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@echo "... src/ACGL/Scene/HMDCamera.s"
@echo "... src/ACGL/Scene/MoveableObject.obj"
@echo "... src/ACGL/Scene/MoveableObject.i"
@echo "... src/ACGL/Scene/MoveableObject.s"
@echo "... src/ACGL/Scene/OculusRiftCamera.obj"
@echo "... src/ACGL/Scene/OculusRiftCamera.i"
@echo "... src/ACGL/Scene/OculusRiftCamera.s"
@echo "... src/ACGL/Utils/FileHelpers.obj"
@echo "... src/ACGL/Utils/FileHelpers.i"
@echo "... src/ACGL/Utils/FileHelpers.s"
@echo "... src/ACGL/Utils/Log.obj"
@echo "... src/ACGL/Utils/Log.i"
@echo "... src/ACGL/Utils/Log.s"
@echo "... src/ACGL/Utils/Memory.obj"
@echo "... src/ACGL/Utils/Memory.i"
@echo "... src/ACGL/Utils/Memory.s"
@echo "... src/ACGL/Utils/MemoryMappedFile.obj"
@echo "... src/ACGL/Utils/MemoryMappedFile.i"
@echo "... src/ACGL/Utils/MemoryMappedFile.s"
@echo "... src/ACGL/Utils/MemoryMappedFilePosixImpl.obj"
@echo "... src/ACGL/Utils/MemoryMappedFilePosixImpl.i"
@echo "... src/ACGL/Utils/MemoryMappedFilePosixImpl.s"
@echo "... src/ACGL/Utils/MemoryMappedFileWinImpl.obj"
@echo "... src/ACGL/Utils/MemoryMappedFileWinImpl.i"
@echo "... src/ACGL/Utils/MemoryMappedFileWinImpl.s"
@echo "... src/ACGL/Utils/StringHelpers.obj"
@echo "... src/ACGL/Utils/StringHelpers.i"
@echo "... src/ACGL/Utils/StringHelpers.s"
@echo "... src/linuxjoystick/Joystick.obj"
@echo "... src/linuxjoystick/Joystick.i"
@echo "... src/linuxjoystick/Joystick.s"
@echo "... src/lodepng/lodepng.obj"
@echo "... src/lodepng/lodepng.i"
@echo "... src/lodepng/lodepng.s"
@echo "... src/nv_dds/nv_dds.obj"
@echo "... src/nv_dds/nv_dds.i"
@echo "... src/nv_dds/nv_dds.s"
@echo "... src/rgbe/rgbe.obj"
@echo "... src/rgbe/rgbe.i"
@echo "... src/rgbe/rgbe.s"
.PHONY : help
#=============================================================================
# Special targets to cleanup operation of make.
# Special rule to run CMake to check the build system integrity.
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
.PHONY : cmake_check_build_system
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