Created
September 9, 2012 01:00
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oUF_Drk cfg.lua & core.lua without portrait
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----------------------------- | |
-- INIT | |
----------------------------- | |
local addon, ns = ... | |
local cfg = CreateFrame("Frame") | |
----------------------------- | |
-- CONFIG | |
----------------------------- | |
--unitframes | |
cfg.unitframeWidth = 250 | |
cfg.unitframeScale = 1.0 -- Keep between 1 and 1.25 to have a good result, 1 = standard | |
--player | |
cfg.playerX = -180 -- x-coordinate of the player frame | |
cfg.playerY = 360 -- y-coordinate of the player frame | |
--target | |
cfg.targetX = 180 -- x-coordinate of the target frame | |
cfg.targetY = 360 -- y-coordinate of the target frame | |
--boss | |
cfg.bossX = 15 -- x-coordinate of boss frames | |
cfg.bossY = -40 -- y-coordinate is for the first bossframe, additional frames will grow upwards (75px each) | |
--auras | |
cfg.playerAuras = false -- show player buffs and debuffs, disables Blizzard buff bar | |
cfg.AltPowerBarPlayer = false --show altpowerbar on player frame, false = blizzard standard | |
cfg.targetBuffs = true -- show target buff frame | |
cfg.targetDebuffs = true -- show target debuff frame | |
cfg.totBuffs = false -- show target-of-target buffs (only one can be active) | |
cfg.totDebuffs = true -- show target-of-target debuffs (only one can be active) | |
cfg.focusBuffs = false -- show focus buffs (only one can be active) | |
cfg.focusDebuffs = true -- show focus debuffs (only one can be active) | |
--class-specific bars | |
cfg.showRunebar = true -- show DK rune bar | |
cfg.showHolybar = true -- show Paladin HolyPower bar | |
cfg.showEclipsebar = true -- show druid Eclipse bar | |
cfg.showShardbar = true -- show Warlock SoulShard bar | |
cfg.showHarmonybar = true -- show Monk Harmony bar | |
cfg.showShadoworbsbar = true -- show Shadow Priest Shadow Orbs bar | |
cfg.showComboPoints = true -- show Rogue Combo Points | |
--castbar | |
cfg.Castbars = true -- use built-in castbars | |
--player | |
cfg.playerCastBarOnUnitframe = false | |
cfg.playerCastBarX = 0 | |
cfg.playerCastBarY = 200 | |
cfg.playerCastBarWidth = 300 | |
cfg.playerCastBarHeight = 30 | |
--target | |
cfg.targetCastBarOnUnitframe = false | |
cfg.targetCastBarX = 0 | |
cfg.targetCastBarY = 250 | |
cfg.targetCastBarWidth = 200 | |
cfg.targetCastBarHeight = 25 | |
--raid&party frames | |
cfg.ShowRaid = true -- show raid frames | |
cfg.ShowParty = true -- show party frames (shown as 5man raid) | |
cfg.RaidShowSolo = true -- show raid frames even when solo | |
cfg.ShowIncHeals = true -- Show incoming heals in player and raid frames | |
cfg.ShowTooltips = true -- Show Tooltips on raid frames | |
cfg.ShowRoleIcons = false -- Show Role Icons on raid frames | |
cfg.Indicators = true -- Show Class Indicators on raid frames (HoT's, buffs etc.) | |
cfg.ThreatIndicator = true -- Show Threat Indicator on raid frames | |
cfg.raidOrientationHorizontal = false | |
cfg.raidX = -410 | |
cfg.raidY = 190 | |
cfg.raidScale = 1 | |
cfg.IndicatorList = { | |
["NUMBERS"] = { | |
--["DEATHKNIGHT"] = , | |
["DRUID"] = "[Druid:Lifebloom][Druid:Rejuv][Druid:Regrowth]", | |
--["HUNTER"] = missdirect, | |
--["MAGE"] = , | |
["MONK"] = "[Monk:EnvelopingMist][Monk:RenewingMist]", | |
--["PALADIN"] = , | |
["PRIEST"] = "[Priest:Renew][Priest:PowerWordShield]", | |
--["ROGUE"] = tricks, | |
["SHAMAN"] = "[Shaman:Riptide][Shaman:EarthShield]", | |
--["WARLOCK"] = , | |
["WARRIOR"] = "[Warrior:Vigilance]", | |
}, | |
["SQUARE"] = { | |
--["DEATHKNIGHT"] = , | |
--["DRUID"] = , | |
--["HUNTER"] = , | |
--["MAGE"] = , | |
--["MONK"] = "", | |
["PALADIN"] = "[Paladin:Forbearance][Paladin:Beacon]", | |
--["PRIEST"] = , | |
--["ROGUE"] = , | |
--["SHAMAN"] = , | |
--["WARLOCK"] = darkintent, | |
--["WARRIOR"] = , | |
}, | |
} | |
cfg.DebuffWatchList = { | |
debuffs = { | |
--## USAGE: ["DEBUFF_NAME"] = PRIORITY, ##-- | |
--## PRIORITY -> 10: high, 9: medium, 8: low, dispellable debuffs have standard priority of 5. ##-- | |
--## CATACLYSM ##-- | |
--Dragon Soul | |
--Warlord Zon'ozz | |
["103434"] = 9, -- Disrupting Shadows | |
--Yor'sahj the Unsleeping | |
["103628"] = 9, -- Deep Corruption | |
--Hagara the Stormbinder | |
["109325"] = 9, -- Frostflake | |
["104451"] = 9, -- Ice Tomb | |
--Ultraxion | |
["105926"] = 9, -- Fading Light | |
--Spine of Deathwing | |
["109379"] = 8, -- Searing Plasma | |
["105490"] = 9, -- Fiery Grip | |
["106199"] = 10, -- Blood Corruption: Death | |
["106200"] = 10, -- Blood Corruption: Earth | |
--Madness of Deathwing | |
["108649"] = 9, -- Corrupting Parasite | |
["106400"] = 10, -- Impale | |
["106444"] = 9, -- Impale (Stacks) | |
["106794"] = 9, -- Shrapnel (should be the right one) | |
--["106791"] = 9, -- Shrapnel | |
--## MISTS OF PANDARIA ##-- | |
--World Bosses | |
--Sha of Anger | |
["119622"] = 8, -- Growing Anger | |
["119626"] = 9, -- Aggressive Behavior | |
--Heart of Fear | |
--Imperial Vizier Zor'lok | |
["122706"] = 9, -- Noise Cancelling | |
["122740"] = 10, -- Convert | |
--Blade Lord Ta'yak | |
["123474"] = 8, -- Overwhelming Assault | |
["123175"] = 9, -- Wind Step | |
--Garalon | |
["122835"] = 8, ["129815"] = 8, -- Pheromones | |
["123081"] = 10, -- Pungency | |
--Wind Lord Mel'jarak | |
["121885"] = 10, ["129078"] = 10, ["121881"] = 10, -- Amber Prison | |
["122055"] = 8, -- Residue | |
["122064"] = 9, -- Corrosive Resin | |
--Amber-Shaper Un'sok | |
["122784"] = 9, ["122370"] = 9, -- Reshape Life | |
["121949"] = 10, -- Parasitic Growth | |
--["Amber Globule"] = 9, | |
--Grand Empress Shek'zeer | |
["123707"] = 8, -- Eyes of the Empress | |
["124097"] = 8, -- Sticky Resin | |
["124862"] = 10, ["124863"] = 10, -- Visions of Demise | |
--Mogu'shan Vaults | |
--The Stone Guard | |
["116281"] = 8, -- Cobalt Mine | |
["130395"] = 10, -- Jasper Chains | |
["116301"] = 9, -- Living Jade | |
["116304"] = 9, -- Living Jasper | |
["116199"] = 9, -- Living Cobalt | |
["116322"] = 9, -- Living Amethyst | |
--Feng the Accursed | |
["116942"] = 8, -- Flaming Spear | |
["116784"] = 9, -- Wildfire Spark | |
["116577"] = 10, ["116576"] = 10, ["116574"] = 10, ["116417"] = 10, -- Arcane Resonance | |
--Gara'jal the Spiritbinder | |
["117723"] = 8, -- Frail Soul | |
["122151"] = 9, -- Voodoo Doll | |
["122181"] = 10, -- Conduit to the Spirit Realm | |
--The Spirit Kings | |
["117708"] = 8, -- Maddening Shout | |
["118047"] = 8, ["118048"] = 8, -- Pillage | |
["118141"] = 9, -- Pinning Arrow | |
["118163"] = 8, -- Robbed Blind | |
["117514"] = 9, ["117529"] = 9, ["117506"] = 9,-- Undying Shadows | |
--Elegon | |
--["117878"] = 8, -- Overcharged | |
["117949"] = 9, -- Closed Circuit | |
["132222"] = 10, -- Destabilizing Energies | |
["132226"] = 10, -- Destabilized | |
--Will of the Emperor | |
["116829"] = 10, -- Focused Energy | |
--Terrace of Endless Spring | |
--Protectors of the Endless | |
["117436"] = 10, ["131931"] = 10, ["111850"] = 10, -- Lightning Prison | |
--[""] = 8, -- Corrupted Essence -- ID MISSING | |
--Tsulong | |
["122777"] = 8, -- Nightmares | |
["123011"] = 10, ["123018"] = 10, -- Terrorize | |
--Lei Shi | |
["123705"] = 10, -- Scary Fog | |
["123121"] = 8, -- Spray | |
--Sha of Fear | |
--[""] = 8, -- Dread Spray -- ID MISSING | |
}, | |
} | |
--media files | |
cfg.statusbar_texture = "Interface\\AddOns\\oUF_Drk\\media\\Statusbar" | |
cfg.powerbar_texture = "Interface\\AddOns\\oUF_Drk\\media\\Aluminium" | |
cfg.raid_texture = "Interface\\AddOns\\oUF_Drk\\media\\Minimalist" | |
cfg.highlight_texture = "Interface\\AddOns\\oUF_Drk\\media\\raidbg" | |
cfg.portrait_texture = "Interface\\AddOns\\oUF_Drk\\media\\portrait" | |
cfg.backdrop_texture = "Interface\\AddOns\\oUF_Drk\\media\\backdrop" | |
cfg.backdrop_edge_texture = "Interface\\AddOns\\oUF_Drk\\media\\backdrop_edge" | |
cfg.debuff_border_texture = "Interface\\AddOns\\oUF_Drk\\media\\iconborder" | |
cfg.font = "Interface\\AddOns\\oUF_Drk\\media\\BigNoodleTitling.ttf" | |
cfg.smallfont = "Interface\\AddOns\\oUF_Drk\\media\\semplice.ttf" | |
cfg.raidfont = "Interface\\AddOns\\oUF_Drk\\media\\vibroceb.ttf" | |
cfg.squarefont = "Interface\\AddOns\\oUF_Drk\\media\\squares.ttf" | |
cfg.ptscale = 0.8 -- scale factor for player and target frames | |
cfg.miscscale = 0.8 -- scale factor for all other frames | |
cfg.spec = nil | |
cfg.updateSpec = function() | |
cfg.spec = GetSpecialization() | |
end | |
----------------------------- | |
-- HANDOVER | |
----------------------------- | |
ns.cfg = cfg |
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local addon, ns = ... | |
local cfg = ns.cfg | |
local lib = ns.lib | |
----------------------------- | |
-- STYLE FUNCTIONS | |
----------------------------- | |
local UnitSpecific = { | |
player = function(self, ...) | |
self.mystyle = "player" | |
-- Size | |
self:SetSize(cfg.unitframeWidth*cfg.unitframeScale, 50*cfg.unitframeScale) | |
-- Generate Bars | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addHighlight(self) | |
lib.addPowerBar(self) | |
--lib.addPortrait(self) | |
lib.addRaidMark(self) | |
if cfg.AltPowerBarPlayer then lib.addAltPowerBar(self) end | |
lib.addAltPowerBarString(self) | |
if IsAddOnLoaded("oUF_Experience") then lib.addExperienceBar(self) end | |
-- Buffs and Debuffs | |
if cfg.playerAuras then | |
BuffFrame:Hide() | |
lib.addBuffs(self) | |
lib.addDebuffs(self) | |
end | |
self.colors.smooth = {255/255,0/255,0/255, 255/255,50/255,50/255, 42/255,48/255,50/255} | |
self.Health.frequentUpdates = true | |
self.Health.colorSmooth = true | |
self.Health.bg.multiplier = 0.3 | |
self.Power.colorClass = true | |
self.Power.bg.multiplier = 0.5 | |
self.Health.Smooth = true | |
self.Power.Smooth = true | |
lib.addCastBar(self) | |
lib.addInfoIcons(self) | |
lib.addPhaseIcon(self) | |
lib.addQuestIcon(self) | |
lib.addHealPred(self) | |
lib.addMirrorCastBar(self) | |
if cfg.showRunebar then lib.addRunes(self) end | |
if cfg.showHolybar then lib.addHolyPower(self) end | |
if cfg.showHarmonybar then lib.addHarmony(self) end | |
if cfg.showShardbar then lib.addShards(self) end | |
if cfg.showEclipsebar then lib.addEclipseBar(self) end | |
if cfg.showShadoworbsbar then lib.addShadoworbs(self) end | |
self:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED", cfg.updateSpec) | |
end, | |
target = function(self, ...) | |
self.mystyle = "target" | |
-- Size and Scale | |
self:SetSize(cfg.unitframeWidth*cfg.unitframeScale, 50*cfg.unitframeScale) | |
-- Generate Bars | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addHighlight(self) | |
lib.addPowerBar(self) | |
--lib.addPortrait(self) | |
--self.Portrait.PostUpdate = lib.PortraitPostUpdate | |
lib.addRaidMark(self) | |
lib.addInfoIcons(self) | |
lib.addPhaseIcon(self) | |
--style specific stuff | |
self.colors.smooth = {255/255,0/255,0/255, 255/255,50/255,50/255, 42/255,48/255,50/255} | |
self.Health.frequentUpdates = true | |
self.Health.colorSmooth = true | |
self.Health.bg.multiplier = 0.3 | |
self.Power.colorTapping = true | |
self.Power.colorDisconnected = true | |
self.Power.colorClass = true | |
self.Power.colorReaction = true | |
self.Power.bg.multiplier = 0.5 | |
self.Health.Smooth = true | |
self.Power.Smooth = true | |
lib.addCastBar(self) | |
if cfg.targetBuffs then lib.addBuffs(self) end | |
if cfg.targetDebuffs then lib.addDebuffs(self) end | |
if cfg.showComboPoints then lib.addCPoints(self) end | |
lib.addHealPred(self) | |
lib.addAltPowerBar(self) | |
lib.addAltPowerBarString(self) | |
end, | |
focus = function(self, ...) | |
self.mystyle = "focus" | |
-- Size and Scale | |
self:SetSize((cfg.unitframeWidth/2-5)*cfg.unitframeScale, 25*cfg.unitframeScale) | |
-- Generate Bars | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addHighlight(self) | |
lib.addPowerBar(self) | |
lib.addRaidMark(self) | |
--style specific stuff | |
self.colors.smooth = {255/255,0/255,0/255, 255/255,50/255,50/255, 42/255,48/255,50/255} | |
self.Health.frequentUpdates = false | |
self.Health.colorSmooth = true | |
self.Health.bg.multiplier = 0.3 | |
self.Power.colorTapping = true | |
self.Power.colorDisconnected = true | |
self.Power.colorClass = true | |
self.Power.colorReaction = true | |
self.Power.colorHealth = true | |
self.Power.bg.multiplier = 0.5 | |
self.Health.Smooth = true | |
lib.addCastBar(self) | |
if cfg.focusBuffs or cfg.focusDebuffs then lib.addFocusAuras(self) end | |
end, | |
targettarget = function(self, ...) | |
self.mystyle = "tot" | |
-- Size and Scale | |
self:SetSize((cfg.unitframeWidth/2-5)*cfg.unitframeScale, 25*cfg.unitframeScale) | |
-- Generate Bars | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addHighlight(self) | |
lib.addPowerBar(self) | |
lib.addRaidMark(self) | |
--style specific stuff | |
self.colors.smooth = {255/255,0/255,0/255, 255/255,50/255,50/255, 42/255,48/255,50/255} | |
self.Health.frequentUpdates = false | |
self.Health.colorSmooth = true | |
self.Health.bg.multiplier = 0.3 | |
self.Power.colorTapping = true | |
self.Power.colorDisconnected = true | |
self.Power.colorClass = true | |
self.Power.colorReaction = true | |
self.Power.colorHealth = true | |
self.Power.bg.multiplier = 0.5 | |
self.Health.Smooth = true | |
lib.addCastBar(self) | |
if cfg.totBuffs or cfg.totDebuffs then lib.addTotAuras(self) end | |
end, | |
focustarget = function(self, ...) | |
self.mystyle = "focustarget" | |
-- Size and Scale | |
self:SetSize((cfg.unitframeWidth/5-2)*cfg.unitframeScale, 25*cfg.unitframeScale) | |
-- Generate Bars | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addHighlight(self) | |
lib.addPowerBar(self) | |
lib.addRaidMark(self) | |
--style specific stuff | |
self.colors.smooth = {255/255,0/255,0/255, 255/255,50/255,50/255, 42/255,48/255,50/255} | |
self.Health.frequentUpdates = false | |
self.Health.colorSmooth = true | |
self.Health.bg.multiplier = 0.3 | |
self.Power.colorTapping = true | |
self.Power.colorDisconnected = true | |
self.Power.colorClass = true | |
self.Power.colorReaction = true | |
self.Power.colorHealth = true | |
self.Power.bg.multiplier = 0.5 | |
lib.addCastBar(self) | |
end, | |
pet = function(self, ...) | |
local _, playerClass = UnitClass("player") | |
self.mystyle = "pet" | |
-- Size and Scale | |
self:SetSize((cfg.unitframeWidth/5-2)*cfg.unitframeScale, 25*cfg.unitframeScale) | |
-- Generate Bars | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addHighlight(self) | |
lib.addPowerBar(self) | |
lib.addRaidMark(self) | |
--style specific stuff | |
self.colors.smooth = {255/255,0/255,0/255, 255/255,50/255,50/255, 42/255,48/255,50/255} | |
self.Health.frequentUpdates = false | |
self.Health.colorSmooth = true | |
self.Health.bg.multiplier = 0.3 | |
self.Power.colorTapping = true | |
self.Power.colorDisconnected = true | |
self.Power.colorClass = true | |
self.Power.colorReaction = true | |
self.Power.colorHealth = true | |
self.Power.bg.multiplier = 0.5 | |
lib.addCastBar(self) | |
end, | |
raid = function(self, ...) | |
self.mystyle = "raid" | |
self.Range = { | |
insideAlpha = 1, | |
outsideAlpha = .6, | |
} | |
-- Generate Bars | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addHighlight(self) | |
lib.addPowerBar(self) | |
lib.addRaidMark(self) | |
lib.addReadyCheck(self) | |
lib.addResurrectIcon(self) | |
--style specific stuff | |
self.colors.health = { r=.12, g=.12, b=.12, a=1 } | |
self.Health.colorHealth = true | |
self.Health.bg.multiplier = 0.2 | |
self.Health.frequentUpdates = true | |
self.Power.colorClass = true | |
self.Power.bg.multiplier = .35 | |
self.Power:SetAlpha(.9) | |
lib.addInfoIcons(self) | |
lib.CreateTargetBorder(self) | |
--lib.CreateThreatBorder(self) | |
lib.addHealPred(self) | |
lib.addRaidDebuffs(self) | |
self.DrkIndicators = cfg.Indicators and true or false | |
self.ShowThreatIndicator = cfg.ThreatIndicator and true or false | |
self.Health.PostUpdate = lib.PostUpdateRaidFrame | |
self.Power.PostUpdate = lib.PostUpdateRaidFramePower | |
self:RegisterEvent('PLAYER_TARGET_CHANGED', lib.ChangedTarget) | |
self:RegisterEvent('GROUP_ROSTER_UPDATE', lib.ChangedTarget) | |
if cfg.ShowRoleIcons or not cfg.ShowTooltips then | |
self:SetScript("OnEnter",function() | |
if not cfg.ShowTooltips then GameTooltip:Hide() end | |
if cfg.ShowRoleIcons then self.LFDRole:SetAlpha(1) end | |
end) | |
end | |
if cfg.ShowRoleIcons then | |
self:SetScript("OnLeave",function() | |
self.LFDRole:SetAlpha(0) | |
end) | |
end | |
if not cfg.ShowTooltips then end | |
--self:RegisterEvent("UNIT_THREAT_LIST_UPDATE", lib.UpdateThreat) | |
--self:RegisterEvent("UNIT_THREAT_SITUATION_UPDATE", lib.UpdateThreat) | |
end, | |
} | |
-- The Shared Style Function | |
local GlobalStyle = function(self, unit, isSingle) | |
self.menu = lib.spawnMenu | |
self:RegisterForClicks('AnyUp') | |
-- Call Unit Specific Styles | |
if(UnitSpecific[unit]) then | |
return UnitSpecific[unit](self) | |
end | |
end | |
-- The Shared Style Function for Party and Raid | |
local GroupGlobalStyle = function(self, unit) | |
self.menu = lib.spawnMenu | |
self:RegisterForClicks('AnyUp') | |
-- Call Unit Specific Styles | |
if(UnitSpecific[unit]) then | |
return UnitSpecific[unit](self) | |
end | |
end | |
------------------------------------------------------------------------------ | |
-- | |
-- BOSS FRAMES | |
-- | |
------------------------------------------------------------------------------ | |
-- generate the frames | |
local function CreateUnitFrame(self, unit) | |
self:SetSize(250, 50) | |
self.mystyle="boss" | |
lib.addHealthBar(self) | |
lib.addStrings(self) | |
lib.addPowerBar(self) | |
lib.addAltPowerBar(self) | |
lib.addAltPowerBarString(self) | |
lib.addCastBar(self) | |
lib.addRaidMark(self) | |
self.Health.colorSmooth = true | |
self.Health.bg.multiplier = 0.2 | |
self.Power.colorClass = true | |
self.Power.colorReaction = true | |
self.Power.colorHealth = true | |
self.Power.bg.multiplier = 0.2 | |
lib.addBossBuffs(self) | |
lib.addBossDebuffs(self) | |
end | |
----------------------------- | |
-- SPAWN UNITS | |
----------------------------- | |
oUF:RegisterStyle('drk', GlobalStyle) | |
oUF:RegisterStyle('drkGroup', GroupGlobalStyle) | |
oUF:Factory(function(self) | |
-- Single Frames | |
self:SetActiveStyle('drk') | |
self:Spawn('player'):SetPoint("TOPRIGHT",UIParent,"BOTTOM", cfg.playerX, cfg.playerY) | |
self:Spawn('target'):SetPoint("TOPLEFT",UIParent,"BOTTOM", cfg.targetX, cfg.targetY) | |
self:Spawn('targettarget'):SetPoint("BOTTOMRIGHT",oUF_drkTarget,"TOPRIGHT", 0, 7) | |
self:Spawn('pet'):SetPoint("BOTTOMLEFT",oUF_drkPlayer,"TOPLEFT", 0, 7) | |
self:Spawn('focus'):SetPoint("BOTTOMRIGHT",oUF_drkPlayer,"TOPRIGHT", 0, 7) | |
self:Spawn('focustarget'):SetPoint("BOTTOMLEFT",oUF_drkTarget,"TOPLEFT", 0, 7) | |
-- Raid Frames | |
if cfg.ShowRaid then | |
local soloraid,point | |
if cfg.RaidShowSolo then | |
soloraid = "custom show;" | |
else | |
soloraid = "party,raid" | |
end | |
if cfg.raidOrientationHorizontal then | |
point = "LEFT" | |
else | |
point = "TOP" | |
end | |
self:SetActiveStyle('drkGroup') | |
local raid = {} | |
for i = 1, 5 do | |
local header = oUF:SpawnHeader( | |
"drkGroup"..i, | |
nil, | |
soloraid, | |
"showRaid", true, | |
"point", point, | |
"startingIndex", 1, | |
"yOffset", -5, | |
"xoffset", 4, | |
"columnSpacing", 7, | |
"groupFilter", tostring(i), | |
"groupBy", "GROUP", | |
"groupingOrder", "1,2,3,4,5", | |
"sortMethod", "NAME", | |
"columnAnchorPoint", "RIGHT", | |
"maxColumns", 5, | |
"unitsPerColumn", 5, | |
"oUF-initialConfigFunction", [[ | |
self:SetHeight(32) | |
self:SetWidth(77) | |
]] | |
) | |
if i == 1 then | |
header:SetAttribute("showSolo", true) | |
header:SetAttribute("showPlayer", true) | |
header:SetAttribute("showParty", true) | |
header:SetPoint("TOPLEFT",UIParent,"BOTTOMRIGHT",cfg.raidX,cfg.raidY) | |
else | |
if cfg.raidOrientationHorizontal then | |
header:SetPoint("TOPLEFT",raid[i-1],"BOTTOMLEFT",0,-4) | |
else | |
header:SetPoint("TOPLEFT",raid[i-1],"TOPRIGHT",4,0) | |
end | |
end | |
header:SetScale(cfg.raidScale) | |
raid[i] = header | |
end | |
end | |
end) | |
-- Boss Frames | |
oUF:RegisterStyle("oUF_BossBars", CreateUnitFrame) | |
oUF:SetActiveStyle("oUF_BossBars") | |
local boss1 = oUF:Spawn("boss1", "oUF_Boss1") | |
boss1:SetPoint("TOPLEFT", UIParent, "LEFT", cfg.bossX, cfg.bossY) | |
local boss2 = oUF:Spawn("boss2", "oUF_Boss2") | |
boss2:SetPoint("TOPLEFT", UIParent, "LEFT", cfg.bossX, cfg.bossY+75) | |
local boss3 = oUF:Spawn("boss3", "oUF_Boss3") | |
boss3:SetPoint("TOPLEFT", UIParent, "LEFT", cfg.bossX, cfg.bossY+150) | |
local boss4 = oUF:Spawn("boss4", "oUF_Boss4") | |
boss4:SetPoint("TOPLEFT", UIParent, "LEFT", cfg.bossX, cfg.bossY+225) | |
oUF:DisableBlizzard('party') |
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