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Created July 6, 2014 06:46
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Open Broadcaster Software v0.625b log file uploaded at 2014-07-06, 09:46:27 (local time). The log file was approximately 1 minute old at the time it was uploaded.
09:44:29: Server Ping plugin strings not found, dynamically loading 24 strings
09:44:35: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
09:44:35: -------------------------------
09:44:35: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
09:44:35: CPU Speed: 4622MHz
09:44:35: Physical Memory: 4095MB Total, 4095MB Free
09:44:35: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
09:44:35: monitor 1: pos={0, 0}, size={1680, 1050}
09:44:35: monitor 2: pos={-1920, 0}, size={1920, 1080}
09:44:35: Windows Version: 6.2 Build 9200
09:44:35: Aero is Enabled
09:44:35: -------------------------------
09:44:35: OBS Modules:
09:44:35: Base Address Module
09:44:35: 01320000 OBS.exe
09:44:35: 6FD90000 OBSApi.dll
09:44:35: 70180000 DShowPlugin.dll
09:44:35: 70150000 GraphicsCapture.dll
09:44:35: 70120000 NoiseGate.dll
09:44:35: 70980000 PSVPlugin.dll
09:44:35: 70100000 ServerPingPlugin.dll
09:44:35: ------------------------------------------
09:44:35: Adapter 1
09:44:35: Video Adapter: AMD Radeon HD 7900 Series
09:44:35: Video Adapter Dedicated Video Memory: 3194105856
09:44:35: Video Adapter Shared System Memory: 1100795904
09:44:35: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
09:44:35: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
09:44:35: =====Stream Start: 2014-07-06, 09:44:35===============================================
09:44:35: Multithreaded optimizations: On
09:44:35: Base resolution: 1280x720
09:44:35: Output resolution: 1280x720
09:44:35: ------------------------------------------
09:44:35: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
09:44:35: ------------------------------------------
09:44:35: Audio Format: 48000 Hz
09:44:35: ------------------------------------------
09:44:35: Audio Channels: 2 Ch
09:44:35: Playback device Default
09:44:35: ------------------------------------------
09:44:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
09:44:35: Global Audio time adjust: 0
09:44:35: ------------------------------------------
09:44:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
09:44:35: Mic time offset: 0
09:44:35: ------------------------------------------
09:44:35: Audio Encoding: AAC
09:44:35: bitrate: 128
09:44:35: Using text output
09:44:35: Using text output
09:44:35: Using text output
09:44:35: Using bitmap image
09:44:35: Using bitmap image
09:44:35: Scene buffering time set to 400
09:44:35: ------------------------------------------
09:44:35: Video Encoding: x264
09:44:35: fps: 60
09:44:35: width: 1280, height: 720
09:44:35: preset: veryfast
09:44:35: profile: main
09:44:35: keyint: 120
09:44:35: CBR: yes
09:44:35: CFR: yes
09:44:35: max bitrate: 1800
09:44:35: buffer size: 1800
09:44:35: ------------------------------------------
09:44:36: Using RTMP service: Twitch / Justin.tv
09:44:36: Server selection: rtmp://live-fra.justin.tv/app
09:44:36: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
09:44:37: Completed handshake with rtmp://live-fra.justin.tv/app in 762 ms.
09:44:38: SO_SNDBUF was at 65536
09:44:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 246784)
09:44:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 246784)
09:44:58: Total frames encoded: 1304, total frames duplicated: 0 (0.00%)
09:44:58: Total frames rendered: 1332, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
09:44:58: RTMPPublisher::SocketLoop: Graceful loop exit
09:44:58: Average send payload: 4784 bytes, average send interval: 19 ms
09:44:58: Number of times waited to send: 0, Waited for a total of 0 bytes
09:44:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
09:44:58: Number of bytes sent: 4664474
09:44:58:
09:44:58: Profiler time results:
09:44:58:
09:44:58: ==============================================================
09:44:58: video thread frame - [100%] [avg time: 0.664 ms] [children: 18.1%] [unaccounted: 81.9%]
09:44:58: | scene->Preprocess - [1.05%] [avg time: 0.007 ms]
09:44:58: | GPU download and conversion - [17%] [avg time: 0.113 ms] [children: 14.3%] [unaccounted: 2.71%]
09:44:58: | | flush - [11.9%] [avg time: 0.079 ms]
09:44:58: | | CopyResource - [1.81%] [avg time: 0.012 ms]
09:44:58: | | conversion to 4:2:0 - [0.602%] [avg time: 0.004 ms]
09:44:58: Convert444Threads - [100%] [avg time: 0.361 ms] [children: 98.1%] [unaccounted: 1.94%]
09:44:58: | Convert444toNV12 - [98.1%] [avg time: 0.354 ms]
09:44:58: encoder thread frame - [100%] [avg time: 1.078 ms] [children: 1.76%] [unaccounted: 98.2%]
09:44:58: | sending stuff out - [1.76%] [avg time: 0.019 ms]
09:44:58: ==============================================================
09:44:58:
09:44:58:
09:44:58: Profiler CPU results:
09:44:58:
09:44:58: ==============================================================
09:44:58: video thread frame - [cpu time: avg 0.07 ms, total 93.75 ms] [avg calls per frame: 1]
09:44:58: | scene->Preprocess - [cpu time: avg 0.011 ms, total 15.625 ms] [avg calls per frame: 1]
09:44:58: | GPU download and conversion - [cpu time: avg 0.046 ms, total 62.5 ms] [avg calls per frame: 1]
09:44:58: | | flush - [cpu time: avg 0.023 ms, total 31.25 ms] [avg calls per frame: 1]
09:44:58: | | CopyResource - [cpu time: avg 0.011 ms, total 15.625 ms] [avg calls per frame: 1]
09:44:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:44:58: Convert444Threads - [cpu time: avg 0.192 ms, total 500 ms] [avg calls per frame: 2]
09:44:58: | Convert444toNV12 - [cpu time: avg 0.192 ms, total 500 ms] [avg calls per frame: 2]
09:44:58: encoder thread frame - [cpu time: avg 0.612 ms, total 796.875 ms] [avg calls per frame: 1]
09:44:58: | sending stuff out - [cpu time: avg 0.024 ms, total 31.25 ms] [avg calls per frame: 1]
09:44:58: ==============================================================
09:44:58:
09:44:58: =====Stream End: 2014-07-06, 09:44:58=================================================
09:45:09: =====Stream Start: 2014-07-06, 09:45:09===============================================
09:45:09: Multithreaded optimizations: On
09:45:09: Base resolution: 1280x720
09:45:09: Output resolution: 1280x720
09:45:09: ------------------------------------------
09:45:09: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
09:45:09: ------------------------------------------
09:45:09: Audio Format: 48000 Hz
09:45:09: ------------------------------------------
09:45:09: Audio Channels: 2 Ch
09:45:09: Playback device Default
09:45:09: ------------------------------------------
09:45:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
09:45:09: Global Audio time adjust: 0
09:45:09: ------------------------------------------
09:45:09: Using auxilary audio input: Microphone (Realtek High Definition Audio)
09:45:09: Mic time offset: 0
09:45:09: ------------------------------------------
09:45:09: Audio Encoding: AAC
09:45:09: bitrate: 128
09:45:09: Using text output
09:45:09: Using text output
09:45:09: Using text output
09:45:09: Using bitmap image
09:45:09: Using bitmap image
09:45:09: Scene buffering time set to 400
09:45:09: ------------------------------------------
09:45:09: Video Encoding: x264
09:45:09: fps: 60
09:45:09: width: 1280, height: 720
09:45:09: preset: veryfast
09:45:09: profile: main
09:45:09: keyint: 120
09:45:09: CBR: yes
09:45:09: CFR: yes
09:45:09: max bitrate: 1800
09:45:09: buffer size: 1800
09:45:09: ------------------------------------------
09:45:10: Using RTMP service: Twitch / Justin.tv
09:45:10: Server selection: rtmp://live-fra.justin.tv/app
09:45:10: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
09:45:11: Completed handshake with rtmp://live-fra.justin.tv/app in 932 ms.
09:45:11: SO_SNDBUF was at 65536
09:45:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 246784)
09:45:19: Total frames encoded: 611, total frames duplicated: 0 (0.00%)
09:45:19: Total frames rendered: 640, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
09:45:20: RTMPPublisher::SocketLoop: Graceful loop exit
09:45:20: Average send payload: 4779 bytes, average send interval: 19 ms
09:45:20: Number of times waited to send: 0, Waited for a total of 0 bytes
09:45:20: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
09:45:20: Number of bytes sent: 1868943
09:45:20:
09:45:20: Profiler time results:
09:45:20:
09:45:20: ==============================================================
09:45:20: video thread frame - [100%] [avg time: 0.758 ms] [children: 20.2%] [unaccounted: 79.8%]
09:45:20: | scene->Preprocess - [1.06%] [avg time: 0.008 ms]
09:45:20: | GPU download and conversion - [19.1%] [avg time: 0.145 ms] [children: 16.4%] [unaccounted: 2.77%]
09:45:20: | | flush - [13.9%] [avg time: 0.105 ms]
09:45:20: | | CopyResource - [1.98%] [avg time: 0.015 ms]
09:45:20: | | conversion to 4:2:0 - [0.528%] [avg time: 0.004 ms]
09:45:20: Convert444Threads - [100%] [avg time: 0.46 ms] [children: 98%] [unaccounted: 1.96%]
09:45:20: | Convert444toNV12 - [98%] [avg time: 0.451 ms]
09:45:20: encoder thread frame - [100%] [avg time: 1.323 ms] [children: 1.59%] [unaccounted: 98.4%]
09:45:20: | sending stuff out - [1.59%] [avg time: 0.021 ms]
09:45:20: ==============================================================
09:45:20:
09:45:20:
09:45:20: Profiler CPU results:
09:45:20:
09:45:20: ==============================================================
09:45:20: video thread frame - [cpu time: avg 0.097 ms, total 62.5 ms] [avg calls per frame: 1]
09:45:20: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:45:20: | GPU download and conversion - [cpu time: avg 0.097 ms, total 62.5 ms] [avg calls per frame: 1]
09:45:20: | | flush - [cpu time: avg 0.073 ms, total 46.875 ms] [avg calls per frame: 1]
09:45:20: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:45:20: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:45:20: Convert444Threads - [cpu time: avg 0.744 ms, total 906.25 ms] [avg calls per frame: 2]
09:45:20: | Convert444toNV12 - [cpu time: avg 0.744 ms, total 906.25 ms] [avg calls per frame: 2]
09:45:20: encoder thread frame - [cpu time: avg 0.899 ms, total 546.875 ms] [avg calls per frame: 1]
09:45:20: | sending stuff out - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
09:45:20: ==============================================================
09:45:20:
09:45:20: =====Stream End: 2014-07-06, 09:45:20=================================================
09:46:08: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
09:46:08: Failed loading CUDA dll
09:46:12: =====Stream Start: 2014-07-06, 09:46:12===============================================
09:46:12: Multithreaded optimizations: On
09:46:12: Base resolution: 1280x720
09:46:12: Output resolution: 1280x720
09:46:12: ------------------------------------------
09:46:12: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
09:46:12: ------------------------------------------
09:46:12: Audio Format: 48000 Hz
09:46:12: ------------------------------------------
09:46:12: Audio Channels: 2 Ch
09:46:12: Playback device Default
09:46:12: ------------------------------------------
09:46:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
09:46:12: Global Audio time adjust: 0
09:46:12: ------------------------------------------
09:46:12: Using auxilary audio input: Microphone (Realtek High Definition Audio)
09:46:12: Mic time offset: 0
09:46:12: ------------------------------------------
09:46:12: Audio Encoding: AAC
09:46:12: bitrate: 128
09:46:12: Using text output
09:46:12: Using text output
09:46:12: Using text output
09:46:12: Using bitmap image
09:46:12: Using bitmap image
09:46:12: Scene buffering time set to 400
09:46:12: ------------------------------------------
09:46:12: Video Encoding: x264
09:46:12: fps: 60
09:46:12: width: 1280, height: 720
09:46:12: preset: veryfast
09:46:12: profile: main
09:46:12: keyint: 120
09:46:12: CBR: yes
09:46:12: CFR: yes
09:46:12: max bitrate: 2500
09:46:12: buffer size: 2500
09:46:12: ------------------------------------------
09:46:13: Using RTMP service: Twitch / Justin.tv
09:46:13: Server selection: rtmp://live-fra.justin.tv/app
09:46:13: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
09:46:14: Completed handshake with rtmp://live-fra.justin.tv/app in 905 ms.
09:46:15: SO_SNDBUF was at 65536
09:46:18: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 1244 / 335872)
09:46:20: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
09:46:23: Total frames encoded: 586, total frames duplicated: 0 (0.00%)
09:46:23: Total frames rendered: 615, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
09:46:23: RTMPPublisher::SocketLoop: Graceful loop exit
09:46:23: Average send payload: 6140 bytes, average send interval: 18 ms
09:46:23: Number of times waited to send: 0, Waited for a total of 0 bytes
09:46:23: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
09:46:23: Number of bytes sent: 2406981
09:46:23:
09:46:23: Profiler time results:
09:46:23:
09:46:23: ==============================================================
09:46:23: video thread frame - [100%] [avg time: 0.723 ms] [children: 19.8%] [unaccounted: 80.2%]
09:46:23: | scene->Preprocess - [1.11%] [avg time: 0.008 ms]
09:46:23: | GPU download and conversion - [18.7%] [avg time: 0.135 ms] [children: 15.9%] [unaccounted: 2.77%]
09:46:23: | | flush - [13.4%] [avg time: 0.097 ms]
09:46:23: | | CopyResource - [1.94%] [avg time: 0.014 ms]
09:46:23: | | conversion to 4:2:0 - [0.553%] [avg time: 0.004 ms]
09:46:23: Convert444Threads - [100%] [avg time: 0.432 ms] [children: 98.1%] [unaccounted: 1.85%]
09:46:23: | Convert444toNV12 - [98.1%] [avg time: 0.424 ms]
09:46:23: encoder thread frame - [100%] [avg time: 1.283 ms] [children: 1.64%] [unaccounted: 98.4%]
09:46:23: | sending stuff out - [1.64%] [avg time: 0.021 ms]
09:46:23: ==============================================================
09:46:23:
09:46:23:
09:46:23: Profiler CPU results:
09:46:23:
09:46:23: ==============================================================
09:46:23: video thread frame - [cpu time: avg 0.101 ms, total 62.5 ms] [avg calls per frame: 1]
09:46:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:46:23: | GPU download and conversion - [cpu time: avg 0.101 ms, total 62.5 ms] [avg calls per frame: 1]
09:46:23: | | flush - [cpu time: avg 0.076 ms, total 46.875 ms] [avg calls per frame: 1]
09:46:23: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:46:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:46:23: Convert444Threads - [cpu time: avg 0.334 ms, total 390.625 ms] [avg calls per frame: 2]
09:46:23: | Convert444toNV12 - [cpu time: avg 0.334 ms, total 390.625 ms] [avg calls per frame: 2]
09:46:23: encoder thread frame - [cpu time: avg 0.777 ms, total 453.125 ms] [avg calls per frame: 1]
09:46:23: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:46:23: ==============================================================
09:46:23:
09:46:23: =====Stream End: 2014-07-06, 09:46:23=================================================
Last Game Capture Log:
2014-07-06, 09:17:54: we're booting up:
09:17:54: CaptureThread: attached to process csgo.exe
09:17:54: D3D9 Present
09:17:54: GL Present
09:17:54: (half life scientist) everything.. seems to be in order
09:17:54: D3D9EndScene called
09:17:54: D3DPRESENT_PARAMETERS {
09:17:54: BackBufferWidth: 1680
09:17:54: BackBufferHeight: 1050
09:17:54: BackBufferFormat: D3DFMT_A8R8G8B8
09:17:54: BackBufferCount: 1
09:17:54: MultiSampleType: D3DMULTISAMPLE_NONE
09:17:54: MultiSampleQuality: 0
09:17:54: SwapEffect: D3DSWAPEFFECT_DISCARD
09:17:54: hDeviceWindow: 1904480
09:17:54: Windowed: false
09:17:54: EnableAutoDepthStencil: true
09:17:54: AutoDepthStencilFormat: D3DFMT_D24S8
09:17:54: Flags: None
09:17:54: FullScreen_RefreshRateInHz: 60
09:17:54: PresentationInterval: 2147483648
09:17:54: };
09:17:54: successfully set up d3d9 hooks
09:17:54: D3D9Present called
09:17:54: DoD3D9GPUHook: success
09:17:59: D3DSURFACE_DESC {
09:17:59: Format: D3DFMT_A8R8G8B8
09:17:59: Type: D3DRTYPE_SURFACE
09:17:59: Usage: D3DUSAGE_RENDERTARGET
09:17:59: Pool: D3DPOOL_DEFAULT
09:17:59: MultiSampleType: D3DMULTISAMPLE_NONE
09:17:59: MultiSampleQuality: 0
09:17:59: Width: 1680
09:17:59: Height: 1050
09:17:59: };
09:17:59: successfully capturing d3d9 frames via GPU
09:17:59: D3D9Reset called
09:17:59: ---------------------- Cleared D3D9 Capture ----------------------
09:18:00: successfully set up d3d9 hooks
09:18:00: D3D9EndScene called
09:18:00: D3D9Present called
09:18:00: DoD3D9GPUHook: success
09:18:00: D3DSURFACE_DESC {
09:18:00: Format: D3DFMT_A8R8G8B8
09:18:00: Type: D3DRTYPE_SURFACE
09:18:00: Usage: D3DUSAGE_RENDERTARGET
09:18:00: Pool: D3DPOOL_DEFAULT
09:18:00: MultiSampleType: D3DMULTISAMPLE_NONE
09:18:00: MultiSampleQuality: 0
09:18:00: Width: 1680
09:18:00: Height: 1050
09:18:00: };
09:18:00: successfully capturing d3d9 frames via GPU
09:18:24: D3D9Reset called
09:18:24: ---------------------- Cleared D3D9 Capture ----------------------
09:18:24: successfully set up d3d9 hooks
09:18:24: D3D9EndScene called
09:18:24: D3D9Present called
09:18:24: DoD3D9GPUHook: success
09:18:24: D3DSURFACE_DESC {
09:18:24: Format: D3DFMT_A8R8G8B8
09:18:24: Type: D3DRTYPE_SURFACE
09:18:24: Usage: D3DUSAGE_RENDERTARGET
09:18:24: Pool: D3DPOOL_DEFAULT
09:18:24: MultiSampleType: D3DMULTISAMPLE_NONE
09:18:24: MultiSampleQuality: 0
09:18:24: Width: 1680
09:18:24: Height: 1050
09:18:24: };
09:18:24: successfully capturing d3d9 frames via GPU
09:18:27: D3D9Reset called
09:18:27: ---------------------- Cleared D3D9 Capture ----------------------
09:18:27: successfully set up d3d9 hooks
09:18:27: D3D9EndScene called
09:18:27: D3D9Present called
09:18:27: DoD3D9GPUHook: success
09:18:27: D3DSURFACE_DESC {
09:18:27: Format: D3DFMT_A8R8G8B8
09:18:27: Type: D3DRTYPE_SURFACE
09:18:27: Usage: D3DUSAGE_RENDERTARGET
09:18:27: Pool: D3DPOOL_DEFAULT
09:18:27: MultiSampleType: D3DMULTISAMPLE_NONE
09:18:27: MultiSampleQuality: 0
09:18:27: Width: 1680
09:18:27: Height: 1050
09:18:27: };
09:18:27: successfully capturing d3d9 frames via GPU
09:21:05: D3D9Reset called
09:21:05: ---------------------- Cleared D3D9 Capture ----------------------
09:21:05: successfully set up d3d9 hooks
09:21:06: D3D9EndScene called
09:21:06: D3D9Present called
09:21:06: DoD3D9GPUHook: success
09:21:06: D3DSURFACE_DESC {
09:21:06: Format: D3DFMT_A8R8G8B8
09:21:06: Type: D3DRTYPE_SURFACE
09:21:06: Usage: D3DUSAGE_RENDERTARGET
09:21:06: Pool: D3DPOOL_DEFAULT
09:21:06: MultiSampleType: D3DMULTISAMPLE_NONE
09:21:06: MultiSampleQuality: 0
09:21:06: Width: 1680
09:21:06: Height: 1050
09:21:06: };
09:21:06: successfully capturing d3d9 frames via GPU
09:23:43: D3D9Reset called
09:23:43: ---------------------- Cleared D3D9 Capture ----------------------
09:23:43: successfully set up d3d9 hooks
09:23:44: D3D9EndScene called
09:23:44: D3D9Present called
09:23:44: DoD3D9GPUHook: success
09:23:44: D3DSURFACE_DESC {
09:23:44: Format: D3DFMT_A8R8G8B8
09:23:44: Type: D3DRTYPE_SURFACE
09:23:44: Usage: D3DUSAGE_RENDERTARGET
09:23:44: Pool: D3DPOOL_DEFAULT
09:23:44: MultiSampleType: D3DMULTISAMPLE_NONE
09:23:44: MultiSampleQuality: 0
09:23:44: Width: 1680
09:23:44: Height: 1050
09:23:44: };
09:23:44: successfully capturing d3d9 frames via GPU
09:24:33: ---------------------- Cleared D3D9 Capture ----------------------
09:24:33: received restart event, capturing
09:24:33: DoD3D9GPUHook: success
09:24:33: D3D9Reset called
09:24:33: ---------------------- Cleared D3D9 Capture ----------------------
09:24:33: successfully set up d3d9 hooks
09:24:34: D3D9EndScene called
09:24:34: D3D9Present called
09:24:34: DoD3D9GPUHook: success
09:24:34: D3DSURFACE_DESC {
09:24:34: Format: D3DFMT_A8R8G8B8
09:24:34: Type: D3DRTYPE_SURFACE
09:24:34: Usage: D3DUSAGE_RENDERTARGET
09:24:34: Pool: D3DPOOL_DEFAULT
09:24:34: MultiSampleType: D3DMULTISAMPLE_NONE
09:24:34: MultiSampleQuality: 0
09:24:34: Width: 1680
09:24:34: Height: 1050
09:24:34: };
09:24:34: successfully capturing d3d9 frames via GPU
09:25:29: D3D9Reset called
09:25:29: ---------------------- Cleared D3D9 Capture ----------------------
09:25:30: successfully set up d3d9 hooks
09:25:30: D3D9EndScene called
09:25:30: D3D9Present called
09:25:30: DoD3D9GPUHook: success
09:25:30: D3DSURFACE_DESC {
09:25:30: Format: D3DFMT_A8R8G8B8
09:25:30: Type: D3DRTYPE_SURFACE
09:25:30: Usage: D3DUSAGE_RENDERTARGET
09:25:30: Pool: D3DPOOL_DEFAULT
09:25:30: MultiSampleType: D3DMULTISAMPLE_NONE
09:25:30: MultiSampleQuality: 0
09:25:30: Width: 1680
09:25:30: Height: 1050
09:25:30: };
09:25:30: successfully capturing d3d9 frames via GPU
09:35:53: D3D9Reset called
09:35:53: ---------------------- Cleared D3D9 Capture ----------------------
09:35:53: successfully set up d3d9 hooks
09:35:55: D3D9EndScene called
09:35:55: D3D9Present called
09:35:55: DoD3D9GPUHook: success
09:35:55: D3DSURFACE_DESC {
09:35:55: Format: D3DFMT_A8R8G8B8
09:35:55: Type: D3DRTYPE_SURFACE
09:35:55: Usage: D3DUSAGE_RENDERTARGET
09:35:55: Pool: D3DPOOL_DEFAULT
09:35:55: MultiSampleType: D3DMULTISAMPLE_NONE
09:35:55: MultiSampleQuality: 0
09:35:55: Width: 1680
09:35:55: Height: 1050
09:35:55: };
09:35:55: successfully capturing d3d9 frames via GPU
09:37:31: ---------------------- Cleared D3D9 Capture ----------------------
09:37:31: received restart event, but couldn't find window
09:37:31: D3D9Reset called
09:37:31: ---------------------- Cleared D3D9 Capture ----------------------
09:37:31: successfully set up d3d9 hooks
09:37:32: D3D9EndScene called
09:37:32: D3D9Present called
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