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Created June 26, 2016 18:37
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Open Broadcaster Software v0.657b log file uploaded at 2016-06-26, 13:37:15 (local time). The log file was approximately 24 minutes old at the time it was uploaded.
13:13:08: CLR host plugin strings not found, dynamically loading 4 strings
13:13:08: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
13:13:08: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
13:13:08: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
13:13:08: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
13:13:08: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
13:13:10: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
13:13:10: CLRHost:: Could not find/load browser settings at location C:\Users\Kavin\AppData\Roaming\OBS\pluginData\browser.json
13:13:10: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Kavin\AppData\Roaming\OBS\pluginData\browser.json'.
13:13:10: File name: 'C:\Users\Kavin\AppData\Roaming\OBS\pluginData\browser.json'
13:13:10: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
13:13:10: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
13:13:10: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
13:13:10: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
13:13:10: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
13:13:14: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
13:13:14: Failed loading CUDA dll
13:21:34: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
13:21:34: -------------------------------
13:21:34: CPU Name: AMD FX(tm)-6300 Six-Core Processor
13:21:34: CPU Speed: 3918MHz
13:21:34: Physical Memory: 4095MB Total, 4095MB Free
13:21:34: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
13:21:34: monitor 1: pos={1920, 179}, size={1600, 900}
13:21:34: monitor 2: pos={0, 0}, size={1920, 1080}
13:21:34: Windows Version: 10.0 Build 10586 (revision 0)
13:21:34: Aero is Enabled
13:21:34: -------------------------------
13:21:34: OBS Modules:
13:21:34: Base Address Module
13:21:34: 009F0000 OBS.exe
13:21:34: 57E00000 OBSApi.dll
13:21:34: 58A60000 CLRHostPlugin.dll
13:21:34: 589C0000 DShowPlugin.dll
13:21:34: 58880000 GraphicsCapture.dll
13:21:34: 58850000 NoiseGate.dll
13:21:34: 58290000 PSVPlugin.dll
13:21:34: 57D60000 scenesw.dll
13:21:34: ------------------------------------------
13:21:34: Adapter 1
13:21:34: Video Adapter: AMD Radeon (TM) R9 200 Series
13:21:34: Video Adapter Dedicated Video Memory: 2128769024
13:21:34: Video Adapter Shared System Memory: 2166132736
13:21:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:21:34: Video Adapter Output 2: pos={1920, 179}, size={1600, 900}, attached=true
13:21:34: =====Stream Start: 2016-06-26, 13:21:34===============================================
13:21:34: Multithreaded optimizations: On
13:21:34: Base resolution: 1920x1080
13:21:34: Output resolution: 1920x1080
13:21:34: ------------------------------------------
13:21:34: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:21:34: ------------------------------------------
13:21:34: Audio Format: 48000 Hz
13:21:34: ------------------------------------------
13:21:34: Audio Channels: 2 Ch
13:21:34: Playback device Default
13:21:34: ------------------------------------------
13:21:34: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:21:34: Global Audio time adjust: 0
13:21:34: ------------------------------------------
13:21:34: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:21:34: Mic time offset: 0
13:21:34: ------------------------------------------
13:21:34: Audio Encoding: AAC
13:21:34: bitrate: 128
13:21:34: Using graphics capture
13:21:34: Trying to hook process: DayZ.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, GetLastError = 5
13:21:34: Scene buffering time set to 700
13:21:34: Using custom x264 settings: "crf=20"
13:21:34: ------------------------------------------
13:21:34: Video Encoding: x264
13:21:34: fps: 60
13:21:34: width: 1920, height: 1080
13:21:34: preset: veryfast
13:21:34: profile: high
13:21:34: keyint: 250
13:21:34: CBR: no
13:21:34: CFR: yes
13:21:34: max bitrate: 1000
13:21:34: buffer size: 1000
13:21:34: quality: 12
13:21:34: ------------------------------------------
13:21:53: FlushBufferedVideo: Flushing 45 packets over 734 ms
13:21:54: Total frames encoded: 1164, total frames duplicated: 416 (35.74%)
13:21:54: Total frames rendered: 840, number of late frames: 246 (29.29%) (it's okay for some frames to be late)
13:21:54:
13:21:54: Profiler time results:
13:21:54:
13:21:54: ==============================================================
13:21:54: video thread frame - [100%] [avg time: 14.426 ms] [children: 71.4%] [unaccounted: 28.6%]
13:21:54: | scene->Preprocess - [0.0208%] [avg time: 0.003 ms]
13:21:54: | GPU download and conversion - [71.4%] [avg time: 10.295 ms] [children: 5.05%] [unaccounted: 66.3%]
13:21:54: | | flush - [0.97%] [avg time: 0.14 ms]
13:21:54: | | CopyResource - [4.04%] [avg time: 0.583 ms]
13:21:54: | | conversion to 4:2:0 - [0.0416%] [avg time: 0.006 ms]
13:21:54: Convert444Thread - [100%] [avg time: 2.437 ms] [children: 99.5%] [unaccounted: 0.533%]
13:21:54: | Convert444toNV12 - [99.5%] [avg time: 2.424 ms]
13:21:54: encoder thread frame - [100%] [avg time: 2.88 ms] [children: 0.174%] [unaccounted: 99.8%]
13:21:54: | sending stuff out - [0.174%] [avg time: 0.005 ms]
13:21:54: ==============================================================
13:21:54:
13:21:54:
13:21:54: Profiler CPU results:
13:21:54:
13:21:54: ==============================================================
13:21:54: video thread frame - [cpu time: avg 0.595 ms, total 500 ms] [avg calls per frame: 1]
13:21:54: | scene->Preprocess - [cpu time: avg 0.018 ms, total 15.625 ms] [avg calls per frame: 1]
13:21:54: | GPU download and conversion - [cpu time: avg 0.111 ms, total 93.75 ms] [avg calls per frame: 1]
13:21:54: | | flush - [cpu time: avg 0.037 ms, total 31.25 ms] [avg calls per frame: 1]
13:21:54: | | CopyResource - [cpu time: avg 0.019 ms, total 15.625 ms] [avg calls per frame: 1]
13:21:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:21:54: Convert444Thread - [cpu time: avg 2.387 ms, total 1890.63 ms] [avg calls per frame: 1]
13:21:54: | Convert444toNV12 - [cpu time: avg 2.387 ms, total 1890.63 ms] [avg calls per frame: 1]
13:21:54: encoder thread frame - [cpu time: avg 2.527 ms, total 2828.13 ms] [avg calls per frame: 1]
13:21:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:21:54: ==============================================================
13:21:54:
13:21:54: =====Stream End: 2016-06-26, 13:21:54=================================================
13:22:13: =====Stream Start: 2016-06-26, 13:22:13===============================================
13:22:13: Multithreaded optimizations: On
13:22:13: Base resolution: 1920x1080
13:22:13: Output resolution: 1920x1080
13:22:13: ------------------------------------------
13:22:13: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:22:13: ------------------------------------------
13:22:13: Audio Format: 48000 Hz
13:22:13: ------------------------------------------
13:22:13: Audio Channels: 2 Ch
13:22:13: Playback device Default
13:22:13: ------------------------------------------
13:22:13: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:22:13: Global Audio time adjust: 0
13:22:13: ------------------------------------------
13:22:13: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:22:13: Mic time offset: 0
13:22:13: ------------------------------------------
13:22:13: Audio Encoding: AAC
13:22:13: bitrate: 128
13:22:13: Using graphics capture
13:22:13: Trying to hook process: DayZ.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, GetLastError = 5
13:22:13: Scene buffering time set to 700
13:22:13: Using custom x264 settings: "crf=20"
13:22:13: ------------------------------------------
13:22:13: Video Encoding: x264
13:22:13: fps: 60
13:22:13: width: 1920, height: 1080
13:22:13: preset: veryfast
13:22:13: profile: high
13:22:13: keyint: 250
13:22:13: CBR: no
13:22:13: CFR: yes
13:22:13: max bitrate: 1000
13:22:13: buffer size: 1000
13:22:13: quality: 12
13:22:13: ------------------------------------------
13:22:26: FlushBufferedVideo: Flushing 24 packets over 383 ms
13:22:27: Total frames encoded: 748, total frames duplicated: 348 (46.52%)
13:22:27: Total frames rendered: 500, number of late frames: 230 (46.00%) (it's okay for some frames to be late)
13:22:27:
13:22:27: Profiler time results:
13:22:27:
13:22:27: ==============================================================
13:22:27: video thread frame - [100%] [avg time: 21.412 ms] [children: 79.2%] [unaccounted: 20.8%]
13:22:27: | scene->Preprocess - [0.0187%] [avg time: 0.004 ms]
13:22:27: | GPU download and conversion - [79.2%] [avg time: 16.949 ms] [children: 5.3%] [unaccounted: 73.9%]
13:22:27: | | flush - [0.388%] [avg time: 0.083 ms]
13:22:27: | | CopyResource - [4.88%] [avg time: 1.045 ms]
13:22:27: | | conversion to 4:2:0 - [0.0327%] [avg time: 0.007 ms]
13:22:27: Convert444Thread - [100%] [avg time: 2.444 ms] [children: 99.5%] [unaccounted: 0.532%]
13:22:27: | Convert444toNV12 - [99.5%] [avg time: 2.431 ms]
13:22:27: encoder thread frame - [100%] [avg time: 2.915 ms] [children: 0.48%] [unaccounted: 99.5%]
13:22:27: | sending stuff out - [0.48%] [avg time: 0.014 ms]
13:22:27: ==============================================================
13:22:27:
13:22:27:
13:22:27: Profiler CPU results:
13:22:27:
13:22:27: ==============================================================
13:22:27: video thread frame - [cpu time: avg 0.375 ms, total 187.5 ms] [avg calls per frame: 1]
13:22:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:22:27: | GPU download and conversion - [cpu time: avg 0.093 ms, total 46.875 ms] [avg calls per frame: 1]
13:22:27: | | flush - [cpu time: avg 0.031 ms, total 15.625 ms] [avg calls per frame: 1]
13:22:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:22:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:22:27: Convert444Thread - [cpu time: avg 2.182 ms, total 984.375 ms] [avg calls per frame: 1]
13:22:27: | Convert444toNV12 - [cpu time: avg 2.182 ms, total 984.375 ms] [avg calls per frame: 1]
13:22:27: encoder thread frame - [cpu time: avg 2.481 ms, total 1796.88 ms] [avg calls per frame: 1]
13:22:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:22:27: ==============================================================
13:22:27:
13:22:27: =====Stream End: 2016-06-26, 13:22:27=================================================
13:24:47: =====Stream Start: 2016-06-26, 13:24:47===============================================
13:24:47: Multithreaded optimizations: On
13:24:47: Base resolution: 1920x1080
13:24:47: Output resolution: 1920x1080
13:24:47: ------------------------------------------
13:24:47: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:24:47: ------------------------------------------
13:24:47: Audio Format: 48000 Hz
13:24:47: ------------------------------------------
13:24:47: Audio Channels: 2 Ch
13:24:47: Playback device Default
13:24:47: ------------------------------------------
13:24:47: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:24:47: Global Audio time adjust: 0
13:24:47: ------------------------------------------
13:24:47: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:24:47: Mic time offset: 0
13:24:47: ------------------------------------------
13:24:47: Audio Encoding: AAC
13:24:47: bitrate: 128
13:24:47: Using graphics capture
13:24:47: Trying to hook process: Overwatch.exe
13:24:47: Scene buffering time set to 700
13:24:47: Using custom x264 settings: "crf=20"
13:24:47: ------------------------------------------
13:24:47: Video Encoding: x264
13:24:47: fps: 60
13:24:47: width: 1920, height: 1080
13:24:47: preset: veryfast
13:24:47: profile: high
13:24:47: keyint: 250
13:24:47: CBR: yes
13:24:47: CFR: yes
13:24:47: max bitrate: 1000
13:24:47: buffer size: 1000
13:24:47: ------------------------------------------
13:24:47: SharedTexCapture hooked
13:29:42: FlushBufferedVideo: Flushing 25 packets over 400 ms
13:29:42: Total frames encoded: 17676, total frames duplicated: 158 (0.89%)
13:29:42: Total frames rendered: 17560, number of late frames: 88 (0.50%) (it's okay for some frames to be late)
13:29:42:
13:29:42: Profiler time results:
13:29:42:
13:29:42: ==============================================================
13:29:42: video thread frame - [100%] [avg time: 0.921 ms] [children: 39.7%] [unaccounted: 60.3%]
13:29:42: | scene->Preprocess - [0.326%] [avg time: 0.003 ms]
13:29:42: | GPU download and conversion - [39.4%] [avg time: 0.363 ms] [children: 15.4%] [unaccounted: 24%]
13:29:42: | | flush - [12.6%] [avg time: 0.116 ms]
13:29:42: | | CopyResource - [2.28%] [avg time: 0.021 ms]
13:29:42: | | conversion to 4:2:0 - [0.543%] [avg time: 0.005 ms]
13:29:42: Convert444Thread - [100%] [avg time: 2.092 ms] [children: 99.5%] [unaccounted: 0.526%]
13:29:42: | Convert444toNV12 - [99.5%] [avg time: 2.081 ms]
13:29:42: encoder thread frame - [100%] [avg time: 2.502 ms] [children: 0.2%] [unaccounted: 99.8%]
13:29:42: | sending stuff out - [0.2%] [avg time: 0.005 ms]
13:29:42: ==============================================================
13:29:42:
13:29:42:
13:29:42: Profiler CPU results:
13:29:42:
13:29:42: ==============================================================
13:29:42: video thread frame - [cpu time: avg 0.577 ms, total 10140.6 ms] [avg calls per frame: 1]
13:29:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:29:42: | GPU download and conversion - [cpu time: avg 0.209 ms, total 3671.88 ms] [avg calls per frame: 1]
13:29:42: | | flush - [cpu time: avg 0.072 ms, total 1281.25 ms] [avg calls per frame: 1]
13:29:42: | | CopyResource - [cpu time: avg 0.052 ms, total 921.875 ms] [avg calls per frame: 1]
13:29:42: | | conversion to 4:2:0 - [cpu time: avg 0.02 ms, total 359.375 ms] [avg calls per frame: 1]
13:29:42: Convert444Thread - [cpu time: avg 1.83 ms, total 32062.5 ms] [avg calls per frame: 1]
13:29:42: | Convert444toNV12 - [cpu time: avg 1.815 ms, total 31796.9 ms] [avg calls per frame: 1]
13:29:42: encoder thread frame - [cpu time: avg 2.145 ms, total 37875 ms] [avg calls per frame: 1]
13:29:42: | sending stuff out - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
13:29:42: ==============================================================
13:29:42:
13:29:42: =====Stream End: 2016-06-26, 13:29:42=================================================
13:30:08: =====Stream Start: 2016-06-26, 13:30:08===============================================
13:30:08: Multithreaded optimizations: On
13:30:08: Base resolution: 1920x1080
13:30:08: Output resolution: 1920x1080
13:30:08: ------------------------------------------
13:30:08: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:30:08: ------------------------------------------
13:30:08: Audio Format: 48000 Hz
13:30:08: ------------------------------------------
13:30:08: Audio Channels: 2 Ch
13:30:08: Playback device Default
13:30:08: ------------------------------------------
13:30:08: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:30:08: Global Audio time adjust: 0
13:30:08: ------------------------------------------
13:30:08: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:30:08: Mic time offset: 0
13:30:08: ------------------------------------------
13:30:08: Audio Encoding: AAC
13:30:08: bitrate: 128
13:30:08: Using graphics capture
13:30:08: Trying to hook process: Overwatch.exe
13:30:08: Scene buffering time set to 700
13:30:08: Using custom x264 settings: "crf=20"
13:30:08: ------------------------------------------
13:30:08: Video Encoding: x264
13:30:08: fps: 60
13:30:08: width: 1920, height: 1080
13:30:08: preset: veryfast
13:30:08: profile: high
13:30:08: keyint: 250
13:30:08: CBR: yes
13:30:08: CFR: yes
13:30:08: max bitrate: 1000
13:30:08: buffer size: 1000
13:30:08: ------------------------------------------
13:30:08: SharedTexCapture hooked
13:32:13: FlushBufferedVideo: Flushing 25 packets over 400 ms
13:32:14: Total frames encoded: 7469, total frames duplicated: 839 (11.23%)
13:32:14: Number of frames skipped due to encoder lag: 147 (1.97%)
13:32:14: Total frames rendered: 6984, number of late frames: 248 (3.55%) (it's okay for some frames to be late)
13:32:14:
13:32:14: Profiler time results:
13:32:14:
13:32:14: ==============================================================
13:32:14: video thread frame - [100%] [avg time: 3.389 ms] [children: 65.3%] [unaccounted: 34.7%]
13:32:14: | scene->Preprocess - [0.0885%] [avg time: 0.003 ms]
13:32:14: | GPU download and conversion - [65.2%] [avg time: 2.211 ms] [children: 9.41%] [unaccounted: 55.8%]
13:32:14: | | flush - [5.96%] [avg time: 0.202 ms]
13:32:14: | | CopyResource - [3.28%] [avg time: 0.111 ms]
13:32:14: | | conversion to 4:2:0 - [0.177%] [avg time: 0.006 ms]
13:32:14: Convert444Thread - [100%] [avg time: 2.34 ms] [children: 99.4%] [unaccounted: 0.556%]
13:32:14: | Convert444toNV12 - [99.4%] [avg time: 2.327 ms]
13:32:14: encoder thread frame - [100%] [avg time: 4.075 ms] [children: 0.147%] [unaccounted: 99.9%]
13:32:14: | sending stuff out - [0.147%] [avg time: 0.006 ms]
13:32:14: ==============================================================
13:32:14:
13:32:14:
13:32:14: Profiler CPU results:
13:32:14:
13:32:14: ==============================================================
13:32:14: video thread frame - [cpu time: avg 0.492 ms, total 3437.5 ms] [avg calls per frame: 1]
13:32:14: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
13:32:14: | GPU download and conversion - [cpu time: avg 0.143 ms, total 1000 ms] [avg calls per frame: 1]
13:32:14: | | flush - [cpu time: avg 0.04 ms, total 281.25 ms] [avg calls per frame: 1]
13:32:14: | | CopyResource - [cpu time: avg 0.04 ms, total 281.25 ms] [avg calls per frame: 1]
13:32:14: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 62.5 ms] [avg calls per frame: 1]
13:32:14: Convert444Thread - [cpu time: avg 2.052 ms, total 14234.4 ms] [avg calls per frame: 1]
13:32:14: | Convert444toNV12 - [cpu time: avg 2.05 ms, total 14218.8 ms] [avg calls per frame: 1]
13:32:14: encoder thread frame - [cpu time: avg 2.527 ms, total 18812.5 ms] [avg calls per frame: 1]
13:32:14: | sending stuff out - [cpu time: avg 0.006 ms, total 46.875 ms] [avg calls per frame: 1]
13:32:14: ==============================================================
13:32:14:
13:32:14: =====Stream End: 2016-06-26, 13:32:14=================================================
13:32:32: =====Stream Start: 2016-06-26, 13:32:32===============================================
13:32:32: Multithreaded optimizations: On
13:32:32: Base resolution: 1600x900
13:32:32: Output resolution: 1600x900
13:32:32: ------------------------------------------
13:32:32: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:32:32: ------------------------------------------
13:32:32: Audio Format: 48000 Hz
13:32:32: ------------------------------------------
13:32:32: Audio Channels: 2 Ch
13:32:32: Playback device Default
13:32:32: ------------------------------------------
13:32:32: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:32:32: Global Audio time adjust: 0
13:32:32: ------------------------------------------
13:32:32: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:32:32: Mic time offset: 0
13:32:32: ------------------------------------------
13:32:32: Audio Encoding: AAC
13:32:32: bitrate: 128
13:32:32: Using graphics capture
13:32:32: Trying to hook process: Overwatch.exe
13:32:32: Scene buffering time set to 700
13:32:32: Using custom x264 settings: "crf=20"
13:32:32: ------------------------------------------
13:32:32: Video Encoding: x264
13:32:32: fps: 60
13:32:32: width: 1600, height: 900
13:32:32: preset: veryfast
13:32:32: profile: high
13:32:32: keyint: 250
13:32:32: CBR: yes
13:32:32: CFR: yes
13:32:32: max bitrate: 1000
13:32:32: buffer size: 1000
13:32:32: ------------------------------------------
13:32:33: SharedTexCapture hooked
13:33:01: FlushBufferedVideo: Flushing 25 packets over 400 ms
13:33:02: Total frames encoded: 1698, total frames duplicated: 921 (54.24%)
13:33:02: Total frames rendered: 967, number of late frames: 512 (52.95%) (it's okay for some frames to be late)
13:33:02:
13:33:02: Profiler time results:
13:33:02:
13:33:02: ==============================================================
13:33:02: video thread frame - [100%] [avg time: 25.487 ms] [children: 75.2%] [unaccounted: 24.8%]
13:33:02: | scene->Preprocess - [0.0118%] [avg time: 0.003 ms]
13:33:02: | GPU download and conversion - [75.2%] [avg time: 19.157 ms] [children: 2.36%] [unaccounted: 72.8%]
13:33:02: | | flush - [0.298%] [avg time: 0.076 ms]
13:33:02: | | CopyResource - [2.02%] [avg time: 0.516 ms]
13:33:02: | | conversion to 4:2:0 - [0.0392%] [avg time: 0.01 ms]
13:33:02: Convert444Thread - [100%] [avg time: 1.615 ms] [children: 99.3%] [unaccounted: 0.743%]
13:33:02: | Convert444toNV12 - [99.3%] [avg time: 1.603 ms]
13:33:02: encoder thread frame - [100%] [avg time: 2.417 ms] [children: 0.207%] [unaccounted: 99.8%]
13:33:02: | sending stuff out - [0.207%] [avg time: 0.005 ms]
13:33:02: ==============================================================
13:33:02:
13:33:02:
13:33:02: Profiler CPU results:
13:33:02:
13:33:02: ==============================================================
13:33:02: video thread frame - [cpu time: avg 0.517 ms, total 500 ms] [avg calls per frame: 1]
13:33:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:02: | GPU download and conversion - [cpu time: avg 0.08 ms, total 78.125 ms] [avg calls per frame: 1]
13:33:02: | | flush - [cpu time: avg 0.016 ms, total 15.625 ms] [avg calls per frame: 1]
13:33:02: | | CopyResource - [cpu time: avg 0.034 ms, total 31.25 ms] [avg calls per frame: 1]
13:33:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:02: Convert444Thread - [cpu time: avg 1.361 ms, total 1250 ms] [avg calls per frame: 1]
13:33:02: | Convert444toNV12 - [cpu time: avg 1.361 ms, total 1250 ms] [avg calls per frame: 1]
13:33:02: encoder thread frame - [cpu time: avg 2.101 ms, total 3515.63 ms] [avg calls per frame: 1]
13:33:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:02: ==============================================================
13:33:02:
13:33:02: =====Stream End: 2016-06-26, 13:33:02=================================================
13:33:26: =====Stream Start: 2016-06-26, 13:33:26===============================================
13:33:26: Multithreaded optimizations: On
13:33:26: Base resolution: 1920x1080
13:33:26: Output resolution: 1280x720
13:33:26: ------------------------------------------
13:33:26: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:33:26: ------------------------------------------
13:33:26: Audio Format: 48000 Hz
13:33:26: ------------------------------------------
13:33:26: Audio Channels: 2 Ch
13:33:26: Playback device Default
13:33:26: ------------------------------------------
13:33:26: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:33:26: Global Audio time adjust: 0
13:33:26: ------------------------------------------
13:33:26: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:33:26: Mic time offset: 0
13:33:26: ------------------------------------------
13:33:26: Audio Encoding: AAC
13:33:26: bitrate: 128
13:33:26: Using graphics capture
13:33:26: Trying to hook process: Overwatch.exe
13:33:26: Scene buffering time set to 700
13:33:26: Using custom x264 settings: "crf=20"
13:33:26: ------------------------------------------
13:33:26: Video Encoding: x264
13:33:26: fps: 60
13:33:26: width: 1280, height: 720
13:33:26: preset: veryfast
13:33:26: profile: high
13:33:26: keyint: 250
13:33:26: CBR: yes
13:33:26: CFR: yes
13:33:26: max bitrate: 1000
13:33:26: buffer size: 1000
13:33:26: ------------------------------------------
13:33:26: SharedTexCapture hooked
13:33:33: FlushBufferedVideo: Flushing 25 packets over 400 ms
13:33:34: Total frames encoded: 429, total frames duplicated: 233 (54.31%)
13:33:34: Total frames rendered: 281, number of late frames: 116 (41.28%) (it's okay for some frames to be late)
13:33:34:
13:33:34: Profiler time results:
13:33:34:
13:33:34: ==============================================================
13:33:34: video thread frame - [100%] [avg time: 21.468 ms] [children: 75.4%] [unaccounted: 24.6%]
13:33:34: | scene->Preprocess - [0.014%] [avg time: 0.003 ms]
13:33:34: | GPU download and conversion - [75.4%] [avg time: 16.188 ms] [children: 1.13%] [unaccounted: 74.3%]
13:33:34: | | flush - [0.247%] [avg time: 0.053 ms]
13:33:34: | | CopyResource - [0.843%] [avg time: 0.181 ms]
13:33:34: | | conversion to 4:2:0 - [0.0373%] [avg time: 0.008 ms]
13:33:34: Convert444Thread - [100%] [avg time: 0.984 ms] [children: 99%] [unaccounted: 1.02%]
13:33:34: | Convert444toNV12 - [99%] [avg time: 0.974 ms]
13:33:34: encoder thread frame - [100%] [avg time: 1.559 ms] [children: 0.321%] [unaccounted: 99.7%]
13:33:34: | sending stuff out - [0.321%] [avg time: 0.005 ms]
13:33:34: ==============================================================
13:33:34:
13:33:34:
13:33:34: Profiler CPU results:
13:33:34:
13:33:34: ==============================================================
13:33:34: video thread frame - [cpu time: avg 0.667 ms, total 187.5 ms] [avg calls per frame: 1]
13:33:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:34: | GPU download and conversion - [cpu time: avg 0.166 ms, total 46.875 ms] [avg calls per frame: 1]
13:33:34: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:34: | | CopyResource - [cpu time: avg 0.202 ms, total 46.875 ms] [avg calls per frame: 1]
13:33:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:34: Convert444Thread - [cpu time: avg 0.811 ms, total 187.5 ms] [avg calls per frame: 1]
13:33:34: | Convert444toNV12 - [cpu time: avg 0.811 ms, total 187.5 ms] [avg calls per frame: 1]
13:33:34: encoder thread frame - [cpu time: avg 1.044 ms, total 421.875 ms] [avg calls per frame: 1]
13:33:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:34: ==============================================================
13:33:34:
13:33:34: =====Stream End: 2016-06-26, 13:33:34=================================================
13:33:46: =====Stream Start: 2016-06-26, 13:33:46===============================================
13:33:46: Multithreaded optimizations: On
13:33:46: Base resolution: 1920x1080
13:33:46: Output resolution: 852x480
13:33:46: ------------------------------------------
13:33:46: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:33:46: ------------------------------------------
13:33:46: Audio Format: 48000 Hz
13:33:46: ------------------------------------------
13:33:46: Audio Channels: 2 Ch
13:33:46: Playback device Default
13:33:46: ------------------------------------------
13:33:46: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:33:46: Global Audio time adjust: 0
13:33:46: ------------------------------------------
13:33:46: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:33:46: Mic time offset: 0
13:33:46: ------------------------------------------
13:33:46: Audio Encoding: AAC
13:33:46: bitrate: 128
13:33:46: Using graphics capture
13:33:46: Trying to hook process: Overwatch.exe
13:33:46: Scene buffering time set to 700
13:33:46: Using custom x264 settings: "crf=20"
13:33:46: ------------------------------------------
13:33:46: Video Encoding: x264
13:33:46: fps: 60
13:33:46: width: 852, height: 480
13:33:46: preset: veryfast
13:33:46: profile: high
13:33:46: keyint: 250
13:33:46: CBR: yes
13:33:46: CFR: yes
13:33:46: max bitrate: 1000
13:33:46: buffer size: 1000
13:33:46: ------------------------------------------
13:33:46: SharedTexCapture hooked
13:33:47: Audio timestamp for device 'Microphone (BLUE Yeti PRO)' was behind target timestamp by 49190603
13:33:55: FlushBufferedVideo: Flushing 24 packets over 383 ms
13:33:55: Total frames encoded: 490, total frames duplicated: 269 (54.90%)
13:33:55: Total frames rendered: 354, number of late frames: 110 (31.07%) (it's okay for some frames to be late)
13:33:55:
13:33:55: Profiler time results:
13:33:55:
13:33:55: ==============================================================
13:33:55: video thread frame - [100%] [avg time: 17.845 ms] [children: 74%] [unaccounted: 26%]
13:33:55: | scene->Preprocess - [0.0168%] [avg time: 0.003 ms]
13:33:55: | GPU download and conversion - [73.9%] [avg time: 13.196 ms] [children: 0.499%] [unaccounted: 73.4%]
13:33:55: | | flush - [0.336%] [avg time: 0.06 ms]
13:33:55: | | CopyResource - [0.118%] [avg time: 0.021 ms]
13:33:55: | | conversion to 4:2:0 - [0.0448%] [avg time: 0.008 ms]
13:33:55: Convert444Thread - [100%] [avg time: 0.407 ms] [children: 97.3%] [unaccounted: 2.7%]
13:33:55: | Convert444toNV12 - [97.3%] [avg time: 0.396 ms]
13:33:55: encoder thread frame - [100%] [avg time: 0.781 ms] [children: 0.384%] [unaccounted: 99.6%]
13:33:55: | sending stuff out - [0.384%] [avg time: 0.003 ms]
13:33:55: ==============================================================
13:33:55:
13:33:55:
13:33:55: Profiler CPU results:
13:33:55:
13:33:55: ==============================================================
13:33:55: video thread frame - [cpu time: avg 0.573 ms, total 203.125 ms] [avg calls per frame: 1]
13:33:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:55: | GPU download and conversion - [cpu time: avg 0.088 ms, total 31.25 ms] [avg calls per frame: 1]
13:33:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:55: | | CopyResource - [cpu time: avg 0.051 ms, total 15.625 ms] [avg calls per frame: 1]
13:33:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:55: Convert444Thread - [cpu time: avg 0.513 ms, total 156.25 ms] [avg calls per frame: 1]
13:33:55: | Convert444toNV12 - [cpu time: avg 0.462 ms, total 140.625 ms] [avg calls per frame: 1]
13:33:55: encoder thread frame - [cpu time: avg 0.167 ms, total 78.125 ms] [avg calls per frame: 1]
13:33:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:33:55: ==============================================================
13:33:55:
13:33:55: =====Stream End: 2016-06-26, 13:33:55=================================================
13:34:09: =====Stream Start: 2016-06-26, 13:34:09===============================================
13:34:09: Multithreaded optimizations: On
13:34:09: Base resolution: 1920x1080
13:34:09: Output resolution: 1920x1080
13:34:09: ------------------------------------------
13:34:09: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:34:09: ------------------------------------------
13:34:09: Audio Format: 48000 Hz
13:34:09: ------------------------------------------
13:34:09: Audio Channels: 2 Ch
13:34:09: Playback device Default
13:34:09: ------------------------------------------
13:34:09: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:34:09: Global Audio time adjust: 0
13:34:09: ------------------------------------------
13:34:09: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:34:09: Mic time offset: 0
13:34:09: ------------------------------------------
13:34:09: Audio Encoding: AAC
13:34:09: bitrate: 128
13:34:09: Using graphics capture
13:34:09: Trying to hook process: Overwatch.exe
13:34:09: Scene buffering time set to 700
13:34:09: Using custom x264 settings: "crf=20"
13:34:09: ------------------------------------------
13:34:09: Video Encoding: x264
13:34:09: fps: 60
13:34:09: width: 1920, height: 1080
13:34:09: preset: superfast
13:34:09: profile: high
13:34:09: keyint: 250
13:34:09: CBR: yes
13:34:09: CFR: yes
13:34:09: max bitrate: 1000
13:34:09: buffer size: 1000
13:34:09: ------------------------------------------
13:34:09: SharedTexCapture hooked
13:34:14: FlushBufferedVideo: Flushing 31 packets over 500 ms
13:34:15: Total frames encoded: 300, total frames duplicated: 174 (58.00%)
13:34:15: Total frames rendered: 157, number of late frames: 80 (50.96%) (it's okay for some frames to be late)
13:34:15:
13:34:15: Profiler time results:
13:34:15:
13:34:15: ==============================================================
13:34:15: video thread frame - [100%] [avg time: 27.191 ms] [children: 72.9%] [unaccounted: 27.1%]
13:34:15: | scene->Preprocess - [0.011%] [avg time: 0.003 ms]
13:34:15: | GPU download and conversion - [72.9%] [avg time: 19.831 ms] [children: 3.91%] [unaccounted: 69%]
13:34:15: | | flush - [0.246%] [avg time: 0.067 ms]
13:34:15: | | CopyResource - [3.63%] [avg time: 0.986 ms]
13:34:15: | | conversion to 4:2:0 - [0.0331%] [avg time: 0.009 ms]
13:34:15: Convert444Thread - [100%] [avg time: 2.555 ms] [children: 99.5%] [unaccounted: 0.47%]
13:34:15: | Convert444toNV12 - [99.5%] [avg time: 2.543 ms]
13:34:15: encoder thread frame - [100%] [avg time: 2.913 ms] [children: 0.172%] [unaccounted: 99.8%]
13:34:15: | sending stuff out - [0.172%] [avg time: 0.005 ms]
13:34:15: ==============================================================
13:34:15:
13:34:15:
13:34:15: Profiler CPU results:
13:34:15:
13:34:15: ==============================================================
13:34:15: video thread frame - [cpu time: avg 0.199 ms, total 31.25 ms] [avg calls per frame: 1]
13:34:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:15: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:15: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:15: Convert444Thread - [cpu time: avg 2.314 ms, total 250 ms] [avg calls per frame: 1]
13:34:15: | Convert444toNV12 - [cpu time: avg 2.314 ms, total 250 ms] [avg calls per frame: 1]
13:34:15: encoder thread frame - [cpu time: avg 2.555 ms, total 687.5 ms] [avg calls per frame: 1]
13:34:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:15: ==============================================================
13:34:15:
13:34:15: =====Stream End: 2016-06-26, 13:34:15=================================================
13:34:23: =====Stream Start: 2016-06-26, 13:34:23===============================================
13:34:23: Multithreaded optimizations: On
13:34:23: Base resolution: 1920x1080
13:34:23: Output resolution: 1920x1080
13:34:23: ------------------------------------------
13:34:23: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:34:23: ------------------------------------------
13:34:23: Audio Format: 48000 Hz
13:34:23: ------------------------------------------
13:34:23: Audio Channels: 2 Ch
13:34:23: Playback device Default
13:34:23: ------------------------------------------
13:34:23: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:34:23: Global Audio time adjust: 0
13:34:23: ------------------------------------------
13:34:23: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:34:23: Mic time offset: 0
13:34:23: ------------------------------------------
13:34:23: Audio Encoding: AAC
13:34:23: bitrate: 128
13:34:23: Using graphics capture
13:34:23: Trying to hook process: Overwatch.exe
13:34:23: Scene buffering time set to 700
13:34:23: Using custom x264 settings: "crf=20"
13:34:23: ------------------------------------------
13:34:23: Video Encoding: x264
13:34:23: fps: 60
13:34:23: width: 1920, height: 1080
13:34:23: preset: ultrafast
13:34:23: profile: high
13:34:23: keyint: 250
13:34:23: CBR: yes
13:34:23: CFR: yes
13:34:23: max bitrate: 1000
13:34:23: buffer size: 1000
13:34:23: ------------------------------------------
13:34:23: SharedTexCapture hooked
13:34:29: FlushBufferedVideo: Flushing 37 packets over 600 ms
13:34:29: Total frames encoded: 354, total frames duplicated: 191 (53.95%)
13:34:29: Total frames rendered: 193, number of late frames: 98 (50.78%) (it's okay for some frames to be late)
13:34:29:
13:34:29: Profiler time results:
13:34:29:
13:34:29: ==============================================================
13:34:29: video thread frame - [100%] [avg time: 25.491 ms] [children: 82.6%] [unaccounted: 17.4%]
13:34:29: | scene->Preprocess - [0.0157%] [avg time: 0.004 ms]
13:34:29: | GPU download and conversion - [82.6%] [avg time: 21.049 ms] [children: 3.84%] [unaccounted: 78.7%]
13:34:29: | | flush - [0.337%] [avg time: 0.086 ms]
13:34:29: | | CopyResource - [3.47%] [avg time: 0.884 ms]
13:34:29: | | conversion to 4:2:0 - [0.0314%] [avg time: 0.008 ms]
13:34:29: Convert444Thread - [100%] [avg time: 2.349 ms] [children: 99.5%] [unaccounted: 0.511%]
13:34:29: | Convert444toNV12 - [99.5%] [avg time: 2.337 ms]
13:34:29: encoder thread frame - [100%] [avg time: 2.527 ms] [children: 0.198%] [unaccounted: 99.8%]
13:34:29: | sending stuff out - [0.198%] [avg time: 0.005 ms]
13:34:29: ==============================================================
13:34:29:
13:34:29:
13:34:29: Profiler CPU results:
13:34:29:
13:34:29: ==============================================================
13:34:29: video thread frame - [cpu time: avg 0.647 ms, total 125 ms] [avg calls per frame: 1]
13:34:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:29: | GPU download and conversion - [cpu time: avg 0.08 ms, total 15.625 ms] [avg calls per frame: 1]
13:34:29: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:29: Convert444Thread - [cpu time: avg 2.712 ms, total 390.625 ms] [avg calls per frame: 1]
13:34:29: | Convert444toNV12 - [cpu time: avg 2.712 ms, total 390.625 ms] [avg calls per frame: 1]
13:34:29: encoder thread frame - [cpu time: avg 2.218 ms, total 703.125 ms] [avg calls per frame: 1]
13:34:29: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:34:29: ==============================================================
13:34:29:
13:34:29: =====Stream End: 2016-06-26, 13:34:29=================================================
13:34:55: =====Stream Start: 2016-06-26, 13:34:55===============================================
13:34:55: Multithreaded optimizations: On
13:34:55: Base resolution: 1920x1080
13:34:55: Output resolution: 1920x1080
13:34:55: ------------------------------------------
13:34:55: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:34:55: ------------------------------------------
13:34:55: Audio Format: 48000 Hz
13:34:55: ------------------------------------------
13:34:55: Audio Channels: 2 Ch
13:34:55: Playback device Default
13:34:55: ------------------------------------------
13:34:55: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:34:55: Global Audio time adjust: 0
13:34:55: ------------------------------------------
13:34:55: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:34:55: Mic time offset: 0
13:34:55: ------------------------------------------
13:34:55: Audio Encoding: AAC
13:34:55: bitrate: 128
13:34:55: Using graphics capture
13:34:55: Trying to hook process: Overwatch.exe
13:34:55: Scene buffering time set to 700
13:34:55: Using custom x264 settings: "crf=20"
13:34:55: x264: MB rate (489600) > level limit (245760)
13:34:55: ------------------------------------------
13:34:55: Video Encoding: x264
13:34:55: fps: 60
13:34:55: width: 1920, height: 1080
13:34:55: preset: veryfast
13:34:55: profile: main
13:34:55: keyint: 250
13:34:55: CBR: yes
13:34:55: CFR: yes
13:34:55: max bitrate: 1000
13:34:55: buffer size: 1000
13:34:55: ------------------------------------------
13:34:55: SharedTexCapture hooked
13:34:59: FlushBufferedVideo: Flushing 25 packets over 400 ms
13:34:59: Total frames encoded: 231, total frames duplicated: 125 (54.11%)
13:34:59: Total frames rendered: 145, number of late frames: 61 (42.07%) (it's okay for some frames to be late)
13:35:00:
13:35:00: Profiler time results:
13:35:00:
13:35:00: ==============================================================
13:35:00: video thread frame - [100%] [avg time: 21.95 ms] [children: 69.8%] [unaccounted: 30.2%]
13:35:00: | scene->Preprocess - [0.0137%] [avg time: 0.003 ms]
13:35:00: | GPU download and conversion - [69.8%] [avg time: 15.327 ms] [children: 4.53%] [unaccounted: 65.3%]
13:35:00: | | flush - [0.474%] [avg time: 0.104 ms]
13:35:00: | | CopyResource - [3.99%] [avg time: 0.876 ms]
13:35:00: | | conversion to 4:2:0 - [0.0638%] [avg time: 0.014 ms]
13:35:00: Convert444Thread - [100%] [avg time: 2.5 ms] [children: 99.4%] [unaccounted: 0.56%]
13:35:00: | Convert444toNV12 - [99.4%] [avg time: 2.486 ms]
13:35:00: encoder thread frame - [100%] [avg time: 3.233 ms] [children: 0.155%] [unaccounted: 99.8%]
13:35:00: | sending stuff out - [0.155%] [avg time: 0.005 ms]
13:35:00: ==============================================================
13:35:00:
13:35:00:
13:35:00: Profiler CPU results:
13:35:00:
13:35:00: ==============================================================
13:35:00: video thread frame - [cpu time: avg 0.323 ms, total 46.875 ms] [avg calls per frame: 1]
13:35:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:00: | GPU download and conversion - [cpu time: avg 0.107 ms, total 15.625 ms] [avg calls per frame: 1]
13:35:00: | | flush - [cpu time: avg 0.107 ms, total 15.625 ms] [avg calls per frame: 1]
13:35:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:00: Convert444Thread - [cpu time: avg 3.092 ms, total 296.875 ms] [avg calls per frame: 1]
13:35:00: | Convert444toNV12 - [cpu time: avg 3.092 ms, total 296.875 ms] [avg calls per frame: 1]
13:35:00: encoder thread frame - [cpu time: avg 3.033 ms, total 625 ms] [avg calls per frame: 1]
13:35:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:00: ==============================================================
13:35:00:
13:35:00: =====Stream End: 2016-06-26, 13:35:00=================================================
13:35:10: =====Stream Start: 2016-06-26, 13:35:10===============================================
13:35:10: Multithreaded optimizations: On
13:35:10: Base resolution: 1920x1080
13:35:10: Output resolution: 1920x1080
13:35:10: ------------------------------------------
13:35:10: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:35:10: ------------------------------------------
13:35:10: Audio Format: 48000 Hz
13:35:10: ------------------------------------------
13:35:10: Audio Channels: 2 Ch
13:35:10: Playback device Default
13:35:10: ------------------------------------------
13:35:10: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:35:10: Global Audio time adjust: 0
13:35:10: ------------------------------------------
13:35:10: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:35:10: Mic time offset: 0
13:35:10: ------------------------------------------
13:35:10: Audio Encoding: AAC
13:35:10: bitrate: 128
13:35:10: Using graphics capture
13:35:10: Trying to hook process: Overwatch.exe
13:35:10: Scene buffering time set to 700
13:35:10: ------------------------------------------
13:35:10: Video Encoding: x264
13:35:10: fps: 60
13:35:10: width: 1920, height: 1080
13:35:10: preset: veryfast
13:35:10: profile: high
13:35:10: keyint: 250
13:35:10: CBR: yes
13:35:10: CFR: yes
13:35:10: max bitrate: 1000
13:35:10: buffer size: 1000
13:35:10: ------------------------------------------
13:35:10: SharedTexCapture hooked
13:35:14: FlushBufferedVideo: Flushing 24 packets over 383 ms
13:35:15: Total frames encoded: 223, total frames duplicated: 115 (51.57%)
13:35:15: Total frames rendered: 141, number of late frames: 58 (41.13%) (it's okay for some frames to be late)
13:35:15:
13:35:15: Profiler time results:
13:35:15:
13:35:15: ==============================================================
13:35:15: video thread frame - [100%] [avg time: 21.664 ms] [children: 75%] [unaccounted: 25%]
13:35:15: | scene->Preprocess - [0.0138%] [avg time: 0.003 ms]
13:35:15: | GPU download and conversion - [75%] [avg time: 16.252 ms] [children: 4.65%] [unaccounted: 70.4%]
13:35:15: | | flush - [0.374%] [avg time: 0.081 ms]
13:35:15: | | CopyResource - [4.17%] [avg time: 0.903 ms]
13:35:15: | | conversion to 4:2:0 - [0.111%] [avg time: 0.024 ms]
13:35:15: Convert444Thread - [100%] [avg time: 2.377 ms] [children: 99.5%] [unaccounted: 0.547%]
13:35:15: | Convert444toNV12 - [99.5%] [avg time: 2.364 ms]
13:35:15: encoder thread frame - [100%] [avg time: 3.265 ms] [children: 0.184%] [unaccounted: 99.8%]
13:35:15: | sending stuff out - [0.184%] [avg time: 0.006 ms]
13:35:15: ==============================================================
13:35:15:
13:35:15:
13:35:15: Profiler CPU results:
13:35:15:
13:35:15: ==============================================================
13:35:15: video thread frame - [cpu time: avg 0.664 ms, total 93.75 ms] [avg calls per frame: 1]
13:35:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:15: | GPU download and conversion - [cpu time: avg 0.332 ms, total 46.875 ms] [avg calls per frame: 1]
13:35:15: | | flush - [cpu time: avg 0.11 ms, total 15.625 ms] [avg calls per frame: 1]
13:35:15: | | CopyResource - [cpu time: avg 0.168 ms, total 15.625 ms] [avg calls per frame: 1]
13:35:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:15: Convert444Thread - [cpu time: avg 3.566 ms, total 328.125 ms] [avg calls per frame: 1]
13:35:15: | Convert444toNV12 - [cpu time: avg 3.566 ms, total 328.125 ms] [avg calls per frame: 1]
13:35:15: encoder thread frame - [cpu time: avg 2.826 ms, total 562.5 ms] [avg calls per frame: 1]
13:35:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:15: ==============================================================
13:35:15:
13:35:15: =====Stream End: 2016-06-26, 13:35:15=================================================
13:35:40: =====Stream Start: 2016-06-26, 13:35:40===============================================
13:35:40: Multithreaded optimizations: On
13:35:40: Base resolution: 1920x1080
13:35:40: Output resolution: 1920x1080
13:35:40: ------------------------------------------
13:35:40: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:35:40: ------------------------------------------
13:35:40: Audio Format: 48000 Hz
13:35:40: ------------------------------------------
13:35:40: Audio Channels: 2 Ch
13:35:40: Playback device Default
13:35:40: ------------------------------------------
13:35:40: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:35:40: Global Audio time adjust: 0
13:35:40: ------------------------------------------
13:35:40: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:35:40: Mic time offset: 0
13:35:40: ------------------------------------------
13:35:40: Audio Encoding: AAC
13:35:40: bitrate: 128
13:35:40: Using graphics capture
13:35:40: Trying to hook process: Overwatch.exe
13:35:40: Scene buffering time set to 700
13:35:40: ------------------------------------------
13:35:40: Video Encoding: x264
13:35:40: fps: 60
13:35:40: width: 1920, height: 1080
13:35:40: preset: veryfast
13:35:40: profile: high
13:35:40: keyint: 250
13:35:40: CBR: yes
13:35:40: CFR: yes
13:35:40: max bitrate: 1000
13:35:40: buffer size: 1000
13:35:40: ------------------------------------------
13:35:40: SharedTexCapture hooked
13:35:44: FlushBufferedVideo: Flushing 24 packets over 384 ms
13:35:44: Total frames encoded: 205, total frames duplicated: 119 (58.05%)
13:35:44: Total frames rendered: 120, number of late frames: 49 (40.83%) (it's okay for some frames to be late)
13:35:44:
13:35:44: Profiler time results:
13:35:44:
13:35:44: ==============================================================
13:35:44: video thread frame - [100%] [avg time: 24.025 ms] [children: 70.5%] [unaccounted: 29.5%]
13:35:44: | scene->Preprocess - [0.0125%] [avg time: 0.003 ms]
13:35:44: | GPU download and conversion - [70.5%] [avg time: 16.932 ms] [children: 3.77%] [unaccounted: 66.7%]
13:35:44: | | flush - [0.549%] [avg time: 0.132 ms]
13:35:44: | | CopyResource - [3.11%] [avg time: 0.747 ms]
13:35:44: | | conversion to 4:2:0 - [0.108%] [avg time: 0.026 ms]
13:35:44: Convert444Thread - [100%] [avg time: 2.484 ms] [children: 99.5%] [unaccounted: 0.483%]
13:35:44: | Convert444toNV12 - [99.5%] [avg time: 2.472 ms]
13:35:44: encoder thread frame - [100%] [avg time: 3.322 ms] [children: 0.211%] [unaccounted: 99.8%]
13:35:44: | sending stuff out - [0.211%] [avg time: 0.007 ms]
13:35:44: ==============================================================
13:35:44:
13:35:44:
13:35:44: Profiler CPU results:
13:35:44:
13:35:44: ==============================================================
13:35:44: video thread frame - [cpu time: avg 0.26 ms, total 31.25 ms] [avg calls per frame: 1]
13:35:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:44: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:44: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:44: Convert444Thread - [cpu time: avg 2.64 ms, total 187.5 ms] [avg calls per frame: 1]
13:35:44: | Convert444toNV12 - [cpu time: avg 2.64 ms, total 187.5 ms] [avg calls per frame: 1]
13:35:44: encoder thread frame - [cpu time: avg 2.503 ms, total 453.125 ms] [avg calls per frame: 1]
13:35:44: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:35:44: ==============================================================
13:35:44:
13:35:44: =====Stream End: 2016-06-26, 13:35:44=================================================
13:36:05: =====Stream Start: 2016-06-26, 13:36:05===============================================
13:36:05: Multithreaded optimizations: On
13:36:05: Base resolution: 1920x1080
13:36:05: Output resolution: 1920x1080
13:36:05: ------------------------------------------
13:36:05: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:36:05: ------------------------------------------
13:36:05: Audio Format: 48000 Hz
13:36:05: ------------------------------------------
13:36:05: Audio Channels: 2 Ch
13:36:05: Playback device Default
13:36:05: ------------------------------------------
13:36:05: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:36:05: Global Audio time adjust: 0
13:36:05: ------------------------------------------
13:36:05: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:36:05: Mic time offset: 0
13:36:05: Using graphics capture
13:36:05: Trying to hook process: Overwatch.exe
13:36:05: Scene buffering time set to 700
13:36:05: SharedTexCapture hooked
13:36:12: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
13:36:12: Total frames rendered: 365, number of late frames: 36 (9.86%) (it's okay for some frames to be late)
13:36:12:
13:36:12: Profiler time results:
13:36:12:
13:36:12: ==============================================================
13:36:12: video thread frame - [100%] [avg time: 10.323 ms] [children: 0.203%] [unaccounted: 99.8%]
13:36:12: | scene->Preprocess - [0.0291%] [avg time: 0.003 ms]
13:36:12: | GPU download and conversion - [0.174%] [avg time: 0.018 ms] [children: 0.107%] [unaccounted: 0.0678%]
13:36:12: | | flush - [0.107%] [avg time: 0.011 ms]
13:36:12: ==============================================================
13:36:12:
13:36:12:
13:36:12: Profiler CPU results:
13:36:12:
13:36:12: ==============================================================
13:36:12: video thread frame - [cpu time: avg 0.214 ms, total 78.125 ms] [avg calls per frame: 1]
13:36:12: | scene->Preprocess - [cpu time: avg 0.042 ms, total 15.625 ms] [avg calls per frame: 1]
13:36:12: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:36:12: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:36:12: ==============================================================
13:36:12:
13:36:12: =====Stream End: 2016-06-26, 13:36:12=================================================
13:36:42: =====Stream Start: 2016-06-26, 13:36:42===============================================
13:36:42: Multithreaded optimizations: On
13:36:42: Base resolution: 1920x1080
13:36:42: Output resolution: 1920x1080
13:36:42: ------------------------------------------
13:36:42: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
13:36:42: ------------------------------------------
13:36:42: Audio Format: 48000 Hz
13:36:42: ------------------------------------------
13:36:42: Audio Channels: 2 Ch
13:36:42: Playback device Default
13:36:42: ------------------------------------------
13:36:42: Using desktop audio input: Speakers (BLUE Yeti PRO)
13:36:42: Global Audio time adjust: 0
13:36:42: ------------------------------------------
13:36:42: Using auxilary audio input: Microphone (BLUE Yeti PRO)
13:36:42: Mic time offset: 0
13:36:42: ------------------------------------------
13:36:42: Audio Encoding: AAC
13:36:42: bitrate: 128
13:36:42: Using graphics capture
13:36:42: Trying to hook process: Overwatch.exe
13:36:42: Scene buffering time set to 700
13:36:43: ------------------------------------------
13:36:43: Video Encoding: x264
13:36:43: fps: 60
13:36:43: width: 1920, height: 1080
13:36:43: preset: veryfast
13:36:43: profile: high
13:36:43: keyint: 250
13:36:43: CBR: yes
13:36:43: CFR: yes
13:36:43: max bitrate: 1000
13:36:43: buffer size: 1000
13:36:43: ------------------------------------------
13:36:43: SharedTexCapture hooked
13:36:57: FlushBufferedVideo: Flushing 24 packets over 383 ms
13:36:58: Total frames encoded: 853, total frames duplicated: 512 (60.02%)
13:36:58: Total frames rendered: 402, number of late frames: 251 (62.44%) (it's okay for some frames to be late)
13:36:58:
13:36:58: Profiler time results:
13:36:58:
13:36:58: ==============================================================
13:36:58: video thread frame - [100%] [avg time: 32.186 ms] [children: 82.2%] [unaccounted: 17.8%]
13:36:58: | scene->Preprocess - [0.00932%] [avg time: 0.003 ms]
13:36:58: | GPU download and conversion - [82.2%] [avg time: 26.45 ms] [children: 3.55%] [unaccounted: 78.6%]
13:36:58: | | flush - [0.289%] [avg time: 0.093 ms]
13:36:58: | | CopyResource - [3.19%] [avg time: 1.027 ms]
13:36:58: | | conversion to 4:2:0 - [0.0652%] [avg time: 0.021 ms]
13:36:58: Convert444Thread - [100%] [avg time: 2.447 ms] [children: 99.4%] [unaccounted: 0.613%]
13:36:58: | Convert444toNV12 - [99.4%] [avg time: 2.432 ms]
13:36:58: encoder thread frame - [100%] [avg time: 3.037 ms] [children: 0.494%] [unaccounted: 99.5%]
13:36:58: | sending stuff out - [0.494%] [avg time: 0.015 ms]
13:36:58: ==============================================================
13:36:58:
13:36:58:
13:36:58: Profiler CPU results:
13:36:58:
13:36:58: ==============================================================
13:36:58: video thread frame - [cpu time: avg 0.544 ms, total 218.75 ms] [avg calls per frame: 1]
13:36:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:36:58: | GPU download and conversion - [cpu time: avg 0.194 ms, total 78.125 ms] [avg calls per frame: 1]
13:36:58: | | flush - [cpu time: avg 0.155 ms, total 62.5 ms] [avg calls per frame: 1]
13:36:58: | | CopyResource - [cpu time: avg 0.044 ms, total 15.625 ms] [avg calls per frame: 1]
13:36:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:36:58: Convert444Thread - [cpu time: avg 2.263 ms, total 796.875 ms] [avg calls per frame: 1]
13:36:58: | Convert444toNV12 - [cpu time: avg 2.219 ms, total 781.25 ms] [avg calls per frame: 1]
13:36:58: encoder thread frame - [cpu time: avg 2.469 ms, total 2046.88 ms] [avg calls per frame: 1]
13:36:58: | sending stuff out - [cpu time: avg 0.018 ms, total 15.625 ms] [avg calls per frame: 1]
13:36:58: ==============================================================
13:36:58:
13:36:58: =====Stream End: 2016-06-26, 13:36:58=================================================
Last Game Capture Log:
2016-06-26, 13:24:47: we're booting up:
13:24:47: CaptureThread: attached to process Overwatch.exe
13:24:47: DXGI Present
13:24:47: GL Present
13:24:47: DirectDraw capture: Windows 8 not supported yet
13:24:47: (half life scientist) everything.. seems to be in order
13:24:47: DXGI: Found D3D 11
13:24:47: setting up d3d11 data
13:24:47: ---------------------- Cleared D3D11 Capture ----------------------
13:24:47: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
13:24:47: DoD3D11Hook: success
13:24:47: successfully capturing d3d11 frames via GPU
13:24:51: DirectDraw capture: Windows 8 not supported yet
13:29:42: stop requested, terminating d3d11 capture
13:29:42: ---------------------- Cleared D3D11 Capture ----------------------
13:29:43: DirectDraw capture: Windows 8 not supported yet
13:30:08: DoD3D11Hook: success
13:30:08: successfully capturing d3d11 frames via GPU
13:32:14: stop requested, terminating d3d11 capture
13:32:14: ---------------------- Cleared D3D11 Capture ----------------------
13:32:17: DirectDraw capture: Windows 8 not supported yet
13:32:32: DoD3D11Hook: success
13:32:33: successfully capturing d3d11 frames via GPU
13:33:02: stop requested, terminating d3d11 capture
13:33:02: ---------------------- Cleared D3D11 Capture ----------------------
13:33:05: DirectDraw capture: Windows 8 not supported yet
13:33:26: DoD3D11Hook: success
13:33:26: successfully capturing d3d11 frames via GPU
13:33:34: stop requested, terminating d3d11 capture
13:33:34: ---------------------- Cleared D3D11 Capture ----------------------
13:33:38: DirectDraw capture: Windows 8 not supported yet
13:33:46: DoD3D11Hook: success
13:33:46: successfully capturing d3d11 frames via GPU
13:33:55: stop requested, terminating d3d11 capture
13:33:55: ---------------------- Cleared D3D11 Capture ----------------------
13:33:58: DirectDraw capture: Windows 8 not supported yet
13:34:09: DoD3D11Hook: success
13:34:09: successfully capturing d3d11 frames via GPU
13:34:15: stop requested, terminating d3d11 capture
13:34:15: ---------------------- Cleared D3D11 Capture ----------------------
13:34:18: DirectDraw capture: Windows 8 not supported yet
13:34:23: DoD3D11Hook: success
13:34:23: successfully capturing d3d11 frames via GPU
13:34:29: stop requested, terminating d3d11 capture
13:34:29: ---------------------- Cleared D3D11 Capture ----------------------
13:34:30: DirectDraw capture: Windows 8 not supported yet
13:34:55: DoD3D11Hook: success
13:34:55: successfully capturing d3d11 frames via GPU
13:34:59: stop requested, terminating d3d11 capture
13:34:59: ---------------------- Cleared D3D11 Capture ----------------------
13:35:02: DirectDraw capture: Windows 8 not supported yet
13:35:10: DoD3D11Hook: success
13:35:10: successfully capturing d3d11 frames via GPU
13:35:15: stop requested, terminating d3d11 capture
13:35:15: ---------------------- Cleared D3D11 Capture ----------------------
13:35:18: DirectDraw capture: Windows 8 not supported yet
13:35:40: DoD3D11Hook: success
13:35:40: successfully capturing d3d11 frames via GPU
13:35:44: stop requested, terminating d3d11 capture
13:35:44: ---------------------- Cleared D3D11 Capture ----------------------
13:35:47: DirectDraw capture: Windows 8 not supported yet
13:36:05: DoD3D11Hook: success
13:36:05: successfully capturing d3d11 frames via GPU
13:36:12: stop requested, terminating d3d11 capture
13:36:12: ---------------------- Cleared D3D11 Capture ----------------------
13:36:15: DirectDraw capture: Windows 8 not supported yet
13:36:43: DoD3D11Hook: success
13:36:43: successfully capturing d3d11 frames via GPU
13:36:58: stop requested, terminating d3d11 capture
13:36:58: ---------------------- Cleared D3D11 Capture ----------------------
13:36:59: DirectDraw capture: Windows 8 not supported yet
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