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Created Jan 17, 2015
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Open Broadcaster Software v0.64b log file uploaded at 2015-01-17, 13:12:53 (local time). The log file was approximately 5 days and 14 hours old at the time it was uploaded.
22:50:02: CUDA loaded successfully
22:50:03: 1 CUDA capable devices found
22:50:03: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
22:53:34: Open Broadcaster Software v0.64b - 64bit ( ^ω^)
22:53:34: -------------------------------
22:53:34: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
22:53:34: CPU Speed: 3492MHz
22:53:34: Physical Memory: 8003MB Total, 5159MB Free
22:53:34: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
22:53:34: monitor 1: pos={0, 0}, size={1920, 1080}
22:53:34: monitor 2: pos={1920, 0}, size={1680, 1050}
22:53:34: Windows Version: 6.2 Build 9200
22:53:34: Aero is Enabled
22:53:34: -------------------------------
22:53:34: OBS Modules:
22:53:34: Base Address Module
22:53:34: 00000000687C0000 OBS.exe
22:53:34: 0000000098CF0000 OBSApi.dll
22:53:34: 00000000A8E40000 DShowPlugin.dll
22:53:34: 00000000A1BB0000 GraphicsCapture.dll
22:53:34: 000000009A320000 NoiseGate.dll
22:53:34: 000000009A2F0000 PSVPlugin.dll
22:53:34: ------------------------------------------
22:53:34: Adapter 1
22:53:34: Video Adapter: NVIDIA GeForce GTX 970
22:53:34: Video Adapter Dedicated Video Memory: 4095934464
22:53:34: Video Adapter Shared System Memory: 4196202496
22:53:34: Video Adapter Output 1: pos={0, 0}, size={3840, 2160}, attached=true
22:53:34: Video Adapter Output 2: pos={3840, 0}, size={1680, 1050}, attached=true
22:53:34: ------------------------------------------
22:53:34: Adapter 2
22:53:34: Video Adapter: Intel(R) HD Graphics 4600
22:53:34: Video Adapter Dedicated Video Memory: 100663296
22:53:34: Video Adapter Shared System Memory: 1778384896
22:53:34: =====Stream Start: 2015-01-11, 22:53:34===============================================
22:53:34: Multithreaded optimizations: On
22:53:34: Base resolution: 3840x2160
22:53:34: Output resolution: 3840x2160
22:53:34: ------------------------------------------
22:53:34: Loading up D3D11 on NVIDIA GeForce GTX 970 (Adapter 1)...
22:53:34: ------------------------------------------
22:53:34: Audio Format: 48000 Hz
22:53:34: ------------------------------------------
22:53:34: Audio Channels: 2 Ch
22:53:34: Playback device {0.0.0.00000000}.{3354a42b-47e7-4edf-be97-4fd56fb31b03}
22:53:34: ------------------------------------------
22:53:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
22:53:34: Global Audio time adjust: 0
22:53:34: ------------------------------------------
22:53:34: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
22:53:34: Mic time offset: 0
22:53:34: ------------------------------------------
22:53:34: Audio Encoding: AAC
22:53:34: bitrate: 320
22:53:34: Using bitmap image
22:53:34: Using graphics capture
22:53:34: Scene buffering time set to 700
22:53:34: NVENC internal init finished successfully
22:53:35: NVENC supports 10 h264 presets
22:53:35: ------------------------------------------
22:53:35: Video Encoding: NVENC
22:53:35: fps: 30
22:53:35: width: 3840, height: 2160
22:53:35: preset: hq
22:53:35: profile: high
22:53:35: level: autoselect
22:53:35: keyint: 90
22:53:35: CBR: yes
22:53:35: CFR: yes
22:53:35: max bitrate: 60000
22:53:35: avg bitrate: 60000
22:53:35: buffer size: 60000
22:53:35: ------------------------------------------
22:53:36: Audio timestamp for device 'Microphone (Yeti Stereo Microphone)' was behind target timestamp by 762675
22:53:36: Trying to hook process: dirt2_game.exe
22:53:37: SharedTexCapture hooked
22:53:37:
22:53:37: Profiler result for the last frame:
22:53:37: ==============================================================
22:53:37: video thread frame - [time: 0.617 ms (cpu time: 0 ms)]
22:53:37: | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
22:53:37: | GPU download and conversion - [time: 0.152 ms (cpu time: 0 ms)]
22:53:37: | | flush - [time: 0.051 ms (cpu time: 0 ms)]
22:53:37: | | CopyResource - [time: 0.096 ms (cpu time: 0 ms)]
22:53:37: | | conversion to 4:2:0 - [time: 0.003 ms (cpu time: 0 ms)]
22:53:37: Convert444Threads - [time: 1.945 ms (cpu time: 0 ms)]
22:53:37: | Convert444toNV12 - [time: 1.942 ms (cpu time: 0 ms)]
22:53:37: encoder thread frame - [time: 17.142 ms (cpu time: 0 ms)]
22:53:37: | sending stuff out - [time: 0 ms (cpu time: 0 ms)]
22:53:37: ==============================================================
22:53:37:
22:54:16: FlushBufferedVideo: Flushing 21 packets over 667 ms
22:54:16: Total frames encoded: 1205, total frames duplicated: 83 (6.89%)
22:54:16: Number of frames skipped due to encoder lag: 19 (1.58%)
22:54:16: Total frames rendered: 1187, number of late frames: 3 (0.25%) (it's okay for some frames to be late)
22:54:16: Encoder closed
22:54:16: NVENC deinitialized
22:54:16:
22:54:16: Profiler time results:
22:54:16:
22:54:16: ==============================================================
22:54:16: video thread frame - [100%] [avg time: 2.275 ms] [children: 67%] [unaccounted: 33%]
22:54:16: | scene->Preprocess - [0.0879%] [avg time: 0.002 ms]
22:54:16: | GPU download and conversion - [66.9%] [avg time: 1.523 ms] [children: 55.3%] [unaccounted: 11.6%]
22:54:16: | | flush - [5.54%] [avg time: 0.126 ms]
22:54:16: | | CopyResource - [5.58%] [avg time: 0.127 ms]
22:54:16: | | conversion to 4:2:0 - [44.2%] [avg time: 1.006 ms]
22:54:16: Convert444Threads - [100%] [avg time: 4.956 ms] [children: 99.9%] [unaccounted: 0.101%]
22:54:16: | Convert444toNV12 - [99.9%] [avg time: 4.951 ms]
22:54:16: encoder thread frame - [100%] [avg time: 19.307 ms] [children: 0.658%] [unaccounted: 99.3%]
22:54:16: | sending stuff out - [0.658%] [avg time: 0.127 ms]
22:54:16: ==============================================================
22:54:16:
22:54:16:
22:54:16: Profiler CPU results:
22:54:16:
22:54:16: ==============================================================
22:54:16: video thread frame - [cpu time: avg 0.671 ms, total 796.875 ms] [avg calls per frame: 1]
22:54:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:54:16: | GPU download and conversion - [cpu time: avg 0.118 ms, total 140.625 ms] [avg calls per frame: 1]
22:54:16: | | flush - [cpu time: avg 0.118 ms, total 140.625 ms] [avg calls per frame: 1]
22:54:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:54:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:54:16: Convert444Threads - [cpu time: avg 5.071 ms, total 11796.9 ms] [avg calls per frame: 2]
22:54:16: | Convert444toNV12 - [cpu time: avg 5.071 ms, total 11796.9 ms] [avg calls per frame: 2]
22:54:16: encoder thread frame - [cpu time: avg 5.252 ms, total 6218.75 ms] [avg calls per frame: 1]
22:54:16: | sending stuff out - [cpu time: avg 0.131 ms, total 156.25 ms] [avg calls per frame: 1]
22:54:16: ==============================================================
22:54:16:
22:54:16: =====Stream End: 2015-01-11, 22:54:16=================================================
22:54:22: 1 CUDA capable devices found
22:54:22: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
22:54:42: =====Stream Start: 2015-01-11, 22:54:42===============================================
22:54:42: Multithreaded optimizations: On
22:54:42: Base resolution: 3840x2160
22:54:42: Output resolution: 3840x2160
22:54:42: ------------------------------------------
22:54:42: Loading up D3D11 on NVIDIA GeForce GTX 970 (Adapter 1)...
22:54:42: ------------------------------------------
22:54:42: Audio Format: 48000 Hz
22:54:42: ------------------------------------------
22:54:42: Audio Channels: 2 Ch
22:54:42: Playback device {0.0.0.00000000}.{3354a42b-47e7-4edf-be97-4fd56fb31b03}
22:54:42: ------------------------------------------
22:54:42: Using desktop audio input: Speakers (Realtek High Definition Audio)
22:54:42: Global Audio time adjust: 0
22:54:42: ------------------------------------------
22:54:42: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
22:54:42: Mic time offset: 0
22:54:42: ------------------------------------------
22:54:42: Audio Encoding: AAC
22:54:42: bitrate: 320
22:54:42: Using bitmap image
22:54:42: Using graphics capture
22:54:42: Scene buffering time set to 700
22:54:42: NVENC internal init finished successfully
22:54:43: NVENC supports 10 h264 presets
22:54:44: ------------------------------------------
22:54:44: Video Encoding: NVENC
22:54:44: fps: 30
22:54:44: width: 3840, height: 2160
22:54:44: preset: hq
22:54:44: profile: high
22:54:44: level: autoselect
22:54:44: keyint: 90
22:54:44: CBR: no
22:54:44: CFR: yes
22:54:44: max bitrate: 100000
22:54:44: avg bitrate: 100000
22:54:44: buffer size: 100000
22:54:44: quality: 10
22:54:44: ------------------------------------------
22:54:44:
22:54:44: Profiler result for the last frame:
22:54:44: ==============================================================
22:54:44: video thread frame - [time: 7.644 ms (cpu time: 15.625 ms)]
22:54:44: | scene->Preprocess - [time: 0.003 ms (cpu time: 0 ms)]
22:54:44: | GPU download and conversion - [time: 0.207 ms (cpu time: 0 ms)]
22:54:44: | | flush - [time: 0.205 ms (cpu time: 0 ms)]
22:54:44: ==============================================================
22:54:44:
22:54:45: Trying to hook process: dirt2_game.exe
22:54:45: SharedTexCapture hooked
22:56:55: FlushBufferedVideo: Flushing 19 packets over 600 ms
22:56:56: Total frames encoded: 3927, total frames duplicated: 548 (13.95%)
22:56:56: Total frames rendered: 3932, number of late frames: 3 (0.08%) (it's okay for some frames to be late)
22:56:57: Encoder closed
22:56:57: NVENC deinitialized
22:56:57:
22:56:57: Profiler time results:
22:56:57:
22:56:57: ==============================================================
22:56:57: video thread frame - [100%] [avg time: 5.912 ms] [children: 92.6%] [unaccounted: 7.36%]
22:56:57: | scene->Preprocess - [0.0169%] [avg time: 0.001 ms]
22:56:57: | GPU download and conversion - [92.6%] [avg time: 5.476 ms] [children: 50.7%] [unaccounted: 41.9%]
22:56:57: | | flush - [1.45%] [avg time: 0.086 ms]
22:56:57: | | CopyResource - [7.75%] [avg time: 0.458 ms]
22:56:57: | | conversion to 4:2:0 - [41.5%] [avg time: 2.454 ms]
22:56:57: Convert444Threads - [100%] [avg time: 3.463 ms] [children: 99.9%] [unaccounted: 0.116%]
22:56:57: | Convert444toNV12 - [99.9%] [avg time: 3.459 ms]
22:56:57: encoder thread frame - [100%] [avg time: 17.879 ms] [children: 1.01%] [unaccounted: 99%]
22:56:57: | sending stuff out - [1.01%] [avg time: 0.181 ms]
22:56:57: ==============================================================
22:56:57:
22:56:57:
22:56:57: Profiler CPU results:
22:56:57:
22:56:57: ==============================================================
22:56:57: video thread frame - [cpu time: avg 0.282 ms, total 1109.38 ms] [avg calls per frame: 1]
22:56:57: | scene->Preprocess - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
22:56:57: | GPU download and conversion - [cpu time: avg 0.055 ms, total 218.75 ms] [avg calls per frame: 1]
22:56:57: | | flush - [cpu time: avg 0.043 ms, total 171.875 ms] [avg calls per frame: 1]
22:56:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:56:57: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
22:56:57: Convert444Threads - [cpu time: avg 3.307 ms, total 25843.8 ms] [avg calls per frame: 2]
22:56:57: | Convert444toNV12 - [cpu time: avg 3.305 ms, total 25828.1 ms] [avg calls per frame: 2]
22:56:57: encoder thread frame - [cpu time: avg 7.14 ms, total 27906.3 ms] [avg calls per frame: 1]
22:56:57: | sending stuff out - [cpu time: avg 0.155 ms, total 609.375 ms] [avg calls per frame: 1]
22:56:57: ==============================================================
22:56:57:
22:56:57: =====Stream End: 2015-01-11, 22:56:57=================================================
23:00:00: =====Stream Start: 2015-01-11, 23:00:00===============================================
23:00:00: Multithreaded optimizations: On
23:00:00: Base resolution: 3840x2160
23:00:00: Output resolution: 3840x2160
23:00:00: ------------------------------------------
23:00:00: Loading up D3D11 on NVIDIA GeForce GTX 970 (Adapter 1)...
23:00:00: ------------------------------------------
23:00:00: Audio Format: 48000 Hz
23:00:00: ------------------------------------------
23:00:00: Audio Channels: 2 Ch
23:00:00: Playback device {0.0.0.00000000}.{3354a42b-47e7-4edf-be97-4fd56fb31b03}
23:00:00: ------------------------------------------
23:00:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:00:00: Global Audio time adjust: 0
23:00:00: ------------------------------------------
23:00:00: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
23:00:00: Mic time offset: 0
23:00:00: ------------------------------------------
23:00:00: Audio Encoding: AAC
23:00:00: bitrate: 320
23:00:00: Using bitmap image
23:00:00: Using graphics capture
23:00:00: Scene buffering time set to 700
23:00:00: 1 CUDA capable devices found
23:00:00: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
23:00:00: NVENC internal init finished successfully
23:00:00: NVENC supports 10 h264 presets
23:00:00: ------------------------------------------
23:00:00: Video Encoding: NVENC
23:00:00: fps: 30
23:00:00: width: 3840, height: 2160
23:00:00: preset: hq
23:00:00: profile: high
23:00:00: level: autoselect
23:00:00: keyint: 90
23:00:00: CBR: no
23:00:00: CFR: yes
23:00:00: max bitrate: 100000
23:00:00: avg bitrate: 100000
23:00:00: buffer size: 100000
23:00:00: quality: 10
23:00:00: ------------------------------------------
23:00:00:
23:00:00: Profiler result for the last frame:
23:00:00: ==============================================================
23:00:00: video thread frame - [time: 7.146 ms (cpu time: 15.625 ms)]
23:00:00: | scene->Preprocess - [time: 0.002 ms (cpu time: 0 ms)]
23:00:00: | GPU download and conversion - [time: 0.169 ms (cpu time: 0 ms)]
23:00:00: | | flush - [time: 0.168 ms (cpu time: 0 ms)]
23:00:00: ==============================================================
23:00:00:
23:00:01: Trying to hook process: dirt2_game.exe
23:00:01: SharedTexCapture hooked
23:02:10: FlushBufferedVideo: Flushing 19 packets over 600 ms
23:02:11: Total frames encoded: 3894, total frames duplicated: 94 (2.41%)
23:02:11: Total frames rendered: 3901, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
23:02:11: Encoder closed
23:02:11: NVENC deinitialized
23:02:11:
23:02:11: Profiler time results:
23:02:11:
23:02:11: ==============================================================
23:02:11: video thread frame - [100%] [avg time: 1.312 ms] [children: 52.7%] [unaccounted: 47.3%]
23:02:11: | scene->Preprocess - [0.152%] [avg time: 0.002 ms]
23:02:11: | GPU download and conversion - [52.5%] [avg time: 0.689 ms] [children: 37.3%] [unaccounted: 15.2%]
23:02:11: | | flush - [6.4%] [avg time: 0.084 ms]
23:02:11: | | CopyResource - [6.02%] [avg time: 0.079 ms]
23:02:11: | | conversion to 4:2:0 - [24.9%] [avg time: 0.327 ms]
23:02:11: Convert444Threads - [100%] [avg time: 3.835 ms] [children: 99.9%] [unaccounted: 0.104%]
23:02:11: | Convert444toNV12 - [99.9%] [avg time: 3.831 ms]
23:02:11: encoder thread frame - [100%] [avg time: 14.06 ms] [children: 1.23%] [unaccounted: 98.8%]
23:02:11: | sending stuff out - [1.23%] [avg time: 0.173 ms]
23:02:11: ==============================================================
23:02:11:
23:02:11:
23:02:11: Profiler CPU results:
23:02:11:
23:02:11: ==============================================================
23:02:11: video thread frame - [cpu time: avg 0.308 ms, total 1203.13 ms] [avg calls per frame: 1]
23:02:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:11: | GPU download and conversion - [cpu time: avg 0.048 ms, total 187.5 ms] [avg calls per frame: 1]
23:02:11: | | flush - [cpu time: avg 0.036 ms, total 140.625 ms] [avg calls per frame: 1]
23:02:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:11: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
23:02:11: Convert444Threads - [cpu time: avg 3.636 ms, total 28187.5 ms] [avg calls per frame: 2]
23:02:11: | Convert444toNV12 - [cpu time: avg 3.634 ms, total 28171.9 ms] [avg calls per frame: 2]
23:02:11: encoder thread frame - [cpu time: avg 7.62 ms, total 29531.3 ms] [avg calls per frame: 1]
23:02:11: | sending stuff out - [cpu time: avg 0.169 ms, total 656.25 ms] [avg calls per frame: 1]
23:02:11: ==============================================================
23:02:11:
23:02:11: =====Stream End: 2015-01-11, 23:02:11=================================================
23:06:54: 1 CUDA capable devices found
23:06:54: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
02:49:04: =====Stream Start: 2015-01-12, 02:49:04===============================================
02:49:04: Multithreaded optimizations: On
02:49:04: Base resolution: 1920x1080
02:49:04: Output resolution: 1920x1080
02:49:04: ------------------------------------------
02:49:04: Loading up D3D11 on NVIDIA GeForce GTX 970 (Adapter 1)...
02:49:04: ------------------------------------------
02:49:04: Audio Format: 48000 Hz
02:49:04: ------------------------------------------
02:49:04: Audio Channels: 2 Ch
02:49:04: Playback device {0.0.0.00000000}.{3354a42b-47e7-4edf-be97-4fd56fb31b03}
02:49:04: ------------------------------------------
02:49:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
02:49:04: Global Audio time adjust: 0
02:49:04: ------------------------------------------
02:49:04: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
02:49:04: Mic time offset: 0
02:49:04: ------------------------------------------
02:49:04: Audio Encoding: AAC
02:49:04: bitrate: 320
02:49:04: Using bitmap image
02:49:04: Using graphics capture
02:49:04: Scene buffering time set to 700
02:49:04: NVENC internal init finished successfully
02:49:04: NVENC supports 10 h264 presets
02:49:04: ------------------------------------------
02:49:04: Video Encoding: NVENC
02:49:04: fps: 60
02:49:04: width: 1920, height: 1080
02:49:04: preset: hq
02:49:04: profile: high
02:49:04: level: autoselect
02:49:04: keyint: 120
02:49:04: CBR: no
02:49:04: CFR: yes
02:49:04: max bitrate: 50000
02:49:04: avg bitrate: 50000
02:49:04: buffer size: 50000
02:49:04: quality: 10
02:49:04: ------------------------------------------
02:49:04:
02:49:04: Profiler result for the last frame:
02:49:04: ==============================================================
02:49:04: video thread frame - [time: 7.442 ms (cpu time: 0 ms)]
02:49:04: | scene->Preprocess - [time: 0.001 ms (cpu time: 0 ms)]
02:49:04: | GPU download and conversion - [time: 0.078 ms (cpu time: 0 ms)]
02:49:04: | | flush - [time: 0.078 ms (cpu time: 0 ms)]
02:49:04: ==============================================================
02:49:04:
02:49:05: Audio timestamp for device 'Microphone (Yeti Stereo Microphone)' was behind target timestamp by 14891227
02:49:30: FlushBufferedVideo: Flushing 44 packets over 716 ms
02:49:31: Total frames encoded: 1566, total frames duplicated: 3 (0.19%)
02:49:31: Total frames rendered: 1573, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
02:49:31: Encoder closed
02:49:31: NVENC deinitialized
02:49:31:
02:49:31: Profiler time results:
02:49:31:
02:49:31: ==============================================================
02:49:31: video thread frame - [100%] [avg time: 0.416 ms] [children: 19.5%] [unaccounted: 80.5%]
02:49:31: | scene->Preprocess - [0.24%] [avg time: 0.001 ms]
02:49:31: | GPU download and conversion - [19.2%] [avg time: 0.08 ms] [children: 18%] [unaccounted: 1.2%]
02:49:31: | | flush - [16.8%] [avg time: 0.07 ms]
02:49:31: | | CopyResource - [0.481%] [avg time: 0.002 ms]
02:49:31: | | conversion to 4:2:0 - [0.721%] [avg time: 0.003 ms]
02:49:31: Convert444Threads - [100%] [avg time: 1.119 ms] [children: 99.7%] [unaccounted: 0.268%]
02:49:31: | Convert444toNV12 - [99.7%] [avg time: 1.116 ms]
02:49:31: encoder thread frame - [100%] [avg time: 1.433 ms] [children: 0.0698%] [unaccounted: 99.9%]
02:49:31: | sending stuff out - [0.0698%] [avg time: 0.001 ms]
02:49:31: ==============================================================
02:49:31:
02:49:31:
02:49:31: Profiler CPU results:
02:49:31:
02:49:31: ==============================================================
02:49:31: video thread frame - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
02:49:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:49:31: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:49:31: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:49:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:49:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:49:31: Convert444Threads - [cpu time: avg 1.097 ms, total 3343.75 ms] [avg calls per frame: 2]
02:49:31: | Convert444toNV12 - [cpu time: avg 1.097 ms, total 3343.75 ms] [avg calls per frame: 2]
02:49:31: encoder thread frame - [cpu time: avg 0.02 ms, total 31.25 ms] [avg calls per frame: 1]
02:49:31: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:49:31: ==============================================================
02:49:31:
02:49:31: =====Stream End: 2015-01-12, 02:49:31=================================================
02:49:34: 1 CUDA capable devices found
02:49:34: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
05:32:32: Terminating 0x1954
05:32:32: Terminating 0x7d8
05:32:32: Terminating 0x19bc
Last game capture log:
2015-01-11, 22:53:36: we're booting up:
22:53:36: CaptureThread: attached to process dirt2_game.exe
22:53:36: D3D9 Present
22:53:36: DXGI Present
22:53:36: DirectDraw capture: Windows 8 not supported yet
22:53:36: (half life scientist) everything.. seems to be in order
22:53:36: DXGI: Found D3D 11
22:53:36: setting up d3d11 data
22:53:36: ---------------------- Cleared D3D11 Capture ----------------------
22:53:36: found dxgi format (dx11) of: 28, size: {3840, 2160}, multisampled: false
22:53:36: DoD3D11Hook: success
22:53:37: successfully capturing d3d11 frames via GPU
22:53:40: DirectDraw capture: Windows 8 not supported yet
22:54:16: stop requested, terminating d3d11 capture
22:54:16: ---------------------- Cleared D3D11 Capture ----------------------
22:54:17: DirectDraw capture: Windows 8 not supported yet
22:54:45: DoD3D11Hook: success
22:54:45: successfully capturing d3d11 frames via GPU
22:56:56: stop requested, terminating d3d11 capture
22:56:56: ---------------------- Cleared D3D11 Capture ----------------------
22:56:57: DirectDraw capture: Windows 8 not supported yet
22:59:51: ---------------------- Cleared D3D11 Capture ----------------------
22:59:51: DXGI: Found D3D 11
22:59:51: setting up d3d11 data
22:59:51: ---------------------- Cleared D3D11 Capture ----------------------
22:59:54: DirectDraw capture: Windows 8 not supported yet
23:00:01: DoD3D11Hook: success
23:00:01: successfully capturing d3d11 frames via GPU
23:02:11: stop requested, terminating d3d11 capture
23:02:11: ---------------------- Cleared D3D11 Capture ----------------------
23:02:15: DirectDraw capture: Windows 8 not supported yet
Last Game Capture Log:
2015-01-11, 22:53:36: we're booting up:
22:53:36: CaptureThread: attached to process dirt2_game.exe
22:53:36: D3D9 Present
22:53:36: DXGI Present
22:53:36: DirectDraw capture: Windows 8 not supported yet
22:53:36: (half life scientist) everything.. seems to be in order
22:53:36: DXGI: Found D3D 11
22:53:36: setting up d3d11 data
22:53:36: ---------------------- Cleared D3D11 Capture ----------------------
22:53:36: found dxgi format (dx11) of: 28, size: {3840, 2160}, multisampled: false
22:53:36: DoD3D11Hook: success
22:53:37: successfully capturing d3d11 frames via GPU
22:53:40: DirectDraw capture: Windows 8 not supported yet
22:54:16: stop requested, terminating d3d11 capture
22:54:16: ---------------------- Cleared D3D11 Capture ----------------------
22:54:17: DirectDraw capture: Windows 8 not supported yet
22:54:45: DoD3D11Hook: success
22:54:45: successfully capturing d3d11 frames via GPU
22:56:56: stop requested, terminating d3d11 capture
22:56:56: ---------------------- Cleared D3D11 Capture ----------------------
22:56:57: DirectDraw capture: Windows 8 not supported yet
22:59:51: ---------------------- Cleared D3D11 Capture ----------------------
22:59:51: DXGI: Found D3D 11
22:59:51: setting up d3d11 data
22:59:51: ---------------------- Cleared D3D11 Capture ----------------------
22:59:54: DirectDraw capture: Windows 8 not supported yet
23:00:01: DoD3D11Hook: success
23:00:01: successfully capturing d3d11 frames via GPU
23:02:11: stop requested, terminating d3d11 capture
23:02:11: ---------------------- Cleared D3D11 Capture ----------------------
23:02:15: DirectDraw capture: Windows 8 not supported yet
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