Created
          May 8, 2013 16:46 
        
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  | ifeq ($(OS),Windows_NT) | |
| # PLATFORM_LIBS = -mno-cygwin -mwindows | |
| # OPENGL_LIBS = -lopengl32 | |
| # SDL_INCLUDES = -I/usr/include/SDL | |
| # SDL_LIBS = -L/usr/local/lib | |
| PLATFORM_LIBS = | |
| OPENGL_LIBS = | |
| SDL_INCLUDES = | |
| SDL_LIBS = | |
| ZIP = 7z | |
| ZIPFLAGS = a -tzip | |
| else | |
| OPENGL_LIBS = -lgl | |
| endif | |
| #SDL_LIBS = -lSDL -lSDLmain | |
| SDL_LIBS = -lSDL -lSDLmain | |
| CC = ..\\em++.bat | |
| #DEBUGFLAGS = -g -DDEBUG | |
| #RELEASEFLAGS = -O3 | |
| DEBUGFLAGS = -g -DDEBUG | |
| RELEASEFLAGS = -O3 | |
| LIBS = $(OPENGL_LIBS) $(PLATFORM_LIBS) $(SDL_LIBS) | |
| INCLUDES = $(SDL_INCLUDES) | |
| SOURCES = Tetris.cpp TEvent.cpp Tetrino.cpp TField.cpp TCell.cpp RGBColor.cpp | |
| HEADERS = Tetris.hpp TEvent.hpp Tetrino.hpp TField.hpp TCell.hpp RGBColor.hpp | |
| TARGET ?= debug | |
| all: tetris | |
| zip: tetris.exe SDL.dll | |
| $(ZIP) $(ZIPFLAGS) Tetris.zip tetris.exe SDL.dll | |
| tetris: $(HEADERS) $(SOURCES) | |
| ifeq ($(TARGET),debug) | |
| $(CC) $(SOURCES) $(CFLAGS) $(DEBUGFLAGS) $(INCLUDES) $(LIBS) -o $@ | |
| else ifeq ($(TARGET),release) | |
| $(CC) $(SOURCES) $(CFLAGS) $(RELEASEFLAGS) $(INCLUDES) $(LIBS) -o $@ | |
| else | |
| $(error "Unknown build target!") | |
| endif | |
| .PHONY: | |
| run: tetris | |
| ./tetris | |
| .PHONY: | |
| clean: | |
| rm -f tetris.exe tetris.exe.stackdump | |
| .PHONY: | |
| prune: | |
| rm -f *~ | |
| .PHONY: | |
| realclean: clean prune | 
  
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