A Pen by Jim Savage on CodePen.
Created
June 21, 2014 09:10
-
-
Save anonymous/48a1396aa905564d0ed8 to your computer and use it in GitHub Desktop.
A Pen by Jim Savage.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<script src="http://jeromeetienne.github.io/tquery/plugins/domevent/threex.domevent.js"></script> | |
<div id="container"></div> | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var width = 800, height = 600; | |
var camera = new THREE.PerspectiveCamera(70, width / height, 1, 6000); | |
var scene = new THREE.Scene(); | |
var renderer = new THREE.CanvasRenderer({antialias:true}); | |
renderer.setSize(width, height); | |
$('#container').append(renderer.domElement); | |
camera.position.z = 600; | |
setInterval(function() { | |
renderer.render(scene, camera); | |
}, 1000 / 60); | |
var geometry = new THREE.CubeGeometry(500, 10, 600); | |
for (var i = 0; i < geometry.faces.length; i ++) { | |
geometry.faces[i].color.setHex(Math.random() * 0xffffff); | |
} | |
var material = new THREE.MeshBasicMaterial({vertexColors: THREE.FaceColors}); | |
var cube = new THREE.Mesh(geometry, material); | |
//end threejs setup | |
var RADIAN = Math.PI / 180; | |
var hold = {}; | |
var object = new THREE.Object3D(); | |
scene.add(object); | |
object.add(cube); | |
window.addEventListener('mousedown', mouseDown); | |
window.addEventListener('mouseup', mouseUp); | |
function mouseDown(e) { | |
hold.x = e.pageX; | |
hold.y = e.pageY; | |
window.addEventListener('mousemove', mouseMove); | |
} | |
function mouseMove(e) { | |
var diffX = e.pageX - hold.x; | |
var diffY = e.pageY - hold.y; | |
object.rotation.x = (diffY * 0.25) * RADIAN; | |
object.rotation.y = (diffX * 0.25) * RADIAN; | |
} | |
function mouseUp() { | |
window.removeEventListener('mousemove', mouseMove); | |
cube.applyMatrix( object.matrixWorld ); // CHANGED | |
object.rotation.x = 0; | |
object.rotation.y = 0; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
body { | |
background: green; | |
} | |
#container { | |
background: rgba(white, 0.1); | |
width: 800px; | |
height: 600px; | |
margin: 0 auto; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment