->Preprocess - [0.0218%] [avg time: 0.001 ms]
23:04:44: | GPU download and conversion - [87.4%] [avg time: 4.012 ms] [children: 304%] [unaccounted: -216%]
23:04:44: | | flush - [1.96%] [avg time: 0.09 ms]
23:04:44: | | CopyResource - [3.38%] [avg time: 0.155 ms]
23:04:44: | | conversion to 4:2:0 - [299%] [avg time: 13.696 ms]
23:04:44: Convert444Threads - [100%] [avg time: 1.224 ms] [children: 99.7%] [unaccounted: 0.327%]
23:04:44: | Convert444toNV12 - [99.7%] [avg time: 1.22 ms]
23:04:44: encoder thread frame - [100%] [avg time: 18.619 ms] [children: 0.0107%] [unaccounted: 100%]
23:04:44: | sending stuff out - [0.0107%] [avg time: 0.002 ms]
23:04:44: ==============================================================
23:04:44:
23:04:44:
23:04:44: Profiler CPU results:
23:04:44:
23:04:44: ==============================================================
23:04:44: video thread frame - [cpu time: avg 0.229 ms, total 15.625 ms] [avg calls per frame: 1]
23:04:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:04:44: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:04:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:04:44: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:04:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:04:44: Convert444Threads - [cpu time: avg 1.644 ms, total 62.5 ms] [avg calls per frame: 2]
23:04:44: | Convert444toNV12 - [cpu time: avg 1.644 ms, total 62.5 ms] [avg calls per frame: 2]
23:04:44: encoder thread frame - [cpu time: avg 1.558 ms, total 1125 ms] [avg calls per frame: 1]
23:04:44: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:04:44: ==============================================================
23:04:44:
23:04:44: =====Stream End: 2016-09-06, 23:04:44=================================================
23:04:46: =====Stream Start: 2016-09-06, 23:04:46===============================================
23:04:46: Multithreaded optimizations: On
23:04:46: Base resolution: 1920x1080
23:04:46: Output resolution: 1920x1080
23:04:46: ------------------------------------------
23:04:46: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:04:46: ------------------------------------------
23:04:46: Audio Format: 48000 Hz
23:04:46: ------------------------------------------
23:04:46: Audio Channels: 2 Ch
23:04:46: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:04:46: ------------------------------------------
23:04:46: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:04:46: Global Audio time adjust: 0
23:04:46: ------------------------------------------
23:04:46: Audio Encoding: AAC
23:04:46: bitrate: 320
23:04:46: Using graphics capture
23:04:46: Trying to hook process: iw3mp.exe
23:04:46: Scene buffering time set to 700
23:04:46: 1 CUDA capable devices found
23:04:46: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
23:04:46: NVENC internal init finished successfully
23:04:46: NVENC supports 8 h264 presets
23:04:46: ------------------------------------------
23:04:46: Video Encoding: NVENC
23:04:46: fps: 60
23:04:46: width: 1920, height: 1080
23:04:46: preset: llhq
23:04:46: profile: high
23:04:46: level: autoselect
23:04:46: keyint: -1
23:04:46: rcMode: cbr
23:04:46: CBR: yes
23:04:46: CFR: yes
23:04:46: max bitrate: 40000
23:04:46: avg bitrate: 40000
23:04:46: buffer size: 0
23:04:46: ------------------------------------------
23:04:46: SharedTexCapture hooked
23:05:01: FlushBufferedVideo: Flushing 37 packets over 600 ms
23:05:02: Total frames encoded: 804, total frames duplicated: 754 (93.78%)
23:05:02: Number of frames skipped due to encoder lag: 748 (93.03%)
23:05:02: Total frames rendered: 64, number of late frames: 4 (6.25%) (it's okay for some frames to be late)
23:05:02:
23:05:02: Profiler time results:
23:05:02:
23:05:02: ==============================================================
23:05:02: video thread frame - [100%] [avg time: 6.225 ms] [children: 89.3%] [unaccounted: 10.7%]
23:05:02: | scene->Preprocess - [0.0161%] [avg time: 0.001 ms]
23:05:02: | GPU download and conversion - [89.3%] [avg time: 5.561 ms] [children: 402%] [unaccounted: -313%]
23:05:02: | | flush - [1.2%] [avg time: 0.075 ms]
23:05:02: | | CopyResource - [1.56%] [avg time: 0.097 ms]
23:05:02: | | conversion to 4:2:0 - [400%] [avg time: 24.875 ms]
23:05:02: Convert444Threads - [100%] [avg time: 1.134 ms] [children: 99.6%] [unaccounted: 0.441%]
23:05:02: | Convert444toNV12 - [99.6%] [avg time: 1.129 ms]
23:05:02: encoder thread frame - [100%] [avg time: 18.393 ms] [children: 0.31%] [unaccounted: 99.7%]
23:05:02: | sending stuff out - [0.31%] [avg time: 0.057 ms]
23:05:02: ==============================================================
23:05:02:
23:05:02:
23:05:02: Profiler CPU results:
23:05:02:
23:05:02: ==============================================================
23:05:02: video thread frame - [cpu time: avg 0.244 ms, total 15.625 ms] [avg calls per frame: 1]
23:05:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:05:02: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:05:02: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:05:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:05:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:05:02: Convert444Threads - [cpu time: avg 3.348 ms, total 93.75 ms] [avg calls per frame: 2]
23:05:02: | Convert444toNV12 - [cpu time: avg 3.348 ms, total 93.75 ms] [avg calls per frame: 2]
23:05:02: encoder thread frame - [cpu time: avg 1.527 ms, total 1171.88 ms] [avg calls per frame: 1]
23:05:02: | sending stuff out - [cpu time: avg 0.081 ms, total 62.5 ms] [avg calls per frame: 1]
23:05:02: ==============================================================
23:05:02:
23:05:02: =====Stream End: 2016-09-06, 23:05:02=================================================
23:05:17: 1 CUDA capable devices found
23:05:17: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
23:05:23: =====Stream Start: 2016-09-06, 23:05:23===============================================
23:05:23: Multithreaded optimizations: On
23:05:23: Base resolution: 1920x1080
23:05:23: Output resolution: 1920x1080
23:05:23: ------------------------------------------
23:05:23: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:05:23: ------------------------------------------
23:05:23: Audio Format: 48000 Hz
23:05:23: ------------------------------------------
23:05:23: Audio Channels: 2 Ch
23:05:23: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:05:23: ------------------------------------------
23:05:23: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:05:23: Global Audio time adjust: 0
23:05:23: ------------------------------------------
23:05:23: Audio Encoding: AAC
23:05:23: bitrate: 320
23:05:23: Using graphics capture
23:05:23: Trying to hook process: iw3mp.exe
23:05:23: Scene buffering time set to 700
23:05:23: NVENC internal init finished successfully
23:05:23: NVENC supports 8 h264 presets
23:05:23: ------------------------------------------
23:05:23: Video Encoding: NVENC
23:05:23: fps: 60
23:05:23: width: 1920, height: 1080
23:05:23: preset: llhq
23:05:23: profile: high
23:05:23: level: autoselect
23:05:23: keyint: -1
23:05:23: rcMode: vbr
23:05:23: CBR: no
23:05:23: CFR: yes
23:05:23: max bitrate: 40000
23:05:23: avg bitrate: 40000
23:05:23: buffer size: 0
23:05:23: ------------------------------------------
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
23:05:24: SharedTexCapture hooked
23:05:29: FlushBufferedVideo: Flushing 40 packets over 650 ms
23:05:30: Total frames encoded: 327, total frames duplicated: 278 (85.02%)
23:05:30: Number of frames skipped due to encoder lag: 269 (82.26%)
23:05:30: Total frames rendered: 59, number of late frames: 4 (6.78%) (it's okay for some frames to be late)
23:05:30: Encoder closed
23:05:30: NVENC deinitialized
23:05:30:
23:05:30: Profiler time results:
23:05:30:
23:05:30: ==============================================================
23:05:30: video thread frame - [100%] [avg time: 5.324 ms] [children: 87.9%] [unaccounted: 12.1%]
23:05:30: | scene->Preprocess - [0.0188%] [avg time: 0.001 ms]
23:05:30: | GPU download and conversion - [87.9%] [avg time: 4.678 ms] [children: 507%] [unaccounted: -419%]
23:05:30: | | flush - [1.58%] [avg time: 0.084 ms]
23:05:30: | | CopyResource - [0.639%] [avg time: 0.034 ms]
23:05:30: | | conversion to 4:2:0 - [505%] [avg time: 26.865 ms]
23:05:30: Convert444Threads - [100%] [avg time: 1.115 ms] [children: 99.6%] [unaccounted: 0.359%]
23:05:30: | Convert444toNV12 - [99.6%] [avg time: 1.111 ms]
23:05:30: encoder thread frame - [100%] [avg time: 18.051 ms] [children: 0.0831%] [unaccounted: 99.9%]
23:05:30: | sending stuff out - [0.0831%] [avg time: 0.015 ms]
23:05:30: ==============================================================
23:05:30:
23:05:30:
23:05:30: Profiler CPU results:
23:05:30:
23:05:30: ==============================================================
23:05:30: video thread frame - [cpu time: avg 0.529 ms, total 31.25 ms] [avg calls per frame: 1]
23:05:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:05:30: | GPU download and conversion - [cpu time: avg 0.264 ms, total 15.625 ms] [avg calls per frame: 1]
23:05:30: | | flush - [cpu time: avg 0.264 ms, total 15.625 ms] [avg calls per frame: 1]
23:05:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:05:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:05:30: Convert444Threads - [cpu time: avg 0.781 ms, total 15.625 ms] [avg calls per frame: 2]
23:05:30: | Convert444toNV12 - [cpu time: avg 0.781 ms, total 15.625 ms] [avg calls per frame: 2]
23:05:30: encoder thread frame - [cpu time: avg 0.163 ms, total 46.875 ms] [avg calls per frame: 1]
23:05:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:05:30: ==============================================================
23:05:30:
23:05:30: =====Stream End: 2016-09-06, 23:05:30=================================================
23:06:01: =====Stream Start: 2016-09-06, 23:06:01===============================================
23:06:01: Multithreaded optimizations: On
23:06:01: Base resolution: 1920x1080
23:06:01: Output resolution: 1920x1080
23:06:01: ------------------------------------------
23:06:01: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:06:02: ------------------------------------------
23:06:02: Audio Format: 48000 Hz
23:06:02: ------------------------------------------
23:06:02: Audio Channels: 2 Ch
23:06:02: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:06:02: ------------------------------------------
23:06:02: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:06:02: Global Audio time adjust: 0
23:06:02: ------------------------------------------
23:06:02: Audio Encoding: AAC
23:06:02: bitrate: 320
23:06:02: ------------------------------------------
23:06:02: device: Dxtory Video 1,
23:06:02: device id (null),
23:06:02: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
23:06:02: use buffering: false - 0, fourCC: 00000000
23:06:02: audio device: Disable,
23:06:02: audio device id Disabled,
23:06:02: audio time offset 0,
23:06:02:
23:06:03: Using directshow input
23:06:03: Scene buffering time set to 700
23:06:03: 1 CUDA capable devices found
23:06:03: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
23:06:03: NVENC internal init finished successfully
23:06:03: NVENC supports 8 h264 presets
23:06:03: ------------------------------------------
23:06:03: Video Encoding: NVENC
23:06:03: fps: 60
23:06:03: width: 1920, height: 1080
23:06:03: preset: llhq
23:06:03: profile: high
23:06:03: level: autoselect
23:06:03: keyint: -1
23:06:03: rcMode: vbr
23:06:03: CBR: no
23:06:03: CFR: yes
23:06:03: max bitrate: 40000
23:06:03: avg bitrate: 40000
23:06:03: buffer size: 0
23:06:03: ------------------------------------------
23:06:36: FlushBufferedVideo: Flushing 40 packets over 650 ms
23:06:37: Total frames encoded: 1790, total frames duplicated: 1739 (97.15%)
23:06:37: Number of frames skipped due to encoder lag: 1730 (96.65%)
23:06:37: Total frames rendered: 64, number of late frames: 6 (9.38%) (it's okay for some frames to be late)
23:06:37:
23:06:37: Profiler time results:
23:06:37:
23:06:37: ==============================================================
23:06:37: video thread frame - [100%] [avg time: 8.137 ms] [children: 89.3%] [unaccounted: 10.7%]
23:06:37: | scene->Preprocess - [32%] [avg time: 2.6 ms]
23:06:37: | GPU download and conversion - [57.4%] [avg time: 4.667 ms] [children: 257%] [unaccounted: -200%]
23:06:37: | | flush - [1.36%] [avg time: 0.111 ms]
23:06:37: | | CopyResource - [0.111%] [avg time: 0.009 ms]
23:06:37: | | conversion to 4:2:0 - [256%] [avg time: 20.792 ms]
23:06:37: Convert444Threads - [100%] [avg time: 1.603 ms] [children: 99.7%] [unaccounted: 0.312%]
23:06:37: | Convert444toNV12 - [99.7%] [avg time: 1.598 ms]
23:06:37: encoder thread frame - [100%] [avg time: 18.314 ms] [children: 0.0164%] [unaccounted: 100%]
23:06:37: | sending stuff out - [0.0164%] [avg time: 0.003 ms]
23:06:37: ==============================================================
23:06:37:
23:06:37:
23:06:37: Profiler CPU results:
23:06:37:
23:06:37: ==============================================================
23:06:37: video thread frame - [cpu time: avg 3.173 ms, total 203.125 ms] [avg calls per frame: 1]
23:06:37: | scene->Preprocess - [cpu time: avg 2.685 ms, total 171.875 ms] [avg calls per frame: 1]
23:06:37: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:37: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:37: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:06:37: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:06:37: Convert444Threads - [cpu time: avg 1.116 ms, total 31.25 ms] [avg calls per frame: 2]
23:06:37: | Convert444toNV12 - [cpu time: avg 1.116 ms, total 31.25 ms] [avg calls per frame: 2]
23:06:37: encoder thread frame - [cpu time: avg 0.169 ms, total 296.875 ms] [avg calls per frame: 1]
23:06:37: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:37: ==============================================================
23:06:37:
23:06:37: =====Stream End: 2016-09-06, 23:06:37=================================================
23:06:55: =====Stream Start: 2016-09-06, 23:06:55===============================================
23:06:55: Multithreaded optimizations: On
23:06:55: Base resolution: 1920x1080
23:06:55: Output resolution: 1920x1080
23:06:55: ------------------------------------------
23:06:55: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:06:55: ------------------------------------------
23:06:55: Audio Format: 48000 Hz
23:06:55: ------------------------------------------
23:06:55: Audio Channels: 2 Ch
23:06:55: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:06:55: ------------------------------------------
23:06:55: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:06:55: Global Audio time adjust: 0
23:06:55: ------------------------------------------
23:06:55: Audio Encoding: AAC
23:06:55: bitrate: 320
23:06:55: ------------------------------------------
23:06:55: device: Dxtory Video 1,
23:06:55: device id (null),
23:06:55: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
23:06:55: use buffering: false - 0, fourCC: 00000000
23:06:55: audio device: Disable,
23:06:55: audio device id Disabled,
23:06:55: audio time offset 0,
23:06:55:
23:06:57: Using directshow input
23:06:57: Scene buffering time set to 700
23:06:57: Found QSV hardware support
23:06:57: QSV: Using custom parameters
23:06:57: ------------------------------------------
23:06:57: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
23:06:57: Using 14 bitstreams and 14 frame buffers
23:06:57: ------------------------------------------
23:06:57: Video Encoding: QSV
23:06:57: fps: 60
23:06:57: width: 1920, height: 1080
23:06:57: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
23:06:57: profile: MFX_PROFILE_AVC_HIGH
23:06:57: CBR: yes
23:06:57: CFR: yes
23:06:57: max bitrate: 40000
23:06:57: buffer size: 80000
23:06:57: rate control: CBR
23:06:57: ------------------------------------------
23:06:58: FlushBufferedVideo: Flushing 42 packets over 684 ms
23:06:59: Total frames encoded: 90, total frames duplicated: 1 (1.11%)
23:06:59: Total frames rendered: 98, number of late frames: 1 (1.02%) (it's okay for some frames to be late)
23:06:59:
23:06:59: Profiler time results:
23:06:59:
23:06:59: ==============================================================
23:06:59: video thread frame - [100%] [avg time: 1.737 ms] [children: 59.2%] [unaccounted: 40.8%]
23:06:59: | scene->Preprocess - [52.4%] [avg time: 0.911 ms]
23:06:59: | GPU download and conversion - [6.74%] [avg time: 0.117 ms] [children: 6.79%] [unaccounted: -0.0576%]
23:06:59: | | flush - [5.93%] [avg time: 0.103 ms]
23:06:59: | | CopyResource - [0.518%] [avg time: 0.009 ms]
23:06:59: | | conversion to 4:2:0 - [0.345%] [avg time: 0.006 ms]
23:06:59: Convert444Threads - [100%] [avg time: 1.624 ms] [children: 99.8%] [unaccounted: 0.246%]
23:06:59: | Convert444toNV12 - [99.8%] [avg time: 1.62 ms]
23:06:59: encoder thread frame - [100%] [avg time: 0.108 ms] [children: 75%] [unaccounted: 25%]
23:06:59: | QueueEncodeTask - [4.63%] [avg time: 0.005 ms]
23:06:59: | ProcessEncodedFrame - [70.4%] [avg time: 0.076 ms]
23:06:59: | sending stuff out - [0%] [avg time: 0 ms]
23:06:59: ==============================================================
23:06:59:
23:06:59:
23:06:59: Profiler CPU results:
23:06:59:
23:06:59: ==============================================================
23:06:59: video thread frame - [cpu time: avg 1.275 ms, total 125 ms] [avg calls per frame: 1]
23:06:59: | scene->Preprocess - [cpu time: avg 0.478 ms, total 46.875 ms] [avg calls per frame: 1]
23:06:59: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: Convert444Threads - [cpu time: avg 0.637 ms, total 62.5 ms] [avg calls per frame: 2]
23:06:59: | Convert444toNV12 - [cpu time: avg 0.637 ms, total 62.5 ms] [avg calls per frame: 2]
23:06:59: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:59: ==============================================================
23:06:59:
23:06:59: =====Stream End: 2016-09-06, 23:06:59=================================================
23:07:01: =====Stream Start: 2016-09-06, 23:07:01===============================================
23:07:01: Multithreaded optimizations: On
23:07:01: Base resolution: 1920x1080
23:07:01: Output resolution: 1920x1080
23:07:01: ------------------------------------------
23:07:01: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:07:02: ------------------------------------------
23:07:02: Audio Format: 48000 Hz
23:07:02: ------------------------------------------
23:07:02: Audio Channels: 2 Ch
23:07:02: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:07:02: ------------------------------------------
23:07:02: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:07:02: Global Audio time adjust: 0
23:07:02: ------------------------------------------
23:07:02: Audio Encoding: AAC
23:07:02: bitrate: 320
23:07:02: ------------------------------------------
23:07:02: device: Dxtory Video 1,
23:07:02: device id (null),
23:07:02: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
23:07:02: use buffering: false - 0, fourCC: 00000000
23:07:02: audio device: Disable,
23:07:02: audio device id Disabled,
23:07:02: audio time offset 0,
23:07:02:
23:07:04: Using directshow input
23:07:04: Scene buffering time set to 700
23:07:04: Found QSV hardware support
23:07:04: QSV: Using custom parameters
23:07:04: ------------------------------------------
23:07:04: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
23:07:04: Using 14 bitstreams and 14 frame buffers
23:07:04: ------------------------------------------
23:07:04: Video Encoding: QSV
23:07:04: fps: 60
23:07:04: width: 1920, height: 1080
23:07:04: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
23:07:04: profile: MFX_PROFILE_AVC_HIGH
23:07:04: CBR: yes
23:07:04: CFR: yes
23:07:04: max bitrate: 40000
23:07:04: buffer size: 80000
23:07:04: rate control: CBR
23:07:04: ------------------------------------------
23:10:09: FlushBufferedVideo: Flushing 42 packets over 684 ms
23:10:10: Total frames encoded: 11136, total frames duplicated: 48 (0.43%)
23:10:10: Total frames rendered: 11144, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
23:10:10:
23:10:10: Profiler time results:
23:10:10:
23:10:10: ==============================================================
23:10:10: video thread frame - [100%] [avg time: 4.564 ms] [children: 76%] [unaccounted: 24%]
23:10:10: | scene->Preprocess - [71.3%] [avg time: 3.254 ms]
23:10:10: | GPU download and conversion - [4.67%] [avg time: 0.213 ms] [children: 4.34%] [unaccounted: 0.329%]
23:10:10: | | flush - [3.79%] [avg time: 0.173 ms]
23:10:10: | | CopyResource - [0.351%] [avg time: 0.016 ms]
23:10:10: | | conversion to 4:2:0 - [0.197%] [avg time: 0.009 ms]
23:10:10: Convert444Threads - [100%] [avg time: 2.051 ms] [children: 99.7%] [unaccounted: 0.293%]
23:10:10: | Convert444toNV12 - [99.7%] [avg time: 2.045 ms]
23:10:10: encoder thread frame - [100%] [avg time: 0.549 ms] [children: 86.2%] [unaccounted: 13.8%]
23:10:10: | QueueEncodeTask - [4.74%] [avg time: 0.026 ms]
23:10:10: | ProcessEncodedFrame - [40.8%] [avg time: 0.224 ms]
23:10:10: | sending stuff out - [40.6%] [avg time: 0.223 ms]
23:10:10: ==============================================================
23:10:10:
23:10:10:
23:10:10: Profiler CPU results:
23:10:10:
23:10:10: ==============================================================
23:10:10: video thread frame - [cpu time: avg 3.489 ms, total 38890.6 ms] [avg calls per frame: 1]
23:10:10: | scene->Preprocess - [cpu time: avg 2.642 ms, total 29453.1 ms] [avg calls per frame: 1]
23:10:10: | GPU download and conversion - [cpu time: avg 0.119 ms, total 1328.13 ms] [avg calls per frame: 1]
23:10:10: | | flush - [cpu time: avg 0.088 ms, total 984.375 ms] [avg calls per frame: 1]
23:10:10: | | CopyResource - [cpu time: avg 0.012 ms, total 140.625 ms] [avg calls per frame: 1]
23:10:10: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 109.375 ms] [avg calls per frame: 1]
23:10:10: Convert444Threads - [cpu time: avg 1.877 ms, total 41656.3 ms] [avg calls per frame: 2]
23:10:10: | Convert444toNV12 - [cpu time: avg 1.872 ms, total 41546.9 ms] [avg calls per frame: 2]
23:10:10: encoder thread frame - [cpu time: avg 0.26 ms, total 2890.63 ms] [avg calls per frame: 1]
23:10:10: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:10:10: | ProcessEncodedFrame - [cpu time: avg 0.07 ms, total 781.25 ms] [avg calls per frame: 1]
23:10:10: | sending stuff out - [cpu time: avg 0.152 ms, total 1687.5 ms] [avg calls per frame: 1]
23:10:10: ==============================================================
23:10:10:
23:10:10: =====Stream End: 2016-09-06, 23:10:10=================================================
23:14:36: =====Stream Start: 2016-09-06, 23:14:36===============================================
23:14:36: Multithreaded optimizations: On
23:14:36: Base resolution: 1920x1080
23:14:36: Output resolution: 1920x1080
23:14:36: ------------------------------------------
23:14:36: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
23:14:37: ------------------------------------------
23:14:37: Audio Format: 48000 Hz
23:14:37: ------------------------------------------
23:14:37: Audio Channels: 2 Ch
23:14:37: Playback device {0.0.0.00000000}.{3e1e5071-56a4-4114-a4c1-af1ffa964ff4}
23:14:37: ------------------------------------------
23:14:37: Using desktop audio input: Desktop and Primary Audio (VB-Audio VoiceMeeter VAIO)
23:14:37: Global Audio time adjust: 0
23:14:37: ------------------------------------------
23:14:37: Audio Encoding: AAC
23:14:37: bitrate: 320
23:14:37: ------------------------------------------
23:14:37: device: Dxtory Video 1,
23:14:37: device id (null),
23:14:37: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
23:14:37: use buffering: false - 0, fourCC: 00000000
23:14:37: audio device: Disable,
23:14:37: audio device id Disabled,
23:14:37: audio time offset 0,
23:14:37:
23:14:39: Using directshow input
23:14:39: Scene buffering time set to 700
23:14:39: Found QSV hardware support
23:14:39: QSV: Using custom parameters
23:14:39: ------------------------------------------
23:14:39: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
23:14:39: Using 14 bitstreams and 14 frame buffers
23:14:39: ------------------------------------------
23:14:39: Video Encoding: QSV
23:14:39: fps: 60
23:14:39: width: 1920, height: 1080
23:14:39: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
23:14:39: profile: MFX_PROFILE_AVC_HIGH
23:14:39: CBR: yes
23:14:39: CFR: yes
23:14:39: max bitrate: 40000
23:14:39: buffer size: 80000
23:14:39: rate control: CBR
23:14:39: ------------------------------------------
23:18:27: FlushBufferedVideo: Flushing 44 packets over 717 ms
23:18:28: Total frames encoded: 13704, total frames duplicated: 0 (0.00%)
23:18:28: Total frames rendered: 13711, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
23:18:28:
23:18:28: Profiler time results:
23:18:28:
23:18:28: ==============================================================
23:18:28: video thread frame - [100%] [avg time: 3.233 ms] [children: 77%] [unaccounted: 23%]
23:18:28: | scene->Preprocess - [73.9%] [avg time: 2.388 ms]
23:18:28: | GPU download and conversion - [3.12%] [avg time: 0.101 ms] [children: 2.81%] [unaccounted: 0.309%]
23:18:28: | | flush - [2.35%] [avg time: 0.076 ms]
23:18:28: | | CopyResource - [0.278%] [avg time: 0.009 ms]
23:18:28: | | conversion to 4:2:0 - [0.186%] [avg time: 0.006 ms]
23:18:28: Convert444Threads - [100%] [avg time: 1.479 ms] [children: 99.6%] [unaccounted: 0.406%]
23:18:28: | Convert444toNV12 - [99.6%] [avg time: 1.473 ms]
23:18:28: encoder thread frame - [100%] [avg time: 0.475 ms] [children: 88.8%] [unaccounted: 11.2%]
23:18:28: | QueueEncodeTask - [2.95%] [avg time: 0.014 ms]
23:18:28: | ProcessEncodedFrame - [42.7%] [avg time: 0.203 ms]
23:18:28: | sending stuff out - [43.2%] [avg time: 0.205 ms]
23:18:28: ==============================================================
23:18:28:
23:18:28:
23:18:28: Profiler CPU results:
23:18:28:
23:18:28: ==============================================================
23:18:28: video thread frame - [cpu time: avg 2.58 ms, total 35375 ms] [avg calls per frame: 1]
23:18:28: | scene->Preprocess - [cpu time: avg 2.131 ms, total 29218.8 ms] [avg calls per frame: 1]
23:18:28: | GPU download and conversion - [cpu time: avg 0.069 ms, total 953.125 ms] [avg calls per frame: 1]
23:18:28: | | flush - [cpu time: avg 0.038 ms, total 531.25 ms] [avg calls per frame: 1]
23:18:28: | | CopyResource - [cpu time: avg 0.011 ms, total 156.25 ms] [avg calls per frame: 1]
23:18:28: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 125 ms] [avg calls per frame: 1]
23:18:28: Convert444Threads - [cpu time: avg 1.383 ms, total 37796.9 ms] [avg calls per frame: 2]
23:18:28: | Convert444toNV12 - [cpu time: avg 1.381 ms, total 37734.4 ms] [avg calls per frame: 2]
23:18:28: encoder thread frame - [cpu time: avg 0.179 ms, total 2453.13 ms] [avg calls per frame: 1]
23:18:28: | QueueEncodeTask - [cpu time: avg 0.003 ms, total 46.875 ms] [avg calls per frame: 1]
23:18:28: | ProcessEncodedFrame - [cpu time: avg 0.042 ms, total 578.125 ms] [avg calls per frame: 1]
23:18:28: | sending stuff out - [cpu time: avg 0.115 ms, total 1578.13 ms] [avg calls per frame: 1]
23:18:28: ==============================================================
23:18:28:
23:18:28: =====Stream End: 2016-09-06, 23:18:28=================================================
23:18:44: 1 CUDA capable devices found
23:18:44: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
Last Game Capture Log:
2016-09-06, 23:00:29: we're booting up:
23:00:29: CaptureThread: attached to process iw3mp.exe
23:00:29: D3D9 Present
23:00:29: DirectDraw capture: Windows 8 not supported yet
23:00:29: (half life scientist) everything.. seems to be in order
23:00:29: D3D9EndScene called
23:00:29: D3DPRESENT_PARAMETERS {
23:00:29: BackBufferWidth: 1920
23:00:29: BackBufferHeight: 1080
23:00:29: BackBufferFormat: D3DFMT_A8R8G8B8
23:00:29: BackBufferCount: 1
23:00:29: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
23:00:29: MultiSampleQuality: 0
23:00:29: SwapEffect: D3DSWAPEFFECT_DISCARD
23:00:29: hDeviceWindow: 788448
23:00:29: Windowed: true
23:00:29: EnableAutoDepthStencil: false
23:00:29: AutoDepthStencilFormat: D3DFMT_D24S8
23:00:29: Flags: None
23:00:29: FullScreen_RefreshRateInHz: 0
23:00:29: PresentationInterval: 2147483648
23:00:29: };
23:00:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:00:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:00:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:00:29: successfully set up d3d9 hooks
23:00:29: D3D9SwapPresent called
23:00:30: DoD3D9GPUHook: using offset workaround
23:00:30: DoD3D9GPUHook: success
23:02:19: D3DSURFACE_DESC {
23:02:19: Format: D3DFMT_A8R8G8B8
23:02:19: Type: D3DRTYPE_SURFACE
23:02:19: Usage: D3DUSAGE_RENDERTARGET
23:02:19: Pool: D3DPOOL_DEFAULT
23:02:19: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
23:02:19: MultiSampleQuality: 0
23:02:19: Width: 1920
23:02:19: Height: 1080
23:02:19: };
23:02:19: successfully capturing d3d9 frames via GPU
23:02:24: ---------------------- Cleared D3D9 Capture ----------------------
23:02:24: received restart event, capturing
23:02:24: DoD3D9GPUHook: using offset workaround
23:02:24: DoD3D9GPUHook: success
23:02:24: D3D9EndScene called
23:02:24: D3D9SwapPresent called
23:02:27: DirectDraw capture: Windows 8 not supported yet
23:02:29: Keepalive no longer found on d3d9, freeing capture data
23:02:29: ---------------------- Cleared D3D9 Capture ----------------------
23:02:29: D3D9EndScene called
23:02:29: D3D9SwapPresent called
23:02:31: DirectDraw capture: Windows 8 not supported yet
23:04:01: received restart event, capturing
23:04:02: DoD3D9GPUHook: using offset workaround
23:04:02: DoD3D9GPUHook: success
23:04:02: D3DSURFACE_DESC {
23:04:02: Format: D3DFMT_A8R8G8B8
23:04:02: Type: D3DRTYPE_SURFACE
23:04:02: Usage: D3DUSAGE_RENDERTARGET
23:04:02: Pool: D3DPOOL_DEFAULT
23:04:02: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
23:04:02: MultiSampleQuality: 0
23:04:02: Width: 1920
23:04:02: Height: 1080
23:04:02: };
23:04:02: successfully capturing d3d9 frames via GPU
23:04:25: ---------------------- Cleared D3D9 Capture ----------------------
23:04:25: D3D9EndScene called
23:04:25: D3D9SwapPresent called
23:04:25: DirectDraw capture: Windows 8 not supported yet
23:04:33: received restart event, capturing
23:04:33: DoD3D9GPUHook: using offset workaround
23:04:33: DoD3D9GPUHook: success
23:04:46: D3DSURFACE_DESC {
23:04:46: Format: D3DFMT_A8R8G8B8
23:04:46: Type: D3DRTYPE_SURFACE
23:04:46: Usage: D3DUSAGE_RENDERTARGET
23:04:46: Pool: D3DPOOL_DEFAULT
23:04:46: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
23:04:46: MultiSampleQuality: 0
23:04:46: Width: 1920
23:04:46: Height: 1080
23:04:46: };
23:04:46: successfully capturing d3d9 frames via GPU
23:05:02: ---------------------- Cleared D3D9 Capture ----------------------
23:05:02: received restart event, capturing
23:05:02: DirectDraw capture: Windows 8 not supported yet
23:05:02: DoD3D9GPUHook: using offset workaround
23:05:02: DoD3D9GPUHook: success
23:05:02: D3D9EndScene called
23:05:02: D3D9SwapPresent called
23:05:07: Keepalive no longer found on d3d9, freeing capture data
23:05:07: ---------------------- Cleared D3D9 Capture ----------------------
23:05:07: D3D9EndScene called
23:05:07: D3D9SwapPresent called
23:05:10: DirectDraw capture: Windows 8 not supported yet
23:05:23: received restart event, capturing
23:05:24: DoD3D9GPUHook: using offset workaround
23:05:24: DoD3D9GPUHook: success
23:05:24: D3DSURFACE_DESC {
23:05:24: Format: D3DFMT_A8R8G8B8
23:05:24: Type: D3DRTYPE_SURFACE
23:05:24: Usage: D3DUSAGE_RENDERTARGET
23:05:24: Pool: D3DPOOL_DEFAULT
23:05:24: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
23:05:24: MultiSampleQuality: 0
23:05:24: Width: 1920
23:05:24: Height: 1080
23:05:24: };
23:05:24: successfully capturing d3d9 frames via GPU
23:05:30: ---------------------- Cleared D3D9 Capture ----------------------
23:05:30: D3D9EndScene called
23:05:30: D3D9SwapPresent called
23:05:30: DirectDraw capture: Windows 8 not supported yet
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