Created
January 31, 2012 08:41
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Civ4 K-Mod - "No UI" Issue - Python Logs
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Initializing Python | |
1. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\email | |
2. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\encodings | |
3. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx | |
4. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\build | |
5. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\lib | |
6. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale | |
7. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\py | |
8. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\tools | |
9. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\lib\colourchooser | |
10. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\lib\editor | |
11. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\lib\floatcanvas | |
12. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\lib\masked | |
13. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\lib\mixins | |
14. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\lib\ogl | |
15. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\af | |
16. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\ca | |
17. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\cs | |
18. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\da | |
19. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\de | |
20. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\el | |
21. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\es | |
22. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\eu | |
23. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\fi | |
24. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\fr | |
25. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\hi | |
26. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\hu | |
27. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\id | |
28. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\it | |
29. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\ja | |
30. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\lv | |
31. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\nb | |
32. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\nl | |
33. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\pl | |
34. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\pt_BR | |
35. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\ru | |
36. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\sl | |
37. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\sv | |
38. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\tr | |
39. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\uk | |
40. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\zh_CN | |
41. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\zh_TW | |
42. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\af\LC_MESSAGES | |
43. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\ca\LC_MESSAGES | |
44. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\cs\LC_MESSAGES | |
45. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\da\LC_MESSAGES | |
46. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\de\LC_MESSAGES | |
47. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\el\LC_MESSAGES | |
48. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\es\LC_MESSAGES | |
49. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\eu\LC_MESSAGES | |
50. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\fi\LC_MESSAGES | |
51. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\fr\LC_MESSAGES | |
52. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\hi\LC_MESSAGES | |
53. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\hu\LC_MESSAGES | |
54. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\id\LC_MESSAGES | |
55. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\it\LC_MESSAGES | |
56. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\ja\LC_MESSAGES | |
57. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\lv\LC_MESSAGES | |
58. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\nb\LC_MESSAGES | |
59. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\nl\LC_MESSAGES | |
60. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\pl\LC_MESSAGES | |
61. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\pt_BR\LC_MESSAGES | |
62. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\ru\LC_MESSAGES | |
63. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\sl\LC_MESSAGES | |
64. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\sv\LC_MESSAGES | |
65. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\tr\LC_MESSAGES | |
66. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\uk\LC_MESSAGES | |
67. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\zh_CN\LC_MESSAGES | |
68. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\locale\zh_TW\LC_MESSAGES | |
69. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\py\tests | |
70. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\tools\XRCed | |
71. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM\wx\tools\XRCed\src-images | |
72. Using Python sys path: ..\WARLORDS\ASSETS\PYTHON\SYSTEM | |
sys.path = | |
['..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\email', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\encodings', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\build', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\py', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\colourchooser', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\editor', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\floatcanvas', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\masked', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\mixins', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\ogl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\af', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ca', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\cs', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\da', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\de', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\el', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\es', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\eu', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fi', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fr', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hi', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hu', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\id', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\it', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ja', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\lv', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nb', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pt_BR', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ru', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sv', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\tr', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\uk', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_CN', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_TW', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\af\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ca\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\cs\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\da\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\de\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\el\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\es\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\eu\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fi\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fr\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hi\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hu\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\id\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\it\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ja\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\lv\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nb\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pt_BR\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ru\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sv\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\tr\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\uk\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_CN\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_TW\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\py\\tests', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools\\XRCed', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools\\XRCed\\src-images', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM'] | |
sys.modules = | |
{'zipimport': <module 'zipimport' (built-in)>, 'signal': <module 'signal' (built-in)>, '__builtin__': <module '__builtin__' (built-in)>, 'sys': <module 'sys' (built-in)>, '__main__': <module '__main__' (built-in)>, 'exceptions': <module 'exceptions' (built-in)>, 'CvPythonExtensions': <module 'CvPythonExtensions' (built-in)>} | |
sys.builtin_module_names = | |
('CvPythonExtensions', '__builtin__', '__main__', '_bisect', '_codecs', '_codecs_cn', '_codecs_hk', '_codecs_iso2022', '_codecs_jp', '_codecs_kr', '_codecs_tw', '_csv', '_heapq', '_hotshot', '_locale', '_multibytecodec', '_random', '_sre', '_subprocess', '_symtable', '_weakref', '_winreg', 'array', 'audioop', 'binascii', 'cPickle', 'cStringIO', 'cmath', 'collections', 'datetime', 'errno', 'exceptions', 'gc', 'imageop', 'imp', 'itertools', 'marshal', 'math', 'md5', 'mmap', 'msvcrt', 'nt', 'operator', 'parser', 'regex', 'rgbimg', 'sha', 'signal', 'strop', 'struct', 'sys', 'thread', 'time', 'xxsubtype', 'zipimport') | |
1. Using moduleSearchDirs: python\contrib\ | |
2. Using moduleSearchDirs: python\bug\ | |
3. Using moduleSearchDirs: python\entrypoints\ | |
4. Using moduleSearchDirs: python\contrib\sevopedia\ | |
5. Using moduleSearchDirs: python\bug\tabs\ | |
6. Using moduleSearchDirs: python\screens\ | |
7. Using moduleSearchDirs: python\k-mod\ | |
8. Using moduleSearchDirs: python\ | |
9. Using moduleSearchDirs: python\pyhelper\ | |
10. Using moduleSearchDirs: python\pywb\ | |
11. Using moduleSearchDirs: python\pitboss\ | |
12. Using moduleSearchDirs: python\pyunit\ | |
13. Using moduleSearchDirs: python\_debugtools\ | |
14. Using moduleSearchDirs: | |
EntryPoint module:cvrandomeventinterface | |
EntryPoint module:cvscreensinterface | |
EntryPoint module:cvscreenutilsinterface | |
EntryPoint module:cvgameinterfacefile | |
EntryPoint module:cveventinterface | |
EntryPoint module:not_too_big_or_small | |
EntryPoint module:cvtranslator | |
EntryPoint module:cvgameinterface | |
EntryPoint module:cvoptionsscreencallbackinterface | |
EntryPoint module:cvwbinterface | |
EntryPoint module:pbmain | |
EntryPoint module:cvappinterface | |
EntryPoint module:hemispheres | |
EntryPoint module:arboria | |
EntryPoint module:highlands | |
EntryPoint module:rainforest | |
EntryPoint module:terra | |
EntryPoint module:donut | |
EntryPoint module:tectonics | |
EntryPoint module:randomscriptmap | |
EntryPoint module:big_and_small | |
EntryPoint module:boreal | |
EntryPoint module:earth2 | |
EntryPoint module:medium_and_small | |
EntryPoint module:team_battleground | |
EntryPoint module:global_highlands | |
EntryPoint module:cvmapscriptinterface | |
EntryPoint module:islands | |
EntryPoint module:great_plains | |
EntryPoint module:continents | |
EntryPoint module:fantasy_realm | |
EntryPoint module:archipelago | |
EntryPoint module:wheel | |
EntryPoint module:lakes | |
EntryPoint module:tilted_axis | |
EntryPoint module:inland_sea | |
EntryPoint module:mirror | |
EntryPoint module:fractal | |
EntryPoint module:oasis | |
EntryPoint module:pangaea | |
EntryPoint module:hub | |
EntryPoint module:balanced | |
EntryPoint module:maze | |
EntryPoint module:custom_continents | |
EntryPoint module:shuffle | |
EntryPoint module:ring | |
EntryPoint module:cvunitcontrolinterface | |
EntryPoint module:cvdiplomacyinterface | |
EntryPoint module:cvdebuginterface | |
EntryPoint module:cvpopupinterface | |
EntryPoint module:adebugmap | |
EntryPoint module:ice_age | |
load_module CvEventInterface | |
load_module BugEventManager | |
load_module CvEventManager | |
load_module CvUtil | |
load_module traceback | |
load_module CvScreensInterface | |
load_module CvMainInterface | |
load_module ScreenInput | |
load_module CvScreenEnums | |
load_module time | |
load_module BugDll | |
load_module BugOptions | |
load_module BugConfig | |
load_module BugCore | |
load_module BugUtil | |
load_module ColorUtil | |
load_module BugInit | |
load_module BugPath | |
load_module BugConfigTracker | |
load_module shutil | |
load_module BugTypes | |
load_module xmllib | |
..\WARLORDS\ASSETS\PYTHON\SYSTEM\xmllib.py:9: DeprecationWarning: The xmllib module is obsolete. Use xml.sax instead. | |
18:32:00 DEBUG: BugConfig - registering xml handler BugConfig.RootHandler | |
18:32:00 DEBUG: BugConfig - registering bug handler BugConfig.BugHandler | |
18:32:00 DEBUG: BugConfig - registering load handler BugConfig.LoadHandler | |
18:32:00 DEBUG: BugConfig - registering config handler BugConfig.ConfigHandler | |
18:32:00 DEBUG: BugConfig - registering arg handler BugConfig.ArgHandler | |
load_module configobj | |
load_module __future__ | |
load_module codecs | |
load_module validate | |
validate | |
import failed | |
load_module BugOptionsScreen | |
load_module BugErrorOptionsTab | |
load_module BugOptionsTab | |
load_module BugHelp | |
load_module Popup | |
18:32:00 INFO : BugCore - creating uninitialized mod Core | |
18:32:00 INFO : BugCore - creating uninitialized mod MainInterface | |
load_module CityUtil | |
18:32:00 INFO : BugCore - creating uninitialized mod NJAGC | |
18:32:00 INFO : BugCore - creating uninitialized mod Scores | |
18:32:00 INFO : BugCore - creating uninitialized mod CityScreen | |
load_module ReligionUtil | |
load_module FontUtil | |
18:32:00 INFO : BugCore - creating uninitialized mod PLE | |
load_module Scoreboard | |
load_module DealUtil | |
load_module PlayerUtil | |
load_module TradeUtil | |
load_module DiplomacyUtil | |
load_module AttitudeUtil | |
load_module GameUtil | |
load_module BugUnitPlot | |
load_module MonkeyTools | |
load_module PyHelpers | |
load_module UnitUtil | |
load_module ReminderEventManager | |
load_module SdToolKit | |
load_module BugData | |
load_module cPickle | |
load_module autolog | |
load_module CvModName | |
18:32:00 INFO : BugCore - creating uninitialized mod Autolog | |
18:32:00 INFO : BugCore - creating uninitialized mod Reminder | |
load_module CvAppInterface | |
load_module GGUtil | |
load_module GPUtil | |
load_module ProgressBarUtil | |
load_module PLE | |
load_module AStarTools | |
load_module RawYields | |
load_module CvTechChooser | |
load_module TechPrefs | |
18:32:00 INFO : BugCore - creating uninitialized mod Advisors | |
load_module CvForeignAdvisor | |
load_module math | |
load_module CvExoticForeignAdvisor | |
load_module IconGrid_BUG | |
load_module DomPyHelpers | |
load_module TechTree | |
load_module FavoriteCivicDetector | |
load_module CvReligionScreen | |
load_module CvCorporationScreen | |
load_module CvCivicsScreen | |
load_module CvVictoryScreen | |
load_module TechUtil | |
load_module CvEspionageAdvisor | |
load_module SpyUtil | |
load_module BugScreen | |
18:32:00 INFO : BugCore - creating uninitialized mod BetterEspionage | |
load_module CvOptionsScreen | |
load_module CvReplayScreen | |
load_module CvHallOfFameScreen | |
load_module CvDanQuayle | |
load_module CvGameUtils | |
load_module CvUnVictoryScreen | |
load_module CvDawnOfMan | |
load_module CvTechSplashScreen | |
load_module CvTopCivs | |
load_module random | |
load_module CvInfoScreen | |
load_module CvIntroMovieScreen | |
load_module CvVictoryMovieScreen | |
load_module CvWonderMovieScreen | |
load_module CvEraMovieScreen | |
load_module CvSpaceShipScreen | |
load_module SevoScreenEnums | |
load_module CvWorldBuilderScreen | |
load_module CvWorldBuilderDiplomacyScreen | |
load_module CvDebugTools | |
load_module CvDebugInfoScreen | |
load_module CvMapGeneratorUtil | |
load_module CvGFCScreen | |
load_module CvPopupInterface | |
load_module CvScreenUtilsInterface | |
load_module CvOverlayScreenUtils | |
load_module CvDotMapOverlayScreen | |
load_module CvStrategyOverlay | |
18:32:01 INFO : BugCore - creating uninitialized mod StrategyOverlay | |
18:32:01 INFO : BugCore - creating uninitialized mod CustDomAdv | |
18:32:01 INFO : BugCore - creating uninitialized mod TechWindow | |
init-ing world builder screen | |
load_module CvWBPopups | |
load_module CvCameraControls | |
load_module CvAdvisorUtils | |
load_module InputUtil | |
load_module AIAutoPlay | |
load_module ChangePlayer | |
load_module Tester | |
18:32:01 DEBUG: BugUtil - extending BugEventManager.preGameStart instead CvAppInterface | |
Initializing AIAutoPlay Mod | |
18:32:01 DEBUG: BugEventManager - setting popup handler for event toAIChooserPopup (7050) | |
18:32:01 DEBUG: BugEventManager - setting popup handler for event pickHumanPopup (7052) | |
Removing some event handlers | |
Initializing ChangePlayer Mod | |
18:32:01 DEBUG: BugEventManager - setting popup handler for event changeCivPopup (7060) | |
18:32:01 DEBUG: BugEventManager - setting popup handler for event changeHumanPopup (7061) | |
Initializing Tester | |
18:32:01 DEBUG: BugEventManager - adding event 'PreGameStart' | |
18:32:01 DEBUG: BugEventManager - adding event 'BeginActivePlayerTurn' | |
18:32:01 DEBUG: BugEventManager - adding event 'SwitchHotSeatPlayer' | |
18:32:01 DEBUG: BugEventManager - adding event 'LanguageChanged' | |
18:32:01 DEBUG: BugEventManager - adding event 'ResolutionChanged' | |
18:32:01 DEBUG: BugEventManager - adding event 'PythonReloaded' | |
18:32:01 DEBUG: BugEventManager - adding event 'unitUpgraded' | |
18:32:01 DEBUG: BugEventManager - adding event 'unitCaptured' | |
18:32:01 DEBUG: BugEventManager - adding event 'combatWithdrawal' | |
18:32:01 DEBUG: BugEventManager - adding event 'combatRetreat' | |
18:32:01 DEBUG: BugEventManager - adding event 'combatLogCollateral' | |
18:32:01 DEBUG: BugEventManager - adding event 'combatLogFlanking' | |
18:32:01 DEBUG: BugEventManager - adding event 'playerRevolution' | |
18:32:01 DEBUG: BugInit - game not fully initialized | |
PY:OnInit | |
load_module aDebugMap | |
load_module Archipelago | |
load_module Balanced | |
load_module Continents | |
load_module Custom_Continents | |
load_module Fantasy_Realm | |
load_module Fractal | |
load_module Great_Plains | |
load_module Highlands | |
load_module Hub | |
load_module Ice_Age | |
load_module Inland_Sea | |
load_module Islands | |
load_module Lakes | |
load_module Maze | |
load_module Mirror | |
load_module Oasis | |
load_module Pangaea | |
load_module Ring | |
load_module Shuffle | |
load_module Team_Battleground | |
load_module Terra | |
load_module Tilted_Axis | |
load_module Wheel | |
load_module Arboria | |
load_module Big_and_Small | |
load_module Boreal | |
load_module Donut | |
load_module Earth2 | |
load_module Global_Highlands | |
load_module Hemispheres | |
load_module Medium_and_Small | |
load_module Rainforest | |
load_module RandomScriptMap | |
load_module Tectonics | |
load_module not_too_Big_or_Small | |
PY:Player 0's alive status set to: 1 | |
PY:Player 1's alive status set to: 1 | |
PY:Player 2's alive status set to: 1 | |
PY:Player 3's alive status set to: 1 | |
PY:Player 4's alive status set to: 1 | |
PY:Player 5's alive status set to: 1 | |
PY:Player 6's alive status set to: 1 | |
PY:Player 7's alive status set to: 1 | |
PY:Player 8's alive status set to: 1 | |
PY:Player 18's alive status set to: 1 | |
('Patches of Tiny Islands: ', 2) | |
load_module CvGameInterface | |
load_module CvGameInterfaceFile | |
load_module BugGameUtils | |
18:32:39 DEBUG: BugGameUtils - initializing | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isActionRecommended to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback isActionRecommended | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canRazeCity to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canRazeCity | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canConstruct to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canConstruct | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getRecommendedBuilding to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getRecommendedBuilding | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getSecondRecommendedTech to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getSecondRecommendedTech | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getUpgradePriceOverride to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getUpgradePriceOverride | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_chooseTech to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback AI_chooseTech | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.skipProductionPopup to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback skipProductionPopup | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doCulture to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doCulture | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotSelectionListGameNetMessage to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotSelectionListGameNetMessage | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getExperienceNeeded to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getExperienceNeeded | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canPickPlot to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canPickPlot | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.updateColoredPlots to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback updateColoredPlots | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getExtraCost to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getExtraCost | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotSelectionListMove to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotSelectionListMove | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getBuildingCostMod to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getBuildingCostMod | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.showExamineCityButton to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback showExamineCityButton | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.createBarbarianCities to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback createBarbarianCities | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_doDiplo to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback AI_doDiplo | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doResearch to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doResearch | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doMeltdown to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doMeltdown | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doPillageGold to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doPillageGold | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doPlotCulture to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doPlotCulture | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canUpgradeAnywhere to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canUpgradeAnywhere | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotDoCivic to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotDoCivic | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotTrain to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotTrain | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canTrain to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canTrain | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotDoControl to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotDoControl | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doCityCaptureGold to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doCityCaptureGold | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isPlayerResearch to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback isPlayerResearch | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotSpreadReligion to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotSpreadReligion | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doReviveActivePlayer to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doReviveActivePlayer | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getConscriptUnitType to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getConscriptUnitType | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotHandleAction to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotHandleAction | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doHolyCity to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doHolyCity | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canDeclareWar to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canDeclareWar | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotMaintain to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotMaintain | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotCreate to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotCreate | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canMaintain to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canMaintain | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGold to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doGold | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGrowth to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doGrowth | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.skipResearchPopup to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback skipResearchPopup | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotConstruct to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotConstruct | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getCityFoundValue to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getCityFoundValue | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getFirstRecommendedTech to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getFirstRecommendedTech | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.showTechChooserButton to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback showTechChooserButton | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_doWar to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback AI_doWar | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotFoundCity to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotFoundCity | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canResearch to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canResearch | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.unitCannotMoveInto to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback unitCannotMoveInto | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getWidgetHelp to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getWidgetHelp | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canCreate to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canCreate | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_chooseProduction to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback AI_chooseProduction | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_unitUpdate to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback AI_unitUpdate | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canBuild to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canBuild | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doReligion to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doReligion | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGreatPeople to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doGreatPeople | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getUnitCostMod to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getUnitCostMod | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isVictoryTest to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback isVictoryTest | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canFoundCitiesOnWater to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canFoundCitiesOnWater | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGoody to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doGoody | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isVictory to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback isVictory | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.calculateScore to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback calculateScore | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.createBarbarianUnits to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback createBarbarianUnits | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doCombat to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doCombat | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doHolyCityTech to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doHolyCityTech | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canDoCivic to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback canDoCivic | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotResearch to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback cannotResearch | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.citiesDestroyFeatures to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback citiesDestroyFeatures | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doProduction to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback doProduction | |
18:32:39 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getRecommendedUnit to <CvGameUtils.CvGameUtils instance at 0x18426738> | |
18:32:39 DEBUG: BugGameUtils - creating callback getRecommendedUnit | |
18:32:39 DEBUG: BugGameUtils - isVictory - setting default to True | |
18:32:39 DEBUG: BugGameUtils - isPlayerResearch - setting default to True | |
18:32:39 DEBUG: BugGameUtils - getExtraCost - setting default to 0 | |
18:32:39 DEBUG: BugGameUtils - createBarbarianCities - setting default to False | |
18:32:39 DEBUG: BugGameUtils - createBarbarianUnits - setting default to False | |
18:32:39 DEBUG: BugGameUtils - skipResearchPopup - setting default to False | |
18:32:39 DEBUG: BugGameUtils - showTechChooserButton - setting default to True | |
18:32:39 DEBUG: BugGameUtils - getFirstRecommendedTech - setting default to NO_TECH | |
18:32:39 DEBUG: BugGameUtils - getSecondRecommendedTech - setting default to NO_TECH | |
18:32:39 DEBUG: BugGameUtils - canRazeCity - setting default to True | |
18:32:39 DEBUG: BugGameUtils - canDeclareWar - setting default to True | |
18:32:39 DEBUG: BugGameUtils - skipProductionPopup - setting default to False | |
18:32:39 DEBUG: BugGameUtils - showExamineCityButton - setting default to True | |
18:32:39 DEBUG: BugGameUtils - getRecommendedUnit - setting default to NO_UNIT | |
18:32:39 DEBUG: BugGameUtils - getRecommendedBuilding - setting default to NO_BUILDING | |
18:32:39 DEBUG: BugGameUtils - updateColoredPlots - setting default to False | |
18:32:39 DEBUG: BugGameUtils - isActionRecommended - setting default to False | |
18:32:39 DEBUG: BugGameUtils - unitCannotMoveInto - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotHandleAction - setting default to False | |
18:32:39 DEBUG: BugGameUtils - canBuild - setting default to -1 | |
18:32:39 DEBUG: BugGameUtils - cannotFoundCity - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotSelectionListMove - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotSelectionListGameNetMessage - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotDoControl - setting default to False | |
18:32:39 DEBUG: BugGameUtils - canResearch - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotResearch - setting default to False | |
18:32:39 DEBUG: BugGameUtils - canDoCivic - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotDoCivic - setting default to False | |
18:32:39 DEBUG: BugGameUtils - canTrain - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotTrain - setting default to False | |
18:32:39 DEBUG: BugGameUtils - canConstruct - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotConstruct - setting default to False | |
18:32:39 DEBUG: BugGameUtils - canCreate - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotCreate - setting default to False | |
18:32:39 DEBUG: BugGameUtils - canMaintain - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotMaintain - setting default to False | |
18:32:39 DEBUG: BugGameUtils - AI_chooseTech - setting default to NO_TECH | |
18:32:39 DEBUG: BugGameUtils - AI_chooseProduction - setting default to False | |
18:32:39 DEBUG: BugGameUtils - AI_unitUpdate - setting default to False | |
18:32:39 DEBUG: BugGameUtils - AI_doWar - setting default to False | |
18:32:39 DEBUG: BugGameUtils - AI_doDiplo - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doHolyCity - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doHolyCityTech - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doGold - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doResearch - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doGoody - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doGrowth - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doProduction - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doCulture - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doPlotCulture - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doReligion - setting default to False | |
18:32:39 DEBUG: BugGameUtils - cannotSpreadReligion - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doGreatPeople - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doMeltdown - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doReviveActivePlayer - setting default to False | |
18:32:39 DEBUG: BugGameUtils - citiesDestroyFeatures - setting default to True | |
18:32:39 DEBUG: BugGameUtils - canFoundCitiesOnWater - setting default to False | |
18:32:39 DEBUG: BugGameUtils - doCombat - setting default to False | |
18:32:39 DEBUG: BugGameUtils - getConscriptUnitType - setting default to NO_UNIT | |
18:32:39 DEBUG: BugGameUtils - getCityFoundValue - setting default to -1 | |
18:32:39 DEBUG: BugGameUtils - canPickPlot - setting default to True | |
18:32:39 DEBUG: BugGameUtils - getUnitCostMod - setting default to -1 | |
18:32:39 DEBUG: BugGameUtils - getBuildingCostMod - setting default to -1 | |
18:32:39 DEBUG: BugGameUtils - canUpgradeAnywhere - setting default to False | |
load_module encodings.latin_1 | |
18:32:39 DEBUG: BugGameUtils - getWidgetHelp - setting default to | |
18:32:39 DEBUG: BugGameUtils - getUpgradePriceOverride - setting default to -1 | |
18:32:43 DEBUG: BugInit - initializing... | |
18:32:43 DEBUG: BugPath - initializing... | |
18:32:43 DEBUG: BugPath - initializing application folder | |
18:32:43 INFO : BugPath - app dir is 'D:\games\Steam\steamapps\common\Sid Meier's Civilization IV Beyond the Sword\beyond the sword' | |
18:32:43 DEBUG: BugPath - app folder is 'beyond the sword' | |
18:32:43 INFO : BugPath - mod name is 'K-Mod' | |
18:32:43 DEBUG: BugPath - initializing mod folder | |
18:32:43 DEBUG: BugPath - checking mod dir 'D:\games\Steam\steamapps\common\Sid Meier's Civilization IV Beyond the Sword\beyond the sword\mods\K-Mod' | |
18:32:43 INFO : BugPath - mod dir is 'D:\games\Steam\steamapps\common\Sid Meier's Civilization IV Beyond the Sword\beyond the sword\mods\K-Mod' | |
18:32:43 DEBUG: BugPath - mod folder is 'K-Mod' | |
18:32:43 DEBUG: BugPath - checking for NoCustomAssets | |
load_module encodings.utf_8 | |
18:32:43 INFO : BugPath - NoCustomAssets is True | |
18:32:43 DEBUG: BugPath - initializing system folders | |
load_module CvAltRoot | |
CvAltRoot | |
import failed | |
18:32:43 DEBUG: BugPath - CvAltRoot module not present | |
load_module _winreg | |
18:32:43 DEBUG: BugPath - Checking user dir 'C:\Users\Oliver\Documents\My Games' | |
18:32:43 DEBUG: BugPath - Checking user dir 'USERPROFILE\Documents\My Games' | |
18:32:43 DEBUG: BugPath - no valid My Documents registry key | |
18:32:43 ERROR: Cannot find CivilizationIV.ini; see Info/CvAltRoot.py for instructions | |
18:32:43 DEBUG: BugPath - initializing data folder | |
18:32:43 INFO : BugPath - copying settings to 'None' | |
load_module CvWBInterface | |
load_module CvWBDesc | |
load_module array | |
PY:saveDesc:D:\Users\Oliver\Documents\My Games\beyond the sword\Saves\WorldBuilder\WBQuickSave, curDir:D:\games\Steam\steamapps\common\Sid Meier's Civilization IV Beyond the Sword\beyond the sword | |
WBSave done | |
PY:OnPreSave | |
18:32:44 WARN : BugData not loaded; loading now | |
18:32:44 DEBUG: BugData - loading root | |
18:32:44 DEBUG: BugData - root not dirty | |
load_module pickle | |
2 SCREEN TURNED ON | |
SCREEN OFF | |
PY:City Built Event: Carthage | |
PY:City Built Event: Timbuktu | |
PY:City Built Event: London | |
PY:City Built Event: Istanbul | |
PY:City Built Event: Uruk | |
PY:City Built Event: Athens | |
PY:City Built Event: Thebes | |
PY:City Built Event: Berlin | |
PY:City Built Event: Rome | |
PY:City Uruk's culture has expanded | |
PY:OnPreSave | |
18:33:43 DEBUG: BugData - root not dirty | |
PY:City Carthage's culture has expanded | |
PY:City Timbuktu's culture has expanded | |
PY:City London's culture has expanded | |
PY:City Istanbul's culture has expanded | |
PY:City Athens's culture has expanded | |
PY:City Thebes's culture has expanded | |
PY:City Berlin's culture has expanded | |
PY:City Rome's culture has expanded | |
PY:OnPreSave | |
18:34:03 DEBUG: BugData - root not dirty | |
12 SCREEN TURNED ON | |
SCREEN OFF | |
PY:Player 18 Civilization Barbarian State Unit Lion was killed by Player 2 | |
PY:OnPreSave | |
18:34:30 DEBUG: BugData - root not dirty | |
PY:Carthage has grown | |
PY:Timbuktu has grown | |
PY:Istanbul has grown | |
PY:Uruk has grown | |
PY:Athens has grown | |
PY:Berlin has grown | |
12 SCREEN TURNED ON | |
SCREEN OFF | |
PY:OnPreSave | |
18:35:00 DEBUG: BugData - root not dirty | |
PY:London has grown | |
PY:Thebes has grown | |
PY:Rome has grown | |
PY:Player 18 Civilization Barbarian State Unit Lion was killed by Player 5 | |
PY:Player 18 Civilization Barbarian State Unit Bear was killed by Player 0 | |
PY:OnPreSave | |
18:35:14 DEBUG: BugData - root not dirty | |
PY:Player 18 Civilization Barbarian State Unit Lion was killed by Player 2 | |
PY:OnPreSave | |
18:35:28 DEBUG: BugData - root not dirty | |
12 SCREEN TURNED ON | |
SCREEN OFF | |
load_module CvDiplomacyInterface | |
load_module CvDiplomacy | |
PY:Carthage has grown | |
load_module CvRandomEventInterface | |
PY:Player 18 Civilization Barbarian State Unit Wolf was killed by Player 3 | |
PY:OnUnInit | |
UnInit Python |
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Traceback (most recent call last): | |
File "BugUtil", line 691, in <lambda> | |
File "BugEventManager", line 581, in preGameStart | |
File "BugEventManager", line 350, in fireEvent | |
File "BugEventManager", line 360, in _dispatchEvent | |
File "BugEventManager", line 420, in _handleInitBugEvent | |
File "BugInit", line 40, in init | |
File "BugPath", line 321, in init | |
File "BugPath", line 585, in initDataFolder | |
File "e:/main/civilization4/warlords/assets/python/system\os.py", line 152, in makedirs | |
File "e:/main/civilization4/warlords/assets/python/system\ntpath.py", line 164, in split | |
File "e:/main/civilization4/warlords/assets/python/system\ntpath.py", line 119, in splitdrive | |
TypeError: unsubscriptable object | |
ERR: Python function preGameStart failed, module CvAppInterface |
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