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anonymous /gist:1716713
Created Feb 1, 2012

../../../source/simulation2/components/CCmpRallyPointRenderer.cpp: In member function 'virtual void CCmpRallyPointRenderer::Init(const CParamNode&)':
../../../source/simulation2/components/CCmpRallyPointRenderer.cpp:397: error: 'GL_CLAMP_TO_BORDER' was not declared in this scope
make[1]: *** [obj/simulation2_Debug/CCmpRallyPointRenderer.o] Error 1
../../../source/simulation2/components/CCmpObstructionManager.cpp:909: warning: unused parameter 'r'
../../../source/simulation2/components/CCmpTerritoryManager.cpp: In member function 'void CCmpTerritoryManager::UpdateBoundaryLines()':
../../../source/simulation2/components/CCmpTerritoryManager.cpp:612: error: 'GL_CLAMP_TO_BORDER' was not declared in this scope
make[1]: *** [obj/simulation2_Debug/CCmpTerritoryManager.o] Error 1
make[1]: Target `all' not remade because of errors.
make: *** [simulation2] Error 2
../../../source/ps/Profiler2GPU.cpp: In destructor 'CProfiler2GPU_timer_query::~CProfiler2GPU_timer_query()':
../../../source/ps/Profiler2GPU.cpp:69: error: 'pglDeleteQueriesARB' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'GLuint CProfiler2GPU_timer_query::NewQuery()':
../../../source/ps/Profiler2GPU.cpp:80: error: 'pglGenQueriesARB' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_ARB_timer_query::FrameStart()':
../../../source/ps/Profiler2GPU.cpp:167: error: 'pglGetInteger64v' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_ARB_timer_query::RecordRegion(const char*, bool)':
../../../source/ps/Profiler2GPU.cpp:201: error: 'pglQueryCounter' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_ARB_timer_query::ProcessFrames()':
../../../source/ps/Profiler2GPU.cpp:227: error: 'GL_QUERY_RESULT_AVAILABLE' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:227: error: 'pglGetQueryObjectivARB' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:237: error: 'GL_QUERY_RESULT' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:237: error: 'pglGetQueryObjectui64v' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_EXT_timer_query::FrameEnd()':
../../../source/ps/Profiler2GPU.cpp:337: error: 'pglEndQueryARB' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_EXT_timer_query::RecordRegion(const char*, bool)':
../../../source/ps/Profiler2GPU.cpp:354: error: 'pglEndQueryARB' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:363: error: 'pglBeginQueryARB' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_EXT_timer_query::ProcessFrames()':
../../../source/ps/Profiler2GPU.cpp:388: error: 'GL_QUERY_RESULT_AVAILABLE' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:388: error: 'pglGetQueryObjectivARB' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:411: error: 'GL_QUERY_RESULT' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:411: error: 'pglGetQueryObjectui64vEXT' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In destructor 'CProfiler2GPU_INTEL_performance_queries::~CProfiler2GPU_INTEL_performance_queries()':
../../../source/ps/Profiler2GPU.cpp:516: error: 'pglDeletePerfQueryINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_INTEL_performance_queries::RegionEnter(const char*)':
../../../source/ps/Profiler2GPU.cpp:551: error: 'pglBeginPerfQueryINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_INTEL_performance_queries::RegionLeave(const char*)':
../../../source/ps/Profiler2GPU.cpp:571: error: 'pglEndPerfQueryINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'GLuint CProfiler2GPU_INTEL_performance_queries::NewQuery(size_t)':
../../../source/ps/Profiler2GPU.cpp:591: error: 'pglCreatePerfQueryINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_INTEL_performance_queries::ProcessFrames()':
../../../source/ps/Profiler2GPU.cpp:620: error: 'pglGetPerfQueryDataINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:647: error: 'pglGetPerfQueryDataINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp: In member function 'void CProfiler2GPU_INTEL_performance_queries::LoadPerfCounters()':
../../../source/ps/Profiler2GPU.cpp:726: error: 'pglGetFirstPerfQueryIdINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:732: error: 'pglGetPerfQueryInfoINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:747: error: 'pglGetPerfCounterInfoINTEL' was not declared in this scope
../../../source/ps/Profiler2GPU.cpp:762: error: 'pglGetNextPerfQueryIdINTEL' was not declared in this scope
make[1]: *** [obj/engine_Debug/Profiler2GPU.o] Error 1
../../../source/ps/ProfileViewer.cpp: In member function 'void CProfileViewer::RenderProfile()':
../../../source/ps/ProfileViewer.cpp:189: error: 'glColor4ub' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:190: error: 'GL_QUADS' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:190: error: 'glBegin' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:191: error: 'glVertex2i' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:195: error: 'glEnd' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:199: error: 'glPushMatrix' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:200: error: 'glTranslatef' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:201: error: 'glScalef' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:202: error: 'glColor3ub' was not declared in this scope
../../../source/ps/ProfileViewer.cpp:206: error: 'glPopMatrix' was not declared in this scope
make[1]: *** [obj/engine_Debug/ProfileViewer.o] Error 1
../../../source/ps/CLogger.cpp: In member function 'void CLogger::Render()':
../../../source/ps/CLogger.cpp:288: error: 'glPushMatrix' was not declared in this scope
../../../source/ps/CLogger.cpp:290: error: 'glScalef' was not declared in this scope
../../../source/ps/CLogger.cpp:292: error: 'glTranslatef' was not declared in this scope
../../../source/ps/CLogger.cpp:307: error: 'glColor3f' was not declared in this scope
../../../source/ps/CLogger.cpp:312: error: 'glColor3f' was not declared in this scope
../../../source/ps/CLogger.cpp:317: error: 'glColor3f' was not declared in this scope
../../../source/ps/CLogger.cpp:323: error: 'glColor3f' was not declared in this scope
../../../source/ps/CLogger.cpp:326: error: 'glPopMatrix' was not declared in this scope
../../../source/ps/CLogger.cpp:332: error: 'glPopMatrix' was not declared in this scope
make[1]: *** [obj/engine_Debug/CLogger.o] Error 1
../../../source/ps/Util.cpp: In function 'void WriteSystemInfo()':
../../../source/ps/Util.cpp:105: error: 'x86_x64' has not been declared
../../../source/ps/Util.cpp: In function 'void WriteScreenshot(const VfsPath&)':
../../../source/ps/Util.cpp:209: error: 'GL_BGR' was not declared in this scope
../../../source/ps/Util.cpp: In function 'void WriteBigScreenshot(const VfsPath&, int)':
../../../source/ps/Util.cpp:268: error: 'GL_BGR' was not declared in this scope
../../../source/ps/Util.cpp:307: error: 'GL_READ_BUFFER' was not declared in this scope
../../../source/ps/Util.cpp:308: error: 'GL_DRAW_BUFFER' was not declared in this scope
../../../source/ps/Util.cpp:309: error: 'glDrawBuffer' was not declared in this scope
../../../source/ps/Util.cpp:310: error: 'glReadBuffer' was not declared in this scope
make[1]: *** [obj/engine_Debug/Util.o] Error 1
../../../source/ps/CConsole.cpp: In member function 'void CConsole::Render()':
../../../source/ps/CConsole.cpp:187: error: 'glPushMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp:189: error: 'glTranslatef' was not declared in this scope
../../../source/ps/CConsole.cpp:200: error: 'glPopMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp: In member function 'void CConsole::DrawWindow()':
../../../source/ps/CConsole.cpp:211: error: 'glColor4f' was not declared in this scope
../../../source/ps/CConsole.cpp:212: error: 'GL_QUADS' was not declared in this scope
../../../source/ps/CConsole.cpp:212: error: 'glBegin' was not declared in this scope
../../../source/ps/CConsole.cpp:213: error: 'glVertex2f' was not declared in this scope
../../../source/ps/CConsole.cpp:217: error: 'glEnd' was not declared in this scope
../../../source/ps/CConsole.cpp: In member function 'void CConsole::DrawHistory()':
../../../source/ps/CConsole.cpp:249: error: 'glPushMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp:250: error: 'glColor3f' was not declared in this scope
../../../source/ps/CConsole.cpp:251: error: 'glTranslatef' was not declared in this scope
../../../source/ps/CConsole.cpp:255: error: 'glScalef' was not declared in this scope
../../../source/ps/CConsole.cpp:267: error: 'glPopMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp:272: error: 'glPopMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp: In member function 'void CConsole::DrawBuffer()':
../../../source/ps/CConsole.cpp:280: error: 'glPushMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp:281: error: 'glColor3f' was not declared in this scope
../../../source/ps/CConsole.cpp:282: error: 'glTranslatef' was not declared in this scope
../../../source/ps/CConsole.cpp:283: error: 'glScalef' was not declared in this scope
../../../source/ps/CConsole.cpp:294: error: 'glPopMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp: In member function 'void CConsole::DrawCursor()':
../../../source/ps/CConsole.cpp:301: error: 'glPushMatrix' was not declared in this scope
../../../source/ps/CConsole.cpp:303: error: 'glColor4f' was not declared in this scope
../../../source/ps/CConsole.cpp:309: error: 'glColor3f' was not declared in this scope
../../../source/ps/CConsole.cpp:310: error: 'glPopMatrix' was not declared in this scope
make[1]: *** [obj/engine_Debug/CConsole.o] Error 1
../../../source/ps/GameSetup/HWDetect.cpp: In function 'void ReportGLLimits(ScriptInterface&, CScriptValRooted)':
../../../source/ps/GameSetup/HWDetect.cpp:366: error: 'GL_MAX_LIGHTS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:367: error: 'GL_MAX_CLIP_PLANES' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:369: error: 'GL_MAX_MODELVIEW_STACK_DEPTH' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:370: error: 'GL_MAX_PROJECTION_STACK_DEPTH' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:371: error: 'GL_MAX_TEXTURE_STACK_DEPTH' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:373: error: 'GL_MAX_3D_TEXTURE_SIZE' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:376: error: 'GL_MAX_PIXEL_MAP_TABLE' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:377: error: 'GL_MAX_NAME_STACK_DEPTH' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:378: error: 'GL_MAX_LIST_NESTING' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:379: error: 'GL_MAX_EVAL_ORDER' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:381: error: 'GL_MAX_ATTRIB_STACK_DEPTH' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:382: error: 'GL_MAX_CLIENT_ATTRIB_STACK_DEPTH' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:383: error: 'GL_AUX_BUFFERS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:384: error: 'GL_RGBA_MODE' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:385: error: 'GL_INDEX_MODE' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:386: error: 'GL_DOUBLEBUFFER' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:387: error: 'GL_STEREO' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:389: error: 'GL_SMOOTH_POINT_SIZE_RANGE' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:390: error: 'GL_SMOOTH_POINT_SIZE_GRANULARITY' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:392: error: 'GL_SMOOTH_LINE_WIDTH_RANGE' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:393: error: 'GL_SMOOTH_LINE_WIDTH_GRANULARITY' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:395: error: 'GL_MAX_ELEMENTS_INDICES' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:396: error: 'GL_MAX_ELEMENTS_VERTICES' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:397: error: 'GL_MAX_TEXTURE_UNITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:405: error: 'GL_INDEX_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:408: error: 'GL_ACCUM_RED_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:409: error: 'GL_ACCUM_GREEN_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:410: error: 'GL_ACCUM_BLUE_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:411: error: 'GL_ACCUM_ALPHA_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:417: error: 'GL_MAX_TEXTURE_LOD_BIAS_EXT' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:422: error: 'GL_SAMPLES_PASSED' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:422: error: 'GL_QUERY_COUNTER_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:422: error: 'pglGetQueryivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:427: error: 'GL_SHADING_LANGUAGE_VERSION_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:432: error: 'GL_MAX_VERTEX_ATTRIBS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:433: error: 'GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:434: error: 'GL_MAX_VARYING_FLOATS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:435: error: 'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:436: error: 'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:440: error: 'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:445: error: 'GL_MAX_TEXTURE_IMAGE_UNITS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:446: error: 'GL_MAX_TEXTURE_COORDS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:451: error: 'GL_MAX_DRAW_BUFFERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:464: error: 'GL_MAX_COLOR_ATTACHMENTS_EXT' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:465: error: 'GL_MAX_RENDERBUFFER_SIZE_EXT' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:470: error: 'GL_MAX_SAMPLES_EXT' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:490: error: 'GL_QUERY_COUNTER_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:490: error: 'pglGetQueryivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:495: error: 'GL_QUERY_COUNTER_BITS' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:495: error: 'pglGetQueryivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:505: error: 'GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:510: error: 'GL_MAX_PROGRAM_MATRICES_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:511: error: 'GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:516: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:516: error: 'GL_MAX_PROGRAM_ENV_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:516: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:517: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:517: error: 'GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:517: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:518: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:518: error: 'GL_MAX_PROGRAM_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:518: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:519: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:519: error: 'GL_MAX_PROGRAM_TEMPORARIES_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:519: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:520: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:520: error: 'GL_MAX_PROGRAM_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:520: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:521: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:521: error: 'GL_MAX_PROGRAM_ATTRIBS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:521: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:522: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:522: error: 'GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:522: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:523: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:523: error: 'GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:523: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:524: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:524: error: 'GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:524: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:525: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:525: error: 'GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:525: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:526: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:526: error: 'GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:526: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:527: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:527: error: 'GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:527: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:546: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:546: error: 'GL_MAX_PROGRAM_ENV_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:546: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:547: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:547: error: 'GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:547: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:548: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:548: error: 'GL_MAX_PROGRAM_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:548: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:549: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:549: error: 'GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:549: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:550: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:550: error: 'GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:550: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:551: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:551: error: 'GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:551: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:552: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:552: error: 'GL_MAX_PROGRAM_TEMPORARIES_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:552: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:553: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:553: error: 'GL_MAX_PROGRAM_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:553: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:554: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:554: error: 'GL_MAX_PROGRAM_ATTRIBS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:554: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:555: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:555: error: 'GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:555: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:556: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:556: error: 'GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:556: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:557: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:557: error: 'GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:557: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:558: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:558: error: 'GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:558: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:559: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:559: error: 'GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:559: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:560: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:560: error: 'GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:560: error: 'pglGetProgramivARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:561: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:561: error: 'GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB' was not declared in this scope
../../../source/ps/GameSetup/HWDetect.cpp:561: error: 'pglGetProgramivARB' was not declared in this scope
make[1]: *** [obj/engine_Debug/HWDetect.o] Error 1
../../../source/ps/GameSetup/GameSetup.cpp:102:22: error: X11/Xlib.h: No such file or directory
../../../source/ps/GameSetup/GameSetup.cpp: In function 'void Render()':
../../../source/ps/GameSetup/GameSetup.cpp:227: error: 'GL_ENABLE_BIT' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:227: error: 'glPushAttrib' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:232: error: 'GL_PROJECTION' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:232: error: 'glMatrixMode' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:233: error: 'glPushMatrix' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:234: error: 'glLoadIdentity' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:235: error: 'glOrtho' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:237: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:253: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:254: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:254: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:254: error: 'GL_MODULATE' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:254: error: 'glTexEnvi' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:294: error: 'glPopMatrix' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp:297: error: 'glPopAttrib' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp: In function 'size_t ChooseCacheSize()':
../../../source/ps/GameSetup/GameSetup.cpp:378: error: 'os_cpu_MemorySize' was not declared in this scope
../../../source/ps/GameSetup/GameSetup.cpp: In function 'void EarlyInit()':
../../../source/ps/GameSetup/GameSetup.cpp:803: error: 'XInitThreads' was not declared in this scope
make[1]: *** [obj/engine_Debug/GameSetup.o] Error 1
../../../source/maths/Brush.cpp: In member function 'void CBrush::Render() const':
../../../source/maths/Brush.cpp:317: error: 'GL_POLYGON' was not declared in this scope
../../../source/maths/Brush.cpp:317: error: 'glBegin' was not declared in this scope
../../../source/maths/Brush.cpp:324: error: 'glVertex3fv' was not declared in this scope
../../../source/maths/Brush.cpp:328: error: 'glEnd' was not declared in this scope
make[1]: *** [obj/engine_Debug/Brush.o] Error 1
../../../source/maths/BoundingBoxAligned.cpp: In member function 'void CBoundingBoxAligned::Render() const':
../../../source/maths/BoundingBoxAligned.cpp:240: error: 'GL_QUADS' was not declared in this scope
../../../source/maths/BoundingBoxAligned.cpp:240: error: 'glBegin' was not declared in this scope
../../../source/maths/BoundingBoxAligned.cpp:241: error: 'glTexCoord2f' was not declared in this scope
../../../source/maths/BoundingBoxAligned.cpp:241: error: 'glVertex3f' was not declared in this scope
../../../source/maths/BoundingBoxAligned.cpp:270: error: 'glEnd' was not declared in this scope
make[1]: *** [obj/engine_Debug/BoundingBoxAligned.o] Error 1
make[1]: Target `all' not remade because of errors.
make: *** [engine] Error 2
../../../source/graphics/Material.cpp: In member function 'void CMaterial::Bind()':
../../../source/graphics/Material.cpp:52: error: 'GL_SHININESS' was not declared in this scope
../../../source/graphics/Material.cpp:52: error: 'glMaterialf' was not declared in this scope
../../../source/graphics/Material.cpp:53: error: 'GL_DIFFUSE' was not declared in this scope
../../../source/graphics/Material.cpp:53: error: 'glMaterialfv' was not declared in this scope
../../../source/graphics/Material.cpp:54: error: 'GL_AMBIENT' was not declared in this scope
../../../source/graphics/Material.cpp:55: error: 'GL_SPECULAR' was not declared in this scope
../../../source/graphics/Material.cpp:56: error: 'GL_EMISSION' was not declared in this scope
make[1]: *** [obj/graphics_Debug/Material.o] Error 1
../../../source/graphics/ShaderTechnique.cpp: In member function 'void CShaderPass::Bind()':
../../../source/graphics/ShaderTechnique.cpp:34: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/graphics/ShaderTechnique.cpp:35: error: 'glAlphaFunc' was not declared in this scope
../../../source/graphics/ShaderTechnique.cpp: In member function 'void CShaderPass::Unbind()':
../../../source/graphics/ShaderTechnique.cpp:60: error: 'GL_ALPHA_TEST' was not declared in this scope
make[1]: *** [obj/graphics_Debug/ShaderTechnique.o] Error 1
../../../source/graphics/Camera.cpp: In member function 'void CCamera::Render(int) const':
../../../source/graphics/Camera.cpp:384: error: 'GL_POLYGON' was not declared in this scope
../../../source/graphics/Camera.cpp:384: error: 'glBegin' was not declared in this scope
../../../source/graphics/Camera.cpp:385: error: 'glVertex3fv' was not declared in this scope
../../../source/graphics/Camera.cpp:389: error: 'glEnd' was not declared in this scope
../../../source/graphics/Camera.cpp:400: error: 'GL_QUAD_STRIP' was not declared in this scope
make[1]: *** [obj/graphics_Debug/Camera.o] Error 1
../../../source/graphics/ParticleEmitter.cpp: In member function 'void CParticleEmitter::Bind()':
../../../source/graphics/ParticleEmitter.cpp:152: error: 'pglBlendEquationEXT' was not declared in this scope
../../../source/graphics/ParticleEmitter.cpp: In member function 'void CParticleEmitter::RenderArray()':
../../../source/graphics/ParticleEmitter.cpp:167: error: 'glVertexPointer' was not declared in this scope
../../../source/graphics/ParticleEmitter.cpp:171: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/graphics/ParticleEmitter.cpp:172: error: 'glTexCoordPointer' was not declared in this scope
../../../source/graphics/ParticleEmitter.cpp:177: error: 'glColorPointer' was not declared in this scope
../../../source/graphics/ParticleEmitter.cpp:179: error: 'GL_QUADS' was not declared in this scope
make[1]: *** [obj/graphics_Debug/ParticleEmitter.o] Error 1
../../../source/graphics/ObjectEntry.cpp: In member function 'bool CObjectEntry::BuildVariation(const std::vector<std::set<CStr8> >&, const std::vector<unsigned char>&, CObjectManager&)':
../../../source/graphics/ObjectEntry.cpp:82: error: 'GL_CLAMP_TO_BORDER' was not declared in this scope
make[1]: *** [obj/graphics_Debug/ObjectEntry.o] Error 1
../../../source/graphics/TerritoryTexture.cpp: In member function 'void CTerritoryTexture::ConstructTexture(int)':
../../../source/graphics/TerritoryTexture.cpp:106: error: 'GL_BGRA_EXT' was not declared in this scope
../../../source/graphics/TerritoryTexture.cpp: In member function 'void CTerritoryTexture::RecomputeTexture(int)':
../../../source/graphics/TerritoryTexture.cpp:169: error: 'GL_BGRA_EXT' was not declared in this scope
make[1]: *** [obj/graphics_Debug/TerritoryTexture.o] Error 1
../../../source/graphics/LOSTexture.cpp: In member function 'void CLOSTexture::ConstructTexture(int)':
../../../source/graphics/LOSTexture.cpp:123: error: 'GL_ALPHA8' was not declared in this scope
make[1]: *** [obj/graphics_Debug/LOSTexture.o] Error 1
../../../source/graphics/Sprite.cpp: In member function 'void CSprite::Render()':
../../../source/graphics/Sprite.cpp:48: error: 'glPushMatrix' was not declared in this scope
../../../source/graphics/Sprite.cpp:49: error: 'glTranslatef' was not declared in this scope
../../../source/graphics/Sprite.cpp:50: error: 'glScalef' was not declared in this scope
../../../source/graphics/Sprite.cpp:57: error: 'glColor4fv' was not declared in this scope
../../../source/graphics/Sprite.cpp:59: error: 'glBegin' was not declared in this scope
../../../source/graphics/Sprite.cpp:61: error: 'glTexCoord2f' was not declared in this scope
../../../source/graphics/Sprite.cpp:62: error: 'glVertex3fv' was not declared in this scope
../../../source/graphics/Sprite.cpp:75: error: 'glEnd' was not declared in this scope
../../../source/graphics/Sprite.cpp: In member function 'void CSprite::BeginBillboard()':
../../../source/graphics/Sprite.cpp:195: error: 'GL_MODELVIEW_MATRIX' was not declared in this scope
../../../source/graphics/Sprite.cpp:206: error: 'glMultMatrixf' was not declared in this scope
../../../source/graphics/Sprite.cpp: In member function 'void CSprite::EndBillboard()':
../../../source/graphics/Sprite.cpp:211: error: 'glPopMatrix' was not declared in this scope
make[1]: *** [obj/graphics_Debug/Sprite.o] Error 1
../../../source/graphics/ShaderProgramFFP.cpp: In member function 'virtual void CShaderProgramFFP_OverlayLine::Uniform(CShaderProgram::Binding, float, float, float, float)':
../../../source/graphics/ShaderProgramFFP.cpp:140: error: 'GL_S' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:140: error: 'GL_OBJECT_PLANE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:140: error: 'glTexGenfv' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:141: error: 'GL_T' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:147: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:147: error: 'GL_TEXTURE_ENV_COLOR' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:147: error: 'glTexEnvfv' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp: In member function 'virtual void CShaderProgramFFP_OverlayLine::Bind()':
../../../source/graphics/ShaderProgramFFP.cpp:173: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:173: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:173: error: 'GL_COMBINE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:173: error: 'glTexEnvi' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:175: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:176: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:177: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:179: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:180: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:181: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:192: error: 'GL_INTERPOLATE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:193: error: 'GL_CONSTANT' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:195: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:195: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:196: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:197: error: 'GL_SOURCE2_RGB_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:198: error: 'GL_OPERAND2_RGB_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:200: error: 'GL_MODULATE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:203: error: 'GL_SOURCE1_ALPHA_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:204: error: 'GL_OPERAND1_ALPHA_ARB' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:223: error: 'GL_TEXTURE_GEN_S' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:224: error: 'GL_TEXTURE_GEN_T' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:225: error: 'GL_S' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:225: error: 'GL_TEXTURE_GEN_MODE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:225: error: 'GL_OBJECT_LINEAR' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:225: error: 'glTexGeni' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:226: error: 'GL_T' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp: In member function 'virtual void CShaderProgramFFP_OverlayLine::Unbind()':
../../../source/graphics/ShaderProgramFFP.cpp:248: error: 'GL_TEXTURE_GEN_S' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:249: error: 'GL_TEXTURE_GEN_T' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp: In member function 'virtual void CShaderProgramFFP_GuiText::Uniform(CShaderProgram::Binding, float, float, float, float)':
../../../source/graphics/ShaderProgramFFP.cpp:287: error: 'glColor4f' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp: In member function 'virtual void CShaderProgramFFP_GuiText::Uniform(CShaderProgram::Binding, const CMatrix3D&)':
../../../source/graphics/ShaderProgramFFP.cpp:295: error: 'glLoadMatrixf' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp: In member function 'virtual void CShaderProgramFFP_GuiText::Bind()':
../../../source/graphics/ShaderProgramFFP.cpp:301: error: 'GL_PROJECTION' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:301: error: 'glMatrixMode' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:302: error: 'glPushMatrix' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:303: error: 'glLoadIdentity' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:304: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:309: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:309: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:309: error: 'GL_MODULATE' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:309: error: 'glTexEnvi' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp: In member function 'virtual void CShaderProgramFFP_GuiText::Unbind()':
../../../source/graphics/ShaderProgramFFP.cpp:317: error: 'GL_PROJECTION' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:317: error: 'glMatrixMode' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:318: error: 'glPopMatrix' was not declared in this scope
../../../source/graphics/ShaderProgramFFP.cpp:319: error: 'GL_MODELVIEW' was not declared in this scope
make[1]: *** [obj/graphics_Debug/ShaderProgramFFP.o] Error 1
../../../source/graphics/ShaderProgram.cpp: In constructor 'CShaderProgramARB::CShaderProgramARB(const VfsPath&, const VfsPath&, const std::map<CStr8, CStr8>&, const std::map<CStr8, int>&, const std::map<CStr8, int>&, int)':
../../../source/graphics/ShaderProgram.cpp:43: error: 'pglGenProgramsARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In destructor 'virtual CShaderProgramARB::~CShaderProgramARB()':
../../../source/graphics/ShaderProgram.cpp:51: error: 'pglDeleteProgramsARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'bool CShaderProgramARB::Compile(GLuint, const char*, GLuint, const VfsPath&, const CStr8&)':
../../../source/graphics/ShaderProgram.cpp:59: error: 'pglBindProgramARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:63: error: 'GL_PROGRAM_FORMAT_ASCII_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:63: error: 'pglProgramStringARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:68: error: 'GL_PROGRAM_ERROR_POSITION_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:70: error: 'GL_PROGRAM_ERROR_STRING_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramARB::Reload()':
../../../source/graphics/ShaderProgram.cpp:104: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:107: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramARB::Bind()':
../../../source/graphics/ShaderProgram.cpp:120: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:121: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:122: error: 'pglBindProgramARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramARB::Unbind()':
../../../source/graphics/ShaderProgram.cpp:128: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:129: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:130: error: 'pglBindProgramARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramARB::Uniform(CShaderProgram::Binding, float, float, float, float)':
../../../source/graphics/ShaderProgram.cpp:189: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:189: error: 'pglProgramLocalParameter4fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:192: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:192: error: 'pglProgramLocalParameter4fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramARB::Uniform(CShaderProgram::Binding, const CMatrix3D&)':
../../../source/graphics/ShaderProgram.cpp:199: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:199: error: 'pglProgramLocalParameter4fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:207: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:207: error: 'pglProgramLocalParameter4fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: At global scope:
../../../source/graphics/ShaderProgram.cpp:250: error: 'GLhandleARB' has not been declared
../../../source/graphics/ShaderProgram.cpp:497: error: 'GLhandleARB' does not name a type
../../../source/graphics/ShaderProgram.cpp:498: error: 'GLhandleARB' does not name a type
../../../source/graphics/ShaderProgram.cpp:499: error: 'GLhandleARB' does not name a type
../../../source/graphics/ShaderProgram.cpp: In constructor 'CShaderProgramGLSL::CShaderProgramGLSL(const VfsPath&, const VfsPath&, const std::map<CStr8, CStr8>&, int)':
../../../source/graphics/ShaderProgram.cpp:237: error: 'm_Program' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:238: error: 'm_VertexShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:238: error: 'pglCreateShaderObjectARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:239: error: 'm_FragmentShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In destructor 'virtual CShaderProgramGLSL::~CShaderProgramGLSL()':
../../../source/graphics/ShaderProgram.cpp:246: error: 'm_VertexShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:246: error: 'pglDeleteShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:247: error: 'm_FragmentShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'bool CShaderProgramGLSL::Compile(int, const VfsPath&, const CStr8&)':
../../../source/graphics/ShaderProgram.cpp:256: error: 'pglShaderSourceARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:258: error: 'pglCompileShaderARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:261: error: 'pglGetShaderiv' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:273: error: 'pglGetShaderInfoLog' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'bool CShaderProgramGLSL::Link()':
../../../source/graphics/ShaderProgram.cpp:287: error: 'm_Program' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:288: error: 'm_Program' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:288: error: 'pglCreateProgramObjectARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:290: error: 'm_VertexShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:290: error: 'pglAttachObjectARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:292: error: 'm_FragmentShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:295: error: 'pglLinkProgramARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:298: error: 'pglGetProgramiv' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:308: error: 'pglGetProgramInfoLog' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:331: error: 'pglGetActiveUniformARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:337: error: 'GL_SAMPLER_2D_SHADOW' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:342: error: 'pglUniform1iARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramGLSL::Reload()':
../../../source/graphics/ShaderProgram.cpp:374: error: 'm_VertexShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:377: error: 'm_FragmentShader' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'void CShaderProgramGLSL::Unload()':
../../../source/graphics/ShaderProgram.cpp:390: error: 'm_Program' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:391: error: 'pglDeleteProgram' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:392: error: 'm_Program' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramGLSL::Bind()':
../../../source/graphics/ShaderProgram.cpp:399: error: 'm_Program' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:399: error: 'pglUseProgramObjectARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramGLSL::Unbind()':
../../../source/graphics/ShaderProgram.cpp:404: error: 'pglUseProgramObjectARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramGLSL::Uniform(CShaderProgram::Binding, float, float, float, float)':
../../../source/graphics/ShaderProgram.cpp:469: error: 'pglUniform1fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:471: error: 'pglUniform2fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:473: error: 'pglUniform3fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp:475: error: 'pglUniform4fARB' was not declared in this scope
../../../source/graphics/ShaderProgram.cpp: In member function 'virtual void CShaderProgramGLSL::Uniform(CShaderProgram::Binding, const CMatrix3D&)':
../../../source/graphics/ShaderProgram.cpp:486: error: 'pglUniformMatrix4fvARB' was not declared in this scope
make[1]: *** [obj/graphics_Debug/ShaderProgram.o] Error 1
../../../source/graphics/CinemaTrack.cpp: In member function 'void CCinemaPath::DrawSpline(const CVector4D&, int, bool) const':
../../../source/graphics/CinemaTrack.cpp:86: warning: NULL used in arithmetic
../../../source/graphics/CinemaTrack.cpp:94: error: 'glColor4f' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:98: error: 'GL_LINE_SMOOTH' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:99: error: 'glBegin' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:106: error: 'glVertex3f' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:108: error: 'glEnd' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:116: error: 'GL_POINT_SMOOTH' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:117: error: 'glPointSize' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:118: error: 'glBegin' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:125: error: 'glVertex3f' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:127: error: 'glColor3f' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:130: error: 'glVertex3f' was not declared in this scope
../../../source/graphics/CinemaTrack.cpp:132: error: 'glEnd' was not declared in this scope
make[1]: *** [obj/graphics_Debug/CinemaTrack.o] Error 1
../../../source/renderer/DecalRData.cpp: In member function 'void CDecalRData::Render(const CShaderProgramPtr&)':
../../../source/renderer/DecalRData.cpp:90: error: 'glColor3fv' was not declared in this scope
../../../source/renderer/DecalRData.cpp:94: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/DecalRData.cpp:95: error: 'glColorPointer' was not declared in this scope
../../../source/renderer/DecalRData.cpp:96: error: 'glTexCoordPointer' was not declared in this scope
make[1]: *** [obj/graphics_Debug/DecalRData.o] Error 1
../../../source/renderer/ParticleRenderer.cpp: In member function 'void ParticleRenderer::RenderParticles(bool)':
../../../source/renderer/ParticleRenderer.cpp:124: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/ParticleRenderer.cpp:124: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/ParticleRenderer.cpp:126: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/ParticleRenderer.cpp:128: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/ParticleRenderer.cpp:129: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/ParticleRenderer.cpp:141: error: 'pglBlendEquationEXT' was not declared in this scope
../../../source/renderer/ParticleRenderer.cpp:144: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/ParticleRenderer.cpp:145: error: 'GL_COLOR_ARRAY' was not declared in this scope
make[1]: *** [obj/graphics_Debug/ParticleRenderer.o] Error 1
../../../source/renderer/HWLightingModelRenderer.cpp: In member function 'virtual void ShaderModelRenderer::BeginPass(int)':
../../../source/renderer/HWLightingModelRenderer.cpp:182: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:182: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:185: error: 'GL_NORMAL_ARRAY' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:185: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:188: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:188: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp: In member function 'virtual void ShaderModelRenderer::EndPass(int)':
../../../source/renderer/HWLightingModelRenderer.cpp:195: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:195: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:198: error: 'GL_NORMAL_ARRAY' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:198: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:201: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:201: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp: In member function 'virtual void ShaderModelRenderer::PrepareModelDef(int, const CModelDefPtr&)':
../../../source/renderer/HWLightingModelRenderer.cpp:219: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp: In member function 'virtual void ShaderModelRenderer::RenderModel(int, CModel*, void*)':
../../../source/renderer/HWLightingModelRenderer.cpp:236: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:239: error: 'glNormalPointer' was not declared in this scope
../../../source/renderer/HWLightingModelRenderer.cpp:247: error: 'pglDrawRangeElementsEXT' was not declared in this scope
make[1]: *** [obj/graphics_Debug/HWLightingModelRenderer.o] Error 1
../../../source/renderer/TerrainRenderer.cpp: In member function 'void TerrainRenderer::RenderTerrain(bool)':
../../../source/renderer/TerrainRenderer.cpp:196: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:196: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:197: error: 'glColor3f' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:204: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:209: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:210: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:210: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:210: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:210: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:211: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:212: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:213: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:216: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:217: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:217: error: 'GL_CONSTANT' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:218: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:220: error: 'GL_TEXTURE_ENV_COLOR' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:220: error: 'glTexEnvfv' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:238: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:252: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:252: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:270: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:273: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:274: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:314: error: 'GL_ADD' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:330: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:331: error: 'glLoadMatrixf' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:332: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:352: error: 'glLoadIdentity' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp: In member function 'void TerrainRenderer::RenderTerrainShader(ShadowMap*, bool)':
../../../source/renderer/TerrainRenderer.cpp:432: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:432: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:433: error: 'glColor3f' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:440: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:441: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:461: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:478: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp: In member function 'void TerrainRenderer::RenderPatches(bool)':
../../../source/renderer/TerrainRenderer.cpp:524: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:524: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:526: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp: In member function 'void TerrainRenderer::RenderOutlines(bool)':
../../../source/renderer/TerrainRenderer.cpp:540: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:540: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:543: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp: In member function 'bool TerrainRenderer::RenderFancyWater()':
../../../source/renderer/TerrainRenderer.cpp:639: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:639: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:639: error: 'glTexEnvf' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:669: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:669: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:670: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:678: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:683: error: 'GL_TEXTURE0_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp: In member function 'void TerrainRenderer::RenderSimpleWater()':
../../../source/renderer/TerrainRenderer.cpp:716: error: 'GL_S' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:716: error: 'GL_TEXTURE_GEN_MODE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:716: error: 'GL_OBJECT_LINEAR' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:716: error: 'glTexGeni' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:717: error: 'GL_T' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:718: error: 'GL_OBJECT_PLANE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:718: error: 'glTexGenfv' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:720: error: 'GL_TEXTURE_GEN_S' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:721: error: 'GL_TEXTURE_GEN_T' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:725: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:725: error: 'GL_TEXTURE_ENV_COLOR' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:725: error: 'glTexEnvfv' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:726: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:726: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:726: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:727: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:727: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:728: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:729: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:730: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:730: error: 'GL_CONSTANT' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:731: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:732: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:733: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:733: error: 'GL_PRIMARY_COLOR_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:734: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:750: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:759: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:759: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:759: error: 'glTexEnvf' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:761: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:761: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:762: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:770: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp:779: error: 'GL_TEXTURE0_ARB' was not declared in this scope
../../../source/renderer/TerrainRenderer.cpp: In member function 'void TerrainRenderer::RenderPriorities()':
../../../source/renderer/TerrainRenderer.cpp:809: error: 'glColor3f' was not declared in this scope
make[1]: *** [obj/graphics_Debug/TerrainRenderer.o] Error 1
../../../source/renderer/ShadowMap.cpp: In destructor 'ShadowMap::~ShadowMap()':
../../../source/renderer/ShadowMap.cpp:120: error: 'pglDeleteFramebuffersEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp: In member function 'void ShadowMap::RecreateTexture()':
../../../source/renderer/ShadowMap.cpp:135: error: 'pglDeleteFramebuffersEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp: In member function 'void ShadowMapInternals::CreateTexture()':
../../../source/renderer/ShadowMap.cpp:306: error: 'pglDeleteFramebuffersEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:310: error: 'pglGenFramebuffersEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:353: error: 'GL_RGBA8' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:364: error: 'GL_DEPTH_COMPONENT24' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:365: error: 'GL_DEPTH_COMPONENT32' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:371: error: 'GL_DEPTH_TEXTURE_MODE' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:371: error: 'GL_INTENSITY' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:372: error: 'GL_TEXTURE_COMPARE_MODE' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:372: error: 'GL_COMPARE_R_TO_TEXTURE' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:373: error: 'GL_TEXTURE_COMPARE_FUNC' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:383: error: 'GL_FRAMEBUFFER_EXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:383: error: 'pglBindFramebufferEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:385: error: 'GL_DEPTH_ATTACHMENT_EXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:385: error: 'pglFramebufferTexture2DEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:389: error: 'GL_COLOR_ATTACHMENT0_EXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:393: error: 'glDrawBuffer' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:396: error: 'glReadBuffer' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:398: error: 'pglCheckFramebufferStatusEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:402: error: 'GL_FRAMEBUFFER_COMPLETE_EXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp: In member function 'void ShadowMap::BeginRender()':
../../../source/renderer/ShadowMap.cpp:436: error: 'GL_FRAMEBUFFER_EXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:436: error: 'pglBindFramebufferEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:449: error: 'GL_PROJECTION' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:449: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:450: error: 'glPushMatrix' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:451: error: 'glLoadMatrixf' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:453: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/ShadowMap.cpp: In member function 'void ShadowMap::EndRender()':
../../../source/renderer/ShadowMap.cpp:470: error: 'GL_FRAMEBUFFER_EXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:470: error: 'pglBindFramebufferEXT' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:478: error: 'glPopMatrix' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:479: error: 'GL_PROJECTION' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:479: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:481: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/ShadowMap.cpp: In member function 'void ShadowMap::RenderDebugDisplay()':
../../../source/renderer/ShadowMap.cpp:534: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:534: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:535: error: 'glPushMatrix' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:536: error: 'glMultMatrixf' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:540: error: 'glColor4ub' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:544: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:544: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:545: error: 'glColor3ub' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:548: error: 'glBegin' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:549: error: 'glVertex3f' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:551: error: 'glEnd' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:552: error: 'GL_POLYGON' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:557: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:558: error: 'glPopMatrix' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:593: error: 'GL_PROJECTION' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:595: error: 'glLoadIdentity' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:596: error: 'glOrtho' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:603: error: 'GL_TEXTURE_COMPARE_MODE' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:604: error: 'glColor3f' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:605: error: 'GL_QUADS' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:606: error: 'glTexCoord2f' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:606: error: 'glVertex2f' was not declared in this scope
../../../source/renderer/ShadowMap.cpp:611: error: 'GL_COMPARE_R_TO_TEXTURE' was not declared in this scope
make[1]: *** [obj/graphics_Debug/ShadowMap.o] Error 1
../../../source/renderer/PlayerRenderer.cpp: In member function 'virtual int FastPlayerColorRender::BeginPass(int)':
../../../source/renderer/PlayerRenderer.cpp:64: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:64: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:64: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:64: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:65: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:65: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:66: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:67: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:68: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:68: error: 'GL_CONSTANT' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:69: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:72: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:73: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:74: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:81: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:83: error: 'GL_PRIMARY_COLOR' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp: In member function 'virtual void FastPlayerColorRender::PrepareModel(int, CModel*)':
../../../source/renderer/PlayerRenderer.cpp:138: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:138: error: 'GL_TEXTURE_ENV_COLOR' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:138: error: 'glTexEnvfv' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp: In member function 'virtual int SlowPlayerColorRender::BeginPass(int)':
../../../source/renderer/PlayerRenderer.cpp:162: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:162: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:162: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:162: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:163: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:163: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:164: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:165: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:166: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:166: error: 'GL_PRIMARY_COLOR' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:167: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:170: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:171: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:172: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:180: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:180: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:180: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:180: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:181: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:181: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:182: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:183: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:184: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:184: error: 'GL_CONSTANT' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:185: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:188: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:189: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:190: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:196: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:198: error: 'GL_PRIMARY_COLOR' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:210: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:211: error: 'glAlphaFunc' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp: In member function 'virtual bool SlowPlayerColorRender::EndPass(int)':
../../../source/renderer/PlayerRenderer.cpp:229: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp: In member function 'virtual void SlowPlayerColorRender::PrepareModel(int, CModel*)':
../../../source/renderer/PlayerRenderer.cpp:252: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:252: error: 'GL_TEXTURE_ENV_COLOR' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp:252: error: 'glTexEnvfv' was not declared in this scope
../../../source/renderer/PlayerRenderer.cpp: In member function 'virtual void SolidPlayerColorRender::PrepareModel(int, CModel*)':
../../../source/renderer/PlayerRenderer.cpp:290: error: 'glColor3f' was not declared in this scope
make[1]: *** [obj/graphics_Debug/PlayerRenderer.o] Error 1
../../../source/renderer/ModelRenderer.cpp: In static member function 'static void ModelRenderer::BuildPositionAndNormals(CModel*, const VertexArrayIterator<CVector3D>&, const VertexArrayIterator<CVector3D>&)':
../../../source/renderer/ModelRenderer.cpp:101: error: 'SkinPointsAndNormals_SSE' is not a member of 'CModelDef'
make[1]: *** [obj/graphics_Debug/ModelRenderer.o] Error 1
../../../source/renderer/RenderModifiers.cpp: In member function 'virtual int PlainRenderModifier::BeginPass(int)':
../../../source/renderer/RenderModifiers.cpp:93: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:93: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:93: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:93: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:94: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:94: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:95: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:96: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:97: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:97: error: 'GL_PRIMARY_COLOR' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:98: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:101: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:101: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:101: error: 'glTexEnvf' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:105: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:106: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:106: error: 'GL_CONSTANT' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:107: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:110: error: 'GL_TEXTURE_ENV_COLOR' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:110: error: 'glTexEnvfv' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp: In member function 'virtual int WireframeRenderModifier::BeginPass(int)':
../../../source/renderer/RenderModifiers.cpp:146: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:146: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:151: error: 'glColor4f' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp: In member function 'virtual bool WireframeRenderModifier::EndPass(int)':
../../../source/renderer/RenderModifiers.cpp:168: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/RenderModifiers.cpp:168: error: 'glPolygonMode' was not declared in this scope
make[1]: *** [obj/graphics_Debug/RenderModifiers.o] Error 1
../../../source/renderer/PatchRData.cpp: In static member function 'static void CPatchRData::RenderBases(const std::vector<CPatchRData*>&, CShaderProgramPtr)':
../../../source/renderer/PatchRData.cpp:759: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/PatchRData.cpp:760: error: 'glLoadMatrixf' was not declared in this scope
../../../source/renderer/PatchRData.cpp:761: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/PatchRData.cpp:773: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:774: error: 'glColorPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:775: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:800: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/PatchRData.cpp:801: error: 'glLoadIdentity' was not declared in this scope
../../../source/renderer/PatchRData.cpp:802: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/PatchRData.cpp: In static member function 'static void CPatchRData::RenderBlends(const std::vector<CPatchRData*>&, CShaderProgramPtr)':
../../../source/renderer/PatchRData.cpp:938: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp:939: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/PatchRData.cpp:940: error: 'glLoadMatrixf' was not declared in this scope
../../../source/renderer/PatchRData.cpp:941: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/PatchRData.cpp:958: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:960: error: 'glColorPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:962: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp:963: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:988: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp:992: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/PatchRData.cpp:993: error: 'glLoadIdentity' was not declared in this scope
../../../source/renderer/PatchRData.cpp:994: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/PatchRData.cpp: In static member function 'static void CPatchRData::RenderStreams(const std::vector<CPatchRData*>&, int)':
../../../source/renderer/PatchRData.cpp:1037: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1040: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1041: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1045: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1046: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1050: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1051: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1055: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1056: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1060: error: 'glColorPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1080: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/PatchRData.cpp: In member function 'void CPatchRData::RenderOutline()':
../../../source/renderer/PatchRData.cpp:1117: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp: In member function 'void CPatchRData::RenderSides()':
../../../source/renderer/PatchRData.cpp:1132: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp: In member function 'void CPatchRData::RenderPriorities()':
../../../source/renderer/PatchRData.cpp:1166: error: 'glPushMatrix' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1167: error: 'glTranslatef' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1171: error: 'glScalef' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1174: error: 'glPopMatrix' was not declared in this scope
../../../source/renderer/PatchRData.cpp: In member function 'void CPatchRData::RenderWater()':
../../../source/renderer/PatchRData.cpp:1327: error: 'glColorPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1328: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/PatchRData.cpp:1333: error: 'GL_QUADS' was not declared in this scope
make[1]: *** [obj/graphics_Debug/PatchRData.o] Error 1
../../../source/renderer/OverlayRenderer.cpp: In member function 'void OverlayRenderer::RenderOverlaysBeforeWater()':
../../../source/renderer/OverlayRenderer.cpp:177: error: 'glColor4fv' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:180: error: 'GL_V3F' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:180: error: 'glInterleavedArrays' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:184: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:184: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp: In member function 'void OverlayRenderer::RenderOverlaysAfterWater()':
../../../source/renderer/OverlayRenderer.cpp:244: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:244: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:245: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:246: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp: In member function 'void OverlayRenderer::RenderTexturedOverlayLines(CShaderProgramPtr, bool)':
../../../source/renderer/OverlayRenderer.cpp:260: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:260: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:264: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:265: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:265: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:270: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:271: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:271: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:296: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:300: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:301: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:306: error: 'pglClientActiveTextureARB' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:307: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp: In member function 'void OverlayRenderer::RenderForegroundOverlays(const CCamera&)':
../../../source/renderer/OverlayRenderer.cpp:329: error: 'glColor4f' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:331: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:331: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:332: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:335: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:350: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:351: error: 'GL_QUADS' was not declared in this scope
../../../source/renderer/OverlayRenderer.cpp:354: error: 'glDisableClientState' was not declared in this scope
make[1]: *** [obj/graphics_Debug/OverlayRenderer.o] Error 1
../../../source/renderer/SkyManager.cpp: In member function 'void SkyManager::RenderSky()':
../../../source/renderer/SkyManager.cpp:139: error: 'GL_TEXTURE0_ARB' was not declared in this scope
../../../source/renderer/SkyManager.cpp:140: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/SkyManager.cpp:140: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/SkyManager.cpp:140: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/SkyManager.cpp:142: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/SkyManager.cpp:142: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/SkyManager.cpp:143: error: 'glPushMatrix' was not declared in this scope
../../../source/renderer/SkyManager.cpp:149: error: 'glTranslatef' was not declared in this scope
../../../source/renderer/SkyManager.cpp:153: error: 'glRotatef' was not declared in this scope
../../../source/renderer/SkyManager.cpp:160: error: 'GL_QUADS' was not declared in this scope
../../../source/renderer/SkyManager.cpp:160: error: 'glBegin' was not declared in this scope
../../../source/renderer/SkyManager.cpp:161: error: 'glTexCoord2f' was not declared in this scope
../../../source/renderer/SkyManager.cpp:162: error: 'glVertex3f' was not declared in this scope
../../../source/renderer/SkyManager.cpp:169: error: 'glEnd' was not declared in this scope
../../../source/renderer/SkyManager.cpp:223: error: 'glPopMatrix' was not declared in this scope
make[1]: *** [obj/graphics_Debug/SkyManager.o] Error 1
../../../source/renderer/InstancingModelRenderer.cpp: In member function 'virtual void InstancingModelRenderer::BeginPass(int)':
../../../source/renderer/InstancingModelRenderer.cpp:162: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:162: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:165: error: 'GL_NORMAL_ARRAY' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:165: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:168: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:168: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp: In member function 'virtual void InstancingModelRenderer::EndPass(int)':
../../../source/renderer/InstancingModelRenderer.cpp:175: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:175: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:178: error: 'GL_NORMAL_ARRAY' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:178: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:181: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:181: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp: In member function 'virtual void InstancingModelRenderer::PrepareModelDef(int, const CModelDefPtr&)':
../../../source/renderer/InstancingModelRenderer.cpp:200: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:203: error: 'glNormalPointer' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp:206: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/InstancingModelRenderer.cpp: In member function 'virtual void InstancingModelRenderer::RenderModel(int, CModel*, void*)':
../../../source/renderer/InstancingModelRenderer.cpp:221: error: 'pglDrawRangeElementsEXT' was not declared in this scope
make[1]: *** [obj/graphics_Debug/InstancingModelRenderer.o] Error 1
../../../source/renderer/Renderer.cpp: In member function 'void CRendererInternals::SetOpenGLCamera(const CCamera&)':
../../../source/renderer/Renderer.cpp:378: error: 'GL_PROJECTION' was not declared in this scope
../../../source/renderer/Renderer.cpp:378: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:379: error: 'glLoadMatrixf' was not declared in this scope
../../../source/renderer/Renderer.cpp:381: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::RenderShadowMap()':
../../../source/renderer/Renderer.cpp:945: error: 'glColor3f' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::RenderPatches(const CFrustum*)':
../../../source/renderer/Renderer.cpp:999: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:999: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1012: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp:1012: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1018: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1018: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1022: error: 'glColor3f' was not declared in this scope
../../../source/renderer/Renderer.cpp:1037: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::RenderModels(const CFrustum*)':
../../../source/renderer/Renderer.cpp:1069: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1069: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1077: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp:1077: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1081: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1081: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1083: error: 'glColor3f' was not declared in this scope
../../../source/renderer/Renderer.cpp:1088: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::RenderTransparentModels(ETransparentMode, const CFrustum*)':
../../../source/renderer/Renderer.cpp:1107: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1107: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1127: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp:1127: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1131: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1131: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1133: error: 'glColor3f' was not declared in this scope
../../../source/renderer/Renderer.cpp:1137: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'CMatrix3D CRenderer::GetModelViewProjectionMatrix()':
../../../source/renderer/Renderer.cpp:1149: error: 'GL_PROJECTION_MATRIX' was not declared in this scope
../../../source/renderer/Renderer.cpp:1150: error: 'GL_MODELVIEW_MATRIX' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::SetObliqueFrustumClipping(const CVector4D&)':
../../../source/renderer/Renderer.cpp:1174: error: 'GL_PROJECTION_MATRIX' was not declared in this scope
../../../source/renderer/Renderer.cpp:1197: error: 'GL_PROJECTION' was not declared in this scope
../../../source/renderer/Renderer.cpp:1197: error: 'glMatrixMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1198: error: 'glLoadMatrixf' was not declared in this scope
../../../source/renderer/Renderer.cpp:1200: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'SScreenRect CRenderer::RenderReflections(const CBoundingBoxAligned&)':
../../../source/renderer/Renderer.cpp:1273: error: 'GL_TEXTURE0_ARB' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'SScreenRect CRenderer::RenderRefractions(const CBoundingBoxAligned&)':
../../../source/renderer/Renderer.cpp:1351: error: 'GL_TEXTURE0_ARB' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::RenderSilhouettes()':
../../../source/renderer/Renderer.cpp:1413: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/Renderer.cpp:1414: error: 'glAlphaFunc' was not declared in this scope
../../../source/renderer/Renderer.cpp:1443: error: 'pglBlendColorEXT' was not declared in this scope
../../../source/renderer/Renderer.cpp:1472: error: 'pglBlendColorEXT' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::RenderParticles()':
../../../source/renderer/Renderer.cpp:1489: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1489: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1492: error: 'glColor3f' was not declared in this scope
../../../source/renderer/Renderer.cpp:1501: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::RenderSubmissions()':
../../../source/renderer/Renderer.cpp:1627: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/Renderer.cpp:1627: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1627: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1627: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'void CRenderer::DisplayFrustum()':
../../../source/renderer/Renderer.cpp:1685: error: 'glColor4ub' was not declared in this scope
../../../source/renderer/Renderer.cpp:1689: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/Renderer.cpp:1689: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/Renderer.cpp:1690: error: 'glColor3ub' was not declared in this scope
../../../source/renderer/Renderer.cpp:1692: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/Renderer.cpp: In member function 'int CRenderer::LoadAlphaMaps()':
../../../source/renderer/Renderer.cpp:1955: error: 'GL_INTENSITY' was not declared in this scope
make[1]: *** [obj/graphics_Debug/Renderer.o] Error 1
../../../source/renderer/FixedFunctionModelRenderer.cpp: In member function 'virtual void FixedFunctionModelRenderer::BeginPass(int)':
../../../source/renderer/FixedFunctionModelRenderer.cpp:223: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:223: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:225: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:226: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp: In member function 'virtual void FixedFunctionModelRenderer::EndPass(int)':
../../../source/renderer/FixedFunctionModelRenderer.cpp:233: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:233: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:234: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:234: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:236: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:236: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp: In member function 'virtual void FixedFunctionModelRenderer::PrepareModelDef(int, const CModelDefPtr&)':
../../../source/renderer/FixedFunctionModelRenderer.cpp:254: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp: In member function 'virtual void FixedFunctionModelRenderer::RenderModel(int, CModel*, void*)':
../../../source/renderer/FixedFunctionModelRenderer.cpp:270: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:272: error: 'glColorPointer' was not declared in this scope
../../../source/renderer/FixedFunctionModelRenderer.cpp:279: error: 'pglDrawRangeElementsEXT' was not declared in this scope
make[1]: *** [obj/graphics_Debug/FixedFunctionModelRenderer.o] Error 1
../../../source/renderer/TerrainOverlay.cpp: In static member function 'static void TerrainOverlay::RenderOverlays()':
../../../source/renderer/TerrainOverlay.cpp:108: error: 'GL_POLYGON_OFFSET_LINE' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:119: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:119: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp: In member function 'void TerrainOverlay::RenderTile(const CColor&, bool, ssize_t, ssize_t)':
../../../source/renderer/TerrainOverlay.cpp:189: error: 'GL_FILL' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:189: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:192: error: 'glBegin' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:193: error: 'glColor4fv' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:196: error: 'glVertex3fv' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:206: error: 'glVertex3fv' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:214: error: 'glEnd' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp: In member function 'void TerrainOverlay::RenderTileOutline(const CColor&, int, bool, ssize_t, ssize_t)':
../../../source/renderer/TerrainOverlay.cpp:235: error: 'GL_LINE' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:235: error: 'glPolygonMode' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:241: error: 'GL_QUADS' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:241: error: 'glBegin' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:242: error: 'glColor4fv' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:243: error: 'glVertex3fv' was not declared in this scope
../../../source/renderer/TerrainOverlay.cpp:247: error: 'glEnd' was not declared in this scope
make[1]: *** [obj/graphics_Debug/TerrainOverlay.o] Error 1
../../../source/renderer/VertexBuffer.cpp: In constructor 'CVertexBuffer::CVertexBuffer(size_t, GLenum, GLenum)':
../../../source/renderer/VertexBuffer.cpp:46: error: 'pglGenBuffersARB' was not declared in this scope
../../../source/renderer/VertexBuffer.cpp:47: error: 'pglBindBufferARB' was not declared in this scope
../../../source/renderer/VertexBuffer.cpp:48: error: 'pglBufferDataARB' was not declared in this scope
../../../source/renderer/VertexBuffer.cpp: In destructor 'CVertexBuffer::~CVertexBuffer()':
../../../source/renderer/VertexBuffer.cpp:70: error: 'pglDeleteBuffersARB' was not declared in this scope
../../../source/renderer/VertexBuffer.cpp: In member function 'void CVertexBuffer::UpdateChunkVertices(CVertexBuffer::VBChunk*, void*)':
../../../source/renderer/VertexBuffer.cpp:181: error: 'pglBindBufferARB' was not declared in this scope
../../../source/renderer/VertexBuffer.cpp:182: error: 'pglBufferSubDataARB' was not declared in this scope
../../../source/renderer/VertexBuffer.cpp: In member function 'uint8_t* CVertexBuffer::Bind()':
../../../source/renderer/VertexBuffer.cpp:199: error: 'pglBindBufferARB' was not declared in this scope
../../../source/renderer/VertexBuffer.cpp: In static member function 'static void CVertexBuffer::Unbind()':
../../../source/renderer/VertexBuffer.cpp:220: error: 'pglBindBufferARB' was not declared in this scope
make[1]: *** [obj/graphics_Debug/VertexBuffer.o] Error 1
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual void PolygonSortModelRenderer::BeginPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:313: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:313: error: 'glEnableClientState' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:315: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:316: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual void PolygonSortModelRenderer::EndPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:323: error: 'GL_TEXTURE_COORD_ARRAY' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:323: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:324: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:324: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:326: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:326: error: 'glDisableClientState' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual void PolygonSortModelRenderer::PrepareModelDef(int, const CModelDefPtr&)':
../../../source/renderer/TransparencyRenderer.cpp:344: error: 'glTexCoordPointer' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual void PolygonSortModelRenderer::RenderModel(int, CModel*, void*)':
../../../source/renderer/TransparencyRenderer.cpp:359: error: 'glVertexPointer' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:361: error: 'glColorPointer' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:368: error: 'pglDrawRangeElementsEXT' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual int TransparentRenderModifier::BeginPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:602: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:602: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:602: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:602: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:603: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:603: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:604: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:605: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:606: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:606: error: 'GL_PRIMARY_COLOR' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:607: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:610: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:611: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:612: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:615: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:615: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:615: error: 'glTexEnvf' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:620: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:623: error: 'glAlphaFunc' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:627: error: 'glAlphaFunc' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual bool TransparentRenderModifier::EndPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:638: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual int TransparentOpaqueRenderModifier::BeginPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:676: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:676: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:676: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:676: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:677: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:677: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:678: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:679: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:680: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:680: error: 'GL_PRIMARY_COLOR' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:681: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:684: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:685: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:686: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:689: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:689: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:689: error: 'glTexEnvf' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:691: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:692: error: 'glAlphaFunc' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual bool TransparentOpaqueRenderModifier::EndPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:702: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual int TransparentBlendRenderModifier::BeginPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:735: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:735: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:735: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:735: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:736: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:736: error: 'GL_MODULATE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:737: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:738: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:739: error: 'GL_SOURCE1_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:739: error: 'GL_PRIMARY_COLOR' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:740: error: 'GL_OPERAND1_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:743: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:744: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:745: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:748: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:748: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:748: error: 'glTexEnvf' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:750: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:751: error: 'glAlphaFunc' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual bool TransparentBlendRenderModifier::EndPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:764: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual int TransparentDepthShadowModifier::BeginPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:797: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:798: error: 'glAlphaFunc' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:800: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:800: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:800: error: 'GL_COMBINE' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:800: error: 'glTexEnvi' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:801: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:802: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:802: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:803: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:804: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:805: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:806: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:809: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:809: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp:809: error: 'glTexEnvf' was not declared in this scope
../../../source/renderer/TransparencyRenderer.cpp: In member function 'virtual bool TransparentDepthShadowModifier::EndPass(int)':
../../../source/renderer/TransparencyRenderer.cpp:816: error: 'GL_ALPHA_TEST' was not declared in this scope
make[1]: *** [obj/graphics_Debug/TransparencyRenderer.o] Error 1
make[1]: Target `all' not remade because of errors.
make: *** [graphics] Error 2
../../../source/tools/atlas/GameInterface/ActorViewer.cpp: In member function 'void ActorViewer::Render()':
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:493: error: 'GL_PROJECTION' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:493: error: 'glMatrixMode' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:494: error: 'glPushMatrix' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:495: error: 'glLoadIdentity' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:496: error: 'glOrtho' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:498: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:502: error: 'GL_ENABLE_BIT' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:502: error: 'glPushAttrib' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:507: error: 'GL_ALPHA_TEST' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:508: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:508: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:508: error: 'GL_MODULATE' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:508: error: 'glTexEnvi' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:513: error: 'glPopAttrib' was not declared in this scope
../../../source/tools/atlas/GameInterface/ActorViewer.cpp:515: error: 'glPopMatrix' was not declared in this scope
make[1]: *** [obj/atlas_Debug/ActorViewer.o] Error 1
../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp: In function 'void AtlasMessage::fGetTerrainGroupPreviews(AtlasMessage::qGetTerrainGroupPreviews*)':
../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:81: error: 'GL_TEXTURE_WIDTH' was not declared in this scope
../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:81: error: 'glGetTexLevelParameteriv' was not declared in this scope
../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:82: error: 'GL_TEXTURE_HEIGHT' was not declared in this scope
../../../source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp:99: error: 'glGetTexImage' was not declared in this scope
make[1]: *** [obj/atlas_Debug/TerrainHandlers.o] Error 1
make[1]: Target `all' not remade because of errors.
make: *** [atlas] Error 2
../../../source/gui/CInput.cpp: In member function 'virtual InReaction CInput::ManuallyHandleEvent(const SDL_Event_*)':
../../../source/gui/CInput.cpp:77: warning: comparison between signed and unsigned integer expressions
../../../source/gui/CGUI.cpp: In member function 'InReaction CGUI::HandleEvent(const SDL_Event_*)':
../../../source/gui/CGUI.cpp:79: warning: comparison between signed and unsigned integer expressions
../../../source/gui/CGUI.cpp:280: warning: comparison between signed and unsigned integer expressions
../../../source/gui/CGUI.cpp: In member function 'void CGUI::Xeromyces_ReadImage(XMBElement, CXeromyces*, CGUISprite&)':
../../../source/gui/CGUI.cpp:1570: error: 'GL_CLAMP_TO_BORDER' was not declared in this scope
make[1]: *** [obj/gui_Debug/CGUI.o] Error 1
../../../source/gui/GUIRenderer.cpp: In member function 'virtual void Effect_AddColor::Set(const CTexturePtr&)':
../../../source/gui/GUIRenderer.cpp:122: error: 'glColor4fv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:124: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:124: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:124: error: 'GL_COMBINE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:124: error: 'glTexEnvi' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:128: error: 'GL_COMBINE_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:128: error: 'GL_ADD' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:129: error: 'GL_COMBINE_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:134: error: 'GL_COMBINE_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:134: error: 'GL_SUBTRACT' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:135: error: 'GL_COMBINE_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:139: error: 'GL_COMBINE_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:139: error: 'GL_ADD_SIGNED' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:140: error: 'GL_COMBINE_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:143: error: 'GL_SOURCE0_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:144: error: 'GL_OPERAND0_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:145: error: 'GL_SOURCE0_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:146: error: 'GL_OPERAND0_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:148: error: 'GL_SOURCE1_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:148: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:149: error: 'GL_OPERAND1_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:150: error: 'GL_SOURCE1_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:151: error: 'GL_OPERAND1_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp: In member function 'virtual void Effect_AddColor::Unset()':
../../../source/gui/GUIRenderer.cpp:158: error: 'glColor4f' was not declared in this scope
../../../source/gui/GUIRenderer.cpp: In member function 'virtual void Effect_MultiplyColor::Set(const CTexturePtr&)':
../../../source/gui/GUIRenderer.cpp:201: error: 'glColor4fv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:205: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:205: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:205: error: 'GL_MODULATE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:205: error: 'glTexEnvi' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:211: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:211: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:211: error: 'GL_COMBINE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:211: error: 'glTexEnvi' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:212: error: 'GL_COMBINE_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:212: error: 'GL_MODULATE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:213: error: 'GL_COMBINE_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:215: error: 'GL_SOURCE0_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:216: error: 'GL_OPERAND0_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:217: error: 'GL_SOURCE0_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:218: error: 'GL_OPERAND0_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:220: error: 'GL_SOURCE1_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:220: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:221: error: 'GL_OPERAND1_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:222: error: 'GL_SOURCE1_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:223: error: 'GL_OPERAND1_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:226: error: 'GL_RGB_SCALE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:226: error: 'glTexEnviv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:228: error: 'GL_RGB_SCALE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:228: error: 'glTexEnviv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp: In member function 'virtual void Effect_MultiplyColor::Unset()':
../../../source/gui/GUIRenderer.cpp:236: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:236: error: 'GL_RGB_SCALE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:236: error: 'glTexEnviv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:238: error: 'glColor4f' was not declared in this scope
../../../source/gui/GUIRenderer.cpp: In member function 'virtual void Effect_Greyscale::Set(const CTexturePtr&)':
../../../source/gui/GUIRenderer.cpp:297: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:297: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:297: error: 'GL_COMBINE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:297: error: 'glTexEnvi' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:299: error: 'GL_SOURCE0_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:300: error: 'GL_OPERAND0_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:302: error: 'GL_COMBINE_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:302: error: 'GL_INTERPOLATE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:304: error: 'GL_SOURCE1_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:304: error: 'GL_CONSTANT' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:305: error: 'GL_OPERAND1_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:306: error: 'GL_TEXTURE_ENV_COLOR' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:306: error: 'glTexEnvfv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:308: error: 'GL_SOURCE2_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:308: error: 'GL_PREVIOUS' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:309: error: 'GL_OPERAND2_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:311: error: 'GL_COMBINE_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:312: error: 'GL_SOURCE0_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:313: error: 'GL_OPERAND0_ALPHA' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:315: error: 'glColor4fv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:328: error: 'GL_DOT3_RGB' was not declared in this scope
../../../source/gui/GUIRenderer.cpp: In member function 'virtual void Effect_Greyscale::Unset()':
../../../source/gui/GUIRenderer.cpp:351: error: 'glColor4f' was not declared in this scope
../../../source/gui/GUIRenderer.cpp: In function 'void GUIRenderer::Draw(GUIRenderer::DrawCalls&, float)':
../../../source/gui/GUIRenderer.cpp:601: error: 'glPushMatrix' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:604: error: 'glLoadMatrixf' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:609: error: 'GL_TEXTURE_FILTER_CONTROL' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:609: error: 'GL_TEXTURE_LOD_BIAS' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:609: error: 'glTexEnvf' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:623: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:623: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:623: error: 'glTexEnvi' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:635: error: 'GL_QUADS' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:635: error: 'glBegin' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:637: error: 'glTexCoord2f' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:638: error: 'glVertex3f' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:649: error: 'glEnd' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:664: error: 'glColor4fv' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:666: error: 'GL_QUADS' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:666: error: 'glBegin' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:667: error: 'glVertex3f' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:671: error: 'glEnd' was not declared in this scope
../../../source/gui/GUIRenderer.cpp:691: error: 'glPopMatrix' was not declared in this scope
make[1]: *** [obj/gui_Debug/GUIRenderer.o] Error 1
../../../source/gui/MiniMap.cpp: In member function 'void CMiniMap::DrawViewRect()':
../../../source/gui/MiniMap.cpp:219: error: 'GL_LINE_SMOOTH' was not declared in this scope
../../../source/gui/MiniMap.cpp:221: error: 'glColor3f' was not declared in this scope
../../../source/gui/MiniMap.cpp:224: error: 'glBegin' was not declared in this scope
../../../source/gui/MiniMap.cpp:225: error: 'glVertex2f' was not declared in this scope
../../../source/gui/MiniMap.cpp:229: error: 'glEnd' was not declared in this scope
../../../source/gui/MiniMap.cpp: In member function 'void CMiniMap::DrawTexture(float, float, float, float, float, float, float)':
../../../source/gui/MiniMap.cpp:251: error: 'GL_QUADS' was not declared in this scope
../../../source/gui/MiniMap.cpp:251: error: 'glBegin' was not declared in this scope
../../../source/gui/MiniMap.cpp:252: error: 'glTexCoord2f' was not declared in this scope
../../../source/gui/MiniMap.cpp:253: error: 'glVertex3f' was not declared in this scope
../../../source/gui/MiniMap.cpp:260: error: 'glEnd' was not declared in this scope
../../../source/gui/MiniMap.cpp: In member function 'virtual void CMiniMap::Draw()':
../../../source/gui/MiniMap.cpp:302: error: 'glPushMatrix' was not declared in this scope
../../../source/gui/MiniMap.cpp:304: error: 'glLoadMatrixf' was not declared in this scope
../../../source/gui/MiniMap.cpp:314: error: 'GL_TEXTURE_ENV' was not declared in this scope
../../../source/gui/MiniMap.cpp:314: error: 'GL_TEXTURE_ENV_MODE' was not declared in this scope
../../../source/gui/MiniMap.cpp:314: error: 'glTexEnvf' was not declared in this scope
../../../source/gui/MiniMap.cpp:324: error: 'glMatrixMode' was not declared in this scope
../../../source/gui/MiniMap.cpp:326: error: 'GL_MODELVIEW' was not declared in this scope
../../../source/gui/MiniMap.cpp:331: error: 'glLoadIdentity' was not declared in this scope
../../../source/gui/MiniMap.cpp:339: error: 'GL_COMBINE' was not declared in this scope
../../../source/gui/MiniMap.cpp:339: error: 'glTexEnvi' was not declared in this scope
../../../source/gui/MiniMap.cpp:340: error: 'GL_COMBINE_RGB_ARB' was not declared in this scope
../../../source/gui/MiniMap.cpp:341: error: 'GL_SOURCE0_RGB_ARB' was not declared in this scope
../../../source/gui/MiniMap.cpp:341: error: 'GL_PRIMARY_COLOR_ARB' was not declared in this scope
../../../source/gui/MiniMap.cpp:342: error: 'GL_OPERAND0_RGB_ARB' was not declared in this scope
../../../source/gui/MiniMap.cpp:343: error: 'GL_COMBINE_ALPHA_ARB' was not declared in this scope
../../../source/gui/MiniMap.cpp:344: error: 'GL_SOURCE0_ALPHA_ARB' was not declared in this scope
../../../source/gui/MiniMap.cpp:345: error: 'GL_OPERAND0_ALPHA_ARB' was not declared in this scope
../../../source/gui/MiniMap.cpp:348: error: 'glColor3f' was not declared in this scope
../../../source/gui/MiniMap.cpp:364: error: 'glTranslatef' was not declared in this scope
../../../source/gui/MiniMap.cpp:369: error: 'glScalef' was not declared in this scope
../../../source/gui/MiniMap.cpp:370: error: 'glRotatef' was not declared in this scope
../../../source/gui/MiniMap.cpp:377: error: 'glPointSize' was not declared in this scope
../../../source/gui/MiniMap.cpp:407: error: 'GL_VERTEX_ARRAY' was not declared in this scope
../../../source/gui/MiniMap.cpp:407: error: 'glEnableClientState' was not declared in this scope
../../../source/gui/MiniMap.cpp:408: error: 'GL_COLOR_ARRAY' was not declared in this scope
../../../source/gui/MiniMap.cpp:409: error: 'glVertexPointer' was not declared in this scope
../../../source/gui/MiniMap.cpp:410: error: 'glColorPointer' was not declared in this scope
../../../source/gui/MiniMap.cpp:414: error: 'glDisableClientState' was not declared in this scope
../../../source/gui/MiniMap.cpp:422: error: 'glPopMatrix' was not declared in this scope
../../../source/gui/MiniMap.cpp:427: error: 'glPointSize' was not declared in this scope
../../../source/gui/MiniMap.cpp: In member function 'void CMiniMap::CreateTextures()':
../../../source/gui/MiniMap.cpp:444: error: 'GL_RGBA8' was not declared in this scope
../../../source/gui/MiniMap.cpp:444: error: 'GL_BGRA_EXT' was not declared in this scope
../../../source/gui/MiniMap.cpp: In member function 'void CMiniMap::RebuildTerrainTexture()':
../../../source/gui/MiniMap.cpp:512: error: 'GL_BGRA_EXT' was not declared in this scope
make[1]: *** [obj/gui_Debug/MiniMap.o] Error 1
make[1]: Target `all' not remade because of errors.
make: *** [gui] Error 2
../../../source/lib/res/graphics/cursor.cpp:117:2: warning: #warning TODO: implement cursors for GLES
../../../source/lib/res/graphics/unifont.cpp:350:2: warning: #warning TODO: implement unifont for GLES
../../../source/lib/res/graphics/unifont.cpp: In function 'void glvwprintf(const wchar_t*, va_list)':
../../../source/lib/res/graphics/unifont.cpp:294: error: 'glTranslatef' was not declared in this scope
make[1]: *** [obj/lowlevel_Debug/unifont.o] Error 1
../../../source/lib/res/graphics/ogl_tex.cpp: In function 'bool fmt_is_s3tc(GLenum)':
../../../source/lib/res/graphics/ogl_tex.cpp:106: error: 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT' was not declared in this scope
../../../source/lib/res/graphics/ogl_tex.cpp:107: error: 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT' was not declared in this scope
../../../source/lib/res/graphics/ogl_tex.cpp: In function 'GLint choose_fmt(size_t, size_t)':
../../../source/lib/res/graphics/ogl_tex.cpp:133: error: 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT' was not declared in this scope
../../../source/lib/res/graphics/ogl_tex.cpp:135: error: 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT' was not declared in this scope
../../../source/lib/res/graphics/ogl_tex.cpp:169: error: 'GL_BGRA_EXT' was not declared in this scope
make[1]: *** [obj/lowlevel_Debug/ogl_tex.o] Error 1
../../../source/lib/res/sound/snd_mgr.cpp:2050: warning: unused parameter 'alc_new_dev_name'
../../../source/lib/res/sound/snd_mgr.cpp:2051: warning: unused parameter 'limit'
../../../source/lib/res/sound/snd_mgr.cpp:2052: warning: unused parameter 'gain'
../../../source/lib/res/sound/snd_mgr.cpp:2053: warning: unused parameter 'vfs'
../../../source/lib/res/sound/snd_mgr.cpp:2053: warning: unused parameter 'pathname'
../../../source/lib/res/sound/snd_mgr.cpp:2054: warning: unused parameter 'hvs'
../../../source/lib/res/sound/snd_mgr.cpp:2055: warning: unused parameter 'hvs'
../../../source/lib/res/sound/snd_mgr.cpp:2055: warning: unused parameter 'static_pri'
../../../source/lib/res/sound/snd_mgr.cpp:2056: warning: unused parameter 'hvs'
../../../source/lib/res/sound/snd_mgr.cpp:2056: warning: unused parameter 'x'
../../../source/lib/res/sound/snd_mgr.cpp:2056: warning: unused parameter 'y'
../../../source/lib/res/sound/snd_mgr.cpp:2056: warning: unused parameter 'z'
../../../source/lib/res/sound/snd_mgr.cpp:2056: warning: unused parameter 'relative'
../../../source/lib/res/sound/snd_mgr.cpp:2057: warning: unused parameter 'hs'
../../../source/lib/res/sound/snd_mgr.cpp:2057: warning: unused parameter 'gain'
../../../source/lib/res/sound/snd_mgr.cpp:2058: warning: unused parameter 'hs'
../../../source/lib/res/sound/snd_mgr.cpp:2058: warning: unused parameter 'pitch'
../../../source/lib/res/sound/snd_mgr.cpp:2059: warning: unused parameter 'hvs'
../../../source/lib/res/sound/snd_mgr.cpp:2059: warning: unused parameter 'loop'
../../../source/lib/res/sound/snd_mgr.cpp:2060: warning: unused parameter 'hvs'
../../../source/lib/res/sound/snd_mgr.cpp:2060: warning: unused parameter 'initial_gain'
../../../source/lib/res/sound/snd_mgr.cpp:2060: warning: unused parameter 'final_gain'
../../../source/lib/res/sound/snd_mgr.cpp:2060: warning: unused parameter 'length'
../../../source/lib/res/sound/snd_mgr.cpp:2060: warning: unused parameter 'type'
../../../source/lib/res/sound/snd_mgr.cpp:2061: warning: unused parameter 'disabled'
../../../source/lib/res/sound/snd_mgr.cpp:2062: warning: unused parameter 'pos'
../../../source/lib/res/sound/snd_mgr.cpp:2062: warning: unused parameter 'dir'
../../../source/lib/res/sound/snd_mgr.cpp:2062: warning: unused parameter 'up'
../../../source/lib/res/sound/snd_mgr.cpp:2063: warning: unused parameter 'hvs'
../../../source/lib/sysdep/os/unix/unix.cpp:353:2: warning: #warning TODO: sys_get_user_name: do something more appropriate and more thread-safe
make[1]: Target `all' not remade because of errors.
make: *** [lowlevel] Error 2
make: Target `pyrogenesis' not remade because of errors.
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