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My MirkLeaves has a problem.
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public class BlockMirkLeaves extends BlockLeavesBase implements IShearable | |
{ | |
public static final String[] LEAF_TYPES = new String[] {"mirk"}; | |
public static final String[][] field_94396_b = new String[][] {{"leaves_mirk"}, {"leaves_mirk_opaque"}}; | |
@SideOnly(Side.CLIENT) | |
/** 1 for fast graphic. 0 for fancy graphics. used in iconArray. */ | |
private int iconType; | |
private Icon[][] iconArray = new Icon[2][]; | |
int[] adjacentTreeBlocks; | |
public BlockMirkLeaves(int par1) | |
{ | |
super(par1, Material.leaves, false); | |
this.setTickRandomly(true); | |
this.setCreativeTab(CreativeTabs.tabDecorations); | |
} | |
@SideOnly(Side.CLIENT) | |
public int getBlockColor() | |
{ | |
double d0 = 0.5D; | |
double d1 = 1.0D; | |
return ColorizerFoliage.getFoliageColor(d0, d1); | |
} | |
@SideOnly(Side.CLIENT) | |
/** | |
* Returns the color this block should be rendered. Used by leaves. | |
*/ | |
public int getRenderColor(int par1) | |
{ | |
return (par1 & 3) == 1 ? ColorizerFoliage.getFoliageColorPine() : ((par1 & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); | |
} | |
@SideOnly(Side.CLIENT) | |
/** | |
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called | |
* when first determining what to render. | |
*/ | |
public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) | |
{ | |
int l = par1IBlockAccess.getBlockMetadata(par2, par3, par4); | |
if ((l & 3) == 1) | |
{ | |
return ColorizerFoliage.getFoliageColorPine(); | |
} | |
else if ((l & 3) == 2) | |
{ | |
return ColorizerFoliage.getFoliageColorBirch(); | |
} | |
else | |
{ | |
int i1 = 0; | |
int j1 = 0; | |
int k1 = 0; | |
for (int l1 = -1; l1 <= 1; ++l1) | |
{ | |
for (int i2 = -1; i2 <= 1; ++i2) | |
{ | |
int j2 = par1IBlockAccess.getBiomeGenForCoords(par2 + i2, par4 + l1).getBiomeFoliageColor(); | |
i1 += (j2 & 16711680) >> 16; | |
j1 += (j2 & 65280) >> 8; | |
k1 += j2 & 255; | |
} | |
} | |
return (i1 / 9 & 255) << 16 | (j1 / 9 & 255) << 8 | k1 / 9 & 255; | |
} | |
} | |
/** | |
* Called on server worlds only when the block has been replaced by a different block ID, or the same block with a | |
* different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old | |
* metadata | |
*/ | |
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) | |
{ | |
byte b0 = 1; | |
int j1 = b0 + 1; | |
if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) | |
{ | |
for (int k1 = -b0; k1 <= b0; ++k1) | |
{ | |
for (int l1 = -b0; l1 <= b0; ++l1) | |
{ | |
for (int i2 = -b0; i2 <= b0; ++i2) | |
{ | |
int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); | |
if (Block.blocksList[j2] != null) | |
{ | |
Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); | |
} | |
} | |
} | |
} | |
} | |
} | |
/** | |
* Ticks the block if it's been scheduled | |
*/ | |
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) | |
{ | |
if (!par1World.isRemote) | |
{ | |
int l = par1World.getBlockMetadata(par2, par3, par4); | |
if ((l & 8) != 0 && (l & 4) == 0) | |
{ | |
byte b0 = 4; | |
int i1 = b0 + 1; | |
byte b1 = 32; | |
int j1 = b1 * b1; | |
int k1 = b1 / 2; | |
if (this.adjacentTreeBlocks == null) | |
{ | |
this.adjacentTreeBlocks = new int[b1 * b1 * b1]; | |
} | |
int l1; | |
if (par1World.checkChunksExist(par2 - i1, par3 - i1, par4 - i1, par2 + i1, par3 + i1, par4 + i1)) | |
{ | |
int i2; | |
int j2; | |
int k2; | |
for (l1 = -b0; l1 <= b0; ++l1) | |
{ | |
for (i2 = -b0; i2 <= b0; ++i2) | |
{ | |
for (j2 = -b0; j2 <= b0; ++j2) | |
{ | |
k2 = par1World.getBlockId(par2 + l1, par3 + i2, par4 + j2); | |
Block block = Block.blocksList[k2]; | |
if (block != null && block.canSustainLeaves(par1World, par2 + l1, par3 + i2, par4 + j2)) | |
{ | |
this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0; | |
} | |
else if (block != null && block.isLeaves(par1World, par2 + l1, par3 + i2, par4 + j2)) | |
{ | |
this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2; | |
} | |
else | |
{ | |
this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1; | |
} | |
} | |
} | |
} | |
for (l1 = 1; l1 <= 4; ++l1) | |
{ | |
for (i2 = -b0; i2 <= b0; ++i2) | |
{ | |
for (j2 = -b0; j2 <= b0; ++j2) | |
{ | |
for (k2 = -b0; k2 <= b0; ++k2) | |
{ | |
if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1) | |
{ | |
if (this.adjacentTreeBlocks[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) | |
{ | |
this.adjacentTreeBlocks[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; | |
} | |
if (this.adjacentTreeBlocks[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) | |
{ | |
this.adjacentTreeBlocks[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; | |
} | |
if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2) | |
{ | |
this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1; | |
} | |
if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2) | |
{ | |
this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1; | |
} | |
if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2) | |
{ | |
this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1; | |
} | |
if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2) | |
{ | |
this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1; | |
} | |
} | |
} | |
} | |
} | |
} | |
} | |
l1 = this.adjacentTreeBlocks[k1 * j1 + k1 * b1 + k1]; | |
if (l1 >= 0) | |
{ | |
par1World.setBlockMetadataWithNotify(par2, par3, par4, l & -9, 4); | |
} | |
else | |
{ | |
this.removeLeaves(par1World, par2, par3, par4); | |
} | |
} | |
} | |
} | |
@SideOnly(Side.CLIENT) | |
/** | |
* A randomly called display update to be able to add particles or other items for display | |
*/ | |
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) | |
{ | |
if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) | |
{ | |
double d0 = (double)((float)par2 + par5Random.nextFloat()); | |
double d1 = (double)par3 - 0.05D; | |
double d2 = (double)((float)par4 + par5Random.nextFloat()); | |
par1World.spawnParticle("dripWater", d0, d1, d2, 0.0D, 0.0D, 0.0D); | |
} | |
} | |
private void removeLeaves(World par1World, int par2, int par3, int par4) | |
{ | |
this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); | |
par1World.setBlockToAir(par2, par3, par4); | |
} | |
/** | |
* Returns the quantity of items to drop on block destruction. | |
*/ | |
public int quantityDropped(Random par1Random) | |
{ | |
return par1Random.nextInt(20) == 0 ? 1 : 0; | |
} | |
/** | |
* Returns the ID of the items to drop on destruction. | |
*/ | |
public int idDropped(int par1, Random par2Random, int par3) | |
{ | |
return LordOfTheRings.MirkSapling.blockID; | |
} | |
/** | |
* Drops the block items with a specified chance of dropping the specified items | |
*/ | |
public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) | |
{ | |
if (!par1World.isRemote) | |
{ | |
int j1 = 20; | |
if ((par5 & 3) == 3) | |
{ | |
j1 = 40; | |
} | |
if (par7 > 0) | |
{ | |
j1 -= 2 << par7; | |
if (j1 < 10) | |
{ | |
j1 = 10; | |
} | |
} | |
if (par1World.rand.nextInt(j1) == 0) | |
{ | |
int k1 = this.idDropped(par5, par1World.rand, par7); | |
this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(k1, 1, this.damageDropped(par5))); | |
} | |
j1 = 200; | |
if (par7 > 0) | |
{ | |
j1 -= 10 << par7; | |
if (j1 < 40) | |
{ | |
j1 = 40; | |
} | |
} | |
if ((par5 & 3) == 0 && par1World.rand.nextInt(j1) == 0) | |
{ | |
this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0)); | |
} | |
} | |
} | |
/** | |
* Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the | |
* block and l is the block's subtype/damage. | |
*/ | |
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) | |
{ | |
super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); | |
} | |
/** | |
* Determines the damage on the item the block drops. Used in cloth and wood. | |
*/ | |
public int damageDropped(int par1) | |
{ | |
return par1 & 3; | |
} | |
/** | |
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two | |
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. | |
*/ | |
public boolean isOpaqueCube() | |
{ | |
return !this.graphicsLevel; | |
} | |
@SideOnly(Side.CLIENT) | |
/** | |
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata | |
*/ | |
public Icon getIcon(int par1, int par2) | |
{ | |
return (par2 & 3) == 1 ? this.iconArray[this.iconType][1] : ((par2 & 3) == 3 ? this.iconArray[this.iconType][3] : ((par2 & 3) == 2 ? this.iconArray[this.iconType][2] : this.iconArray[this.iconType][0])); | |
} | |
@SideOnly(Side.CLIENT) | |
/** | |
* Pass true to draw this block using fancy graphics, or false for fast graphics. | |
*/ | |
public void setGraphicsLevel(boolean par1) | |
{ | |
this.graphicsLevel = par1; | |
this.iconType = par1 ? 0 : 1; | |
} | |
@SideOnly(Side.CLIENT) | |
/** | |
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) | |
*/ | |
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) | |
{ | |
par3List.add(new ItemStack(par1, 1, 0)); | |
} | |
/** | |
* Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage | |
* and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. | |
*/ | |
protected ItemStack createStackedBlock(int par1) | |
{ | |
return new ItemStack(this.blockID, 1, par1 & 3); | |
} | |
@SideOnly(Side.CLIENT) | |
/** | |
* When this method is called, your block should register all the icons it needs with the given IconRegister. This | |
* is the only chance you get to register icons. | |
*/ | |
public void registerIcons(IconRegister par1IconRegister) | |
{ | |
for (int i = 0; i < field_94396_b.length; ++i) | |
{ | |
this.iconArray[i] = new Icon[field_94396_b[i].length]; | |
for (int j = 0; j < field_94396_b[i].length; ++j) | |
{ | |
this.iconArray[i][j] = par1IconRegister.registerIcon("lotr_mod:" + field_94396_b[i][j]); | |
} | |
} | |
} | |
@Override | |
public boolean isShearable(ItemStack item, World world, int x, int y, int z) | |
{ | |
return true; | |
} | |
@Override | |
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune) | |
{ | |
ArrayList<ItemStack> ret = new ArrayList<ItemStack>(); | |
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3)); | |
return ret; | |
} | |
@Override | |
public void beginLeavesDecay(World world, int x, int y, int z) | |
{ | |
world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z) | 8, 4); | |
} | |
@Override | |
public boolean isLeaves(World world, int x, int y, int z) | |
{ | |
return true; | |
} | |
} |
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