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Created August 11, 2015 23:45
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Open Broadcaster Software v0.653b log file uploaded at 2015-08-11, 19:46:00 (local time). The log file was approximately 6 minutes old at the time it was uploaded.
19:39:54: Open Broadcaster Software v0.653b - 64bit ( ^ω^)
19:39:54: -------------------------------
19:39:54: CPU Name: AMD FX(tm)-6350 Six-Core Processor
19:39:54: CPU Speed: 4414MHz
19:39:54: Physical Memory: 8090MB Total, 5508MB Free
19:39:54: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
19:39:54: monitor 1: pos={1920, 0}, size={1920, 1080}
19:39:54: monitor 2: pos={0, 0}, size={1920, 1080}
19:39:54: Windows Version: 6.1 Build 7601 S
19:39:54: Aero is Enabled
19:39:54: -------------------------------
19:39:54: OBS Modules:
19:39:54: Base Address Module
19:39:54: 000000003F2B0000 OBS.exe
19:39:54: 00000000E18F0000 OBSApi.dll
19:39:54: 00000000F8790000 DShowPlugin.dll
19:39:54: 00000000F8670000 GraphicsCapture.dll
19:39:54: 00000000F8640000 NoiseGate.dll
19:39:54: 00000000F8610000 PSVPlugin.dll
19:39:54: 00000000F85E0000 scenesw.dll
19:39:54: ------------------------------------------
19:39:54: Adapter 1
19:39:54: Video Adapter: AMD Radeon HD 7800 Series
19:39:54: Video Adapter Dedicated Video Memory: 2125631488
19:39:54: Video Adapter Shared System Memory: 3973410816
19:39:54: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:39:54: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
19:39:54: =====Stream Start: 2015-08-11, 19:39:54===============================================
19:39:54: Multithreaded optimizations: On
19:39:54: Base resolution: 1920x1080
19:39:54: Output resolution: 1280x720
19:39:54: ------------------------------------------
19:39:54: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
19:39:54: ------------------------------------------
19:39:54: Audio Format: 48000 Hz
19:39:54: ------------------------------------------
19:39:54: Audio Channels: 2 Ch
19:39:54: Playback device Default
19:39:54: ------------------------------------------
19:39:54: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:39:54: Global Audio time adjust: 0
19:39:54: ------------------------------------------
19:39:54: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:39:54: Mic time offset: 0
19:39:54: ------------------------------------------
19:39:54: Audio Encoding: AAC
19:39:54: bitrate: 128
19:39:54: Using graphics capture
19:39:54: Scene buffering time set to 700
19:39:54: Successfully loaded ObsVCE.dll
19:39:54: ObsVCE.dll initialized successfully
19:39:54: If ObsVCE crashes while trying to use OpenCL functions, try 32bit version.
19:39:55: Seems to have support for AMD VCE.
19:39:55: Build date Jul 25 2015 16:06:15
19:39:55: Using CBR
19:39:55: Rate control method: 3
19:39:55: Frame rate: 30
19:39:55: Device 0 Topology : PCI[B#1, D#0, F#0] : TopoID: 0x010000
19:39:55: Using device 0 (Pitcairn)
19:39:55: Using D3D10 interop
19:39:55: **** CAPS ****
19:39:55: * Bitrate Max: 100000000 Min: 0
19:39:55: * Picture size Max: 14400 Min: 16 (Macroblocks (width/16) * (height/16))
19:39:55: * Profiles:
19:39:55: * Prof: 66 Level: 10
19:39:55: * Prof: 77 Level: 11
19:39:55: * Prof: 100 Level: 12
19:39:55: * Prof: 66 Level: 13
19:39:55: * Prof: 77 Level: 20
19:39:55: * Prof: 100 Level: 21
19:39:55: * Prof: 66 Level: 22
19:39:55: * Prof: 77 Level: 30
19:39:55: * Prof: 100 Level: 31
19:39:55: * Prof: 66 Level: 32
19:39:55: * Prof: 77 Level: 40
19:39:55: * Prof: 100 Level: 41
19:39:55: * Prof: 66 Level: 42
19:39:55: * Prof: 77 Level: 50
19:39:55: * Prof: 100 Level: 51
19:39:55: * Prof: 66 Level: 10
19:39:55: * Prof: 77 Level: 11
19:39:55: * Prof: 100 Level: 12
19:39:55: * Prof: 66 Level: 13
19:39:55: * Prof: 77 Level: 20
19:39:55: Active bitrate: 3500000
19:39:55: Active peak bitrate: 3500000
19:39:55: Active control method: 3
19:39:55: Active VBV buffer: 10000000
19:39:55: Active QP for I/P/B: 25/25/25
19:39:56: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 83478298
19:39:57: Using RTMP service: Twitch
19:39:57: Server selection: rtmp://live-jfk.twitch.tv/app
19:39:57: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
19:39:57: Completed handshake with rtmp://live-jfk.twitch.tv/app in 471 ms.
19:39:57: SO_SNDBUF was at 8192
19:39:57: SO_SNDBUF is now 65536
19:40:05: FlushBufferedVideo: Flushing 21 packets over 667 ms
19:40:06: Total frames encoded: 298, total frames duplicated: 0 (0.00%)
19:40:06: Total frames rendered: 302, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
19:40:06:
19:40:06: Profiler time results:
19:40:06:
19:40:06: ==============================================================
19:40:06: video thread frame - [100%] [avg time: 1.492 ms] [children: 81.7%] [unaccounted: 18.3%]
19:40:06: | scene->Preprocess - [0.067%] [avg time: 0.001 ms]
19:40:06: | GPU download and conversion - [81.6%] [avg time: 1.218 ms] [children: 88.2%] [unaccounted: -6.57%]
19:40:06: | | flush - [2.88%] [avg time: 0.043 ms]
19:40:06: | | Conversion - [85.3%] [avg time: 1.273 ms]
19:40:06: encoder thread frame - [100%] [avg time: 4.158 ms] [children: 0.794%] [unaccounted: 99.2%]
19:40:06: | sending stuff out - [0.794%] [avg time: 0.033 ms]
19:40:06: ==============================================================
19:40:06:
19:40:06:
19:40:06: Profiler CPU results:
19:40:06:
19:40:06: ==============================================================
19:40:06: video thread frame - [cpu time: avg 0.774 ms, total 234.001 ms] [avg calls per frame: 1]
19:40:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:40:06: | GPU download and conversion - [cpu time: avg 0.774 ms, total 234.001 ms] [avg calls per frame: 1]
19:40:06: | | flush - [cpu time: avg 0.051 ms, total 15.6 ms] [avg calls per frame: 1]
19:40:06: | | Conversion - [cpu time: avg 0.785 ms, total 218.401 ms] [avg calls per frame: 1]
19:40:06: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:40:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:40:06: ==============================================================
19:40:06:
19:40:06: =====Stream End: 2015-08-11, 19:40:06=================================================
19:40:06: ~RTMPPublisher: Packet flush completed in 120 ms
19:40:06: ~RTMPPublisher: Send thread terminated in 0 ms
19:40:06: RTMPPublisher::SocketLoop: Graceful loop exit
19:40:06: ~RTMPPublisher: Socket thread terminated in 0 ms
19:40:16: ~RTMPPublisher: Final socket shutdown completed in 10134 ms
19:40:16: Average send payload: 7319 bytes, average send interval: 16 ms
19:40:16: Number of times waited to send: 0, Waited for a total of 0 bytes
19:40:16: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:40:16: Number of bytes sent: 3769595
19:42:08: =====Stream Start: 2015-08-11, 19:42:08===============================================
19:42:08: Multithreaded optimizations: On
19:42:08: Base resolution: 1920x1080
19:42:08: Output resolution: 1280x720
19:42:08: ------------------------------------------
19:42:08: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
19:42:08: ------------------------------------------
19:42:08: Audio Format: 48000 Hz
19:42:08: ------------------------------------------
19:42:08: Audio Channels: 2 Ch
19:42:08: Playback device Default
19:42:08: ------------------------------------------
19:42:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:42:08: Global Audio time adjust: 0
19:42:08: ------------------------------------------
19:42:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:42:08: Mic time offset: 0
19:42:08: ------------------------------------------
19:42:08: Audio Encoding: AAC
19:42:08: bitrate: 128
19:42:08: Using graphics capture
19:42:08: Trying to hook process: PlanetSide2_x64.exe
19:42:08: Scene buffering time set to 700
19:42:08: Successfully loaded ObsVCE.dll
19:42:08: ObsVCE.dll initialized successfully
19:42:08: If ObsVCE crashes while trying to use OpenCL functions, try 32bit version.
19:42:08: Seems to have support for AMD VCE.
19:42:08: Build date Jul 25 2015 16:06:15
19:42:08: Using CBR
19:42:08: Rate control method: 3
19:42:08: Frame rate: 30
19:42:08: Device 0 Topology : PCI[B#1, D#0, F#0] : TopoID: 0x010000
19:42:08: Using device 0 (Pitcairn)
19:42:08: Using D3D10 interop
19:42:08: **** CAPS ****
19:42:08: * Bitrate Max: 100000000 Min: 0
19:42:08: * Picture size Max: 14400 Min: 16 (Macroblocks (width/16) * (height/16))
19:42:08: * Profiles:
19:42:08: * Prof: 66 Level: 10
19:42:08: * Prof: 77 Level: 11
19:42:08: * Prof: 100 Level: 12
19:42:08: * Prof: 66 Level: 13
19:42:08: * Prof: 77 Level: 20
19:42:08: * Prof: 100 Level: 21
19:42:08: * Prof: 66 Level: 22
19:42:08: * Prof: 77 Level: 30
19:42:08: * Prof: 100 Level: 31
19:42:08: * Prof: 66 Level: 32
19:42:08: * Prof: 77 Level: 40
19:42:08: * Prof: 100 Level: 41
19:42:08: * Prof: 66 Level: 42
19:42:08: * Prof: 77 Level: 50
19:42:08: * Prof: 100 Level: 51
19:42:08: * Prof: 66 Level: 10
19:42:08: * Prof: 77 Level: 11
19:42:08: * Prof: 100 Level: 12
19:42:08: * Prof: 66 Level: 13
19:42:08: * Prof: 77 Level: 20
19:42:08: Active bitrate: 3500000
19:42:08: Active peak bitrate: 3500000
19:42:08: Active control method: 3
19:42:08: Active VBV buffer: 10000000
19:42:08: Active QP for I/P/B: 25/25/25
19:42:08: SharedTexCapture hooked
19:42:10: Using RTMP service: Twitch
19:42:10: Server selection: rtmp://live-jfk.twitch.tv/app
19:42:10: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
19:42:10: Completed handshake with rtmp://live-jfk.twitch.tv/app in 483 ms.
19:42:11: GraphicsCaptureSource::NewCapture: eliminating old capture
19:42:11: SharedTexCapture hooked
19:42:11: SO_SNDBUF was at 8192
19:42:11: SO_SNDBUF is now 65536
19:42:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
19:42:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 253002 / 463872)
19:42:25: FlushBufferedVideo: Flushing 22 packets over 700 ms
19:42:25: Total frames encoded: 489, total frames duplicated: 45 (9.20%)
19:42:25: Total frames rendered: 486, number of late frames: 5 (1.03%) (it's okay for some frames to be late)
19:42:25:
19:42:25: Profiler time results:
19:42:25:
19:42:25: ==============================================================
19:42:25: video thread frame - [100%] [avg time: 6.944 ms] [children: 86.7%] [unaccounted: 13.3%]
19:42:25: | scene->Preprocess - [0.0288%] [avg time: 0.002 ms]
19:42:25: | GPU download and conversion - [86.7%] [avg time: 6.02 ms] [children: 91.1%] [unaccounted: -4.36%]
19:42:25: | | flush - [1.93%] [avg time: 0.134 ms]
19:42:25: | | Conversion - [89.1%] [avg time: 6.189 ms]
19:42:25: encoder thread frame - [100%] [avg time: 6.056 ms] [children: 0.826%] [unaccounted: 99.2%]
19:42:25: | sending stuff out - [0.826%] [avg time: 0.05 ms]
19:42:25: ==============================================================
19:42:25:
19:42:25:
19:42:25: Profiler CPU results:
19:42:25:
19:42:25: ==============================================================
19:42:25: video thread frame - [cpu time: avg 2.632 ms, total 1279.21 ms] [avg calls per frame: 1]
19:42:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:42:25: | GPU download and conversion - [cpu time: avg 2.503 ms, total 1216.81 ms] [avg calls per frame: 1]
19:42:25: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:42:25: | | Conversion - [cpu time: avg 2.639 ms, total 1216.81 ms] [avg calls per frame: 1]
19:42:25: encoder thread frame - [cpu time: avg 0.167 ms, total 78 ms] [avg calls per frame: 1]
19:42:25: | sending stuff out - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
19:42:25: ==============================================================
19:42:25:
19:42:25: =====Stream End: 2015-08-11, 19:42:25=================================================
19:42:26: ~RTMPPublisher: Packet flush completed in 134 ms
19:42:26: ~RTMPPublisher: Send thread terminated in 832 ms
19:42:27: RTMPPublisher::SocketLoop: Graceful loop exit
19:42:27: ~RTMPPublisher: Socket thread terminated in 307 ms
19:42:27: =====Stream End: 2015-08-11, 19:42:27=================================================
19:42:37: ~RTMPPublisher: Final socket shutdown completed in 10586 ms
19:42:37: Average send payload: 146332 bytes, average send interval: 285 ms
19:42:37: Number of times waited to send: 17, Waited for a total of 62253 bytes
19:42:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:42:37: Number of bytes sent: 8048295
19:42:37: Terminating 0x13f8
19:42:37: Terminating 0xe90
19:42:37: Terminating 0x155c
19:42:37: Terminating 0x53c
19:42:37: Terminating 0x17bc
Last game capture log:
2015-08-11, 19:42:08: we're booting up:
19:42:08: CaptureThread: attached to process PlanetSide2_x64.exe
19:42:08: D3D9 Present
19:42:08: D3D9EndScene called
19:42:08: D3DPRESENT_PARAMETERS {
19:42:08: BackBufferWidth: 1920
19:42:08: BackBufferHeight: 1080
19:42:08: BackBufferFormat: D3DFMT_A8R8G8B8
19:42:08: BackBufferCount: 1
19:42:08: MultiSampleType: D3DMULTISAMPLE_NONE
19:42:08: MultiSampleQuality: 0
19:42:08: SwapEffect: D3DSWAPEFFECT_DISCARD
19:42:08: hDeviceWindow: 395928
19:42:08: Windowed: false
19:42:08: EnableAutoDepthStencil: false
19:42:08: AutoDepthStencilFormat: D3DFMT_UNKNOWN
19:42:08: Flags: None
19:42:08: FullScreen_RefreshRateInHz: 60
19:42:08: PresentationInterval: 2147483648
19:42:08: };
19:42:08: successfully set up d3d9 hooks
19:42:08: D3D9Present called
19:42:08: DoD3D9GPUHook: success
19:42:08: DXGI Present
19:42:08: GL Present
19:42:08: DirectDraw Present
19:42:08: (half life scientist) everything.. seems to be in order
19:42:08: D3DSURFACE_DESC {
19:42:08: Format: D3DFMT_A8R8G8B8
19:42:08: Type: D3DRTYPE_SURFACE
19:42:08: Usage: D3DUSAGE_RENDERTARGET
19:42:08: Pool: D3DPOOL_DEFAULT
19:42:08: MultiSampleType: D3DMULTISAMPLE_NONE
19:42:08: MultiSampleQuality: 0
19:42:08: Width: 1920
19:42:08: Height: 1080
19:42:08: };
19:42:08: successfully capturing d3d9 frames via GPU
19:42:10: D3D9Reset called
19:42:10: ---------------------- Cleared D3D9 Capture ----------------------
19:42:11: successfully set up d3d9 hooks
19:42:11: D3D9Reset called
19:42:11: ---------------------- Cleared D3D9 Capture ----------------------
19:42:11: successfully set up d3d9 hooks
19:42:11: D3D9EndScene called
19:42:11: D3D9Present called
19:42:11: DoD3D9GPUHook: success
19:42:11: D3DSURFACE_DESC {
19:42:11: Format: D3DFMT_A8R8G8B8
19:42:11: Type: D3DRTYPE_SURFACE
19:42:11: Usage: D3DUSAGE_RENDERTARGET
19:42:11: Pool: D3DPOOL_DEFAULT
19:42:11: MultiSampleType: D3DMULTISAMPLE_NONE
19:42:11: MultiSampleQuality: 0
19:42:11: Width: 1920
19:42:11: Height: 1080
19:42:11: };
19:42:11: successfully capturing d3d9 frames via GPU
Last Game Capture Log:
2015-08-11, 19:42:08: we're booting up:
19:42:08: CaptureThread: attached to process PlanetSide2_x64.exe
19:42:08: D3D9 Present
19:42:08: D3D9EndScene called
19:42:08: D3DPRESENT_PARAMETERS {
19:42:08: BackBufferWidth: 1920
19:42:08: BackBufferHeight: 1080
19:42:08: BackBufferFormat: D3DFMT_A8R8G8B8
19:42:08: BackBufferCount: 1
19:42:08: MultiSampleType: D3DMULTISAMPLE_NONE
19:42:08: MultiSampleQuality: 0
19:42:08: SwapEffect: D3DSWAPEFFECT_DISCARD
19:42:08: hDeviceWindow: 395928
19:42:08: Windowed: false
19:42:08: EnableAutoDepthStencil: false
19:42:08: AutoDepthStencilFormat: D3DFMT_UNKNOWN
19:42:08: Flags: None
19:42:08: FullScreen_RefreshRateInHz: 60
19:42:08: PresentationInterval: 2147483648
19:42:08: };
19:42:08: successfully set up d3d9 hooks
19:42:08: D3D9Present called
19:42:08: DoD3D9GPUHook: success
19:42:08: DXGI Present
19:42:08: GL Present
19:42:08: DirectDraw Present
19:42:08: (half life scientist) everything.. seems to be in order
19:42:08: D3DSURFACE_DESC {
19:42:08: Format: D3DFMT_A8R8G8B8
19:42:08: Type: D3DRTYPE_SURFACE
19:42:08: Usage: D3DUSAGE_RENDERTARGET
19:42:08: Pool: D3DPOOL_DEFAULT
19:42:08: MultiSampleType: D3DMULTISAMPLE_NONE
19:42:08: MultiSampleQuality: 0
19:42:08: Width: 1920
19:42:08: Height: 1080
19:42:08: };
19:42:08: successfully capturing d3d9 frames via GPU
19:42:10: D3D9Reset called
19:42:10: ---------------------- Cleared D3D9 Capture ----------------------
19:42:11: successfully set up d3d9 hooks
19:42:11: D3D9Reset called
19:42:11: ---------------------- Cleared D3D9 Capture ----------------------
19:42:11: successfully set up d3d9 hooks
19:42:11: D3D9EndScene called
19:42:11: D3D9Present called
19:42:11: DoD3D9GPUHook: success
19:42:11: D3DSURFACE_DESC {
19:42:11: Format: D3DFMT_A8R8G8B8
19:42:11: Type: D3DRTYPE_SURFACE
19:42:11: Usage: D3DUSAGE_RENDERTARGET
19:42:11: Pool: D3DPOOL_DEFAULT
19:42:11: MultiSampleType: D3DMULTISAMPLE_NONE
19:42:11: MultiSampleQuality: 0
19:42:11: Width: 1920
19:42:11: Height: 1080
19:42:11: };
19:42:11: successfully capturing d3d9 frames via GPU
19:43:08: D3D9Reset called
19:43:08: ---------------------- Cleared D3D9 Capture ----------------------
19:43:09: successfully set up d3d9 hooks
19:43:09: D3D9Reset called
19:43:09: ---------------------- Cleared D3D9 Capture ----------------------
19:43:09: successfully set up d3d9 hooks
19:43:09: D3D9EndScene called
19:43:09: D3D9Present called
19:43:09: ---------------------- Cleared D3D9 Capture ----------------------
19:43:09: received restart event, capturing
19:43:09: DoD3D9GPUHook: success
19:43:09: D3D9EndScene called
19:43:09: D3D9Present called
19:43:09: D3DSURFACE_DESC {
19:43:09: Format: D3DFMT_A8R8G8B8
19:43:09: Type: D3DRTYPE_SURFACE
19:43:09: Usage: D3DUSAGE_RENDERTARGET
19:43:09: Pool: D3DPOOL_DEFAULT
19:43:09: MultiSampleType: D3DMULTISAMPLE_NONE
19:43:09: MultiSampleQuality: 0
19:43:09: Width: 1920
19:43:09: Height: 1080
19:43:09: };
19:43:09: successfully capturing d3d9 frames via GPU
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