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[Server] Script Error #1: lua/Observatory.lua:276: attempt to index field 'distressBeaconSound' (a nil value)
Call stack:
#1: CancelDistressBeacon lua/Observatory.lua:276
self = Observatory-1621 {alive=false, animationBlend=0, animationGraphIndex=8, animationGraphNode=4, animationSequence2=2, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=1527.4182128906, animationStart=1530.8182373047, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, detected=false, flinchIntensity=0.94608730077744, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, isOnFire=false, isPulsed=false, lastTakenDamageAmount=26, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4187011719, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=5, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2378.1237792969, locationId=6, maxArmor=150, maxHealth=1400, modelIndex=12, nanoShielded=false, parasited=false, physicsGroup=3, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=2, sighted=true, syncHealth=false, teamNumber=2, techId=97, timeLastHealed=1949.9105224609, underConstruction=false, visibleClient=true, vortexed=false }
#2: f1 lua/Observatory.lua:469
self = Observatory-1621 {alive=false, animationBlend=0, animationGraphIndex=8, animationGraphNode=4, animationSequence2=2, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=1527.4182128906, animationStart=1530.8182373047, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, detected=false, flinchIntensity=0.94608730077744, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, isOnFire=false, isPulsed=false, lastTakenDamageAmount=26, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4187011719, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=5, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2378.1237792969, locationId=6, maxArmor=150, maxHealth=1400, modelIndex=12, nanoShielded=false, parasited=false, physicsGroup=3, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=2, sighted=true, syncHealth=false, teamNumber=2, techId=97, timeLastHealed=1949.9105224609, underConstruction=false, visibleClient=true, vortexed=false }
killer = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
doer = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
point = cdata
direction = cdata
#3: OnKill [string "Observatory_OnKill11"]:15
self = Observatory-1621 {alive=false, animationBlend=0, animationGraphIndex=8, animationGraphNode=4, animationSequence2=2, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=1527.4182128906, animationStart=1530.8182373047, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, detected=false, flinchIntensity=0.94608730077744, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, isOnFire=false, isPulsed=false, lastTakenDamageAmount=26, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4187011719, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=5, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2378.1237792969, locationId=6, maxArmor=150, maxHealth=1400, modelIndex=12, nanoShielded=false, parasited=false, physicsGroup=3, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=2, sighted=true, syncHealth=false, teamNumber=2, techId=97, timeLastHealed=1949.9105224609, underConstruction=false, visibleClient=true, vortexed=false }
arg1 = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
arg2 = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
arg3 = cdata
arg4 = cdata
arg5 = nil
#4: Kill lua/LiveMixin.lua:521
self = Observatory-1621 {alive=false, animationBlend=0, animationGraphIndex=8, animationGraphNode=4, animationSequence2=2, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=1527.4182128906, animationStart=1530.8182373047, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, detected=false, flinchIntensity=0.94608730077744, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, isOnFire=false, isPulsed=false, lastTakenDamageAmount=26, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4187011719, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=5, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2378.1237792969, locationId=6, maxArmor=150, maxHealth=1400, modelIndex=12, nanoShielded=false, parasited=false, physicsGroup=3, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=2, sighted=true, syncHealth=false, teamNumber=2, techId=97, timeLastHealed=1949.9105224609, underConstruction=false, visibleClient=true, vortexed=false }
attacker = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
doer = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
point = cdata
direction = cdata
#5: TakeDamage lua/LiveMixin.lua:377
self = Observatory-1621 {alive=false, animationBlend=0, animationGraphIndex=8, animationGraphNode=4, animationSequence2=2, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=1527.4182128906, animationStart=1530.8182373047, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, detected=false, flinchIntensity=0.94608730077744, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, isOnFire=false, isPulsed=false, lastTakenDamageAmount=26, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4187011719, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=5, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2378.1237792969, locationId=6, maxArmor=150, maxHealth=1400, modelIndex=12, nanoShielded=false, parasited=false, physicsGroup=3, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=2, sighted=true, syncHealth=false, teamNumber=2, techId=97, timeLastHealed=1949.9105224609, underConstruction=false, visibleClient=true, vortexed=false }
damage = 26
attacker = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
doer = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
point = cdata
direction = cdata
armorUsed = 0
healthUsed = 26
damageType = 3
preventAlert = nil
killedFromDamage = false
oldHealth = 19.999633789063
oldArmor = 0
killedFromHealth = true
killedFromArmor = false
#6: DoDamage lua/mvm/DamageMixin.lua:82
self = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
damage = 26
target = Observatory-1621 {alive=false, animationBlend=0, animationGraphIndex=8, animationGraphNode=4, animationSequence2=2, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=1527.4182128906, animationStart=1530.8182373047, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, detected=false, flinchIntensity=0.94608730077744, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, isOnFire=false, isPulsed=false, lastTakenDamageAmount=26, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4187011719, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=5, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2378.1237792969, locationId=6, maxArmor=150, maxHealth=1400, modelIndex=12, nanoShielded=false, parasited=false, physicsGroup=3, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=2, sighted=true, syncHealth=false, teamNumber=2, techId=97, timeLastHealed=1949.9105224609, underConstruction=false, visibleClient=true, vortexed=false }
point = cdata
direction = cdata
surface = nil
altMode = false
showtracer = true
killedFromDamage = false
doer = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
attacker = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
parentVortexed = false
damageType = 3
armorUsed = 0
healthUsed = 26
damageDone = 0
#7: ApplyBulletGameplayEffects lua/mvm/Weapons/BulletsMixin.lua:17
self = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
player = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
target = Observatory-1621 {alive=false, animationBlend=0, animationGraphIndex=8, animationGraphNode=4, animationSequence2=2, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=1527.4182128906, animationStart=1530.8182373047, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, detected=false, flinchIntensity=0.94608730077744, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, isOnFire=false, isPulsed=false, lastTakenDamageAmount=26, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4187011719, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=5, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2378.1237792969, locationId=6, maxArmor=150, maxHealth=1400, modelIndex=12, nanoShielded=false, parasited=false, physicsGroup=3, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=2, sighted=true, syncHealth=false, teamNumber=2, techId=97, timeLastHealed=1949.9105224609, underConstruction=false, visibleClient=true, vortexed=false }
endPoint = cdata
direction = cdata
damage = 20
surface = nil
showTracer = true
#8: Shoot lua/Weapons/Marine/Minigun.lua:320
self = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
leftSide = false
player = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
viewAngles = cdata
shootCoords = cdata
filter = function
startPoint = cdata
spreadDirection = cdata
range = 400
endPoint = cdata
trace = cdata
direction = cdata
impactPoint = cdata
impactPoint = cdata
surfaceName = nil
effectFrequency = 1
showTracer = true
#9: OnTag lua/Weapons/Marine/Minigun.lua:462
self = Minigun-1661 {exoWeaponSlot=2, heatAmount=0.29048889875412, heatUISoundId=1342, minigunAttacking=true, overheated=false, shooting=true, spinSoundId=3960, teamNumber=1, techId=154 }
tagName = "r_shoot"
#10: OnTag lua/Weapons/Marine/ExoWeaponHolder.lua:276
self = ExoWeaponHolder-759 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, isHolstered=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leftWeaponId=121, locationId=2, modelIndex=0, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, rightWeaponId=1661, secondaryAttacking=false, teamNumber=1, techId=1, weaponWorldState=false }
tagName = "r_shoot"
#11: self_OnTag lua/Weapons/ViewModel.lua:88
self = ViewModel-3766 {animationBlend=0, animationGraphIndex=47, animationGraphNode=6, animationSequence2=9, animationSequence=10, animationSpeed2=1, animationSpeed=1, animationStart2=2382.607421875, animationStart=2383.078125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=16, layer1AnimationSequence=17, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2382.24609375, layer1AnimationStart=2382.7346191406, modelIndex=90, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=759 }
tagHit = "r_shoot"
weapon = ExoWeaponHolder-759 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, isHolstered=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leftWeaponId=121, locationId=2, modelIndex=0, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, rightWeaponId=1661, secondaryAttacking=false, teamNumber=1, techId=1, weaponWorldState=false }
#12: UpdateAnimationState lua/Mixins/BaseModelMixin.lua:217
self = ViewModel-3766 {animationBlend=0, animationGraphIndex=47, animationGraphNode=6, animationSequence2=9, animationSequence=10, animationSpeed2=1, animationSpeed=1, animationStart2=2382.607421875, animationStart=2383.078125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=16, layer1AnimationSequence=17, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2382.24609375, layer1AnimationStart=2382.7346191406, modelIndex=90, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=759 }
allowedOnClient = true
transition = true
allowed = true
model = Model { }
graph = AnimationGraph { }
prevTime = 2383.373046875
time = 2383.4187011719
state = AnimationGraphState { }
self_OnTag = function
(for index) = 6
(for limit) = 6
(for step) = 1
i = 6
tagIndex = 4
#13: ProcessMoveOnModel lua/Mixins/BaseModelMixin.lua:717
self = ViewModel-3766 {animationBlend=0, animationGraphIndex=47, animationGraphNode=6, animationSequence2=9, animationSequence=10, animationSpeed2=1, animationSpeed=1, animationStart2=2382.607421875, animationStart=2383.078125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=16, layer1AnimationSequence=17, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2382.24609375, layer1AnimationStart=2382.7346191406, modelIndex=90, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=759 }
#14: UpdateAnimationInputs lua/Player.lua:1365
self = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
input = cdata
viewModel = ViewModel-3766 {animationBlend=0, animationGraphIndex=47, animationGraphNode=6, animationSequence2=9, animationSequence=10, animationSpeed2=1, animationSpeed=1, animationStart2=2382.607421875, animationStart=2383.078125, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=16, layer1AnimationSequence=17, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2382.24609375, layer1AnimationStart=2382.7346191406, modelIndex=90, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=759 }
#15: OnProcessMove lua/Player.lua:1453
self = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
input = cdata
commands = 3
#16: f1 lua/Exo.lua:652
self = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
input = cdata
#17: [string "Exo_OnProcessMove20"]:15
self = Exo-2217 {activeWeaponId=759, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=52, animationGraphNode=1, animationSequence2=7, animationSequence=6, animationSpeed2=1, animationSpeed=1, animationStart2=2371.2404785156, animationStart=2383.373046875, armor=418.39935302734, baseYaw=6.1624784469604, blockPersonalResources=false, bodyYaw=0.028858184814453, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, catpackboost=false, clientIndex=10, collisionRep=0, commanderLoginTime=0, communicationStatus=1, countingDown=false, creationTime=2330.8811035156, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, ejecting=false, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=true, flinchIntensity=0.98368662595749, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2383.4187011719, hasDualGuns=true, health=100, healthIgnored=true, hotGroupNumber=0, idleSound2DId=847, inCombat=true, inventoryWeight=0.21999999880791, isCorroded=false, isMale=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isPulsed=false, isUsing=false, lastTakenDamageAmount=14, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2383.4118652344, lastTargetId=1621, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=11, layer1AnimationSequence2=1, layer1AnimationSequence=2, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2379.8791503906, layer1AnimationStart=2382.24609375, locationId=6, maxArmor=800, maxHealth=100, mode=1, modeTime=-1, modelIndex=87, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playerLevel=20, playerSkill=357, previousTeamNumber=0, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=1, reinforcedTierNum=0, resetMouse=1, resources=28.999933242798, runningBodyYaw=0.45713347196579, secondaryAttackLastFrame=true, selectionMask=0, shoulderPadIndex=0, sighted=true, slowAmount=0, standingBodyYaw=0.48599165678024, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=4.1954353946494e-007, stepStartTime=2383.2893066406, syncHealth=false, teamNumber=1, teamResources=120, techId=54, thrusterMode=2, thrustersActive=false, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2371.6396484375, timeLastBeacon=0, timeLastHealed=2342.9770507813, timeLastMenu=0, timeOfLastPhase=0, timeOfLastUse=2309.6088867188, timeOfLastWeaponSwitch=2330.9812011719, timeThrustersEnded=2363.6931152344, timeThrustersStarted=2362.1867675781, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, timeWebEnds=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3766, viewPitch=0.59902864694595, viewRoll=0, viewYaw=6.7288136482239, visibleClient=true, vortexed=false, weaponUpgradeLevel=3, weaponsWeight=0, webbed=false }
arg1 = cdata
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